Decompiled source of ProduceMoreIL2CPP v1.1.5

Mods/ProduceMoreIL2CPP.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using HarmonyLib;
using Il2CppFishNet;
using Il2CppFishNet.Connection;
using Il2CppFishNet.Object;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppScheduleOne;
using Il2CppScheduleOne.DevUtilities;
using Il2CppScheduleOne.Employees;
using Il2CppScheduleOne.EntityFramework;
using Il2CppScheduleOne.GameTime;
using Il2CppScheduleOne.Growing;
using Il2CppScheduleOne.ItemFramework;
using Il2CppScheduleOne.Lighting;
using Il2CppScheduleOne.Management;
using Il2CppScheduleOne.Money;
using Il2CppScheduleOne.NPCs;
using Il2CppScheduleOne.NPCs.Behaviour;
using Il2CppScheduleOne.ObjectScripts;
using Il2CppScheduleOne.Packaging;
using Il2CppScheduleOne.Persistence;
using Il2CppScheduleOne.PlayerScripts;
using Il2CppScheduleOne.Product;
using Il2CppScheduleOne.Product.Packaging;
using Il2CppScheduleOne.StationFramework;
using Il2CppScheduleOne.Trash;
using Il2CppScheduleOne.UI;
using Il2CppScheduleOne.UI.Items;
using Il2CppScheduleOne.UI.Management;
using Il2CppScheduleOne.UI.Phone.Delivery;
using Il2CppScheduleOne.UI.Shop;
using Il2CppScheduleOne.UI.Stations;
using Il2CppScheduleOne.UI.Stations.Drying_rack;
using Il2CppScheduleOne.Variables;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using Il2CppTMPro;
using MelonLoader;
using Microsoft.CodeAnalysis;
using ProduceMore;
using UnityEngine;
using UnityEngine.Events;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(ProduceMoreMod), "ProduceMore", "1.1.5", "lasersquid", null)]
[assembly: MelonGame("TVGS", "Schedule I")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("ProduceMoreIL2CPP")]
[assembly: AssemblyConfiguration("IL2CPP")]
[assembly: AssemblyFileVersion("1.1.5.0")]
[assembly: AssemblyInformationalVersion("1.1.5+726b7bb9bafdca3060d8d1e6d4638238249e3351")]
[assembly: AssemblyProduct("ProduceMoreIL2CPP")]
[assembly: AssemblyTitle("ProduceMoreIL2CPP")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.5.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ProduceMore
{
	public class ProduceMoreMod : MelonMod
	{
		public MelonPreferences_Category stationSpeeds;

		public MelonPreferences_Category stationCapacities;

		public MelonPreferences_Category employeeAnimation;

		public MelonPreferences_Category stackSizes;

		public MelonPreferences_Category stackOverrides;

		public IEqualityComparer<Object> unityComparer;

		public HashSet<GridItem> processedStationCapacities;

		public HashSet<GridItem> processedStationSpeeds;

		public HashSet<GridItem> processedStationTimes;

		public HashSet<ItemDefinition> processedItemDefs;

		public HashSet<StationRecipe> processedRecipes;

		public Dictionary<string, int> originalStackLimits;

		public Dictionary<string, int> originalStationCapacities;

		public Dictionary<string, int> originalStationTimes;

		public Dictionary<StationRecipe, int> originalRecipeTimes;

		public HashSet<NPC> registeredEmployees;

		public List<object> runningCoroutines;

		public bool plantsAlwaysGrowPresent = false;

		public bool checkedMelons = false;

		public Harmony harmony = new Harmony("com.lasersquid.producemore");

		public ProduceMoreMod()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			unityComparer = new Utils.UnityObjectComparer();
			processedStationCapacities = new HashSet<GridItem>((IEqualityComparer<GridItem>?)unityComparer);
			processedStationSpeeds = new HashSet<GridItem>((IEqualityComparer<GridItem>?)unityComparer);
			processedStationTimes = new HashSet<GridItem>((IEqualityComparer<GridItem>?)unityComparer);
			processedItemDefs = new HashSet<ItemDefinition>((IEqualityComparer<ItemDefinition>?)unityComparer);
			processedRecipes = new HashSet<StationRecipe>((IEqualityComparer<StationRecipe>?)unityComparer);
			originalStackLimits = new Dictionary<string, int>();
			originalStationCapacities = new Dictionary<string, int>();
			originalStationTimes = new Dictionary<string, int>();
			originalRecipeTimes = new Dictionary<StationRecipe, int>((IEqualityComparer<StationRecipe>?)unityComparer);
			registeredEmployees = new HashSet<NPC>((IEqualityComparer<NPC>?)unityComparer);
			runningCoroutines = new List<object>();
		}

		public override void OnInitializeMelon()
		{
			InitializeMelonPreferences();
			Utils.Initialize(this);
			((MelonBase)this).LoggerInstance.Msg("Initialized.");
		}

		public override void OnSceneWasLoaded(int buildIndex, string sceneName)
		{
			((MelonMod)this).OnSceneWasLoaded(buildIndex, sceneName);
			if (sceneName.ToLower().Contains("main") || sceneName.ToLower().Contains("tutorial"))
			{
				if (!checkedMelons)
				{
					plantsAlwaysGrowPresent = Utils.OtherModIsLoaded("PlantsAlwaysGrowMod");
					checkedMelons = true;
				}
				Utils.LateInitialize();
			}
		}

		public override void OnSceneWasUnloaded(int buildIndex, string sceneName)
		{
			((MelonMod)this).OnSceneWasUnloaded(buildIndex, sceneName);
			if (sceneName.ToLower().Contains("main") || sceneName.ToLower().Contains("tutorial"))
			{
				ResetState();
			}
		}

		public void StopCoroutines()
		{
			foreach (object runningCoroutine in runningCoroutines)
			{
				if (runningCoroutine != null)
				{
					MelonCoroutines.Stop(runningCoroutine);
				}
			}
			runningCoroutines.Clear();
		}

		public override void OnPreferencesSaved()
		{
			((MelonBase)this).OnPreferencesSaved();
			ResetState();
		}

		private void ResetState()
		{
			processedStationCapacities = new HashSet<GridItem>((IEqualityComparer<GridItem>?)unityComparer);
			processedStationSpeeds = new HashSet<GridItem>((IEqualityComparer<GridItem>?)unityComparer);
			processedStationTimes = new HashSet<GridItem>((IEqualityComparer<GridItem>?)unityComparer);
			processedItemDefs = new HashSet<ItemDefinition>((IEqualityComparer<ItemDefinition>?)unityComparer);
			processedRecipes = new HashSet<StationRecipe>((IEqualityComparer<StationRecipe>?)unityComparer);
		}

		private void InitializeMelonPreferences()
		{
			stationSpeeds = MelonPreferences.CreateCategory("ProduceMore_01_station_speeds", "Station Speeds (1=normal, 2=double, 0.5=half)");
			employeeAnimation = MelonPreferences.CreateCategory("ProduceMore_02_employee_animation", "Employee Speed (1=normal, 2=double, 0.5=half)");
			stationCapacities = MelonPreferences.CreateCategory("ProduceMore_03_station_capacities", "Station Capacities");
			stackSizes = MelonPreferences.CreateCategory("ProduceMore_04_stack_sizes", "Stack Limits (by category)");
			stackOverrides = MelonPreferences.CreateCategory("ProduceMore_05_stack_overrides", "Stack Limit Overrides");
			stationSpeeds.SetFilePath("UserData/ProduceMore.cfg", true, false);
			stationCapacities.SetFilePath("UserData/ProduceMore.cfg", true, false);
			employeeAnimation.SetFilePath("UserData/ProduceMore.cfg", true, false);
			stackSizes.SetFilePath("UserData/ProduceMore.cfg", true, false);
			stackOverrides.SetFilePath("UserData/ProduceMore.cfg", true, false);
			stationSpeeds.CreateEntry<float>("LabOven", 1f, "Lab Oven", false);
			stationSpeeds.CreateEntry<float>("Cauldron", 1f, "Cauldron", false);
			stationSpeeds.CreateEntry<float>("BrickPress", 1f, "Brick Press", false);
			stationSpeeds.CreateEntry<float>("ChemistryStation", 1f, "Chemistry Station", false);
			stationSpeeds.CreateEntry<float>("DryingRack", 1f, "Drying Rack", false);
			stationSpeeds.CreateEntry<float>("MixingStation", 1f, "Mixing Station", false);
			stationSpeeds.CreateEntry<float>("MixingStationMk2", 1f, "Mixing Station Mk2", false);
			stationSpeeds.CreateEntry<float>("PackagingStation", 1f, "Packaging Station", false);
			stationSpeeds.CreateEntry<float>("PackagingStationMk2", 1f, "Packaging Station Mk2", false);
			stationSpeeds.CreateEntry<float>("Pot", 1f, "Pot", false);
			stationSpeeds.CreateEntry<float>("MushroomBed", 1f, "Mushroom Bed", false);
			stationCapacities.CreateEntry<int>("DryingRack", 20, "Drying Rack", false);
			stationCapacities.CreateEntry<int>("MixingStation", 10, "Mixing Station", false);
			stationCapacities.CreateEntry<int>("MixingStationMk2", 20, "Mixing Station Mk2", false);
			stationCapacities.CreateEntry<int>("PackagingStation", 20, "Packaging Station", false);
			stationCapacities.CreateEntry<int>("PackagingStationMk2", 20, "Packaging Station Mk2", false);
			employeeAnimation.CreateEntry<float>("employeeWalkAcceleration", 1f, "Employee walk speed modifier", false);
			employeeAnimation.CreateEntry<float>("LabOvenAcceleration", 1f, "Lab Oven animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("CauldronAcceleration", 1f, "Cauldron animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("BrickPressAcceleration", 1f, "Brick Press animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("ChemistryStationAcceleration", 1f, "Chemistry Station animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("DryingRackAcceleration", 1f, "Drying Rack animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("MixingStationAcceleration", 1f, "Mixing Station animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("MixingStationMk2Acceleration", 1f, "Mixing Station Mk2 animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("MushroomBedAcceleration", 1f, "Mushroom Bed animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("PackagingStationAcceleration", 1f, "Packaging Station animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("PackagingStationMk2Acceleration", 1f, "Packaging Station Mk2 animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("PotAcceleration", 1f, "Pot animation speed modifier", false);
			employeeAnimation.CreateEntry<float>("SpawnStationAcceleration", 1f, "Spawn Station animation speed modifier", false);
			stackSizes.CreateEntry<int>("Agriculture", 10, "Agriculture", false);
			stackSizes.CreateEntry<int>("Cash", 1000, "Cash", false);
			stackSizes.CreateEntry<int>("Clothing", 1, "Clothing", false);
			stackSizes.CreateEntry<int>("Consumable", 20, "Consumable", false);
			stackSizes.CreateEntry<int>("Decoration", 1, "Decoration", false);
			stackSizes.CreateEntry<int>("Equipment", 10, "Equipment", false);
			stackSizes.CreateEntry<int>("Furniture", 10, "Furniture", false);
			stackSizes.CreateEntry<int>("Ingredient", 20, "Ingredient", false);
			stackSizes.CreateEntry<int>("Lighting", 10, "Lighting", false);
			stackSizes.CreateEntry<int>("Packaging", 20, "Packaging", false);
			stackSizes.CreateEntry<int>("Product", 20, "Product", false);
			stackSizes.CreateEntry<int>("Storage", 10, "Storage", false);
			stackSizes.CreateEntry<int>("Tools", 1, "Tools", false);
			stackOverrides.CreateEntry<int>("Acid", 10, "Acid", false);
			stackOverrides.CreateEntry<int>("Phosphorus", 10, "Phosphorus", false);
			stackOverrides.CreateEntry<int>("Low-Quality Pseudo", 10, "Low-Quality Pseudo", false);
			stackOverrides.CreateEntry<int>("Pseudo", 10, "Pseudo", false);
			stackOverrides.CreateEntry<int>("High-Quality Pseudo", 10, "High-Quality Pseudo", false);
			stackOverrides.CreateEntry<int>("Shotgun Shell", 10, "Shotgun Shell", false);
			stackOverrides.CreateEntry<int>("M1911 Magazine", 10, "M1911 Magazine", false);
			stackOverrides.CreateEntry<int>("Revolver Cylinder", 10, "Revolver Cylinder", false);
			stackOverrides.CreateEntry<int>("Spray Paint", 10, "Spray Paint", false);
			stackOverrides.CreateEntry<int>("Graffiti Cleaner", 10, "Graffiti Cleaner", false);
			stationSpeeds.SaveToFile(false);
			stationCapacities.SaveToFile(false);
			employeeAnimation.SaveToFile(false);
			stackSizes.SaveToFile(false);
			stackOverrides.SaveToFile(false);
		}

		public int GetStackLimit(ItemInstance item)
		{
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			int result = 10;
			if (item == null)
			{
				return 0;
			}
			if (stackOverrides.GetEntry<int>(item.Name) != null)
			{
				result = stackOverrides.GetEntry<int>(item.Name).Value;
			}
			else
			{
				EItemCategory value = ((!(item.Definition.Name == "Speed Grow")) ? item.Category : ((EItemCategory)2));
				if (stackSizes.GetEntry<int>(((object)(EItemCategory)(ref value)).ToString()) != null)
				{
					result = stackSizes.GetEntry<int>(((object)(EItemCategory)(ref value)).ToString()).Value;
				}
				else
				{
					MelonLogger.Msg($"Couldn't find stack size for item {item.Name} with category {value}, assuming 10");
				}
			}
			return result;
		}

