Decompiled source of VentrixSyncDisks v0.8.0
VentrixSyncDisks.dll
Decompiled 6 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Il2CppInterop.Runtime.Attributes; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem.Collections.Generic; using Microsoft.CodeAnalysis; using SOD.Common; using SOD.Common.BepInEx; using SOD.Common.Helpers; using SOD.Common.Helpers.SyncDiskObjects; using UnityEngine; using UniverseLib; using VentrixSyncDisks.Hooks; using VentrixSyncDisks.Implementation.Common; using VentrixSyncDisks.Implementation.Config; using VentrixSyncDisks.Implementation.Config.Caches; using VentrixSyncDisks.Implementation.Disks; using VentrixSyncDisks.Implementation.Freakouts; using VentrixSyncDisks.Implementation.Mapping; using VentrixSyncDisks.Implementation.Mapping.Explorer; using VentrixSyncDisks.Implementation.Pooling; using VentrixSyncDisks.Implementation.Snooping; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("Arsonide")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyCopyright("Arsonide")] [assembly: AssemblyDescription("Plugin that adds three sync disks with vent related abilities to Shadows of Doubt.")] [assembly: AssemblyFileVersion("0.8.0")] [assembly: AssemblyInformationalVersion("0.8.0")] [assembly: AssemblyProduct("VentrixSyncDisks")] [assembly: AssemblyTitle("VentrixSyncDisks")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/Arsonide/VentrixSyncDisks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.8.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace VentrixSyncDisks { [BepInPlugin("VentrixSyncDisks", "VentrixSyncDisks", "0.8.0")] public class VentrixPlugin : PluginController<VentrixPlugin> { public static Action OnLoaded; public override void Load() { ((PluginController<VentrixPlugin, IEmptyBindings>)(object)this).Load(); VentrixConfig.Initialize(base.Config); if (!VentrixConfig.Enabled.Value) { Utilities.Log("Plugin VentrixSyncDisks is disabled.", (LogLevel)16); return; } Utilities.Log("Plugin VentrixSyncDisks is loaded!", (LogLevel)16); ((PluginController<VentrixPlugin, IEmptyBindings>)(object)this).Harmony.PatchAll(); Utilities.Log("Plugin VentrixSyncDisks is patched!", (LogLevel)16); ClassInjector.RegisterTypeInIl2Cpp<BasePoolObject>(); ClassInjector.RegisterTypeInIl2Cpp<DuctMarker>(); ClassInjector.RegisterTypeInIl2Cpp<EcholocationPulse>(); ClassInjector.RegisterTypeInIl2Cpp<SnoopHighlighter>(); ClassInjector.RegisterTypeInIl2Cpp<Timer>(); Utilities.Log("Plugin VentrixSyncDisks has added custom types!", (LogLevel)16); Initialize(); } public override bool Unload() { Uninitialize(); return ((PluginController<VentrixPlugin, IEmptyBindings>)(object)this).Unload(); } private void Initialize() { DiskRegistry.Initialize(); SnoopManager.Initialize(); FreakoutManager.Initialize(); InputManager.Initialize(); Lib.SaveGame.OnAfterLoad -= OnAfterLoad; Lib.SaveGame.OnAfterLoad += OnAfterLoad; } private void Uninitialize() { if (EcholocationPulsePool.Instance != null) { EcholocationPulsePool.Instance.Uninitialize(); } if (SnoopHighlighterPool.Instance != null) { SnoopHighlighterPool.Instance.Uninitialize(); } if (DuctMarkerPool.Instance != null) { DuctMarkerPool.Instance.Uninitialize(); } DiskRegistry.Uninitialize(); SnoopManager.Uninitialize(); FreakoutManager.Uninitialize(); InputManager.Uninitialize(); Lib.SaveGame.OnAfterLoad -= OnAfterLoad; } private void OnAfterLoad(object sender, SaveGameArgs args) { if (EcholocationPulsePool.Instance == null) { EcholocationPulsePool.Instance = new EcholocationPulsePool(); EcholocationPulsePool.Instance.Initialize(); } if (SnoopHighlighterPool.Instance == null) { SnoopHighlighterPool.Instance = new SnoopHighlighterPool(); SnoopHighlighterPool.Instance.Initialize(); } if (DuctMarkerPool.Instance == null) { DuctMarkerPool.Instance = new DuctMarkerPool(); DuctMarkerPool.Instance.Initialize(); } Timer.Create(); OnLoaded?.Invoke(); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "VentrixSyncDisks"; public const string PLUGIN_NAME = "VentrixSyncDisks"; public const string PLUGIN_VERSION = "0.8.0"; } } namespace VentrixSyncDisks.Implementation.Snooping { public class SnoopHighlighter : BasePoolObject { private const int HIGHLIGHTED_LAYER = 30; private const int ACTOR_UNHIGHLIGHTED_LAYER = 24; private readonly List<GameObject> _highlightObjects = new List<GameObject>(); private readonly List<int> _highlightLayers = new List<int>(); private bool _isActor; private Actor _actor; private NewRoom _startRoom; private void OnEnable() { VentrixPlugin.OnLoaded = (Action)Delegate.Remove(VentrixPlugin.OnLoaded, new Action(OnLoaded)); VentrixPlugin.OnLoaded = (Action)Delegate.Combine(VentrixPlugin.OnLoaded, new Action(OnLoaded)); } private void OnDisable() { VentrixPlugin.OnLoaded = (Action)Delegate.Remove(VentrixPlugin.OnLoaded, new Action(OnLoaded)); } private void OnLoaded() { SnoopHighlighterPool.Instance.CheckinPoolObject(this); } public override void OnCheckout() { base.OnCheckout(); ResetDefaults(); } public override void OnCheckin() { base.OnCheckin(); Cleanup(); ResetDefaults(); } private void ResetDefaults() { _highlightObjects.Clear(); _highlightLayers.Clear(); _isActor = false; _actor = null; _startRoom = null; } public void Setup(NewRoom room, Actor actor) { _isActor = true; _actor = actor; _startRoom = room; } public void Setup(NewRoom room, GameObject staticObject) { if ((Object)(object)staticObject != (Object)null) { _highlightObjects.Add(staticObject); _highlightLayers.Add(staticObject.layer); staticObject.layer = 30; } _isActor = false; _startRoom = room; } public void Setup(NewRoom room, GameObject staticObject, GameObject auxObject) { if ((Object)(object)staticObject != (Object)null) { _highlightObjects.Add(staticObject); _highlightLayers.Add(staticObject.layer); staticObject.layer = 30; } if ((Object)(object)auxObject != (Object)null) { _highlightObjects.Add(auxObject); _highlightLayers.Add(auxObject.layer); auxObject.layer = 30; } _isActor = false; _startRoom = room; } private void Cleanup() { for (int num = _highlightObjects.Count - 1; num >= 0; num--) { GameObject val = _highlightObjects[num]; if (!_isActor) { if ((Object)(object)val != (Object)null) { val.layer = _highlightLayers[num]; } _highlightObjects.RemoveAt(num); _highlightLayers.RemoveAt(num); } else { if ((Object)(object)val != (Object)null) { val.layer = (((Object)(object)_actor != (Object)null && _actor.outline.outlineActive) ? 30 : 24); } _highlightObjects.RemoveAt(num); } } } private void LateUpdate() { if (ShouldReturnToPool()) { SnoopHighlighterPool.Instance.CheckinPoolObject(this); } else { if (!_isActor) { return; } for (int num = _highlightObjects.Count - 1; num >= 0; num--) { GameObject val = _highlightObjects[num]; if ((Object)(object)val != (Object)null) { val.layer = 24; } _highlightObjects.RemoveAt(num); } Enumerator<MeshRenderer> enumerator = _actor.outline.meshesToOutline.GetEnumerator(); while (enumerator.MoveNext()) { MeshRenderer current = enumerator.Current; if (!