All mods
Allows citizens to be permanently killed.
Last updated: a month ago
Prevents murder case names from spoiling the killer's M.O.
Last updated: 3 months ago
Enhances the city and adds a new building type
Last updated: 3 months ago
Reworks the dialog UI to organize options into tabs by category. Adds optional WASD navigation support for dialog navigation.
Last updated: 3 months ago
Fix the intro cutscene music so it plays for sandbox cities.
Last updated: 4 months ago
Edit the decor. Everywhere.
Last updated: 4 months ago
Introduces a new way of earning some cash, by allowing the player to deliver mail to mailboxes.
Last updated: 3 months ago
A lightweight BepInEx plugin for Shadows of Doubt that lets you mute specific tracker “Movement Alert” toasts by location. Open the UI with F8 (default), hotkey can be changed in config. Requires BepInEx 6 IL2CPP.
Last updated: 8 months ago
Unifies UI scale via Canvas Scaler for Shadows of Doubt. Config hot-reload, configurable hotkeys (F9 toggle, F11/F10 ±5%), and safe per-canvas application. Keeps fonts/sprites crisp; world-space optional. Requires BepInEx 6 IL2CPP.
Last updated: 9 months ago
A command based mod to help with creating mods/cases etc.
Last updated: a year ago
Lets you change the time between murders
Last updated: a year ago
Allows you to spectate the killer (F8) and victim (F9).
Last updated: a year ago
Makes the elevators faster (or slower if you change the config)
Last updated: a year ago
Enables the collecting of receipts in the players inventory.
Last updated: a year ago
Complete overhaul of the threat calculation logic for citizens.
Last updated: 3 months ago
Adds a brand new stamina system into the game.
Last updated: a year ago
Changes movement speed and other small changes to feel more realistic.
Last updated: 2 years ago
Removes sanity filters from interior decoration options
Last updated: a year ago
Artistic jealousy gone too far.
Last updated: 2 years ago
This mod makes the sales ledgers in Shadows of Doubt more dynamic, generating sales for NPCs across all businesses, making it harder to pick a murderer out of the ledgers (ie in the Weapons Dealer where only murderers make a purchase)
Last updated: 2 years ago
Economy rebalance around the Social Credit system
Last updated: 2 years ago
Hooks up the keypad protected doors to the alarm system to prevent break ins.
Last updated: 2 years ago