		public int GetStackLimit(ItemDefinition itemDef)
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			int result = 10;
			if (stackOverrides.GetEntry<int>(itemDef.Name) != null)
			{
				result = stackOverrides.GetEntry<int>(itemDef.Name).Value;
			}
			else
			{
				EItemCategory value = ((!(itemDef.Name == "Speed Grow")) ? itemDef.Category : ((EItemCategory)2));
				if (stackSizes.GetEntry<int>(((object)(EItemCategory)(ref value)).ToString()) != null)
				{
					result = stackSizes.GetEntry<int>(((object)(EItemCategory)(ref value)).ToString()).Value;
				}
				else
				{
					MelonLogger.Msg($"Couldn't find stack size for item {itemDef.Name} with category {value}");
				}
			}
			return result;
		}

		public int GetStackLimit(string itemName, EItemCategory category)
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			int result = 10;
			if (stackOverrides.GetEntry<int>(itemName) != null)
			{
				result = stackOverrides.GetEntry<int>(itemName).Value;
			}
			else
			{
				EItemCategory value = ((!(itemName == "Speed Grow")) ? category : ((EItemCategory)2));
				if (stackSizes.GetEntry<int>(((object)(EItemCategory)(ref value)).ToString()) != null)
				{
					result = stackSizes.GetEntry<int>(((object)(EItemCategory)(ref value)).ToString()).Value;
				}
				else
				{
					MelonLogger.Msg($"Couldn't find stack size for item {itemName} with category {value}");
				}
			}
			return result;
		}

		public int GetStackLimit(EItemCategory category)
		{
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			int result = 10;
			if (stackSizes.GetEntry<int>(((object)(EItemCategory)(ref category)).ToString()) != null)
			{
				result = stackSizes.GetEntry<int>(((object)(EItemCategory)(ref category)).ToString()).Value;
			}
			else
			{
				MelonLogger.Msg($"Couldn't find stack size for category {category}");
			}
			return result;
		}

		public int GetStationCapacity(string station)
		{
			int result = 10;
			if (stationCapacities.GetEntry<int>(station) != null)
			{
				result = stationCapacities.GetEntry<int>(station).Value;
			}
			else
			{
				MelonLogger.Msg("Couldn't find station capacity for " + station);
			}
			return result;
		}

		public float GetStationSpeed(string station)
		{
			float result = 1f;
			if (stationSpeeds.GetEntry<float>(station) != null)
			{
				result = stationSpeeds.GetEntry<float>(station).Value;
			}
			else
			{
				MelonLogger.Msg("Couldn't find station speed modifier for " + station);
			}
			return result;
		}

		public float GetStationWorkSpeed(string station)
		{
			float result = 1f;
			if (employeeAnimation.GetEntry<float>(station + "Acceleration") != null)
			{
				result = employeeAnimation.GetEntry<float>(station + "Acceleration").Value;
			}
			else
			{
				MelonLogger.Msg("Couldn't find employee work speed modifier for " + station);
			}
			return result;
		}
	}
	public class Utils
	{
		public class UnityObjectComparer : IEqualityComparer<Object>
		{
			public bool Equals(Object a, Object b)
			{
				return a.GetInstanceID() == b.GetInstanceID();
			}

			public int GetHashCode(Object item)
			{
				return item.GetInstanceID();
			}
		}

		public static ProduceMoreMod Mod;

		private static Assembly S1Assembly;

		public static Dictionary<Type, string> typeStrings = new Dictionary<Type, string>
		{
			{
				typeof(DryingRack),
				"DryingRack"
			},
			{
				typeof(LabOven),
				"LabOven"
			},
			{
				typeof(ChemistryStation),
				"ChemistryStation"
			},
			{
				typeof(MixingStationMk2),
				"MixingStationMk2"
			},
			{
				typeof(MixingStation),
				"MixingStation"
			},
			{
				typeof(BrickPress),
				"BrickPress"
			},
			{
				typeof(Cauldron),
				"Cauldron"
			},
			{
				typeof(PackagingStationMk2),
				"PackagingStationMk2"
			},
			{
				typeof(PackagingStation),
				"PackagingStation"
			},
			{
				typeof(Pot),
				"Pot"
			},
			{
				typeof(MushroomBed),
				"MushroomBed"
			},
			{
				typeof(MushroomSpawnStation),
				"SpawnStation"
			}
		};

		public static void Initialize(ProduceMoreMod mod)
		{
			Mod = mod;
			S1Assembly = AppDomain.CurrentDomain.GetAssemblies().First((Assembly a) => a.GetName().Name == "Assembly-CSharp");
		}

		public static void LateInitialize()
		{
			Singleton<LoadManager>.Instance.onPreSceneChange.AddListener(ToUnityAction(OnPreSceneChange));
		}

		private static void OnPreSceneChange()
		{
			Mod.StopCoroutines();
		}

		public static Treturn GetField<Ttarget, Treturn>(string fieldName, object target) where Treturn : class
		{
			return (Treturn)GetField<Ttarget>(fieldName, target);
		}

		public static object GetField<Ttarget>(string fieldName, object target)
		{
			return AccessTools.Property(typeof(Ttarget), fieldName).GetValue(target);
		}

		public static void SetField<Ttarget>(string fieldName, object target, object value)
		{
			AccessTools.Property(typeof(Ttarget), fieldName).SetValue(target, value);
		}

		public static Treturn GetProperty<Ttarget, Treturn>(string fieldName, object target)
		{
			return (Treturn)GetProperty<Ttarget>(fieldName, target);
		}

		public static object GetProperty<Ttarget>(string fieldName, object target)
		{
			return AccessTools.Property(typeof(Ttarget), fieldName).GetValue(target);
		}

		public static void SetProperty<Ttarget>(string fieldName, object target, object value)
		{
			AccessTools.Property(typeof(Ttarget), fieldName).SetValue(target, value);
		}

		public static Treturn CallMethod<Ttarget, Treturn>(string methodName, object target)
		{
			return (Treturn)CallMethod<Ttarget>(methodName, target, Array.Empty<object>());
		}

		public static Treturn CallMethod<Ttarget, Treturn>(string methodName, object target, object[] args)
		{
			return (Treturn)CallMethod<Ttarget>(methodName, target, args);
		}

		public static Treturn CallMethod<Ttarget, Treturn>(string methodName, Type[] argTypes, object target, object[] args)
		{
			return (Treturn)CallMethod<Ttarget>(methodName, argTypes, target, args);
		}

		public static object CallMethod<Ttarget>(string methodName, object target)
		{
			return AccessTools.Method(typeof(Ttarget), methodName, (Type[])null, (Type[])null).Invoke(target, Array.Empty<object>());
		}

		public static object CallMethod<Ttarget>(string methodName, object target, object[] args)
		{
			return AccessTools.Method(typeof(Ttarget), methodName, (Type[])null, (Type[])null).Invoke(target, args);
		}

		public static object CallMethod<Ttarget>(string methodName, Type[] argTypes, object target, object[] args)
		{
			return AccessTools.Method(typeof(Ttarget), methodName, argTypes, (Type[])null).Invoke(target, args);
		}

		public static T CastTo<T>(Il2CppObjectBase o) where T : Il2CppObjectBase
		{
			if (typeof(T).IsAssignableFrom(GetType(o)))
			{
				return (T)Activator.CreateInstance(typeof(T), o.Pointer);
			}
			return default(T);
		}

		public static bool Is<T>(Il2CppObjectBase o) where T : Il2CppObjectBase
		{
			return typeof(T).IsAssignableFrom(GetType(o));
		}

		public static T ToInterface<T>(Il2CppObjectBase o) where T : Il2CppObjectBase
		{
			return (T)Activator.CreateInstance(typeof(T), o.Pointer);
		}

		public static Type GetType(Il2CppObjectBase o)
		{
			if (o == null)
			{
				return null;
			}
			string fullName = Il2CppType.TypeFromPointer(o.ObjectClass, "<unknown type>").FullName;
			return S1Assembly.GetType("Il2Cpp" + fullName);
		}

		public static UnityAction ToUnityAction(Action action)
		{
			return DelegateSupport.ConvertDelegate<UnityAction>((Delegate)action);
		}

		public static UnityAction<T> ToUnityAction<T>(Action<T> action)
		{
			return DelegateSupport.ConvertDelegate<UnityAction<T>>((Delegate)action);
		}

		public static Predicate<T> ToPredicate<T>(Func<T, bool> func)
		{
			return DelegateSupport.ConvertDelegate<Predicate<T>>((Delegate)func);
		}

		public static void Log(string message)
		{
			((MelonBase)Mod).LoggerInstance.Msg(message);
		}

		public static void Warn(string message)
		{
			((MelonBase)Mod).LoggerInstance.Warning(message);
		}

		public static void PrintException(Exception e)
		{
			Warn("Exception: " + e.GetType().Name + " - " + e.Message);
			Warn("Source: " + e.Source);
			Warn(e.StackTrace ?? "");
			if (e.InnerException != null)
			{
				Warn("Inner exception: " + e.InnerException.GetType().Name + " - " + e.InnerException.Message);
				Warn("Source: " + e.InnerException.Source);
				Warn(e.InnerException.StackTrace ?? "");
				if (e.InnerException.InnerException != null)
				{
					Warn("Inner inner exception: " + e.InnerException.InnerException.GetType().Name + " - " + e.InnerException.InnerException.Message);
					Warn("Source: " + e.InnerException.InnerException.Source);
					Warn(e.InnerException.InnerException.StackTrace ?? "");
				}
			}
		}

		public static bool OtherModIsLoaded(string modName)
		{
			List<MelonBase> list = new List<MelonBase>(MelonBase.RegisteredMelons);
			MelonBase val = list.Find((MelonBase m) => m.Info.Name == modName);
			return val != null;
		}

		public static object StartCoroutine(IEnumerator func)
		{
			if (func == null)
			{
				Warn("Tried to start null coroutine.");
				return null;
			}
			object obj = MelonCoroutines.Start(func);
			Mod.runningCoroutines.Add(obj);
			return obj;
		}

		public static void StopCoroutine(object coroutine)
		{
			if (coroutine == null)
			{
				Warn($"Tried to stop null coroutine; is there a dead entry in the list? (length {Mod.runningCoroutines.Count})");
				return;
			}
			Mod.runningCoroutines.Remove(coroutine);
			try
			{
				MelonCoroutines.Stop(coroutine);
			}
			catch (Exception e)
			{
				PrintException(e);
			}
		}

		public static void AddStationCapacity(GridItem station, int capacity)
		{
			if ((Object)(object)station == (Object)null)
			{
				return;
			}
			string valueOrDefault = typeStrings.GetValueOrDefault(GetType((Il2CppObjectBase)(object)station));
			if (!Mod.processedStationCapacities.Contains(station))
			{
				if (!Mod.originalStationCapacities.ContainsKey(valueOrDefault))
				{
					Mod.originalStationCapacities.Add(valueOrDefault, capacity);
				}
				Mod.processedStationCapacities.Add(station);
			}
		}

		public static void AddOriginalStationTime(GridItem station, int time)
		{
			if ((Object)(object)station == (Object)null)
			{
				return;
			}
			string valueOrDefault = typeStrings.GetValueOrDefault(GetType((Il2CppObjectBase)(object)station));
			if (!Mod.processedStationTimes.Contains(station))
			{
				if (!Mod.originalStationTimes.ContainsKey(valueOrDefault))
				{
					Mod.originalStationTimes.Add(valueOrDefault, time);
				}
				Mod.processedStationTimes.Add(station);
			}
		}

		public static void AddOriginalStationTime(string stationString, int time)
		{
			if (!Mod.originalStationTimes.ContainsKey(stationString))
			{
				Mod.originalStationTimes.TryAdd(stationString, time);
			}
		}

		public static void ModItemStackLimit(ItemDefinition itemDefinition)
		{
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)itemDefinition == (Object)null) && !Mod.processedItemDefs.Contains(itemDefinition) && itemDefinition.Name.ToLower() != "cash")
			{
				EItemCategory val = ((!(itemDefinition.Name == "Speed Grow")) ? itemDefinition.Category : ((EItemCategory)2));
				if (!Mod.originalStackLimits.ContainsKey(((object)(EItemCategory)(ref val)).ToString()))
				{
					Mod.originalStackLimits[((object)(EItemCategory)(ref val)).ToString()] = itemDefinition.StackLimit;
				}
				itemDefinition.StackLimit = Mod.GetStackLimit(itemDefinition.GetDefaultInstance(1));
				Mod.processedItemDefs.Add(itemDefinition);
			}
		}

		public static void ModRecipeTime(StationRecipe recipe, float stationSpeed)
		{
			if (!((Object)(object)recipe == (Object)null) && !Mod.processedRecipes.Contains(recipe))
			{
				if (!Mod.originalRecipeTimes.ContainsKey(recipe))
				{
					Mod.originalRecipeTimes[recipe] = recipe.CookTime_Mins;
				}
				int num = Mod.originalRecipeTimes[recipe];
				int cookTime_Mins = Mathf.Max((int)((float)num / stationSpeed), 1);
				recipe.CookTime_Mins = cookTime_Mins;
				Mod.processedRecipes.Add(recipe);
			}
		}