((Object)(object)current == (Object)null)) { GameObject gameObject = ((Component)current).gameObject; _highlightObjects.Add(gameObject); gameObject.layer = 30; ((Renderer)current).SetPropertyBlock(SnoopHighlighterPool.FullAlphaBlock); } } } } private bool ShouldReturnToPool() { if (!SnoopManager.IsSnooping || (Object)(object)SnoopManager.SnoopingRoom == (Object)null) { return true; } int level = DiskRegistry.SnoopingDisk.Level; if (level <= 0 || (Object)(object)SnoopManager.SnoopingRoom == (Object)null) { return true; } if (_isActor) { if (!VentrixConfig.SnoopingCanSnoopCivilians.GetLevel(level)) { return true; } return (Object)(object)_actor == (Object)null || (Object)(object)_actor.outline == (Object)null || (Object)(object)_actor.currentRoom == (Object)null || !Utilities.RoomsEqual(SnoopManager.SnoopingRoom, _actor.currentRoom); } if (!VentrixConfig.SnoopingCanSnoopSecurity.GetLevel(level)) { return true; } return !Utilities.RoomsEqual(SnoopManager.SnoopingRoom, _startRoom); } } public class SnoopHighlighterPool : BasePoolManager<SnoopHighlighter> { public static MaterialPropertyBlock FullAlphaBlock; private static readonly int _fullAlphaKey = Shader.PropertyToID("_AlphaVal"); public static SnoopHighlighterPool Instance; protected override void SetupManager() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown base.SetupManager(); FullAlphaBlock = new MaterialPropertyBlock(); FullAlphaBlock.SetFloat(_fullAlphaKey, 1f); } protected override SnoopHighlighter CreateBaseObject() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("SnoopHighlighter"); SnoopHighlighter result = val.AddComponent<SnoopHighlighter>(); Transform transform = val.transform; transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity); transform.localScale = Vector3.one; Object.DontDestroyOnLoad((Object)(object)val); val.SetActive(false); return result; } } public static class SnoopManager { public static bool IsSnooping; public static NewRoom SnoopingRoom; private static List<AirDuctSection> _neighbors = new List<AirDuctSection>(); private static List<Vector3Int> _neighborOffsets = new List<Vector3Int>(); private static List<AirVent> _vents = new List<AirVent>(); public static void Initialize() { Reset(); Lib.SaveGame.OnAfterLoad -= OnAfterLoad; Lib.SaveGame.OnAfterLoad += OnAfterLoad; SnoopWarp.Initialize(); } public static void Uninitialize() { Reset(); Lib.SaveGame.OnAfterLoad -= OnAfterLoad; SnoopWarp.Uninitialize(); } private static void OnAfterLoad(object sender, SaveGameArgs args) { Reset(); } public static void Reset() { IsSnooping = false; SnoopingRoom = null; } public static void RefreshSnoopingState() { int level = DiskRegistry.SnoopingDisk.Level; if (level <= 0) { IsSnooping = false; SnoopingRoom = null; return; } NewRoom snoopingRoom = SnoopingRoom; NewRoom playerSnoopingRoom = GetPlayerSnoopingRoom(level); if (!Utilities.RoomsEqual(snoopingRoom, playerSnoopingRoom)) { SnoopingRoom = playerSnoopingRoom; IsSnooping = (Object)(object)SnoopingRoom != (Object)null; if ((Object)(object)playerSnoopingRoom != (Object)null) { OnEnterSnooping(playerSnoopingRoom, level); } } } private static NewRoom GetPlayerSnoopingRoom(int level) { if (level <= 0) { return null; } if ((Object)(object)Player.Instance == (Object)null) { return null; } if (!((Actor)Player.Instance).inAirVent) { return null; } AirDuctSection currentDuctSection = Player.Instance.currentDuctSection; if (currentDuctSection == null) { return null; } if (currentDuctSection.peekSection && VentrixConfig.SnoopingCanSnoopPeeks.GetLevel(level)) { NewNode node = currentDuctSection.node; return (node != null) ? node.room : null; } Utilities.GetVentInformation(currentDuctSection, ref _neighbors, ref _neighborOffsets, ref _vents); if (_vents.Count <= 0) { return null; } AirVent val = _vents[0]; object obj; if (val == null) { obj = null; } else { NewNode roomNode = val.roomNode; obj = ((roomNode != null) ? roomNode.room : null); } NewRoom val2 = (NewRoom)obj; if ((Object)(object)val2 != (Object)null) { return val2; } NewRoom val3 = ((val != null) ? val.room : null); if ((Object)(object)val3 != (Object)null) { return val3; } NewNode node2 = currentDuctSection.node; return (node2 != null) ? node2.room : null; } public static void OnActorRoomChanged(Actor actor) { if (IsSnooping && !actor.isPlayer && !actor.isMachine && Utilities.RoomsEqual(actor.currentRoom, SnoopingRoom) && VentrixConfig.SnoopingCanSnoopCivilians.GetLevel(DiskRegistry.SnoopingDisk.Level)) { SnoopHighlighter snoopHighlighter = SnoopHighlighterPool.Instance.CheckoutPoolObject(); snoopHighlighter.Setup(SnoopingRoom, actor); } } private static void OnEnterSnooping(NewRoom room, int level) { if (VentrixConfig.SnoopingCanSnoopCivilians.GetLevel(level)) { SnoopActorsInRoom(room); } if (VentrixConfig.SnoopingCanSnoopSecurity.GetLevel(level)) { SnoopSecurityInRoom(room); } } private static void SnoopActorsInRoom(NewRoom room) { Enumerator<Actor> enumerator = room.currentOccupants.GetEnumerator(); while (enumerator.MoveNext()) { Actor current = enumerator.Current; SnoopHighlighter snoopHighlighter = SnoopHighlighterPool.Instance.CheckoutPoolObject(); snoopHighlighter.Setup(room, current); } } private static void SnoopSecurityInRoom(NewRoom room) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Invalid comparison between Unknown and I4 //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Invalid comparison between Unknown and I4 //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Invalid comparison between Unknown and I4 //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Invalid comparison between Unknown and I4 //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Invalid comparison between Unknown and I4 //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Invalid comparison between Unknown and I4 Enumerator<SpecialCase, List<Interactable>> enumerator = room.specialCaseInteractables.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair<SpecialCase, List<Interactable>> current = enumerator.Current; SpecialCase key = current.Key; SpecialCase val = key; if (val - 7 > 1 && val - 32 > 1) { continue; } Enumerator<Interactable> enumerator2 = current.Value.GetEnumerator(); while (enumerator2.MoveNext()) { Interactable current2 = enumerator2.Current; if (current2 == null || (Object)(object)current2.controller == (Object)null) { continue; } SpecialCase key2 = current.Key; SpecialCase val2 = key2; if ((int)val2 <= 8) { if ((int)val2 != 7) { if ((int)val2 == 8) { SnoopHighlighter snoopHighlighter = SnoopHighlighterPool.Instance.CheckoutPoolObject(); snoopHighlighter.Setup(room, current2.controller.isActor); } } else { SnoopHighlighter snoopHighlighter = SnoopHighlighterPool.Instance.CheckoutPoolObject(); snoopHighlighter.Setup(room, ((Component)current2.controller.securitySystem.rend).gameObject); } } else if ((int)val2 != 32) { if ((int)val2 == 33) { SnoopHighlighter snoopHighlighter = SnoopHighlighterPool.Instance.CheckoutPoolObject(); snoopHighlighter.Setup(room, ((Component)current2.controller).gameObject); } } else if (((SoCustomComparison)current2.preset).presetName.ToLowerInvariant().Contains("scout")) { GameObject gameObject = ((Component)current2.controller).gameObject; Transform