Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Decompiled source of LateShiftIL2CPP v1.0.6
Mods\LateShiftIL2CPP.dll
Decompiled a week agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using HarmonyLib; using Il2CppFishNet; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppScheduleOne.DevUtilities; using Il2CppScheduleOne.Dialogue; using Il2CppScheduleOne.Employees; using Il2CppScheduleOne.GameTime; using Il2CppScheduleOne.ItemFramework; using Il2CppScheduleOne.Management; using Il2CppScheduleOne.Money; using Il2CppScheduleOne.NPCs; using Il2CppScheduleOne.NPCs.Behaviour; using Il2CppScheduleOne.ObjectScripts; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using LateShift; using MelonLoader; using MelonLoader.Preferences; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Events; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(LateShiftMod), "LateShift", "1.0.6", "lasersquid", null)] [assembly: MelonGame("TVGS", "Schedule I")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("LateShiftIL2CPP")] [assembly: AssemblyConfiguration("IL2CPP")] [assembly: AssemblyFileVersion("1.0.6.0")] [assembly: AssemblyInformationalVersion("1.0.6+edef2efacb56f1825679d1012dc1c7edc7ecfd7d")] [assembly: AssemblyProduct("LateShiftIL2CPP")] [assembly: AssemblyTitle("LateShiftIL2CPP")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.6.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LateShift { public class LateShiftMod : MelonMod { public MelonPreferences_Category melonPrefs; public Harmony harmony = new Harmony("com.lasersquid.lateshift"); public override void OnInitializeMelon() { CreateMelonPreferences(); Utils.SetMod(this); ((MelonBase)this).LoggerInstance.Msg("Initialized."); } private void CreateMelonPreferences() { melonPrefs = MelonPreferences.CreateCategory("LateShift"); melonPrefs.SetFilePath("UserData/LateShift.cfg", true, false); melonPrefs.CreateEntry<bool>("employeesAlwaysWork", true, "Employees always work", "Employees keep working at 4am", false, false, (ValueValidator)null, (string)null); melonPrefs.CreateEntry<bool>("workWithoutBeds", true, "Employees work without beds", "Employees work without beds or lockers", false, false, (ValueValidator)null, (string)null); melonPrefs.CreateEntry<bool>("payEmployeesFromBank", false, "Autopay employees from bank account", "Autopay employees from bank account if true; otherwise pay with cash", false, false, (ValueValidator)null, (string)null); melonPrefs.SaveToFile(false); } } public static class Utils { public class UnityObjectComparer : IEqualityComparer<Object> { public bool Equals(Object a, Object b) { return a.GetInstanceID() == b.GetInstanceID(); } public int GetHashCode(Object item) { return item.GetInstanceID(); } } private static LateShiftMod Mod; public static void PrintException(Exception e) { Warn("Exception: " + e.GetType().Name + " - " + e.Message); Warn("Source: " + e.Source); Warn(e.StackTrace ?? ""); if (e.InnerException != null) { Warn("Inner exception: " + e.InnerException.GetType().Name + " - " + e.InnerException.Message); Warn("Source: " + e.InnerException.Source); Warn(e.InnerException.StackTrace ?? ""); if (e.InnerException.InnerException != null) { Warn("Inner inner exception: " + e.InnerException.InnerException.GetType().Name + " - " + e.InnerException.InnerException.Message); Warn("Source: " + e.InnerException.InnerException.Source); Warn(e.InnerException.InnerException.StackTrace ?? ""); } } } public static Treturn GetField<Ttarget, Treturn>(string fieldName, object target) where Treturn : class { return CastTo<Treturn>(GetField<Ttarget>(fieldName, target)); } public static object GetField<Ttarget>(string fieldName, object target) { return AccessTools.Property(typeof(Ttarget), fieldName).GetValue(target); } public static void SetField<Ttarget>(string fieldName, object target, object