		public static int GetStationCapacity(GridItem station)
		{
			if ((Object)(object)station == (Object)null)
			{
				return 10;
			}
			return Mod.GetStationCapacity(typeStrings[GetType((Il2CppObjectBase)(object)station)]);
		}

		public static int GetStationCapacity(string stationString)
		{
			return Mod.GetStationCapacity(stationString);
		}

		public static float GetStationSpeed(GridItem station)
		{
			if ((Object)(object)station == (Object)null)
			{
				return 1f;
			}
			return Mod.GetStationSpeed(typeStrings[GetType((Il2CppObjectBase)(object)station)]);
		}

		public static float GetStationSpeed(string stationString)
		{
			return Mod.GetStationSpeed(stationString);
		}

		public static float GetStationWorkSpeed(GridItem station)
		{
			if ((Object)(object)station == (Object)null)
			{
				return 1f;
			}
			return Mod.GetStationWorkSpeed(typeStrings[GetType((Il2CppObjectBase)(object)station)]);
		}

		public static float GetStationWorkSpeed(string stationString)
		{
			return Mod.GetStationWorkSpeed(stationString);
		}

		public static int GetOriginalStationTime(GridItem station)
		{
			int result = 10;
			if ((Object)(object)station != (Object)null)
			{
				string text = typeStrings[GetType((Il2CppObjectBase)(object)station)];
				if (Mod.originalStationTimes.ContainsKey(text))
				{
					result = Mod.originalStationTimes[text];
				}
				else
				{
					Warn("Tried to get original station time for " + text + ", but there wasn't one in the index?");
				}
			}
			return result;
		}

		public static int GetOriginalStationTime(string stationString)
		{
			int result = 10;
			if (Mod.originalStationTimes.ContainsKey(stationString))
			{
				result = Mod.originalStationTimes[stationString];
			}
			else
			{
				Warn("Tried to get original station time for " + stationString + ", but there wasn't one in the index?");
			}
			return result;
		}
	}
	[HarmonyPatch]
	public class ItemCapacityPatches
	{
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		[HarmonyPrefix]
		public static void StackLimitPrefix(ItemInstance __instance)
		{
			Utils.ModItemStackLimit(__instance.Definition);
		}

		[HarmonyPatch(typeof(ListingEntry), "Initialize")]
		[HarmonyPrefix]
		public static void InitializePrefix(ShopListing match)
		{
			if (match != null && (Object)(object)match.Item != (Object)null)
			{
				Utils.ModItemStackLimit((ItemDefinition)(object)match.Item);
			}
		}

		[HarmonyPatch(typeof(ItemSlotUI), "UpdateUI")]
		[HarmonyPostfix]
		public static void UpdateUIPostfix(ItemSlotUI __instance)
		{
			if (__instance.assignedSlot != null && __instance.assignedSlot.ItemInstance != null)
			{
				Utils.ModItemStackLimit(__instance.assignedSlot.ItemInstance.Definition);
			}
		}

		[HarmonyPatch(typeof(ItemSlot), "GetCapacityForItem")]
		[HarmonyPostfix]
		public static void GetCapacityForItemPostfix(ItemSlot __instance, ref int __result, ItemInstance item, bool checkPlayerFilters)
		{
			if (item != null)
			{
				Utils.ModItemStackLimit(item.Definition);
			}
			if (!__instance.DoesItemMatchHardFilters(item))
			{
				__result = 0;
			}
			else if (checkPlayerFilters && !__instance.DoesItemMatchPlayerFilters(item))
			{
				__result = 0;
			}
			else if (__instance.ItemInstance == null || __instance.ItemInstance.CanStackWith(item, false))
			{
				__result = Mathf.Max(item.StackLimit - __instance.Quantity, 0);
			}
			else
			{
				__result = 0;
			}
		}

		[HarmonyPatch(typeof(NPCInventory), "GetCapacityForItem")]
		[HarmonyPrefix]
		public static void NPCGetCapacityForItemPrefix(NPCInventory __instance, ItemInstance item, ref int __result)
		{
			if (item != null)
			{
				Utils.ModItemStackLimit(item.Definition);
			}
		}

		[HarmonyPatch(typeof(NPCInventory), "GetCapacityForItem")]
		[HarmonyPostfix]
		public static void NPCGetCapacityForItemPostfix(NPCInventory __instance, ItemInstance item, ref int __result)
		{
			if (item == null)
			{
				return;
			}
			int num = 0;
			for (int i = 0; i < __instance.ItemSlots.Count; i++)
			{
				if (__instance.ItemSlots[i] != null && !__instance.ItemSlots[i].IsLocked && !__instance.ItemSlots[i].IsAddLocked)
				{
					if (__instance.ItemSlots[i].ItemInstance == null)
					{
						num += item.StackLimit;
					}
					else if (__instance.ItemSlots[i].ItemInstance.CanStackWith(item, true))
					{
						num += Mathf.Max(0, item.StackLimit - __instance.ItemSlots[i].ItemInstance.Quantity);
					}
				}
			}
			__result = num;
		}

		[HarmonyPatch(typeof(NPCInventory), "CanItemFit")]
		[HarmonyPostfix]
		public static void NPCCanItemFitPostfix(NPCInventory __instance, ItemInstance item, ref bool __result)
		{
			__result = item != null && __instance.GetCapacityForItem(item) >= item.Quantity;
		}
	}
	[HarmonyPatch]
	public class RegistryPatches
	{
		[HarmonyTargetMethod]
		public static MethodBase TargetMethod()
		{
			return AccessTools.FirstMethod(typeof(Registry), (Func<MethodInfo, bool>)((MethodInfo method) => method.Name == "GetItem" && method.ReturnType == typeof(ItemDefinition)));
		}

		[HarmonyPatch]
		[HarmonyPostfix]
		public static void GetItemPostfix(ref ItemDefinition __result)
		{
			if ((Object)(object)__result != (Object)null)
			{
				Utils.ModItemStackLimit(__result);
			}
		}
	}
	[HarmonyPatch]
	public class DryingRackPatches
	{
		[HarmonyPatch(typeof(StartDryingRackBehaviour), "IsRackReady")]
		[HarmonyPrefix]
		public static void IsRackReadyPrefix(DryingRack rack, ref bool __result)
		{
			Utils.AddStationCapacity((GridItem)(object)rack, 20);
			rack.ItemCapacity = Utils.GetStationCapacity((GridItem)(object)rack);
		}

		[HarmonyPatch(typeof(DryingRack), "CanStartOperation")]
		[HarmonyPostfix]
		public static void CanStartOperationPostfix(DryingRack __instance, ref bool __result)
		{
			Utils.AddStationCapacity((GridItem)(object)__instance, 20);
			__instance.ItemCapacity = Utils.GetStationCapacity((GridItem)(object)__instance);
			__result = __instance.GetTotalDryingItems() < __instance.ItemCapacity && __instance.InputSlot.Quantity != 0 && !__instance.InputSlot.IsLocked && !__instance.InputSlot.IsRemovalLocked;
		}

		[HarmonyPatch(typeof(DryingOperationUI), "UpdatePosition")]
		[HarmonyPostfix]
		public static void UpdatePositionPostfix(DryingOperationUI __instance)
		{
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			DryingRack rack = Singleton<DryingRackCanvas>.Instance.Rack;
			if ((Object)(object)rack != (Object)null)
			{
				Utils.AddOriginalStationTime((GridItem)(object)rack, DryingRack.DRY_MINS_PER_TIER);
			}
			int dRY_MINS_PER_TIER = DryingRack.DRY_MINS_PER_TIER;
			float stationSpeed = Utils.GetStationSpeed("DryingRack");
			float num = (float)dRY_MINS_PER_TIER / stationSpeed;
			float num2 = Mathf.Clamp01((float)__instance.AssignedOperation.Time / num);
			int num3 = Mathf.Clamp((int)num - __instance.AssignedOperation.Time, 0, (int)num);
			int num4 = num3 / 60;
			int num5 = num3 % 60;
			__instance.Tooltip.text = num4 + "h " + num5 + "m until next tier";
			float num6 = -62.5f;
			float num7 = 0f - num6;
			__instance.Rect.anchoredPosition = new Vector2(Mathf.Lerp(num6, num7, num2), 0f);
		}

		[HarmonyPatch(typeof(DryingOperation), "GetQuality")]
		[HarmonyPostfix]
		public static void GetQualityPostfix(DryingOperation __instance, ref EQuality __result)
		{
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected I4, but got Unknown
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected I4, but got Unknown
			Utils.AddOriginalStationTime("DryingRack", DryingRack.DRY_MINS_PER_TIER);
			int dRY_MINS_PER_TIER = DryingRack.DRY_MINS_PER_TIER;
			float stationSpeed = Utils.Mod.GetStationSpeed("DryingRack");
			int num = (int)((float)dRY_MINS_PER_TIER / stationSpeed);
			if (__instance.Time >= num)
			{
				__result = (EQuality)(__instance.StartQuality + 1);
			}
			else
			{
				__result = (EQuality)(int)__instance.StartQuality;
			}
		}

		[HarmonyPatch(typeof(DryingRack), "MinPass")]
		[HarmonyPostfix]
		public static void MinPassPostfix(DryingRack __instance)
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Invalid comparison between Unknown and I4
			int dRY_MINS_PER_TIER = DryingRack.DRY_MINS_PER_TIER;
			float stationSpeed = Utils.GetStationSpeed((GridItem)(object)__instance);
			int num = (int)((float)dRY_MINS_PER_TIER / stationSpeed);
			foreach (DryingOperation item in __instance.DryingOperations.ToArray())
			{
				if (item.Time < num)
				{
					continue;
				}
				if ((int)item.StartQuality >= 3)
				{
					if (InstanceFinder.IsServer && __instance.GetOutputCapacityForOperation(item, (EQuality)4) >= item.Quantity)
					{
						__instance.TryEndOperation(__instance.DryingOperations.IndexOf(item), false, (EQuality)4, Random.Range(int.MinValue, int.MaxValue));
					}
				}
				else
				{
					item.IncreaseQuality();
				}
			}
		}

		[HarmonyPatch(typeof(StartDryingRackBehaviour), "RpcLogic___BeginAction_2166136261")]
		[HarmonyPrefix]
		public static bool Rpc_BeginActionPrefix(StartDryingRackBehaviour __instance)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Expected O, but got Unknown
			if (__instance.WorkInProgress)
			{
				return false;
			}
			if ((Object)(object)__instance.Rack == (Object)null)
			{
				return false;
			}
			Utils.SetProperty<StartDryingRackBehaviour>("WorkInProgress", __instance, true);
			((Behaviour)__instance).Npc.Movement.FacePoint(__instance.Rack.uiPoint.position, 0.5f);
			object obj = Utils.StartCoroutine(BeginActionCoroutine(__instance));
			Utils.SetField<StartDryingRackBehaviour>("workRoutine", __instance, (object)(Coroutine)obj);
			return false;
		}

		private static IEnumerator BeginActionCoroutine(StartDryingRackBehaviour behaviour)
		{
			yield return (object)new WaitForEndOfFrame();
			float workSpeed = Utils.GetStationWorkSpeed((GridItem)(object)behaviour.Rack);
			float originalTimePerItem = StartDryingRackBehaviour.TIME_PER_ITEM;
			float waitTimePerItem = originalTimePerItem / workSpeed;
			int inputQuantity = behaviour.Rack.InputSlot.Quantity;
			int outputCapacity = behaviour.Rack.ItemCapacity - behaviour.Rack.GetTotalDryingItems();
			int quantityToDry = Mathf.Min(inputQuantity, outputCapacity);
			float waitTime = Mathf.Max(0.1f, waitTimePerItem * (float)quantityToDry);
			int lastWholeSecond = 0;
			((Behaviour)behaviour).Npc.Avatar.Animation.SetTrigger("GrabItem");
			for (float i = 0f; i < waitTime; i += Time.deltaTime)
			{
				((Behaviour)behaviour).Npc.Avatar.LookController.OverrideLookTarget(behaviour.Rack.uiPoint.position, 0, false);
				if (i - (float)lastWholeSecond >= 1f)
				{
					((Behaviour)behaviour).Npc.Avatar.Animation.SetTrigger("GrabItem");
					lastWholeSecond = (int)i;
				}
				yield return null;
			}
			((Behaviour)behaviour).Npc.Avatar.Animation.ResetTrigger("GrabItem");
			if (InstanceFinder.IsServer)
			{
				behaviour.Rack.StartOperation();
			}
			Utils.SetProperty<StartDryingRackBehaviour>("WorkInProgress", behaviour, false);
			object workRoutine = Utils.GetField<StartDryingRackBehaviour>("workRoutine", behaviour);
			Utils.StopCoroutine(workRoutine);
			Utils.SetField<StartDryingRackBehaviour>("workRoutine", behaviour, null);
		}