transform = gameObject.transform; object obj; if (transform == null) { obj = null; } else { Transform child = transform.GetChild(0); obj = ((child != null) ? child.GetChild(0) : null); } Transform val3 = (Transform)obj; GameObject auxObject = ((val3 != null) ? ((Component)val3).gameObject : null); SnoopHighlighter snoopHighlighter = SnoopHighlighterPool.Instance.CheckoutPoolObject(); snoopHighlighter.Setup(room, gameObject, auxObject); } } } } } public static class SnoopWarp { private static SnoopWarpState _state; private static float _timer; private static bool _notification; public static void Initialize() { Lib.SaveGame.OnAfterLoad -= OnAfterLoad; Lib.SaveGame.OnAfterLoad += OnAfterLoad; Reset(); } public static void Uninitialize() { Lib.SaveGame.OnAfterLoad -= OnAfterLoad; Reset(); } private static void OnAfterLoad(object sender, SaveGameArgs args) { Reset(); } private static void Reset() { SetState(SnoopWarpState.None, force: true); } public static void OnUpdate() { //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) int level = DiskRegistry.SnoopingDisk.Level; if (level <= 0 || !VentrixConfig.SnoopingCanPassTime.GetLevel(level)) { return; } if (!((Actor)Player.Instance).inAirVent || !((SoCustomComparison)(object)FirstPersonItemController.Instance.currentItem == (SoCustomComparison)(object)GameplayControls.Instance.watchItem) || !SnoopManager.IsSnooping) { SetState(SnoopWarpState.None); return; } switch (_state) { case SnoopWarpState.None: SetState(SnoopWarpState.Engaging); break; case SnoopWarpState.Engaging: _timer += Time.deltaTime; if (!_notification && VentrixConfig.SnoopingPassTimeNotificationDelay.Value > 0f && _timer >= VentrixConfig.SnoopingPassTimeNotificationDelay.Value) { InterfaceController.Instance.NewGameMessage((GameMessageType)0, 0, "Starting to pass time at vent...", (Icon)3, (AudioEvent)null, false, default(Color), -1, 0f, (RectTransform)null, (PingOnComplete)0, (Evidence)null, (List<DataKey>)null, (Sprite)null); _notification = true; } if (_timer >= VentrixConfig.SnoopingPassTimeWarpDelay.Value) { SetState(SnoopWarpState.TimeWarping); } break; case SnoopWarpState.TimeWarping: PushOutPlayerAlarm(); DisableLoitering(); break; } } private static void SetState(SnoopWarpState state, bool force = false) { //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) SnoopWarpState state2 = _state; if (force || state != state2) { _state = state; _timer = 0f; _notification = false; if (state2 == SnoopWarpState.TimeWarping && state != SnoopWarpState.TimeWarping) { Player.Instance.SetSpendingTimeMode(false); AudioController.Instance.PlayWorldOneShot(AudioControls.Instance.watchAlarm, (Actor)(object)Player.Instance, ((Actor)Player.Instance).currentNode, ((Actor)Player.Instance).lookAtThisTransform.position, (Interactable)null, (List<FMODParam>)null, 1f, (List<NewNode>)null, false, (SoundMaterialOverride)null, false); ResetPlayerAlarm(); } SnoopWarpState snoopWarpState = state; SnoopWarpState snoopWarpState2 = snoopWarpState; if (snoopWarpState2 == SnoopWarpState.TimeWarping) { PushOutPlayerAlarm(); Player.Instance.SetSpendingTimeMode(true); } } } private static void PushOutPlayerAlarm() { Player.Instance.alarm = SessionData.Instance.gameTime + 9999f; } private static void ResetPlayerAlarm() { Player.Instance.alarm = SessionData.Instance.gameTime - 1f; } private static void DisableLoitering() { Player instance = Player.Instance; object obj; if (instance == null) { obj = null; } else { NewRoom currentRoom = ((Actor)instance).currentRoom; obj = ((currentRoom != null) ? currentRoom.gameLocation : null); } if ((Object)obj != (Object)null) { ((Actor)Player.Instance).currentRoom.gameLocation.ResetLoiteringTimer(); } } } public enum SnoopWarpState { None, Engaging, TimeWarping } } namespace VentrixSyncDisks.Implementation.Pooling { public class BasePoolManager<T> where T : BasePoolObject { private T _baseObject; private string _typeName = string.Empty; private readonly List<T> _availableObjects = new List<T>(); private readonly List<T> _allObjects = new List<T>(); public virtual void Initialize() { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) SetupManager(); _typeName = typeof(T).Name; _baseObject = CreateBaseObject(); GameObject gameObject = ((Component)_baseObject).gameObject; ((Object)gameObject).name = _typeName; Transform transform = gameObject.transform; transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity); Object.DontDestroyOnLoad((Object)(object)gameObject); gameObject.SetActive(false); } public virtual void Uninitialize() { for (int num = _allObjects.Count - 1; num >= 0; num--) { T val = _allObjects[num]; if (((Component)val).gameObject.activeSelf) { ((Component)val).gameObject.SetActive(false); } Object.Destroy((Object)(object)((Component)val).gameObject); } } protected virtual void SetupManager() { } protected virtual T CreateBaseObject() { return null; } public T CheckoutPoolObject() { int num = _availableObjects.Count - 1; T copyObject; if (num >= 0) { copyObject = _availableObjects[num]; _availableObjects.RemoveAt(num); ((Component)copyObject).gameObject.SetActive(true); } else { copyObject = Object.Instantiate<T>(_baseObject); Object.DontDestroyOnLoad((Object)(object)((Component)copyObject).gameObject); ((Component)copyObject).gameObject.SetActive(true); ConfigureCopyObject(ref copyObject); _allObjects.Add(copyObject); } copyObject.OnCheckout(); return copyObject; } protected virtual void ConfigureCopyObject(ref T copyObject) { } public void CheckinPoolObject(T poolObject) { ((Component)poolObject).gameObject.SetActive(false); _availableObjects.Add(poolObject); poolObject.OnCheckin(); } } public abstract class BasePoolObject : MonoBehaviour { public virtual void OnCheckout() { } public virtual void OnCheckin() { } } } namespace VentrixSyncDisks.Implementation.Mapping { public class DuctMarker : BasePoolObject { private static readonly Vector3 _minimumScale = new Vector3(float.Epsilon, float.Epsilon, float.Epsilon); public Renderer Renderer; public Transform Transform; private Vector3 _targetScale; private float _lifetime; private float _timer; private DuctMarkerState _state; public void OnSpawn(Vector3 targetScale, float lifetime) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) _targetScale = targetScale; _lifetime = lifetime; SetState(DuctMarkerState.Spawning, force: true); Transform.localScale = _minimumScale; } private void OnDespawn() { DuctMarkerPool.Instance.ReleaseMarker(this); } private void SetState(DuctMarkerState newState, bool force = false) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) DuctMarkerState state = _state; if (force || newState != state) { _state = newState; _timer = 0f; switch (_state) { case DuctMarkerState.Spawning: Transform.localScale = _minimumScale; break; case DuctMarkerState.Spawned: Transform.localScale = _targetScale; break; case DuctMarkerState.Despawning: Transform.localScale = _targetScale; break; case DuctMarkerState.Despawned: Transform.localScale = _minimumScale; OnDespawn(); break; } } } private void Update() { _timer += GetAdjustedDeltaTime(); switch (_state) { case