value) { AccessTools.Property(typeof(Ttarget), fieldName).SetValue(target, value); } public static Treturn GetProperty<Ttarget, Treturn>(string fieldName, object target) where Treturn : class { return CastTo<Treturn>(GetProperty<Ttarget>(fieldName, target)); } public static object GetProperty<Ttarget>(string fieldName, object target) { return AccessTools.Property(typeof(Ttarget), fieldName).GetValue(target); } public static void SetProperty<Ttarget>(string fieldName, object target, object value) { AccessTools.Property(typeof(Ttarget), fieldName).SetValue(target, value); } public static Treturn CallMethod<Ttarget, Treturn>(string methodName, object target) where Treturn : class { return CastTo<Treturn>(CallMethod<Ttarget>(methodName, target, Array.Empty<object>())); } public static Treturn CallMethod<Ttarget, Treturn>(string methodName, object target, object[] args) where Treturn : class { return CastTo<Treturn>(CallMethod<Ttarget>(methodName, target, args)); } public static Treturn CallMethod<Ttarget, Treturn>(string methodName, Type[] argTypes, object target, object[] args) where Treturn : class { return CastTo<Treturn>(CallMethod<Ttarget>(methodName, argTypes, target, args)); } public static object CallMethod<Ttarget>(string methodName, object target) { return AccessTools.Method(typeof(Ttarget), methodName, (Type[])null, (Type[])null).Invoke(target, Array.Empty<object>()); } public static object CallMethod<Ttarget>(string methodName, object target, object[] args) { return AccessTools.Method(typeof(Ttarget), methodName, (Type[])null, (Type[])null).Invoke(target, args); } public static object CallMethod<Ttarget>(string methodName, Type[] argTypes, object target, object[] args) { return AccessTools.Method(typeof(Ttarget), methodName, argTypes, (Type[])null).Invoke(target, args); } public static void SetMod(LateShiftMod mod) { Mod = mod; } public static T CastTo<T>(object o) where T : class { if (!(o is T result)) { return null; } return result; } public static bool Is<T>(object o) { return o is T; } public static T CastTo<T>(Il2CppObjectBase o) where T : Il2CppObjectBase { return o.TryCast<T>(); } public static bool Is<T>(Il2CppObjectBase o) where T : Il2CppObjectBase { return o.TryCast<T>() != null; } public static UnityAction ToUnityAction(Action action) { return DelegateSupport.ConvertDelegate<UnityAction>((Delegate)action); } public static UnityAction<T> ToUnityAction<T>(Action<T> action) { return DelegateSupport.ConvertDelegate<UnityAction<T>>((Delegate)action); } public static T ToInterface<T>(Object o) where T : Il2CppObjectBase { return Utils.CastTo<T>(Activator.CreateInstance(typeof(T), ((Il2CppObjectBase)o).Pointer)); } public static void Log(string message) { ((MelonBase)Mod).LoggerInstance.Msg(message); } public static void Warn(string message) { ((MelonBase)Mod).LoggerInstance.Warning(message); } public static MelonPreferences_Category GetMelonPrefs() { return Mod.melonPrefs; } public static T GetMelonPrefEntry<T>(string entryName) { return GetMelonPrefs().GetEntry<T>(entryName).Value; } public static void Debug(string message) { if (GetMelonPrefEntry<bool>("debugLogs")) { ((MelonBase)Mod).LoggerInstance.Msg("DEBUG: " + message); } } public static void VerboseLog(string message) { if (GetMelonPrefEntry<bool>("verboseLogs")) { ((MelonBase)Mod).LoggerInstance.Msg(message); } } } [HarmonyPatch] public class NoBedsPatches { [HarmonyPatch(typeof(Employee), "IsPayAvailable")] [HarmonyPrefix] public static bool IsPayAvailablePrefix(Employee __instance, ref bool __result) { MoneyManager instance = NetworkSingleton<MoneyManager>.Instance; EmployeeHome home = __instance.GetHome(); if (Utils.GetMelonPrefEntry<bool>("payEmployeesFromBank")) { __result = instance.onlineBalance >= __instance.DailyWage; return false; } if (Utils.GetMelonPrefEntry<bool>("workWithoutBeds")) { if ((Object)(object)home == (Object)null) { __result = instance.cashBalance >= __instance.DailyWage; } else { __result = home.GetCashSum() >= __instance.DailyWage; } } else if ((Object)(object)home == (Object)null) { __result = false; } else { __result = home.GetCashSum() >= __instance.DailyWage; } return false; } [HarmonyPatch(typeof(Employee), "RemoveDailyWage")] [HarmonyPrefix] public static bool RemoveDailyWagePrefix(Employee __instance) { if (!InstanceFinder.IsServer) { return false; } MoneyManager instance = NetworkSingleton<MoneyManager>.Instance; EmployeeHome home = __instance.GetHome(); if (Utils.GetMelonPrefEntry<bool>("payEmployeesFromBank")) { if (instance.onlineBalance >= __instance.DailyWage) { instance.CreateOnlineTransaction("Employee Pay", 0f - __instance.DailyWage, 1f, ((NPC)__instance).fullName + ", employeetype, location"); } } else if (Utils.GetMelonPrefEntry<bool>("workWithoutBeds")) { if ((Object)(object)home == (Object)null) { if (instance.cashBalance >= __instance.DailyWage) { instance.ChangeCashBalance(0f - __instance.DailyWage, true, false); } } else if (home.GetCashSum() >= __instance.DailyWage) { instance.ChangeCashBalance(0f - __instance.DailyWage, true, false); home.RemoveCash(__instance.DailyWage); } } else { if ((Object)(object)home == (Object)null) { return false; } if (home.GetCashSum() >= __instance.DailyWage) { instance.ChangeCashBalance(0f - __instance.DailyWage, true, false); home.RemoveCash(__instance.DailyWage); } } return false; } [HarmonyPatch(typeof(Employee), "GetWorkIssue")] [HarmonyPrefix] public static bool GetWorkIssuePrefix(Employee __instance, ref bool __result, ref DialogueContainer notWorkingReason) { if ((Object)(object)__instance.GetHome() == (Object)null && !Utils.GetMelonPrefEntry<bool>("workWithoutBeds")) { notWorkingReason = __instance.BedNotAssignedDialogue; __result = true; return false; } if (!__instance.PaidForToday) { notWorkingReason = __instance.NotPaidDialogue; __result = true; return false; } List<NoWorkReason> field = Utils.GetField<Employee, List<NoWorkReason>>("WorkIssues", __instance); if (__instance.TimeSinceLastWorked >= 5 && field.Count > 0) { notWorkingReason = Object.Instantiate<DialogueContainer>(__instance.WorkIssueDialogueTemplate); notWorkingReason.GetDialogueNodeByLabel("ENTRY").DialogueText = field[0].Reason; if (!string.IsNullOrEmpty(field[0].Fix)) { notWorkingReason.GetDialogueNodeByLabel("FIX").DialogueText = field[0].Fix; } else { notWorkingReason.GetDialogueNodeByLabel("ENTRY").choices = Il2CppReferenceArray<DialogueChoiceData>.op_Implicit((DialogueChoiceData[])(object)new DialogueChoiceData[0]); } __result = true; return false; } notWorkingReason = null; __result = false; return false; } [HarmonyPatch(typeof(Employee), "CanWork")] [HarmonyPostfix] public static void CanWorkPostfix(Employee __instance, ref bool __result) { bool flag = (Object)(object)__instance.GetHome() != (Object)null; bool melonPrefEntry = Utils.GetMelonPrefEntry<bool>("workWithoutBeds"); bool melonPrefEntry2 = Utils.GetMelonPrefEntry<bool>("employeesAlwaysWork"); bool isEndOfDay = NetworkSingleton<TimeManager>.Instance.IsEndOfDay; bool paidForToday = __instance.PaidForToday; if (!__result && !flag && paidForToday && !isEndOfDay && melonPrefEntry) { __result = true; } if (!__result && flag && paidForToday && isEndOfDay && melonPrefEntry2) { __result = true; } if (!