		[HarmonyPatch(typeof(StartDryingRackBehaviour), "StopCauldron")]
		[HarmonyPrefix]
		public static void StopCauldronPrefix(StartDryingRackBehaviour __instance)
		{
			object field = Utils.GetField<StartDryingRackBehaviour>("workRoutine", __instance);
			if (field != null)
			{
				Utils.StopCoroutine(field);
				Utils.SetField<StartDryingRackBehaviour>("workRoutine", __instance, null);
			}
			Utils.SetProperty<StartDryingRackBehaviour>("WorkInProgress", __instance, false);
		}
	}
	[HarmonyPatch]
	public class LabOvenPatches
	{
		[HarmonyPatch(typeof(OvenCookOperation), "GetCookDuration")]
		[HarmonyPostfix]
		public static void GetCookDurationPostfix(OvenCookOperation __instance, ref int __result)
		{
			StorableItemDefinition ingredient = __instance.Ingredient;
			int cookTime = ingredient.StationItem.GetModule<CookableModule>().CookTime;
			float stationSpeed = Utils.Mod.GetStationSpeed("LabOven");
			int num = (int)((float)cookTime / stationSpeed);
			__result = num;
		}

		[HarmonyPatch(typeof(OvenCookOperation), "IsReady")]
		[HarmonyPostfix]
		public static void IsReadyPostfix(OvenCookOperation __instance, ref bool __result)
		{
			__result = __instance.CookProgress >= __instance.GetCookDuration();
		}

		[HarmonyPatch(typeof(LabOvenCanvas), "DoesOvenOutputHaveSpace")]
		[HarmonyPostfix]
		public static void DoesOvenOutputHaveSpacePostfix(LabOvenCanvas __instance, ref bool __result)
		{
			ItemInstance productItem = __instance.Oven.CurrentOperation.GetProductItem(1);
			int productQuantity = __instance.Oven.CurrentOperation.Cookable.ProductQuantity;
			int capacityForItem = __instance.Oven.OutputSlot.GetCapacityForItem(productItem, false);
			__result = capacityForItem >= productQuantity;
		}

		[HarmonyPatch(typeof(StartLabOvenBehaviour), "RpcLogic___StartCook_2166136261")]
		[HarmonyPrefix]
		public static bool Rpc_StartCookPrefix(StartLabOvenBehaviour __instance)
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Expected O, but got Unknown
			if (Utils.GetField<StartLabOvenBehaviour>("cookRoutine", __instance) != null || (Object)(object)__instance.targetOven == (Object)null)
			{
				return false;
			}
			object obj = Utils.StartCoroutine(StartCookCoroutine(__instance));
			Utils.SetField<StartLabOvenBehaviour>("cookRoutine", __instance, (object)(Coroutine)obj);
			return false;
		}

		private static IEnumerator StartCookCoroutine(StartLabOvenBehaviour behaviour)
		{
			float workSpeed = Utils.GetStationWorkSpeed((GridItem)(object)behaviour.targetOven);
			behaviour.targetOven.SetNPCUser(((NetworkBehaviour)((Behaviour)behaviour).Npc).NetworkObject);
			((Behaviour)behaviour).Npc.Movement.FacePoint(((Component)behaviour.targetOven).transform.position, Mathf.Max(0.1f, 0.5f / workSpeed));
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 0.5f / workSpeed));
			if (!(bool)Utils.CallMethod<StartLabOvenBehaviour>("CanCookStart", behaviour))
			{
				Utils.CallMethod<StartLabOvenBehaviour>("StopCook", behaviour);
				((Behaviour)behaviour).Deactivate_Networked((NetworkConnection)null);
				yield break;
			}
			behaviour.targetOven.Door.SetPosition(1f);
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 0.5f / workSpeed));
			behaviour.targetOven.WireTray.SetPosition(1f);
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 5f / workSpeed));
			behaviour.targetOven.Door.SetPosition(0f);
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 1f / workSpeed));
			ItemInstance itemInstance = behaviour.targetOven.IngredientSlot.ItemInstance;
			if (itemInstance == null)
			{
				Utils.CallMethod<StartLabOvenBehaviour>("StopCook", behaviour);
				((Behaviour)behaviour).Deactivate_Networked((NetworkConnection)null);
				yield break;
			}
			int num = 1;
			StorableItemDefinition storableItemDef = Utils.CastTo<StorableItemDefinition>((Il2CppObjectBase)(object)itemInstance.Definition);
			CookableModule cookable = storableItemDef.StationItem.GetModule<CookableModule>();
			if ((int)cookable.CookType == 1)
			{
				num = Mathf.Min(behaviour.targetOven.IngredientSlot.Quantity, LabOven.SOLID_INGREDIENT_COOK_LIMIT);
			}
			itemInstance.ChangeQuantity(-num);
			string productId = ((ItemDefinition)cookable.Product).ID;
			EQuality ingredientQuality = (EQuality)2;
			if (Utils.Is<QualityItemInstance>((Il2CppObjectBase)(object)itemInstance))
			{
				ingredientQuality = Utils.CastTo<QualityItemInstance>((Il2CppObjectBase)(object)itemInstance).Quality;
			}
			behaviour.targetOven.SendCookOperation(new OvenCookOperation(itemInstance.ID, ingredientQuality, num, productId));
			Utils.CallMethod<StartLabOvenBehaviour>("StopCook", behaviour);
			((Behaviour)behaviour).Deactivate_Networked((NetworkConnection)null);
		}

		[HarmonyPatch(typeof(StartLabOvenBehaviour), "StopCook")]
		[HarmonyPrefix]
		public static void StopCookPrefix(StartLabOvenBehaviour __instance)
		{
			object field = Utils.GetField<StartLabOvenBehaviour>("cookRoutine", __instance);
			if (field != null)
			{
				Utils.StopCoroutine(field);
				Utils.SetField<StartLabOvenBehaviour>("cookRoutine", __instance, null);
			}
		}

		[HarmonyPatch(typeof(FinishLabOvenBehaviour), "RpcLogic___StartAction_2166136261")]
		[HarmonyPrefix]
		public static bool Rpc_StartFinishCookPrefix(FinishLabOvenBehaviour __instance)
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			if (Utils.GetField<FinishLabOvenBehaviour>("actionRoutine", __instance) != null)
			{
				return false;
			}
			if ((Object)(object)__instance.targetOven == (Object)null)
			{
				return false;
			}
			object obj = Utils.StartCoroutine(FinishCookCoroutine(__instance));
			Utils.SetField<FinishLabOvenBehaviour>("actionRoutine", __instance, (object)(Coroutine)obj);
			return false;
		}

		private static IEnumerator FinishCookCoroutine(FinishLabOvenBehaviour behaviour)
		{
			float stationSpeed = Utils.GetStationWorkSpeed((GridItem)(object)behaviour.targetOven);
			behaviour.targetOven.SetNPCUser(((NetworkBehaviour)((Behaviour)behaviour).Npc).NetworkObject);
			((Behaviour)behaviour).Npc.Movement.FacePoint(((Component)behaviour.targetOven).transform.position, Mathf.Max(0.1f, 0.5f / stationSpeed));
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 0.5f / stationSpeed));
			if (!(bool)Utils.CallMethod<FinishLabOvenBehaviour>("CanActionStart", behaviour))
			{
				Utils.CallMethod<FinishLabOvenBehaviour>("StopAction", behaviour);
				((Behaviour)behaviour).Deactivate_Networked((NetworkConnection)null);
				yield break;
			}
			((Behaviour)behaviour).Npc.SetEquippable_Networked((NetworkConnection)null, "Avatar/Equippables/Hammer");
			behaviour.targetOven.Door.SetPosition(1f);
			behaviour.targetOven.WireTray.SetPosition(1f);
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 0.5f / stationSpeed));
			behaviour.targetOven.SquareTray.SetParent(((Component)behaviour.targetOven).transform);
			behaviour.targetOven.RemoveTrayAnimation.Play();
			yield return (object)new WaitForSeconds(0.1f);
			behaviour.targetOven.Door.SetPosition(0f);
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 1f / stationSpeed));
			((Behaviour)behaviour).Npc.SetAnimationBool_Networked((NetworkConnection)null, "UseHammer", true);
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 10f / stationSpeed));
			((Behaviour)behaviour).Npc.SetAnimationBool_Networked((NetworkConnection)null, "UseHammer", false);
			behaviour.targetOven.Shatter(behaviour.targetOven.CurrentOperation.Cookable.ProductQuantity, ((Component)behaviour.targetOven.CurrentOperation.Cookable.ProductShardPrefab).gameObject);
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 1f / stationSpeed));
			ItemInstance productItem = behaviour.targetOven.CurrentOperation.GetProductItem(behaviour.targetOven.CurrentOperation.Cookable.ProductQuantity * behaviour.targetOven.CurrentOperation.IngredientQuantity);
			behaviour.targetOven.OutputSlot.AddItem(productItem, false);
			behaviour.targetOven.SendCookOperation((OvenCookOperation)null);
			Utils.CallMethod<FinishLabOvenBehaviour>("StopAction", behaviour);
			((Behaviour)behaviour).Deactivate_Networked((NetworkConnection)null);
		}

		[HarmonyPatch(typeof(FinishLabOvenBehaviour), "StopAction")]
		[HarmonyPrefix]
		public static void StopActionPrefix(FinishLabOvenBehaviour __instance)
		{
			object field = Utils.GetField<FinishLabOvenBehaviour>("actionRoutine", __instance);
			if (field != null)
			{
				Utils.StopCoroutine(field);
				Utils.SetField<FinishLabOvenBehaviour>("actionRoutine", __instance, null);
			}
		}
	}
	[HarmonyPatch]
	public class MixingStationPatches
	{
		[HarmonyPatch(typeof(MixingStation), "GetMixQuantity")]
		[HarmonyPostfix]
		public static void GetMixQuantityPostfix(MixingStation __instance, ref int __result)
		{
			Utils.AddStationCapacity((GridItem)(object)__instance, __instance.MaxMixQuantity);
			__instance.MaxMixQuantity = Utils.GetStationCapacity((GridItem)(object)__instance);
			if ((Object)(object)__instance.GetProduct() == (Object)null || (Object)(object)__instance.GetMixer() == (Object)null)
			{
				__result = 0;
				return;
			}
			int[] array = new int[3]
			{
				__instance.ProductSlot.Quantity,
				__instance.MixerSlot.Quantity,
				__instance.MaxMixQuantity
			};
			__result = Mathf.Min(array);
		}

		[HarmonyPatch(typeof(MixingStation), "CanStartMix")]
		[HarmonyPostfix]
		public static void CanStartMixPostfix(MixingStation __instance, ref bool __result)
		{
			__result = __instance.GetMixQuantity() > 0 && __instance.OutputSlot.Quantity == 0;
		}

		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		[HarmonyPostfix]
		public static void IsMixingDonePostfix(MixingStation __instance, ref bool __result)
		{
			__result = __instance.CurrentMixOperation != null && __instance.CurrentMixTime >= __instance.GetMixTimeForCurrentOperation();
		}

		[HarmonyPatch(typeof(MixingStation), "GetMixTimeForCurrentOperation")]
		[HarmonyPostfix]
		public static void GetMixTimePostfix(MixingStation __instance, ref int __result)
		{
			if (__instance.CurrentMixOperation != null)
			{
				float stationSpeed = Utils.GetStationSpeed((GridItem)(object)__instance);
				int mixTimePerItem = __instance.MixTimePerItem;
				int quantity = __instance.CurrentMixOperation.Quantity;
				float num = (float)mixTimePerItem / stationSpeed;
				float num2 = num * (float)quantity;
				__result = (int)Mathf.Max(1f, num2);
			}
		}

		[HarmonyPatch(typeof(StartMixingStationBehaviour), "StartCook")]
		[HarmonyPrefix]
		public static void StartCookPrefix(StartMixingStationBehaviour __instance)
		{
			if (Utils.Is<MixingStationMk2>((Il2CppObjectBase)(object)__instance.targetStation))
			{
				Utils.AddStationCapacity((GridItem)(object)__instance.targetStation, 20);
			}
			else if (Utils.Is<MixingStation>((Il2CppObjectBase)(object)__instance.targetStation))
			{
				Utils.AddStationCapacity((GridItem)(object)__instance.targetStation, 10);
			}
			__instance.targetStation.MaxMixQuantity = Utils.GetStationCapacity((GridItem)(object)__instance.targetStation);
		}

		[HarmonyPatch(typeof(MixingStation), "MinPass")]
		[HarmonyPostfix]
		public static void MinPassPostfix(MixingStation __instance)
		{
			if (__instance.CurrentMixOperation != null)
			{
				int mixTimeForCurrentOperation = __instance.GetMixTimeForCurrentOperation();
				if (__instance.CurrentMixTime == mixTimeForCurrentOperation && InstanceFinder.IsServer)
				{
					NetworkSingleton<VariableDatabase>.Instance.SetVariableValue("Mixing_Operations_Completed", (NetworkSingleton<VariableDatabase>.Instance.GetValue<float>("Mixing_Operations_Completed") + 1f).ToString(), true);
					__instance.MixingDone_Networked();
				}
				if ((Object)(object)__instance.Clock != (Object)null)
				{
					__instance.Clock.SetScreenLit(true);
					__instance.Clock.DisplayMinutes(Mathf.Max(mixTimeForCurrentOperation - __instance.CurrentMixTime, 0));
				}
			}
			if ((Object)(object)__instance.Light != (Object)null)
			{
				if (__instance.OutputSlot.Quantity > 0)
				{
					__instance.Light.isOn = (int)Time.timeSinceLevelLoad % 2 == 0;
				}
				else if (__instance.CurrentMixOperation != null)
				{
					__instance.Light.isOn = true;
				}
				else
				{
					__instance.Light.isOn = false;
				}
			}
		}