DuctMarkerState.Spawning: UpdateSpawning(); break; case DuctMarkerState.Spawned: UpdateSpawned(); break; case DuctMarkerState.Despawning: UpdateDespawning(); break; } } private void UpdateSpawning() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) Transform.localScale = Vector3.Lerp(_minimumScale, _targetScale, _timer / VentrixConfig.RenderingNodeSpawnTime.Value); if (_timer >= VentrixConfig.RenderingNodeSpawnTime.Value) { SetState(DuctMarkerState.Spawned); } } private void UpdateSpawned() { if (_timer >= _lifetime) { SetState(DuctMarkerState.Despawning); } } private void UpdateDespawning() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) Transform.localScale = Vector3.Lerp(_targetScale, _minimumScale, _timer / VentrixConfig.RenderingNodeDespawnTime.Value); if (_timer >= VentrixConfig.RenderingNodeDespawnTime.Value) { SetState(DuctMarkerState.Despawned); } } private float GetAdjustedDeltaTime() { float deltaTime = Time.deltaTime; if (_state != DuctMarkerState.Spawned) { return deltaTime; } int level = DiskRegistry.MappingDisk.Level; if (level <= 0) { return deltaTime; } FirstPersonItem currentItem = FirstPersonItemController.Instance.currentItem; if ((SoCustomComparison)(object)currentItem != (SoCustomComparison)null && ((SoCustomComparison)currentItem).presetName.StartsWith("coin")) { return deltaTime * VentrixConfig.MappingCoinMultiplier.GetLevel(level); } return deltaTime; } } public class DuctMarkerPool : BasePoolManager<DuctMarker> { public static DuctMarkerPool Instance; private static Material _normalDuctMaterial; private static Material _peekDuctMaterial; private static Material _normalVentMaterial; protected override void SetupManager() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Expected O, but got Unknown //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) base.SetupManager(); Shader val = Shader.Find("HDRP/Unlit"); int num = Shader.PropertyToID("_UnlitColor"); int num2 = Shader.PropertyToID("_ZTestDepthEqualForOpaque"); int num3 = Shader.PropertyToID("_ZWrite"); _normalDuctMaterial = new Material(val); _normalDuctMaterial.SetColor(num, Utilities.HexToColor(VentrixConfig.RenderingNodeColorNormal.Value)); _normalDuctMaterial.SetInt(num2, 8); _normalDuctMaterial.SetInt(num3, 0); _peekDuctMaterial = new Material(val); _peekDuctMaterial.SetColor(num, Utilities.HexToColor(VentrixConfig.RenderingNodeColorPeek.Value)); _peekDuctMaterial.SetInt(num2, 8); _peekDuctMaterial.SetInt(num3, 0); _normalVentMaterial = new Material(val); _normalVentMaterial.SetColor(num, Utilities.HexToColor(VentrixConfig.RenderingNodeColorVent.Value)); _normalVentMaterial.SetInt(num2, 8); _normalVentMaterial.SetInt(num3, 0); } protected override DuctMarker CreateBaseObject() { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) GameObject val = GameObject.CreatePrimitive((PrimitiveType)3); Renderer component = val.GetComponent<Renderer>(); component.sharedMaterial = _normalDuctMaterial; DuctMarker ductMarker = val.AddComponent<DuctMarker>(); ductMarker.Renderer = component; ductMarker.Transform = ((Component)ductMarker).transform; Collider component2 = val.GetComponent<Collider>(); Object.Destroy((Object)(object)component2); Transform transform = val.transform; transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity); transform.localScale = new Vector3(0.1f, 0.1f, 0.1f); Object.DontDestroyOnLoad((Object)(object)val); val.SetActive(false); return ductMarker; } protected override void ConfigureCopyObject(ref DuctMarker copyObject) { copyObject.Renderer = ((Component)copyObject).gameObject.GetComponent<Renderer>(); copyObject.Transform = ((Component)copyObject).transform; } public void CreateMarker(DuctMarkerType type, Vector3 position, Vector3 scale, float time) { //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) DuctMarker ductMarker = CheckoutPoolObject(); switch (type) { case DuctMarkerType.NormalDuct: ductMarker.Renderer.sharedMaterial = _normalDuctMaterial; break; case DuctMarkerType.PeekDuct: ductMarker.Renderer.sharedMaterial = _peekDuctMaterial; break; case DuctMarkerType.NormalVent: ductMarker.Renderer.sharedMaterial = _normalVentMaterial; break; } Transform transform = ((Component)ductMarker).transform; transform.SetPositionAndRotation(position, Quaternion.identity); transform.localScale = scale; ductMarker.OnSpawn(scale, time); } public void ReleaseMarker(DuctMarker marker) { CheckinPoolObject(marker); } } public enum DuctMarkerState { None, Spawning, Spawned, Despawning, Despawned } public enum DuctMarkerType { NormalDuct, PeekDuct, NormalVent } public class EcholocationPulse : BasePoolObject { private static readonly SoundMaterialOverride _coinMaterial = new SoundMaterialOverride(0f, 0f, 0f, 0.5f, 0f, 0f, 0.5f, 0f); private Coroutine _pulseCoroutine; private readonly DuctExplorer _explorer = new DuctExplorer(); public override void OnCheckout() { base.OnCheckout(); StopPulse(); _explorer.Reset(); } public override void OnCheckin() { base.OnCheckin(); StopPulse(); _explorer.Reset(); } public void StopPulse() { if (_pulseCoroutine != null) { RuntimeHelper.StopCoroutine(_pulseCoroutine); _pulseCoroutine = null; } } public void StartPulse(AirDuctSection startDuct) { StopPulse(); _pulseCoroutine = RuntimeHelper.StartCoroutine(PulseRoutine(startDuct)); } [HideFromIl2Cpp] private IEnumerator PulseRoutine(AirDuctSection startDuct) { int level = DiskRegistry.MappingDisk.Level; if (level <= 0) { yield break; } _explorer.StartExploration(startDuct); int pulseRange = VentrixConfig.MappingEcholocationRange.GetLevel(level); float pulseDuration = VentrixConfig.MappingEcholocationDuration.GetLevel(level); int i = 0; while (i < pulseRange) { List<DuctExplorerTick> results = _explorer.TickExploration(startDuct); if (VentrixConfig.MappingEcholocationSoundVolume.Value > float.Epsilon && i % 2 == 0) { PlayCoinSound((1f - (float)i / (float)pulseRange) * VentrixConfig.MappingEcholocationSoundVolume.Value); } foreach (DuctExplorerTick result in results) { SpawnNodes(position: Utilities.AirDuctToPosition(result.Duct), result: result, pulseDuration: pulseDuration); } yield return EcholocationPulsePool.Instance.PulseDelays[level]; int num = i + 1; i = num; } EcholocationPulsePool.Instance.CheckinPoolObject(this); } private void SpawnNodes(DuctExplorerTick result, Vector3 position, float pulseDuration) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Unknown result type (might be due to invalid IL or missing references) //IL_01c4: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) DuctMarkerPool.Instance.CreateMarker(result.Type, position, new Vector3(VentrixConfig.RenderingCentralNodeSize.Value, VentrixConfig.RenderingCentralNodeSize.Value, VentrixConfig.RenderingCentralNodeSize.Value), pulseDuration); if (VentrixConfig.RenderingUseDirectionalNodes.Value) { DuctMarkerType type = (VentrixConfig.RenderingSpecialDirectionalNodeColors.Value ? result.Type : DuctMarkerType.NormalDuct); Vector3 scale = default(Vector3); ((Vector3)(ref scale))..ctor(VentrixConfig.RenderingDirectionalNodeLength.Value, VentrixConfig.RenderingDirectionalNodeDiameter.Value, VentrixConfig.RenderingDirectionalNodeDiameter.Value); Vector3 