__result && !flag && paidForToday && isEndOfDay && melonPrefEntry && melonPrefEntry2) { __result = true; } } [HarmonyPatch(typeof(Employee), "UpdateBehaviour")] [HarmonyPrefix] public static bool UpdateBehaviourPrefix(Employee __instance) { bool melonPrefEntry = Utils.GetMelonPrefEntry<bool>("workWithoutBeds"); bool melonPrefEntry2 = Utils.GetMelonPrefEntry<bool>("employeesAlwaysWork"); if (__instance.Fired) { return false; } if ((Object)(object)((NPC)__instance).Behaviour.activeBehaviour == (Object)null || (Object)(object)((NPC)__instance).Behaviour.activeBehaviour == (Object)(object)__instance.WaitOutside) { bool flag = false; bool flag2 = false; if ((Object)(object)__instance.GetHome() == (Object)null && !melonPrefEntry) { flag = true; __instance.SubmitNoWorkReason("I haven't been assigned a locker", "You can use your management clipboard to assign me a locker.", 0); } else if (NetworkSingleton<TimeManager>.Instance.IsEndOfDay && !melonPrefEntry2) { flag = true; __instance.SubmitNoWorkReason("Sorry boss, my shift ends at 4AM.", string.Empty, 0); } else if (!__instance.PaidForToday) { if (__instance.IsPayAvailable()) { flag2 = true; } else { flag = true; __instance.SubmitNoWorkReason("I haven't been paid yet", "You can place cash in my locker.", 0); } } if (flag) { Utils.CallMethod<Employee>("SetWaitOutside", __instance, new object[1] { true }); return false; } if (InstanceFinder.IsServer && flag2 && __instance.IsPayAvailable()) { __instance.RemoveDailyWage(); __instance.SetIsPaid(); } } return false; } [HarmonyPatch(typeof(Packager), "UpdateBehaviour")] [HarmonyPrefix] public static bool PackagerUpdateBehaviourPrefix(Packager __instance) { UpdateBehaviourPrefix((Employee)(object)__instance); if (((Behaviour)__instance.PackagingBehaviour).Active) { Utils.CallMethod<Packager>("MarkIsWorking", __instance); return false; } if (((Behaviour)((Employee)__instance).MoveItemBehaviour).Active) { Utils.CallMethod<Packager>("MarkIsWorking", __instance); return false; } if (((Employee)__instance).Fired) { Utils.CallMethod<Packager>("LeavePropertyAndDespawn", __instance); return false; } if (!(bool)Utils.CallMethod<Packager>("CanWork", __instance)) { return false; } PackagerConfiguration property = Utils.GetProperty<Packager, PackagerConfiguration>("configuration", __instance); if (property.AssignedStationCount + property.Routes.Routes.Count == 0) { ((Employee)__instance).SubmitNoWorkReason("I haven't been assigned to any stations or routes.", "You can use your management clipboards to assign stations or routes to me.", 0); ((Employee)__instance).SetIdle(true); return false; } if (!InstanceFinder.IsServer) { return false; } PackagingStation val = Utils.CallMethod<Packager, PackagingStation>("GetStationToAttend", __instance); if ((Object)(object)val != (Object)null) { Utils.CallMethod<Packager>("StartPackaging", __instance, new object[1] { val }); return false; } BrickPress val2 = Utils.CallMethod<Packager, BrickPress>("GetBrickPress", __instance); if ((Object)(object)val2 != (Object)null) { Utils.CallMethod<Packager>("StartPress", __instance, new object[1] { val2 }); return false; } PackagingStation val3 = Utils.CallMethod<Packager, PackagingStation>("GetStationMoveItems", __instance); if ((Object)(object)val3 != (Object)null) { Utils.CallMethod<Packager>("StartMoveItem", new Type[1] { typeof(PackagingStation) }, __instance, new object[1] { val3 }); return false; } BrickPress val4 = Utils.CallMethod<Packager, BrickPress>("GetBrickPressMoveItems", __instance); if ((Object)(object)val4 != (Object)null) { Utils.CallMethod<Packager>("StartMoveItem", new Type[1] { typeof(BrickPress) }, __instance, new object[1] { val4 }); return false; } object[] array = new object[1]; AdvancedTransitRoute val5 = Utils.CallMethod<Packager, AdvancedTransitRoute>("GetTransitRouteReady", __instance, array); ItemInstance val6 = Utils.CastTo<ItemInstance>(array[0]); if (val5 != null) { ((Employee)__instance).MoveItemBehaviour.Initialize((TransitRoute)(object)val5, val6, val6.Quantity, false); ((Behaviour)((Employee)__instance).MoveItemBehaviour).Enable_Networked(); return false; } ((Employee)__instance).SubmitNoWorkReason("There's nothing for me to do right now.", "I need one of my assigned stations to have enough product and packaging to get to work.", 0); ((Employee)__instance).SetIdle(true); return false; } } }