		[HarmonyPatch(typeof(MixingStationMk2), "UpdateScreen")]
		[HarmonyPostfix]
		public static void UpdateScreenPostfix(MixingStationMk2 __instance)
		{
			int mixTimeForCurrentOperation = ((MixingStation)__instance).GetMixTimeForCurrentOperation();
			((TMP_Text)__instance.ProgressLabel).text = $"{mixTimeForCurrentOperation - ((MixingStation)__instance).CurrentMixTime} mins remaining";
		}

		[HarmonyPatch(typeof(StartMixingStationBehaviour), "RpcLogic___StartCook_2166136261")]
		[HarmonyPrefix]
		public static bool Rpc_StartCookPrefix(StartMixingStationBehaviour __instance)
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			if (Utils.GetField<StartMixingStationBehaviour>("startRoutine", __instance) != null)
			{
				return false;
			}
			if ((Object)(object)__instance.targetStation == (Object)null)
			{
				return false;
			}
			object obj = Utils.StartCoroutine(StartMixCoroutine(__instance));
			Utils.SetField<StartMixingStationBehaviour>("startRoutine", __instance, (object)(Coroutine)obj);
			return false;
		}

		private static IEnumerator StartMixCoroutine(StartMixingStationBehaviour behaviour)
		{
			float workSpeed = Utils.GetStationWorkSpeed((GridItem)(object)behaviour.targetStation);
			((Behaviour)behaviour).Npc.Movement.FacePoint(((Component)behaviour.targetStation).transform.position, Mathf.Max(0.1f, 0.5f / workSpeed));
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 0.5f / workSpeed));
			if (!(bool)Utils.CallMethod<StartMixingStationBehaviour>("CanCookStart", behaviour))
			{
				Utils.CallMethod<StartMixingStationBehaviour>("StopCook", behaviour);
				((Behaviour)behaviour).Deactivate_Networked((NetworkConnection)null);
				yield break;
			}
			behaviour.targetStation.SetNPCUser(((NetworkBehaviour)((Behaviour)behaviour).Npc).NetworkObject);
			((Behaviour)behaviour).Npc.SetAnimationBool_Networked((NetworkConnection)null, "UseChemistryStation", true);
			int originalMixTimePerItem = behaviour.targetStation.MixTimePerItem;
			float mixTimePerItem = (float)originalMixTimePerItem / workSpeed;
			int mixQuantity = behaviour.targetStation.GetMixQuantity();
			float totalMixTime = Mathf.Max(0.1f, mixTimePerItem * (float)mixQuantity);
			for (float i = 0f; i < totalMixTime; i += Time.deltaTime)
			{
				((Behaviour)behaviour).Npc.Avatar.LookController.OverrideLookTarget(behaviour.targetStation.uiPoint.position, 0, false);
				yield return (object)new WaitForEndOfFrame();
			}
			QualityItemInstance product = Utils.CastTo<QualityItemInstance>((Il2CppObjectBase)(object)behaviour.targetStation.ProductSlot.ItemInstance);
			ItemInstance mixer = behaviour.targetStation.MixerSlot.ItemInstance;
			if (InstanceFinder.IsServer)
			{
				behaviour.targetStation.ProductSlot.ChangeQuantity(-mixQuantity, false);
				behaviour.targetStation.MixerSlot.ChangeQuantity(-mixQuantity, false);
				MixOperation operation = new MixOperation(((ItemInstance)product).ID, product.Quality, mixer.ID, mixQuantity);
				behaviour.targetStation.SendMixingOperation(operation, 0);
			}
			Utils.CallMethod<StartMixingStationBehaviour>("StopCook", behaviour);
			((Behaviour)behaviour).Deactivate_Networked((NetworkConnection)null);
		}

		[HarmonyPatch(typeof(StartMixingStationBehaviour), "StopCook")]
		[HarmonyPrefix]
		public static void StopCookPrefix(StartMixingStationBehaviour __instance)
		{
			object field = Utils.GetField<StartMixingStationBehaviour>("startRoutine", __instance);
			if (field != null)
			{
				Utils.StopCoroutine(field);
				Utils.SetField<StartMixingStationBehaviour>("startRoutine", __instance, null);
			}
		}

		[HarmonyPatch(typeof(MixingStationUIElement), "Initialize")]
		[HarmonyPrefix]
		public static void InitializeUIPrefix(MixingStation station)
		{
			try
			{
				int stationCapacity = Utils.GetStationCapacity((GridItem)(object)station);
				Utils.GetProperty<MixingStation, MixingStationConfiguration>("stationConfiguration", station).StartThrehold.Configure(1f, (float)stationCapacity, true);
				station.MaxMixQuantity = stationCapacity;
			}
			catch (Exception e)
			{
				Utils.Warn("Exception while trying to initialize Mixing Station UI.");
				Utils.PrintException(e);
			}
		}
	}
	[HarmonyPatch]
	public class BrickPressPatches
	{
		[HarmonyPatch(typeof(BrickPressBehaviour), "RpcLogic___BeginPackaging_2166136261")]
		[HarmonyPrefix]
		public static bool Rpc_BeginPackagingPrefix(BrickPressBehaviour __instance)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Expected O, but got Unknown
			if (__instance.PackagingInProgress)
			{
				return false;
			}
			if ((Object)(object)__instance.Press == (Object)null)
			{
				return false;
			}
			Utils.SetProperty<BrickPressBehaviour>("PackagingInProgress", __instance, true);
			((Behaviour)__instance).Npc.Movement.FaceDirection(__instance.Press.StandPoint.forward, 0.5f);
			object obj = Utils.StartCoroutine(PackagingCoroutine(__instance));
			Utils.SetField<BrickPressBehaviour>("packagingRoutine", __instance, (object)(Coroutine)obj);
			return false;
		}

		private static IEnumerator PackagingCoroutine(BrickPressBehaviour behaviour)
		{
			Utils.AddOriginalStationTime((GridItem)(object)behaviour.Press, (int)BrickPressBehaviour.BASE_PACKAGING_TIME);
			yield return (object)new WaitForEndOfFrame();
			((Behaviour)behaviour).Npc.Avatar.Animation.SetBool("UsePackagingStation", true);
			float workSpeed = Utils.GetStationWorkSpeed((GridItem)(object)behaviour.Press);
			float originalDuration = Utils.GetOriginalStationTime((GridItem)(object)behaviour.Press);
			float employeeMultiplier = Utils.CastTo<Packager>((Il2CppObjectBase)(object)((Behaviour)behaviour).Npc).PackagingSpeedMultiplier;
			float duration = originalDuration / (employeeMultiplier * workSpeed);
			for (float i = 0f; i < duration; i += Time.deltaTime)
			{
				((Behaviour)behaviour).Npc.Avatar.LookController.OverrideLookTarget(behaviour.Press.uiPoint.position, 0, false);
				yield return null;
			}
			((Behaviour)behaviour).Npc.Avatar.Animation.SetBool("UsePackagingStation", false);
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 0.2f / workSpeed));
			((Behaviour)behaviour).Npc.Avatar.Animation.SetTrigger("GrabItem");
			behaviour.Press.PlayPressAnim();
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 1f / workSpeed));
			ProductItemInstance product = default(ProductItemInstance);
			if (InstanceFinder.IsServer && behaviour.Press.HasSufficientProduct(ref product))
			{
				behaviour.Press.CompletePress(product);
			}
			Utils.SetProperty<BrickPressBehaviour>("PackagingInProgress", behaviour, false);
			object workRoutine = Utils.GetField<BrickPressBehaviour>("packagingRoutine", behaviour);
			Utils.StopCoroutine(workRoutine);
			Utils.SetField<BrickPressBehaviour>("packagingRoutine", behaviour, null);
		}

		[HarmonyPatch(typeof(BrickPressBehaviour), "StopPackaging")]
		[HarmonyPrefix]
		public static void StopPackagingPrefix(BrickPressBehaviour __instance)
		{
			object field = Utils.GetField<BrickPressBehaviour>("packagingRoutine", __instance);
			if (field != null)
			{
				Utils.StopCoroutine(field);
				Utils.SetField<BrickPressBehaviour>("packagingRoutine", __instance, null);
			}
			Utils.SetField<BrickPressBehaviour>("PackagingInProgress", __instance, false);
		}
	}
	[HarmonyPatch]
	public class CauldronPatches
	{
		[HarmonyPatch(typeof(Cauldron), "StartCookOperation")]
		[HarmonyPrefix]
		public static void StartCookOperationPrefix(Cauldron __instance, ref int remainingCookTime)
		{
			Utils.AddOriginalStationTime((GridItem)(object)__instance, 360);
			int originalStationTime = Utils.GetOriginalStationTime((GridItem)(object)__instance);
			float stationSpeed = Utils.GetStationSpeed((GridItem)(object)__instance);
			int num2 = (__instance.CookTime = (int)Mathf.Max((float)originalStationTime / stationSpeed, 1f));
			remainingCookTime = num2;
		}

		[HarmonyPatch(typeof(Cauldron), "HasOutputSpace")]
		[HarmonyPostfix]
		public static void HasOutputSpacePostfix(Cauldron __instance, ref bool __result)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			QualityItemInstance val = Utils.CastTo<QualityItemInstance>((Il2CppObjectBase)(object)((ItemDefinition)__instance.CocaineBaseDefinition).GetDefaultInstance(1));
			val.Quality = __instance.InputQuality;
			__result = __instance.OutputSlot.GetCapacityForItem((ItemInstance)(object)val, false) >= 10;
		}

		[HarmonyPatch(typeof(Cauldron), "GetState")]
		[HarmonyPostfix]
		public static void GetStatePostfix(Cauldron __instance, ref EState __result)
		{
			if ((bool)Utils.GetProperty<Cauldron>("isCooking", __instance))
			{
				__result = (EState)2;
			}
			else if (!__instance.HasIngredients())
			{
				__result = (EState)0;
			}
			else if (!__instance.HasOutputSpace())
			{
				__result = (EState)3;
			}
			else
			{
				__result = (EState)1;
			}
		}

		[HarmonyPatch(typeof(StartCauldronBehaviour), "RpcLogic___BeginCauldron_2166136261")]
		[HarmonyPrefix]
		public static bool Rpc_BeginCauldronPrefix(StartCauldronBehaviour __instance)
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Expected O, but got Unknown
			if (__instance.WorkInProgress)
			{
				return false;
			}
			if ((Object)(object)__instance.Station == (Object)null)
			{
				return false;
			}
			Utils.SetProperty<StartCauldronBehaviour>("WorkInProgress", __instance, true);
			((Behaviour)__instance).Npc.Movement.FaceDirection(__instance.Station.StandPoint.forward, 0.5f);
			object obj = Utils.StartCoroutine(BeginCauldronCoroutine(__instance));
			Utils.SetField<StartCauldronBehaviour>("workRoutine", __instance, (object)(Coroutine)obj);
			return false;
		}

		private static IEnumerator BeginCauldronCoroutine(StartCauldronBehaviour behaviour)
		{
			yield return (object)new WaitForEndOfFrame();
			((Behaviour)behaviour).Npc.Avatar.Animation.SetBool("UseChemistryStation", true);
			Utils.GetStationWorkSpeed((GridItem)(object)behaviour.Station);
			float originalWorkTime = StartCauldronBehaviour.START_CAULDRON_TIME;
			float workSpeed = Utils.GetStationWorkSpeed((GridItem)(object)behaviour.Station);
			float workTime = Mathf.Max(0.1f, originalWorkTime / workSpeed);
			for (float i = 0f; i < workTime; i += Time.deltaTime)
			{
				((Behaviour)behaviour).Npc.Avatar.LookController.OverrideLookTarget(behaviour.Station.LinkOrigin.position, 0, false);
				yield return null;
			}
			((Behaviour)behaviour).Npc.Avatar.Animation.SetBool("UseChemistryStation", false);
			if (InstanceFinder.IsServer)
			{
				EQuality quality = behaviour.Station.RemoveIngredients();
				behaviour.Station.StartCookOperation((NetworkConnection)null, behaviour.Station.CookTime, quality);
			}
			Utils.SetProperty<StartCauldronBehaviour>("WorkInProgress", behaviour, false);
			object workRoutine = Utils.GetField<StartCauldronBehaviour>("workRoutine", behaviour);
			Utils.StopCoroutine(workRoutine);
			Utils.SetField<StartCauldronBehaviour>("workRoutine", behaviour, null);
		}