scale2 = default(Vector3); ((Vector3)(ref scale2))..ctor(VentrixConfig.RenderingDirectionalNodeDiameter.Value, VentrixConfig.RenderingDirectionalNodeLength.Value, VentrixConfig.RenderingDirectionalNodeDiameter.Value); Vector3 scale3 = default(Vector3); ((Vector3)(ref scale3))..ctor(VentrixConfig.RenderingDirectionalNodeDiameter.Value, VentrixConfig.RenderingDirectionalNodeDiameter.Value, VentrixConfig.RenderingDirectionalNodeLength.Value); if (result.Connections.NegativeX) { DuctMarkerPool.Instance.CreateMarker(type, position + new Vector3(0f - VentrixConfig.RenderingDirectionalNodeOffset.Value, 0f, 0f), scale, pulseDuration); } if (result.Connections.PositiveX) { DuctMarkerPool.Instance.CreateMarker(type, position + new Vector3(VentrixConfig.RenderingDirectionalNodeOffset.Value, 0f, 0f), scale, pulseDuration); } if (result.Connections.NegativeY) { DuctMarkerPool.Instance.CreateMarker(type, position + new Vector3(0f, 0f, 0f - VentrixConfig.RenderingDirectionalNodeOffset.Value), scale3, pulseDuration); } if (result.Connections.PositiveY) { DuctMarkerPool.Instance.CreateMarker(type, position + new Vector3(0f, 0f, VentrixConfig.RenderingDirectionalNodeOffset.Value), scale3, pulseDuration); } if (result.Connections.NegativeZ) { DuctMarkerPool.Instance.CreateMarker(type, position + new Vector3(0f, 0f - VentrixConfig.RenderingDirectionalNodeOffset.Value, 0f), scale2, pulseDuration); } if (result.Connections.PositiveZ) { DuctMarkerPool.Instance.CreateMarker(type, position + new Vector3(0f, VentrixConfig.RenderingDirectionalNodeOffset.Value, 0f), scale2, pulseDuration); } } } private void PlayCoinSound(float volume) { //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) if (!((SoCustomComparison)(object)MappingHooks.CoinImpactPhysicsProfile == (SoCustomComparison)null)) { Camera main = Camera.main; Transform val = ((main != null) ? ((Component)main).transform : null); if (!((Object)(object)val == (Object)null)) { AudioController.Instance.PlayWorldOneShot(MappingHooks.CoinImpactPhysicsProfile.physicsCollisionAudio, (Actor)(object)Player.Instance, ((Actor)Player.Instance).currentNode, val.position, (Interactable)null, (List<FMODParam>)null, volume, (List<NewNode>)null, true, _coinMaterial, false); } } } } public class EcholocationPulsePool : BasePoolManager<EcholocationPulse> { public static EcholocationPulsePool Instance; public WaitForSeconds[] PulseDelays; protected override void SetupManager() { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown base.SetupManager(); if (PulseDelays == null) { PulseDelays = (WaitForSeconds[])(object)new WaitForSeconds[4]; int i = 0; for (int num = PulseDelays.Length; i < num; i++) { PulseDelays[i] = new WaitForSeconds(VentrixConfig.MappingEcholocationSpeed.GetLevel(i)); } } } protected override EcholocationPulse CreateBaseObject() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("EcholocationPulse"); EcholocationPulse result = val.AddComponent<EcholocationPulse>(); Transform transform = val.transform; transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity); transform.localScale = Vector3.one; Object.DontDestroyOnLoad((Object)(object)val); val.SetActive(false); return result; } } } namespace VentrixSyncDisks.Implementation.Mapping.Explorer { public class DuctExplorer { private readonly Queue<AirDuctSection> _queue = new Queue<AirDuctSection>(); private readonly HashSet<Vector3Int> _visited = new HashSet<Vector3Int>(); private readonly List<DuctExplorerTick> _results = new List<DuctExplorerTick>(); private List<AirDuctSection> _neighbors = new List<AirDuctSection>(); private List<Vector3Int> _neighborOffsets = new List<Vector3Int>(); private List<AirVent> _vents = new List<AirVent>(); public void Reset() { _queue.Clear(); _visited.Clear(); _results.Clear(); _neighbors.Clear(); _vents.Clear(); } public void StartExploration(AirDuctSection startSection) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) _queue.Enqueue(startSection); _visited.Add(startSection.duct); } public List<DuctExplorerTick> TickExploration(AirDuctSection duct) { //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) _results.Clear(); if (_queue.Count <= 0) { return _results; } int count = _queue.Count; for (int i = 0; i < count; i++) { AirDuctSection val = _queue.Dequeue(); Utilities.GetVentInformation(val, ref _neighbors, ref _neighborOffsets, ref _vents); DuctExplorerConnections connections = default(DuctExplorerConnections); for (int j = 0; j < _neighbors.Count; j++) { AirDuctSection val2 = _neighbors[j]; Vector3Int offset = _neighborOffsets[j]; connections.AddConnection(offset); if (!_visited.Contains(val2.duct)) { _queue.Enqueue(val2); _visited.Add(val2.duct); } } _results.Add(new DuctExplorerTick(val, _vents.Count > 0, connections)); } return _results; } } public struct DuctExplorerConnections { public bool PositiveX; public bool PositiveY; public bool PositiveZ; public bool NegativeX; public bool NegativeY; public bool NegativeZ; public void AddConnection(Vector3Int offset) { if (((Vector3Int)(ref offset)).x > 0) { PositiveX = true; } else if (((Vector3Int)(ref offset)).x < 0) { NegativeX = true; } if (((Vector3Int)(ref offset)).y > 0) { PositiveY = true; } else if (((Vector3Int)(ref offset)).y < 0) { NegativeY = true; } if (((Vector3Int)(ref offset)).z > 0) { PositiveZ = true; } else if (((Vector3Int)(ref offset)).z < 0) { NegativeZ = true; } } } public struct DuctExplorerTick { public readonly AirDuctSection Duct; public readonly DuctMarkerType Type; public readonly DuctExplorerConnections Connections; public DuctExplorerTick(AirDuctSection duct, bool hasVent, DuctExplorerConnections connections) { Duct = duct; if (hasVent) { Type = DuctMarkerType.NormalVent; } else if (Duct.peekSection) { Type = DuctMarkerType.PeekDuct; } else { Type = DuctMarkerType.NormalDuct; } Connections = connections; } } } namespace VentrixSyncDisks.Implementation.Freakouts { [Serializable] public class Freakout { public int HumanID; public int TicksLeft; public float NerveTaken; [JsonIgnore] public Human HumanCache; public bool TryGetHuman(out Human human) { if ((Object)(object)HumanCache != (Object)null) { human = HumanCache; return true; } return CityData.Instance.citizenDictionary.TryGetValue(HumanID, ref human); } } [Serializable] public class FreakoutList { public List<Freakout> Active = new List<Freakout>(); public HashSet<int> Hourly = new HashSet<int>(); } public static class FreakoutManager { private static FreakoutList _freakouts = new FreakoutList(); public static void Initialize() { Timer.OnTick = (Action)Delegate.Remove(Timer.OnTick, new Action(OnTick)); Timer.OnTick = (Action)Delegate.Combine(Timer.OnTick, new Action(OnTick)); Lib.Time.OnHourChanged -= OnHourChanged; Lib.Time.OnHourChanged += OnHourChanged; Lib.SaveGame.OnAfterLoad -= OnAfterLoad; Lib.SaveGame.OnAfterLoad += OnAfterLoad; Lib.SaveGame.OnAfterSave -= OnAfterSave; Lib.SaveGame.OnAfterSave += OnAfterSave; } public static void Uninitialize() { Timer.OnTick = (Action)Delegate.Remove(Timer.OnTick, new Action(OnTick)); Lib.Time.OnHourChanged -= OnHourChanged; Lib.SaveGame.OnAfterLoad -= OnAfterLoad; Lib.SaveGame.OnAfterSave -= OnAfterSave; } private static void OnTick() { if (Lib.Time.IsGamePaused) { return; } for (int num = _freakouts.Active.Count - 1; num >= 0; num--) { Freakout freakout = _freakouts.Active[num]; freakout.TicksLeft--; if (freakout.TicksLeft <= 0 && freakout.TryGetHuman(out var human)) { ForceSetNerve(human, freakout.NerveTaken); _freakouts.Active.RemoveAt(num); } } } private static void OnHourChanged(object sender, TimeChangedArgs args) { _freakouts.Hourly.Clear(); } public static void StartFreakout(Human human, int seconds) { if (!