		[HarmonyPatch(typeof(StartCauldronBehaviour), "StopCauldron")]
		[HarmonyPrefix]
		public static void StopCauldronPrefix(StartCauldronBehaviour __instance)
		{
			object field = Utils.GetField<StartCauldronBehaviour>("workRoutine", __instance);
			if (field != null)
			{
				Utils.StopCoroutine(field);
				Utils.SetField<StartCauldronBehaviour>("workRoutine", __instance, null);
			}
		}
	}
	[HarmonyPatch]
	public class PackagingStationPatches
	{
		[HarmonyPatch(typeof(PackagingStationBehaviour), "RpcLogic___BeginPackaging_2166136261")]
		[HarmonyPrefix]
		public static bool RpcLogic_BeginPackagingPrefix(PackagingStationBehaviour __instance)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			if (__instance.PackagingInProgress || (Object)(object)__instance.Station == (Object)null)
			{
				return false;
			}
			Utils.SetProperty<PackagingStationBehaviour>("PackagingInProgress", __instance, true);
			((Behaviour)__instance).Npc.Movement.FaceDirection(__instance.Station.StandPoint.forward, 0.5f);
			object obj = Utils.StartCoroutine(BeginPackagingCoroutine(__instance));
			Utils.SetField<PackagingStationBehaviour>("packagingRoutine", __instance, (object)(Coroutine)obj);
			return false;
		}

		private static IEnumerator BeginPackagingCoroutine(PackagingStationBehaviour behaviour)
		{
			yield return (object)new WaitForEndOfFrame();
			((Behaviour)behaviour).Npc.Avatar.Animation.SetBool("UsePackagingStation", true);
			ProductItemInstance packagedInstance = Utils.CastTo<ProductItemInstance>((Il2CppObjectBase)(object)behaviour.Station.ProductSlot.ItemInstance.GetCopy(-1));
			PackagingDefinition packagingDefinition = Utils.CastTo<PackagingDefinition>((Il2CppObjectBase)(object)behaviour.Station.PackagingSlot.ItemInstance.Definition);
			packagedInstance.SetPackaging(packagingDefinition);
			float workSpeed = Utils.GetStationWorkSpeed((GridItem)(object)behaviour.Station);
			int outputSpace = behaviour.Station.OutputSlot.GetCapacityForItem((ItemInstance)(object)packagedInstance, false);
			int productPerPackage = packagingDefinition.Quantity;
			int productQuantity = behaviour.Station.ProductSlot.Quantity;
			int packagingQuantity = behaviour.Station.PackagingSlot.Quantity;
			int[] nums = new int[3]
			{
				packagingQuantity,
				productQuantity / productPerPackage,
				outputSpace
			};
			int numPackages = Mathf.Min(nums);
			int numBatchPackages = numPackages - 1;
			if (numPackages > 0)
			{
				float basePackagingTime = PackagingStationBehaviour.BASE_PACKAGING_TIME;
				float employeeMultiplier = Utils.CastTo<Packager>((Il2CppObjectBase)(object)((Behaviour)behaviour).Npc).PackagingSpeedMultiplier;
				float stationMultiplier = behaviour.Station.PackagerEmployeeSpeedMultiplier;
				float packageTime = Mathf.Max(0.1f, (float)numPackages * basePackagingTime / (stationMultiplier * employeeMultiplier * workSpeed));
				for (float i = 0f; i < packageTime; i += Time.deltaTime)
				{
					((Behaviour)behaviour).Npc.Avatar.LookController.OverrideLookTarget(behaviour.Station.Container.position, 0, false);
					yield return null;
				}
				if (InstanceFinder.IsServer)
				{
					if (numBatchPackages > 0)
					{
						float value = NetworkSingleton<VariableDatabase>.Instance.GetValue<float>("PackagedProductCount");
						NetworkSingleton<VariableDatabase>.Instance.SetVariableValue("PackagedProductCount", (value + (float)(numBatchPackages * productPerPackage)).ToString(), true);
						if (behaviour.Station.OutputSlot.ItemInstance == null)
						{
							behaviour.Station.OutputSlot.SetStoredItem((ItemInstance)(object)packagedInstance, false);
							behaviour.Station.OutputSlot.SetQuantity(numBatchPackages, false);
						}
						else
						{
							behaviour.Station.OutputSlot.ChangeQuantity(numBatchPackages, false);
						}
						behaviour.Station.PackagingSlot.ChangeQuantity(-numBatchPackages, false);
						behaviour.Station.ProductSlot.ChangeQuantity(-numBatchPackages * productPerPackage, false);
					}
					behaviour.Station.PackSingleInstance();
				}
			}
			((Behaviour)behaviour).Npc.Avatar.Animation.SetBool("UsePackagingStation", false);
			Utils.SetProperty<PackagingStationBehaviour>("PackagingInProgress", behaviour, false);
			object workRoutine = Utils.GetField<PackagingStationBehaviour>("packagingRoutine", behaviour);
			Utils.StopCoroutine(workRoutine);
			Utils.SetField<PackagingStationBehaviour>("packagingRoutine", behaviour, null);
		}

		[HarmonyPatch(typeof(PackagingStationBehaviour), "StopPackaging")]
		[HarmonyPrefix]
		public static void StopPackagingPrefix(PackagingStationBehaviour __instance)
		{
			object field = Utils.GetField<PackagingStationBehaviour>("packagingRoutine", __instance);
			if (field != null)
			{
				Utils.StopCoroutine(field);
				Utils.SetField<PackagingStationBehaviour>("packagingRoutine", __instance, null);
			}
		}
	}
	[HarmonyPatch]
	public class GrowablePatches
	{
		[HarmonyPatch(typeof(Plant), "MinPass")]
		[HarmonyPrefix]
		public static bool MinPassPrefix(Plant __instance, int mins)
		{
			if (NetworkSingleton<TimeManager>.Instance.IsEndOfDay && !Utils.Mod.plantsAlwaysGrowPresent)
			{
				return false;
			}
			float num = 1f / ((float)__instance.GrowthTime * 60f) * (float)mins;
			num *= ((GrowContainer)__instance.Pot).GetTemperatureGrowthMultiplier();
			num *= GetAverageLightExposure((GrowContainer)(object)__instance.Pot, out var growSpeedMultiplier);
			num *= __instance.Pot.GrowSpeedMultiplier;
			num *= growSpeedMultiplier;
			if (GameManager.IS_TUTORIAL)
			{
				num *= 0.3f;
			}
			if (((GrowContainer)__instance.Pot).NormalizedMoistureAmount <= 0f)
			{
				num *= 0f;
			}
			float stationSpeed = Utils.Mod.GetStationSpeed("Pot");
			float normalizedGrowthProgress = __instance.NormalizedGrowthProgress;
			float normalizedGrowthProgress2 = Mathf.Clamp(normalizedGrowthProgress + num * stationSpeed, 0f, 1.1f);
			__instance.SetNormalizedGrowthProgress(normalizedGrowthProgress2);
			return false;
		}

		private static float GetAverageLightExposure(GrowContainer container, out float growSpeedMultiplier)
		{
			growSpeedMultiplier = 1f;
			UsableLightSource field = Utils.GetField<GrowContainer, UsableLightSource>("_lightSourceOverride", container);
			if ((Object)(object)field != (Object)null)
			{
				return field.GrowSpeedMultiplier;
			}
			float num = 0f;
			float num2 = default(float);
			for (int i = 0; i < ((GridItem)container).CoordinatePairs.Count; i++)
			{
				num += ((GridItem)container).OwnerGrid.GetTile(((GridItem)container).CoordinatePairs[i].coord2).LightExposureNode.GetTotalExposure(ref num2);
				growSpeedMultiplier += num2;
			}
			growSpeedMultiplier /= ((GridItem)container).CoordinatePairs.Count;
			return num / (float)((GridItem)container).CoordinatePairs.Count;
		}

		[HarmonyPatch(typeof(ShroomColony), "OnMinPass")]
		[HarmonyPrefix]
		public static bool OnMinPassPostfix(ShroomColony __instance)
		{
			if (NetworkSingleton<TimeManager>.Instance.IsEndOfDay && !Utils.Mod.plantsAlwaysGrowPresent)
			{
				return false;
			}
			float stationSpeed = Utils.Mod.GetStationSpeed("MushroomBed");
			if (Mathf.Approximately(stationSpeed, 0f))
			{
				return false;
			}
			float num = (float)Utils.CallMethod<ShroomColony>("GetCurrentGrowthRate", __instance);
			int num2 = (int)Utils.GetField<ShroomColony>("_growTime", __instance);
			float num3 = (float)num2 / stationSpeed;
			float num4 = Mathf.Clamp01(num / (num3 * 60f));
			float num5 = Mathf.Clamp(__instance.GrowthProgress + num4, 0f, 1.1f) - __instance.GrowthProgress;
			Utils.CallMethod<ShroomColony>("ChangeGrowthPercentage", __instance, new object[1] { num5 });
			return false;
		}
	}
	[HarmonyPatch]
	public class SpawnStationPatches
	{
		[HarmonyPatch(typeof(UseSpawnStationBehaviour), "RpcLogic___BeginWork_2166136261")]
		[HarmonyPrefix]
		public static bool RpcLogicBeginWorkPrefix(UseSpawnStationBehaviour __instance)
		{
			if ((bool)Utils.GetField<UseSpawnStationBehaviour>("_currentlyUsingStation", __instance))
			{
				return false;
			}
			if (!__instance.IsStationReady(__instance.Station))
			{
				return false;
			}
			Utils.SetField<UseSpawnStationBehaviour>("_currentlyUsingStation", __instance, true);
			if (InstanceFinder.IsServer)
			{
				__instance.Station.SetNPCUser(((NetworkBehaviour)((Behaviour)__instance).Npc).NetworkObject);
			}
			object value = Utils.StartCoroutine(SpawnStationCoroutine(__instance));
			Utils.SetField<UseSpawnStationBehaviour>("_workRoutine", __instance, value);
			return false;
		}

		public static IEnumerator SpawnStationCoroutine(UseSpawnStationBehaviour behaviour)
		{
			float originalDuration = (float)Utils.GetField<UseSpawnStationBehaviour>("TaskDuration", behaviour);
			float workSpeed = Utils.GetStationWorkSpeed((GridItem)(object)behaviour.Station);
			float progress = 0f;
			float duration = Mathf.Max(0.1f, originalDuration / workSpeed);
			((Behaviour)behaviour).Npc.SetAnimationBool("UsePackagingStation", true);
			while (progress < duration)
			{
				progress += Time.deltaTime;
				((Behaviour)behaviour).Npc.Avatar.LookController.OverrideLookTarget(behaviour.Station.UIPoint.position, 0, true);
				yield return null;
			}
			if (InstanceFinder.IsServer && (Object)(object)behaviour.Station != (Object)null && behaviour.Station.DoesStationContainRequiredItems() && behaviour.Station.DoesStationHaveOutputSpace())
			{
				SporeSyringeDefinition sporeSyringeDefinition = Utils.CastTo<SporeSyringeDefinition>((Il2CppObjectBase)(object)behaviour.Station.SyringeSlot.ItemInstance.Definition);
				behaviour.Station.SyringeSlot.ChangeQuantity(-1, false);
				behaviour.Station.GrainBagSlot.ChangeQuantity(-1, false);
				behaviour.Station.OutputSlot.AddItem(((ItemDefinition)sporeSyringeDefinition.SpawnDefinition).GetDefaultInstance(1), false);
			}
			Utils.CallMethod<UseSpawnStationBehaviour>("StopWork", behaviour);
			((Behaviour)behaviour).Disable_Networked((NetworkConnection)null);
		}

		[HarmonyPatch(typeof(UseSpawnStationBehaviour), "StopWork")]
		[HarmonyPrefix]
		public static void StopWorkPrefix(UseSpawnStationBehaviour __instance)
		{
			object field = Utils.GetField<UseSpawnStationBehaviour>("_workRoutine", __instance);
			Utils.StopCoroutine(field);
			Utils.SetField<UseSpawnStationBehaviour>("_workRoutine", __instance, null);
		}
	}
	[HarmonyPatch]
	public class GrowContainerPatches
	{
		private enum EState
		{
			Idle,
			Walking,
			GrabbingSupplies,
			PerformingAction
		}

		private static Dictionary<Type, float> behaviourDurations = new Dictionary<Type, float>
		{
			{
				typeof(AddSoilToGrowContainerBehaviour),
				15f
			},
			{
				typeof(ApplyAdditiveToGrowContainerBehaviour),
				10f
			},
			{
				typeof(HarvestPotBehaviour),
				10f
			},
			{
				typeof(SowSeedInPotBehaviour),
				10f
			},
			{
				typeof(WaterPotBehaviour),
				10f
			},
			{
				typeof(ApplySpawnToMushroomBedBehaviour),
				15f
			},
			{
				typeof(HarvestMushroomBedBehaviour),
				10f
			},
			{
				typeof(MistMushroomBedBehaviour),
				10f
			}
		};

		private static List<Type> harvestBehaviours = new List<Type>
		{
			typeof(HarvestPotBehaviour),
			typeof(HarvestMushroomBedBehaviour)
		};

		private static void PerformAction(GrowContainerBehaviour __instance)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			if (!__instance.AreTaskConditionsMetForContainer(Utils.GetProperty<GrowContainerBehaviour, GrowContainer>("_growContainer", __instance)))
			{
				((Behaviour)__instance).Disable_Networked((NetworkConnection)null);
				return;
			}
			Utils.SetProperty<GrowContainerBehaviour>("_currentState", __instance, 3);
			object obj = Utils.StartCoroutine(PerformActionCoroutine(__instance));
			Utils.SetField<GrowContainerBehaviour>("_performActionRoutine", __instance, (object)(Coroutine)obj);
		}

		private static float GetActionDuration(GrowContainerBehaviour behaviour)
		{
			Type type = Utils.GetType((Il2CppObjectBase)(object)behaviour);
			if (harvestBehaviours.Contains(type))
			{
				return Botanist.IndividualHarvestTime * (float)GetQuantityToHarvest(behaviour);
			}
			if (behaviourDurations.ContainsKey(type))
			{
				return behaviourDurations[type];
			}
			Utils.Warn($"Couldn't find action duration for behaviour \"{((Object)behaviour).name}\" ({type.Name})");
			return 10f;
		}

		private static int GetQuantityToHarvest(GrowContainerBehaviour behaviour)
		{
			if (Utils.Is<HarvestPotBehaviour>((Il2CppObjectBase)(object)behaviour))
			{
				HarvestPotBehaviour target = Utils.CastTo<HarvestPotBehaviour>((Il2CppObjectBase)(object)behaviour);
				return (int)Utils.CallMethod<HarvestPotBehaviour>("GetQuantityToHarvest", target);
			}
			if (Utils.Is<HarvestMushroomBedBehaviour>((Il2CppObjectBase)(object)behaviour))
			{
				HarvestMushroomBedBehaviour target2 = Utils.CastTo<HarvestMushroomBedBehaviour>((Il2CppObjectBase)(object)behaviour);
				return (int)Utils.CallMethod<HarvestMushroomBedBehaviour>("GetQuantityToHarvest", target2);
			}
			Utils.Warn("Couldn't get quantity to harvest from behaviour " + Utils.GetType((Il2CppObjectBase)(object)behaviour).Name);
			return 0;
		}

		private static IEnumerator PerformActionCoroutine(GrowContainerBehaviour behaviour)
		{
			Utils.CallMethod<GrowContainerBehaviour>("OnStartPerformAction", behaviour);
			GrowContainer growContainer = Utils.GetProperty<GrowContainerBehaviour, GrowContainer>("_growContainer", behaviour);
			float workSpeed = Utils.GetStationWorkSpeed((GridItem)(object)growContainer);
			float waitTime = GetActionDuration(behaviour) / workSpeed;
			Vector3 targetPosition = (Vector3)Utils.CallMethod<GrowContainerBehaviour>("GetGrowContainerLookPoint", behaviour);
			for (float i = 0f; i < waitTime; i += Time.deltaTime)
			{
				((Behaviour)behaviour).Npc.Avatar.LookController.OverrideLookTarget(targetPosition, 0, false);
				yield return null;
			}
			if (!behaviour.AreTaskConditionsMetForContainer(growContainer))
			{
				((Behaviour)behaviour).Disable_Networked((NetworkConnection)null);
				yield break;
			}
			Utils.CallMethod<GrowContainerBehaviour>("OnStopPerformAction", behaviour);
			object[] args = new object[2] { growContainer, null };
			bool taskRequiresItem = (bool)Utils.CallMethod<GrowContainerBehaviour>("DoesTaskRequireItem", behaviour, args);
			Il2CppStringArray suitableItemIDs = (Il2CppStringArray)args[1];
			ItemSlot itemSlot = null;
			if (taskRequiresItem)
			{
				Botanist botanist = Utils.GetProperty<GrowContainerBehaviour, Botanist>("_botanist", behaviour);
				IItemSlotOwner slotOwner = Utils.ToInterface<IItemSlotOwner>((Il2CppObjectBase)(object)((NPC)botanist).Inventory);
				itemSlot = Utils.CallMethod<GrowContainerBehaviour, ItemSlot>("GetItemSlotContainingRequiredItem", behaviour, new object[2] { slotOwner, suitableItemIDs });
			}
			ItemInstance usedItem = ((itemSlot != null) ? itemSlot.ItemInstance.GetCopy(1) : null);
			if ((bool)Utils.CallMethod<GrowContainerBehaviour>("CheckSuccess", behaviour, new object[1] { usedItem }))
			{
				Utils.CallMethod<GrowContainerBehaviour>("OnActionSuccess", behaviour, new object[1] { usedItem });
				if (itemSlot != null && itemSlot.Quantity > 0)
				{
					itemSlot.ChangeQuantity(-1, false);
				}
				TrashItem trashPrefab = Utils.CallMethod<GrowContainerBehaviour, TrashItem>("GetTrashPrefab", behaviour, new object[1] { usedItem });
				if ((Object)(object)trashPrefab != (Object)null)
				{
					NetworkSingleton<TrashManager>.Instance.CreateTrashItem(trashPrefab.ID, ((Component)((Behaviour)behaviour).Npc).transform.position + Vector3.up * 0.3f, Random.rotation, default(Vector3), "", false);
				}
			}
			object workRoutine = Utils.GetField<GrowContainerBehaviour>("_performActionRoutine", behaviour);
			Utils.StopCoroutine(workRoutine);
			Utils.SetField<GrowContainerBehaviour>("_performActionRoutine", behaviour, null);
			((Behaviour)behaviour).Disable_Networked((NetworkConnection)null);
		}

		[HarmonyPatch(typeof(GrowContainerBehaviour), "StopAllRoutines")]
		[HarmonyPrefix]
		public static void StopAllRoutinesPrefix(GrowContainerBehaviour __instance)
		{
			object field = Utils.GetField<GrowContainerBehaviour>("_performActionRoutine", __instance);
			if (field != null)
			{
				Utils.CallMethod<GrowContainerBehaviour>("OnStopPerformAction", __instance);
				Utils.StopCoroutine(field);
				Utils.SetField<GrowContainerBehaviour>("_performActionRoutine", __instance, null);
			}
		}

		[HarmonyPatch(typeof(GrowContainerBehaviour), "OnActiveTick")]
		[HarmonyPrefix]
		public static bool OnActiveTickPrefix(GrowContainerBehaviour __instance)
		{
			if (!InstanceFinder.IsServer)
			{
				return false;
			}
			int num = (int)Utils.GetProperty<GrowContainerBehaviour>("_currentState", __instance);
			GrowContainer property = Utils.GetProperty<GrowContainerBehaviour, GrowContainer>("_growContainer", __instance);
			if (num == 0)
			{
				if ((Object)(object)property == (Object)null)
				{
					((Behaviour)__instance).Disable_Networked((NetworkConnection)null);
					return false;
				}
				if ((bool)Utils.CallMethod<GrowContainerBehaviour>("IsRequiredItemInInventory", __instance, new object[1] { property }))
				{
					if ((bool)Utils.CallMethod<GrowContainerBehaviour>("IsAtGrowContainer", __instance))
					{
						PerformAction(__instance);
						return false;
					}
					ITransitEntity val = Utils.ToInterface<ITransitEntity>((Il2CppObjectBase)(object)property);
					Utils.CallMethod<GrowContainerBehaviour>("WalkTo", __instance, new object[1] { val });
					return false;
				}
				if ((bool)Utils.CallMethod<GrowContainerBehaviour>("DoSuppliesContainRequiredItem", __instance, new object[1] { property }))
				{
					if ((bool)Utils.CallMethod<GrowContainerBehaviour>("IsAtSupplies", __instance))
					{
						Utils.CallMethod<GrowContainerBehaviour>("GrabRequiredItemFromSupplies", __instance);
						return false;
					}
					Botanist property2 = Utils.GetProperty<GrowContainerBehaviour, Botanist>("_botanist", __instance);
					Utils.CallMethod<GrowContainerBehaviour>("WalkTo", __instance, new object[1] { property2.GetSuppliesAsTransitEntity() });
					return false;
				}
				((Behaviour)__instance).Disable_Networked((NetworkConnection)null);
			}
			return false;
		}
	}
	[HarmonyPatch]
	public class ChemistryStationPatches
	{
		[HarmonyPatch(typeof(ChemistryStationCanvas), "Open")]
		[HarmonyPostfix]
		public static void CanvasOpenPostfix(ChemistryStationCanvas __instance, ChemistryStation station)
		{
			if (!((Object)(object)station != (Object)null))
			{
				return;
			}
			float stationSpeed = Utils.GetStationSpeed((GridItem)(object)station);
			Enumerator<StationRecipe> enumerator = __instance.Recipes.GetEnumerator();
			while (enumerator.MoveNext())
			{
				StationRecipe current = enumerator.Current;
				Utils.ModRecipeTime(current, stationSpeed);
			}
			List<StationRecipeEntry> property = Utils.GetProperty<ChemistryStationCanvas, List<StationRecipeEntry>>("recipeEntries", __instance);
			Enumerator<StationRecipeEntry> enumerator2 = property.GetEnumerator();
			while (enumerator2.MoveNext())
			{
				StationRecipeEntry current2 = enumerator2.Current;
				Utils.ModRecipeTime(current2.Recipe, stationSpeed);
				int value = current2.Recipe.CookTime_Mins / 60;
				int num = current2.Recipe.CookTime_Mins % 60;
				((TMP_Text)current2.CookingTimeLabel).text = $"{value}h";
				if (num > 0)
				{
					TextMeshProUGUI cookingTimeLabel = current2.CookingTimeLabel;
					((TMP_Text)cookingTimeLabel).text = ((TMP_Text)cookingTimeLabel).text + $" {num}m";
				}
			}
		}

		[HarmonyPatch(typeof(StationRecipeEntry), "AssignRecipe")]
		[HarmonyPrefix]
		public static void AssignRecipePrefix(StationRecipeEntry __instance, StationRecipe recipe)
		{
			float stationSpeed = Utils.GetStationSpeed("ChemistryStation");
			Utils.ModRecipeTime(recipe, stationSpeed);
		}

		[HarmonyPatch(typeof(StartChemistryStationBehaviour), "RpcLogic___StartCook_2166136261")]
		[HarmonyPrefix]
		public static bool Rpc_StartCookPrefix(StartChemistryStationBehaviour __instance)
		{
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			float stationSpeed = Utils.GetStationSpeed((GridItem)(object)__instance.targetStation);
			StationRecipe selectedRecipe = Utils.GetProperty<ChemistryStation, ChemistryStationConfiguration>("stationConfiguration", __instance.targetStation).Recipe.SelectedRecipe;
			Utils.ModRecipeTime(selectedRecipe, stationSpeed);
			if (Utils.GetField<StartChemistryStationBehaviour>("cookRoutine", __instance) != null)
			{
				return false;
			}
			if ((Object)(object)__instance.targetStation == (Object)null)
			{
				return false;
			}
			object obj = Utils.StartCoroutine(StartCookRoutine(__instance));
			Utils.SetField<StartChemistryStationBehaviour>("cookRoutine", __instance, (object)(Coroutine)obj);
			return false;
		}

		private static IEnumerator StartCookRoutine(StartChemistryStationBehaviour behaviour)
		{
			float workSpeed = Utils.GetStationWorkSpeed((GridItem)(object)behaviour.targetStation);
			((Behaviour)behaviour).Npc.Movement.FacePoint(((Component)behaviour.targetStation).transform.position, Mathf.Max(0.1f, 0.5f / workSpeed));
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 0.5f / workSpeed));
			((Behaviour)behaviour).Npc.SetAnimationBool_Networked((NetworkConnection)null, "UseChemistryStation", true);
			if (!(bool)Utils.CallMethod<StartChemistryStationBehaviour>("CanCookStart", behaviour))
			{
				Utils.CallMethod<StartChemistryStationBehaviour>("StopCook", behaviour);
				((Behaviour)behaviour).Deactivate_Networked((NetworkConnection)null);
				yield break;
			}
			behaviour.targetStation.SetNPCUser(((NetworkBehaviour)((Behaviour)behaviour).Npc).NetworkObject);
			Utils.CallMethod<StartChemistryStationBehaviour>("SetupBeaker", behaviour);
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 1f / workSpeed));
			StationRecipe recipe = Utils.GetProperty<ChemistryStation, ChemistryStationConfiguration>("stationConfiguration", behaviour.targetStation).Recipe.SelectedRecipe;
			float stationSpeed = Utils.GetStationSpeed((GridItem)(object)behaviour.targetStation);
			Utils.ModRecipeTime(recipe, stationSpeed);
			Beaker beaker = Utils.GetField<StartChemistryStationBehaviour, Beaker>("beaker", behaviour);
			Utils.CallMethod<StartChemistryStationBehaviour>("FillBeaker", behaviour, new object[2] { recipe, beaker });
			yield return (object)new WaitForSeconds(Mathf.Max(0.1f, 20f / workSpeed));
			List<ItemInstance> list = new List<ItemInstance>();
			for (int i = 0; i < recipe.Ingredients.Count; i++)
			{
				Enumerator<ItemDefinition> enumerator = recipe.Ingredients[i].Items.GetEnumerator();
				while (enumerator.MoveNext())
				{
					ItemDefinition itemDefinition = enumerator.Current;
					StorableItemDefinition storableIngredientDef = Utils.CastTo<StorableItemDefinition>((Il2CppObjectBase)(object)itemDefinition);
					for (int j = 0; j < ((Il2CppArrayBase<ItemSlot>)(object)behaviour.targetStation.IngredientSlots).Length; j++)
					{
						if (((Il2CppArrayBase<ItemSlot>)(object)behaviour.targetStation.IngredientSlots)[j].ItemInstance != null && ((Il2CppArrayBase<ItemSlot>)(object)behaviour.targetStation.IngredientSlots)[j].ItemInstance.Definition.ID == ((ItemDefinition)storableIngredientDef).ID)
						{
							list.Add(((Il2CppArrayBase<ItemSlot>)(object)behaviour.targetStation.IngredientSlots)[j].ItemInstance.GetCopy(recipe.Ingredients[i].Quantity));
							((Il2CppArrayBase<ItemSlot>)(object)behaviour.targetStation.IngredientSlots)[j].ChangeQuantity(-recipe.Ingredients[i].Quantity, false);
							break;
						}
					}
				}
			}
			EQuality productQuality = recipe.CalculateQuality(list);
			behaviour.targetStation.SendCookOperation(new ChemistryCookOperation(recipe, productQuality, beaker.Container.LiquidColor, beaker.Fillable.LiquidContainer.CurrentLiquidLevel, 0));
			((StationItem)beaker).Destroy();
			Utils.SetField<StartChemistryStationBehaviour>("beaker", behaviour, null);
			Utils.CallMethod<StartChemistryStationBehaviour>("StopCook", behaviour);
			((Behaviour)behaviour).Deactivate_Networked((NetworkConnection)null);
		}

		[HarmonyPatch(typeof(StartChemistryStationBehaviour), "StopCook")]
		[HarmonyPrefix]
		public static void StopCookPrefix(StartChemistryStationBehaviour __instance)
		{
			object field = Utils.GetField<StartChemistryStationBehaviour>("cookRoutine", __instance);
			if (field != null)
			{
				Utils.StopCoroutine(field);
				Utils.SetField<StartChemistryStationBehaviour>("cookRoutine", __instance, null);
			}
		}

		[HarmonyPatch(typeof(Chemist), "GetChemistryStationsReadyToStart")]
		[HarmonyPostfix]
		public static void GetChemistryStationsReadyToStartPostfix(Chemist __instance, ref List<ChemistryStation> __result)
		{
			List<ChemistryStation> val = __result.FindAll(Utils.ToPredicate(delegate(ChemistryStation station)
			{
				StationRecipe selectedRecipe = Utils.GetProperty<ChemistryStation, ChemistryStationConfiguration>("stationConfiguration", station).Recipe.SelectedRecipe;
				return (bool)Utils.CallMethod<ChemistryStation>("DoesOutputHaveSpace", station, new object[1] { selectedRecipe });
			}));
			__result = val;
		}

		[HarmonyPatch(typeof(StartChemistryStationBehaviour), "CanCookStart")]
		[HarmonyPostfix]
		public static void CanCookStartPostfix(StartChemistryStationBehaviour __instance, ref bool __result)
		{
			StationRecipe selectedRecipe = Utils.GetProperty<ChemistryStation, ChemistryStationConfiguration>("stationConfiguration", __instance.targetStation).Recipe.SelectedRecipe;
			__result = __result && (bool)Utils.CallMethod<ChemistryStation>("DoesOutputHaveSpace", __instance.targetStation, new object[1] { selectedRecipe });
		}
	}
	[HarmonyPatch]
	public class CashPatches
	{
		[HarmonyPatch(typeof(ItemUIManager), "UpdateCashDragAmount")]
		[HarmonyPrefix]
		public static bool UpdateCashDragAmountPrefix(ItemUIManager __instance, CashInstance instance)
		{
			int stackLimit = Utils.Mod.GetStackLimit((EItemCategory)6);
			float[] array = new float[3] { 50f, 10f, 1f };
			float[] array2 = new float[3] { 100f, 10f, 1f };
			float num = 0f;
			if (GameInput.MouseScrollDelta > 0f)
			{
				for (int i = 0; i < array.Length; i++)
				{
					if (__instance.draggedCashAmount >= array2[i])
					{
						num = array[i];
						break;
					}
				}
			}
			else if (GameInput.MouseScrollDelta < 0f)
			{
				for (int j = 0; j < array.Length; j++)
				{
					if (__instance.draggedCashAmount > array2[j])
					{
						num = 0f - array[j];
						break;
					}
				}
			}
			if (num == 0f)
			{
				return false;
			}
			__instance.draggedCashAmount = Mathf.Clamp(__instance.draggedCashAmount + num, 1f, Mathf.Min(instance.Balance, (float)stackLimit));
			return false;
		}

		[HarmonyPatch(typeof(ItemUIManager), "StartDragCash")]
		[HarmonyPrefix]
		public static bool StartDragCashPrefix(ItemUIManager __instance)
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			int stackLimit = Utils.Mod.GetStackLimit((EItemCategory)6);
			CashInstance val = Utils.CastTo<CashInstance>((Il2CppObjectBase)(object)__instance.draggedSlot.assignedSlot.ItemInstance);
			__instance.draggedCashAmount = Mathf.Min(val.Balance, (float)stackLimit);
			__instance.draggedAmount = 1;
			if (GameInput.GetButtonDown((ButtonCode)1))
			{
				__instance.draggedAmount = 1;
				__instance.draggedCashAmount = Mathf.Min(val.Balance, 100f);
				__instance.mouseOffset += new Vector2(-10f, -15f);
				__instance.customDragAmount = true;
			}
			if (__instance.draggedCashAmount <= 0f)
			{
				__instance.draggedSlot = null;
				return false;
			}
			if (GameInput.GetButton((ButtonCode)23) && __instance.QuickMoveEnabled)
			{
				List<ItemSlot> quickMoveSlots = __instance.GetQuickMoveSlots(__instance.draggedSlot.assignedSlot);
				if (quickMoveSlots.Count > 0)
				{
					Debug.Log(Object.op_Implicit("Quick-moving " + __instance.draggedAmount + " items..."));
					float draggedCashAmount = __instance.draggedCashAmount;
					float num = 0f;
					for (int i = 0; i < quickMoveSlots.Count; i++)
					{
						if (!(num < (float)__instance.draggedAmount))
						{
							break;
						}
						ItemSlot val2 = quickMoveSlots[i];
						if (val2.ItemInstance != null)
						{
							CashInstance val3 = Utils.CastTo<CashInstance>((Il2CppObjectBase)(object)val2.ItemInstance);
							if (val3 != null)
							{
								float num2 = ((!Utils.Is<CashSlot>((Il2CppObjectBase)(object)val2)) ? Mathf.Min(draggedCashAmount, (float)stackLimit - val3.Balance) : Mathf.Min(draggedCashAmount, float.MaxValue - val3.Balance));
								val3.ChangeBalance(num2);
								val2.ReplicateStoredInstance();
								num += num2;
							}
						}
						else
						{
							CashInstance val4 = Utils.CastTo<CashInstance>((Il2CppObjectBase)(object)Registry.GetItem("cash").GetDefaultInstance(1));
							val4.SetBalance(__instance.draggedCashAmount, false);
							val2.SetStoredItem((ItemInstance)(object)val4, false);
							num += __instance.draggedCashAmount;
						}
					}
					if (num >= val.Balance)
					{
						__instance.draggedSlot.assignedSlot.ClearStoredInstance(false);
					}
					else
					{
						val.ChangeBalance(0f - num);
						__instance.draggedSlot.assignedSlot.ReplicateStoredInstance();
					}
				}
				if (__instance.onItemMoved != null)
				{
					__instance.onItemMoved.Invoke();
				}
				__instance.draggedSlot = null;
				return false;
			}
			if (__instance.onDragStart != null)
			{
				__instance.onDragStart.Invoke();
			}
			if (__instance.draggedSlot.assignedSlot != PlayerSingleton<PlayerInventory>.Instance.cashSlot)
			{
				__instance.CashSlotHintAnim.Play();
			}
			__instance.tempIcon = __instance.draggedSlot.DuplicateIcon(((Component)Singleton<HUD>.Instance).transform, __instance.draggedAmount);
			((TMP_Text)((Component)((Transform)__instance.tempIcon).Find("Balance")).GetComponent<TextMeshProUGUI>()).text = MoneyManager.FormatAmount(__instance.draggedCashAmount, false, false);
			__instance.draggedSlot.IsBeingDragged = true;
			if (__instance.draggedCashAmount >= val.Balance)
			{
				__instance.draggedSlot.SetVisible(false);
				return false;
			}
			Utils.CastTo<ItemUI_Cash>((Il2CppObjectBase)(object)__instance.draggedSlot.ItemUI).SetDisplayedBalance(val.Balance - __instance.draggedCashAmount);
			return false;
		}

		[HarmonyPatch(typeof(ItemUIManager), "EndCashDrag")]
		[HarmonyPrefix]
		public static bool EndCashDragPrefix(ItemUIManager __instance)
		{
			int stackLimit = Utils.Mod.GetStackLimit((EItemCategory)6);
			CashInstance val = null;
			if ((Object)(object)__instance.draggedSlot != (Object)null && __instance.draggedSlot.assignedSlot != null)
			{
				val = ((Il2CppObjectBase)__instance.draggedSlot.assignedSlot.ItemInstance).Cast<CashInstance>();
			}
			__instance.CashSlotHintAnim.Stop();
			__instance.CashSlotHintAnimCanvasGroup.alpha = 0f;
			if (__instance.CanDragFromSlot(__instance.draggedSlot) && (Object)(object)__instance.HoveredSlot != (Object)null && __instance.CanCashBeDraggedIntoSlot(__instance.HoveredSlot) && !__instance.HoveredSlot.assignedSlot.IsLocked && !__instance.HoveredSlot.assignedSlot.IsAddLocked && __instance.HoveredSlot.assignedSlot.DoesItemMatchHardFilters(__instance.draggedSlot.assignedSlot.ItemInstance))
			{
				if (new Func<HotbarSlot>(((Il2CppObjectBase)__instance.HoveredSlot.assignedSlot).TryCast<HotbarSlot>) != null && new Func<CashSlot>(((Il2CppObjectBase)__instance.HoveredSlot.assignedSlot).TryCast<CashSlot>) == null)
				{
					__instance.HoveredSlot = (ItemSlotUI)(object)((Component)Singleton<HUD>.Instance.cashSlotUI).GetComponent<CashSlotUI>();
				}
				float num = Mathf.Min(__instance.draggedCashAmount, val.Balance);
				if (num > 0f)
				{
					float num2 = num;
					if (__instance.HoveredSlot.assignedSlot.ItemInstance != null)
					{
						CashInstance val2 = ((Il2CppObjectBase)__instance.HoveredSlot.assignedSlot.ItemInstance).TryCast<CashInstance>();
						num2 = ((!Utils.Is<CashSlot>((Il2CppObjectBase)(object)__instance.HoveredSlot.assignedSlot)) ? Mathf.Min(num, (float)stackLimit - val2.Balance) : Mathf.Min(num, float.MaxValue - val2.Balance));
						val2.ChangeBalance(num2);
						__instance.HoveredSlot.assignedSlot.ReplicateStoredInstance();
					}
					else
					{
						CashInstance val3 = ((Il2CppObjectBase)Registry.GetItem("cash").GetDefaultInstance(1)).Cast<CashInstance>();
						val3.SetBalance(num2, false);
						__instance.HoveredSlot.assignedSlot.SetStoredItem((ItemInstance)(object)val3, false);
					}
					if (num2 >= val.Balance)
					{
						__instance.draggedSlot.assignedSlot.ClearStoredInstance(false);
					}
					else
					{
						val.ChangeBalance(0f - num2);
						__instance.draggedSlot.assignedSlot.ReplicateStoredInstance();
					}
				}
			}
			__instance.draggedSlot.SetVisible(true);
			__instance.draggedSlot.UpdateUI();
			__instance.draggedSlot.IsBeingDragged = false;
			__instance.draggedSlot = null;
			Object.Destroy((Object)(object)((Component)__instance.tempIcon).gameObject);
			Singleton<CursorManager>.Instance.SetCursorAppearance((ECursorType)0);
			return false;
		}
	}
	[HarmonyPatch]
	public class NPCMovementPatches
	{
		[HarmonyPatch(typeof(NPCMovement), "Awake")]
		[HarmonyPostfix]
		public static void AwakePostfix(NPCMovement __instance)
		{
			__instance.Agent.stoppingDistance = 0.1f;
		}

		[HarmonyPatch(typeof(NPCMovement), "CanGetTo", new Type[]
		{
			typeof(ITransitEntity),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static void CanGetToPrefix(NPCMovement __instance, ITransitEntity entity, ref float proximityReq)
		{
			if (entity != null && Utils.Is<MushroomSpawnStation>((Il2CppObjectBase)(object)entity) && proximityReq < 0.8f)
			{
				proximityReq = 0.8f;
			}
		}
	}
	[HarmonyPatch]
	public class SetDestinationPatches
	{
		[HarmonyTargetMethod]
		public static MethodBase TargetMethod()
		{
			return AccessTools.FirstMethod(typeof(NPCMovement), (Func<MethodInfo, bool>)((MethodInfo method) => method.Name == "SetDestination" && method.GetParameters().Length == 5));
		}

		[HarmonyPatch]
		[HarmonyPrefix]
		public static void SetDestinationPrefix(NPCMovement __instance, ref float successThreshold)
		{
			float num = 1f;
			NPC field = Utils.GetField<NPCMovement, NPC>("npc", __instance);
			if (Utils.Is<Employee>((Il2CppObjectBase)(object)field))
			{
				num = Utils.Mod.employeeAnimation.GetEntry<float>("employeeWalkAcceleration").Value;
			}
			__instance.MoveSpeedMultiplier = num;
			if (num > 1f)
			{
				__instance.Agent.acceleration = 20f * Mathf.Pow(num, 5f);
				__instance.Agent.angularSpeed = 720f * Mathf.Pow(num, 5f);
			}
			if (successThreshold > 0.4f)
			{
				successThreshold = 0.4f;
			}
		}
	}
}