((Object)(object)human == (Object)null) && !((Object)(object)((Actor)human).ai == (Object)null) && !_freakouts.Hourly.Contains(human.humanID)) { _freakouts.Active.Add(new Freakout { HumanID = human.humanID, HumanCache = human, NerveTaken = ((Actor)human).currentNerve, TicksLeft = seconds }); _freakouts.Hourly.Add(human.humanID); ForceSetNerve(human, 0f); } } private static void ForceSetNerve(Human human, float nerve) { ((Actor)human).ai.SetPersuit(false); ((Actor)human).ai.ResetInvestigate(); ((Actor)human).ai.CancelCombat(); ((Actor)human).SetNerve(Mathf.Clamp(nerve, 0f, ((Actor)human).maxNerve)); ((Actor)human).ai.AITick(true, true); } private static void ResetDefaults() { _freakouts = new FreakoutList(); } private static void OnAfterSave(object sender, SaveGameArgs args) { try { string savePath = GetSavePath(args); JsonSerializerOptions options = new JsonSerializerOptions { IncludeFields = true }; string contents = JsonSerializer.Serialize(_freakouts, options); File.WriteAllText(savePath, contents); } catch { ResetDefaults(); } } private static void OnAfterLoad(object sender, SaveGameArgs args) { try { string savePath = GetSavePath(args); string json = File.ReadAllText(savePath); JsonSerializerOptions options = new JsonSerializerOptions { IncludeFields = true }; _freakouts = JsonSerializer.Deserialize<FreakoutList>(json, options); } catch { ResetDefaults(); } } private static string GetSavePath(SaveGameArgs args) { string uniqueString = Lib.SaveGame.GetUniqueString(args.FilePath); string text = "ModJsonData_" + uniqueString + "_VentrixFreakouts.jsonc"; return Lib.SaveGame.GetSavestoreDirectoryPath(Assembly.GetExecutingAssembly(), text); } } } namespace VentrixSyncDisks.Implementation.Disks { public class DiskCache { private readonly int _effectId; private readonly HashSet<int> _upgradeOptionIds; private int _level = -1; private int _maxLevel = -1; public int Level => _level; public DiskCache(int effect, OptionIds options) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) _effectId = effect; _upgradeOptionIds = new HashSet<int>(); _maxLevel = 1; if (options.Option1Id != 0) { _upgradeOptionIds.Add(options.Option1Id); _maxLevel++; } if (options.Option2Id != 0) { _upgradeOptionIds.Add(options.Option2Id); _maxLevel++; } if (options.Option3Id != 0) { _upgradeOptionIds.Add(options.Option3Id); _maxLevel++; } Reset(); } public void Reset() { _level = 0; } public bool Install(int id) { if (id != _effectId) { return false; } _level = 1; return true; } public bool Uninstall(int id) { if (id != _effectId) { return false; } _level = 0; return true; } public bool Upgrade(int id) { if (!_upgradeOptionIds.Contains(id)) { return false; } _level++; return true; } } public class DiskDefinition { public string Name = string.Empty; public int Price = 1000; public readonly List<DiskEffectDefinition> Effects = new List<DiskEffectDefinition>(); public void Register() { //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) SyncDiskBuilder val = Lib.SyncDisks.Builder(Name, "VentrixSyncDisks", true); val.SetManufacturer((Manufacturer)2); val.SetPrice(Price); val.SetRarity((Rarity)1); if (VentrixConfig.AvailableAtLegitSyncDiskClinics.Value) { val.AddSaleLocation((SyncDiskSaleLocation[])(object)new SyncDiskSaleLocation[1] { (SyncDiskSaleLocation)25 }); } if (VentrixConfig.AvailableAtShadySyncDiskClinics.Value) { val.AddSaleLocation((SyncDiskSaleLocation[])(object)new SyncDiskSaleLocation[1] { (SyncDiskSaleLocation)4 }); } if (VentrixConfig.AvailableAtBlackMarkets.Value) { val.AddSaleLocation((SyncDiskSaleLocation[])(object)new SyncDiskSaleLocation[1] { (SyncDiskSaleLocation)23 }); } foreach (DiskEffectDefinition effect in Effects) { val.AddEffect(effect.Name, effect.Description, ref effect.EffectId, effect.Icon); Options val2 = default(Options); switch (effect.Upgrades.Count) { case 1: ((Options)(ref val2))..ctor(effect.Upgrades[0]); break; case 2: ((Options)(ref val2))..ctor(effect.Upgrades[0], effect.Upgrades[1]); break; case 3: ((Options)(ref val2))..ctor(effect.Upgrades[0], effect.Upgrades[1], effect.Upgrades[2]); break; } val.AddUpgradeOption(val2, ref effect.OptionIds); } val.SetCanBeSideJobReward(true); val.SetWorldSpawnOption(true); val.CreateAndRegister(); } } public class DiskEffectDefinition { public string Name = string.Empty; public string Icon = string.Empty; public string Description = string.Empty; public readonly List<string> Upgrades = new List<string>(); public int EffectId = -1; public OptionIds OptionIds; } public static class DiskRegistry { public static DiskCache ScootingDisk; public static DiskCache ParkourDisk; public static DiskCache MappingDisk; public static DiskCache SnoopingDisk; public static DiskCache SpecterDisk; public static DiskCache TerrorDisk; private static readonly List<DiskCache> _allDisks = new List<DiskCache>(); private static readonly List<string> _cacheDescriptions = new List<string>(); private static readonly StringBuilder _builder = new StringBuilder(); public static void Initialize() { Register(); SetEvents(registered: true); } public static void Uninitialize() { SetEvents(registered: false); } private static void Register() { _allDisks.Clear(); if (VentrixConfig.MobilityEnabled.Value) { RegisterMobility(); _allDisks.Add(ScootingDisk); _allDisks.Add(ParkourDisk); } if (VentrixConfig.ReconEnabled.Value) { RegisterRecon(); _allDisks.Add(MappingDisk); _allDisks.Add(SnoopingDisk); } if (VentrixConfig.MischiefEnabled.Value) { RegisterMischief(); _allDisks.Add(SpecterDisk); _allDisks.Add(TerrorDisk); } } private static string GetDiskLevelDescription(int level, params ConfigCacheDiskEffect[] caches) { _cacheDescriptions.Clear(); foreach (ConfigCacheDiskEffect configCacheDiskEffect in caches) { if (configCacheDiskEffect.GetDescriptionRelevant(level)) { _cacheDescriptions.Add(configCacheDiskEffect.GetDescription(level)); } } int count = _cacheDescriptions.Count; if (count <= 0) { return "Error Getting Description"; } _builder.Clear(); for (int j = 0; j < count; j++) { bool flag = j == 0; bool flag2 = j == count - 1; string text = _cacheDescriptions[j]; _builder.Append(flag ? text[0] : char.ToLowerInvariant(text[0])); _builder.Append(text, 1, text.Length - 2); _builder.Append(flag2 ? "." : "; "); } return _builder.ToString(); } private static void SetEvents(bool registered) { Lib.SaveGame.OnAfterLoad -= OnAfterLoad; Lib.SyncDisks.OnAfterSyncDiskInstalled -= OnAfterSyncDiskInstalled; Lib.SyncDisks.OnAfterSyncDiskUpgraded -= OnAfterSyncDiskUpgraded; Lib.SyncDisks.OnAfterSyncDiskUninstalled -= OnAfterSyncDiskUninstalled; if (registered) { Lib.SaveGame.OnAfterLoad += OnAfterLoad; Lib.SyncDisks.OnAfterSyncDiskInstalled += OnAfterSyncDiskInstalled; Lib.SyncDisks.OnAfterSyncDiskUpgraded += OnAfterSyncDiskUpgraded; Lib.SyncDisks.OnAfterSyncDiskUninstalled += OnAfterSyncDiskUninstalled; } } private static void OnAfterLoad(object sender, SaveGameArgs e) { foreach (DiskCache allDisk in _allDisks) { allDisk.Reset(); } OnLevelsModified(); } private static void OnAfterSyncDiskInstalled(object sender, SyncDiskArgs args) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!args.Effect.HasValue) { return; } int id = args.Effect.Value.Id; bool flag = false; foreach (DiskCache allDisk in _allDisks) { if (allDisk.Install(id)) { flag = true; } } if (flag) { OnLevelsModified(); } } private static void OnAfterSyncDiskUpgraded(object sender, SyncDiskArgs args) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!args.UpgradeOption.HasValue) { return; } int id = args.UpgradeOption.Value.Id; bool flag = false; foreach (DiskCache allDisk in _allDisks) { if (allDisk.Upgrade(id)) { flag = true; } } if (flag) { OnLevelsModified(); } } private static void OnAfterSyncDiskUninstalled(object sender, SyncDiskArgs args) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!args.Effect.HasValue) { return; } int id = args.Effect.Value.Id; bool flag = false; foreach (DiskCache allDisk in _allDisks) { if (allDisk.Uninstall(id)) { flag = true; } } if (flag) { OnLevelsModified(); } } private static void OnLevelsModified() { ParkourHooks.InteractableControllerSetupHook.RefreshVentInteractionRanges(); } private static void RegisterMobility() { //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) DiskDefinition diskDefinition = new DiskDefinition { Name = "Vent Mobility", Price = VentrixConfig.MobilityPrice.Value }; DiskEffectDefinition diskEffectDefinition = new DiskEffectDefinition(); diskEffectDefinition.Name = "Chute Scooting"; diskEffectDefinition.Icon = "IconRun"; diskEffectDefinition.Description = GetDiskLevelDescription(1, VentrixConfig.ScootingSpeedMultiplier); DiskEffectDefinition diskEffectDefinition2 = diskEffectDefinition; diskEffectDefinition2.Upgrades.Add(GetDiskLevelDescription(2, VentrixConfig.ScootingSpeedMultiplier)); diskEffectDefinition2.Upgrades.Add(GetDiskLevelDescription(3, VentrixConfig.ScootingSpeedMultiplier)); diskEffectDefinition = new DiskEffectDefinition(); diskEffectDefinition.Name = "Duct Parkour"; diskEffectDefinition.Icon = "IconWetFloor"; diskEffectDefinition.Description = GetDiskLevelDescription(1, VentrixConfig.ParkourTransitionSpeed, VentrixConfig.ParkourInteractRange, VentrixConfig.ParkourAutoClose); DiskEffectDefinition diskEffectDefinition3 = diskEffectDefinition; diskEffectDefinition3.Upgrades.Add(GetDiskLevelDescription(2, VentrixConfig.ParkourTransitionSpeed, VentrixConfig.ParkourInteractRange, VentrixConfig.ParkourAutoClose)); diskEffectDefinition3.Upgrades.Add(GetDiskLevelDescription(3, VentrixConfig.ParkourTransitionSpeed, VentrixConfig.ParkourInteractRange, VentrixConfig.ParkourAutoClose)); diskDefinition.Effects.Add(diskEffectDefinition2); diskDefinition.Effects.Add(diskEffectDefinition3); diskDefinition.Register(); ScootingDisk = new DiskCache(diskEffectDefinition2.EffectId, diskEffectDefinition2.OptionIds); ParkourDisk = new DiskCache(diskEffectDefinition3.EffectId, diskEffectDefinition3.OptionIds); } private static void RegisterRecon() { //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Unknown result type (might be due to invalid IL or missing references) DiskDefinition diskDefinition = new DiskDefinition { Name = "Vent Recon", Price = VentrixConfig.ReconPrice.Value }; DiskEffectDefinition diskEffectDefinition = new DiskEffectDefinition(); diskEffectDefinition.Name = "Acoustic Mapping"; diskEffectDefinition.Icon = "IconCoinDistraction"; diskEffectDefinition.Description = GetDiskLevelDescription(1, VentrixConfig.MappingEcholocationRange, VentrixConfig.MappingEcholocationSpeed, VentrixConfig.MappingEcholocationDuration, VentrixConfig.MappingCoinMultiplier); DiskEffectDefinition diskEffectDefinition2 = diskEffectDefinition; diskEffectDefinition2.Upgrades.Add(GetDiskLevelDescription(2, VentrixConfig.MappingEcholocationRange, VentrixConfig.MappingEcholocationSpeed, VentrixConfig.MappingEcholocationDuration, VentrixConfig.MappingCoinMultiplier)); diskEffectDefinition2.Upgrades.Add(GetDiskLevelDescription(3, VentrixConfig.MappingEcholocationRange, VentrixConfig.MappingEcholocationSpeed, VentrixConfig.MappingEcholocationDuration, VentrixConfig.MappingCoinMultiplier)); diskEffectDefinition = new DiskEffectDefinition(); diskEffectDefinition.Name = "Grate Snooping"; diskEffectDefinition.Icon = "IconOpticalCammo"; diskEffectDefinition.Description = GetDiskLevelDescription(1, VentrixConfig.SnoopingCanSnoopCivilians, VentrixConfig.SnoopingCanSnoopSecurity, VentrixConfig.SnoopingCanPassTime, VentrixConfig.SnoopingCanSnoopPeeks); DiskEffectDefinition diskEffectDefinition3 = diskEffectDefinition; diskEffectDefinition3.Upgrades.Add(GetDiskLevelDescription(2, VentrixConfig.SnoopingCanSnoopCivilians, VentrixConfig.SnoopingCanSnoopSecurity, VentrixConfig.SnoopingCanPassTime, VentrixConfig.SnoopingCanSnoopPeeks)); diskEffectDefinition3.Upgrades.Add(GetDiskLevelDescription(3, VentrixConfig.SnoopingCanSnoopCivilians, VentrixConfig.SnoopingCanSnoopSecurity, VentrixConfig.SnoopingCanPassTime, VentrixConfig.SnoopingCanSnoopPeeks)); diskDefinition.Effects.Add(diskEffectDefinition2); diskDefinition.Effects.Add(diskEffectDefinition3); diskDefinition.Register(); MappingDisk = new DiskCache(diskEffectDefinition2.EffectId, diskEffectDefinition2.OptionIds); SnoopingDisk = new DiskCache(diskEffectDefinition3.EffectId, diskEffectDefinition3.OptionIds); } private static void RegisterMischief() { //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) DiskDefinition diskDefinition = new DiskDefinition { Name = "Vent Mischief", Price = VentrixConfig.MischiefPrice.Value }; DiskEffectDefinition diskEffectDefinition = new DiskEffectDefinition(); diskEffectDefinition.Name = "Shaft Specter"; diskEffectDefinition.Icon = "IconDeath"; diskEffectDefinition.Description = GetDiskLevelDescription(1, VentrixConfig.SpecterFootstepChance, VentrixConfig.SpecterColdImmunity); DiskEffectDefinition diskEffectDefinition2 = diskEffectDefinition; diskEffectDefinition2.Upgrades.Add(GetDiskLevelDescription(2, VentrixConfig.SpecterFootstepChance, VentrixConfig.SpecterColdImmunity)); diskEffectDefinition2.Upgrades.Add(GetDiskLevelDescription(3, VentrixConfig.SpecterFootstepChance, VentrixConfig.SpecterColdImmunity)); diskEffectDefinition = new DiskEffectDefinition(); diskEffectDefinition.Name = "Tunnel Terror"; diskEffectDefinition.Icon = "IconPassedOut"; diskEffectDefinition.Description = GetDiskLevelDescription(1, VentrixConfig.TerrorFreakoutDuration, VentrixConfig.TerrorToxicImmunity); DiskEffectDefinition diskEffectDefinition3 = diskEffectDefinition; diskEffectDefinition3.Upgrades.Add(GetDiskLevelDescription(2, VentrixConfig.TerrorFreakoutDuration, VentrixConfig.TerrorToxicImmunity)); diskEffectDefinition3.Upgrades.Add(GetDiskLevelDescription(3, VentrixConfig.TerrorFreakoutDuration, VentrixConfig.TerrorToxicImmunity)); diskDefinition.Effects.Add(diskEffectDefinition2); diskDefinition.Effects.Add(diskEffectDefinition3); diskDefinition.Register(); SpecterDisk = new DiskCache(diskEffectDefinition2.EffectId, diskEffectDefinition2.OptionIds); TerrorDisk = new DiskCache(diskEffectDefinition3.EffectId, diskEffectDefinition3.OptionIds); } } } namespace VentrixSyncDisks.Implementation.Config { public static class VentrixConfig { private const string EXPECTED_VERSION = "e3b0c304664e45b0852a433cd8641f98"; private const string LEVEL_1_TITLE = "(No Upgrades)"; private const string LEVEL_2_TITLE = "(First Upgrade)"; private const string LEVEL_3_TITLE = "(Second Upgrade)"; private const string LEVEL_1_DESCRIPTION = "with no upgrades in"; private const string LEVEL_2_DESCRIPTION = "with the first upgrade of"; private const string LEVEL_3_DESCRIPTION = "with the second upgrade of"; private const string NAME_SHORT_GENERAL = "General"; private const int ID_GENERAL = 1; public static ConfigEntry<bool> Enabled; private static ConfigEntry<string> _version; public static ConfigCacheSimple<bool> MobilityEnabled; public static ConfigCacheSimple<bool> ReconEnabled; public static ConfigCacheSimple<bool> MischiefEnabled; public static ConfigCacheSimple<int> MobilityPrice; public static ConfigCacheSimple<int> ReconPrice; public static ConfigCacheSimple<int> MischiefPrice; public static ConfigCacheSimple<bool> AvailableAtLegitSyncDiskClinics; public static ConfigCacheSimple<bool> AvailableAtShadySyncDiskClinics; public static ConfigCacheSimple<bool> AvailableAtBlackMarkets; public static ConfigCacheSimple<bool> VentVerticalMovementEnabled; private static ConfigEntry<bool> _mobilityEnabled; private static ConfigEntry<bool> _reconEnabled; private static ConfigEntry<bool> _mischiefEnabled; private static ConfigEntry<int> _mobilityPrice; private static ConfigEntry<int> _reconPrice; private static ConfigEntry<int> _mischiefPrice; private static ConfigEntry<bool> _availableAtLegitSyncDiskClinics; private static ConfigEntry<bool> _availableAtShadySyncDiskClinics; private static ConfigEntry<bool> _availableAtBlackMarkets; private static ConfigEntry<bool> _ventVerticalMovementEnabled; public const string NAME_LONG_MAPPING = "Acoustic Mapping"; private const string NAME_SHORT_MAPPING = "Mapping"; private const int ID_MAPPING = 4; public static ConfigCacheSimple<float> MappingEcholocationSoundVolume; public static ConfigCacheDiskEffect<int> MappingEcholocationRange; public static ConfigCacheDiskEffect<float> MappingEcholocationSpeed; public static ConfigCacheDiskEffect<float> MappingEcholocationDuration; public static ConfigCacheDiskEffect<float> MappingCoinMultiplier; private static ConfigEntry<int> _mappingEcholocationRangeBase; private static ConfigEntry<int> _mappingEcholocationRangeFirst; private static ConfigEntry<int> _mappingEcholocationRangeSecond; private static ConfigEntry<float> _mappingEcholocationSpeedBase; private static ConfigEntry<float> _mappingEcholocationSpeedFirst; private static ConfigEntry<float> _mappingEcholocationSpeedSecond; private static ConfigEntry<float> _mappingEcholocationDurationBase; private static ConfigEntry<float> _mappingEcholocationDurationFirst; private static ConfigEntry<float> _mappingEcholocationDurationSecond; private static ConfigEntry<float> _mappingCoinMultiplierBase; private static ConfigEntry<float> _mappingCoinMultiplierFirst; private static ConfigEntry<float> _mappingCoinMultiplierSecond; private static ConfigEntry<float> _mappingEcholocationSoundVolume; public const string NAME_LONG_PARKOUR = "Duct Parkour"; private const string NAME_SHORT_PARKOUR = "Parkour"; private const int ID_PARKOUR = 3; public static ConfigCacheDiskEffect<float> ParkourInteractRange; public static ConfigCacheDiskEffect<float> ParkourTransitionSpeed; public static ConfigCacheDiskEffect<bool> ParkourAutoClose; private static ConfigEntry<float> _parkourInteractRangeBase; private static ConfigEntry<float> _parkourInteractRangeFirst; private static ConfigEntry<float> _parkourInteractRangeSecond; private static ConfigEntry<float> _parkourTransitionSpeedBase; private static ConfigEntry<float> _parkourTransitionSpeedFirst; private static ConfigEntry<float> _parkourTransitionSpeedSecond; private static ConfigEntry<bool> _parkourAutoCloseBase; private static ConfigEntry<bool> _parkourAutoCloseFirst; private static ConfigEntry<bool> _parkourAutoCloseSecond; private const string NAME_SHORT_RENDERING = "Rendering"; private const int ID_RENDERING = 8; public static ConfigCacheSimple<float> RenderingCentralNodeSize; public static ConfigCacheSimple<bool> RenderingUseDirectionalNodes; public static ConfigCacheSimple<bool> RenderingSpecialDirectionalNodeColors; public static ConfigCacheSimple<float> RenderingDirectionalNodeLength; public static ConfigCacheSimple<float> RenderingDirectionalNodeDiameter; public static ConfigCacheSimple<float> RenderingDirectionalNodeOffset; public static ConfigCacheSimple<string> RenderingNodeColorNormal; public static ConfigCacheSimple<string> RenderingNodeColorVent; public static ConfigCacheSimple<string> RenderingNodeColorPeek; public static ConfigCacheSimple<float> RenderingNodeSpawnTime; public static ConfigCacheSimple<float> RenderingNodeDespawnTime; private static ConfigEntry<float> _renderingCentralNodeSize; private static ConfigEntry<bool> _renderingUseDirectionalNodes; private static ConfigEntry<bool> _renderingSpecialDirectionalNodeColors; private static ConfigEntry<float> _renderingDirectionalNodeLength; private static ConfigEntry<float> _renderingDirectionalNodeDiameter; private static ConfigEntry<float> _renderingDirectionalNodeOffset; private static ConfigEntry<string> _renderingNodeColorNormal; private static ConfigEntry<string> _renderingNodeColorVent; private static ConfigEntry<string> _renderingNodeColorPeek; private static ConfigEntry<float> _renderingNodeSpawnTime; private static ConfigEntry<float> _renderingNodeDespawnTime; public const string NAME_LONG_SCOOTING = "Chute Scooting"; private const string NAME_SHORT_SCOOTING = "Scooting"; private const int ID_SCOOTING = 2; public static ConfigCacheDiskEffect<float> ScootingSpeedMultiplier; private static ConfigEntry<float> _scootingSpeedMultiplierBase; private static ConfigEntry<float> _scootingSpeedMultiplierFirst; private static ConfigEntry<float> _scootingSpeedMultiplierSecond; public const string NAME_LONG_SNOOPING = "Grate Snooping"; private const string NAME_SHORT_SNOOPING = "Snooping"; private const int ID_SNOOPING = 5; public static ConfigCacheSimple<float> SnoopingPassTimeWarpDelay; public static ConfigCacheSimple<float> SnoopingPassTimeNotificationDelay; public static ConfigCacheDiskEffect<bool> SnoopingCanSnoopCivilians; public static ConfigCacheDiskEffect<bool> SnoopingCanSnoopPeeks; public static ConfigCacheDiskEffect<bool> SnoopingCanSnoopSecurity; public static ConfigCacheDiskEffect<bool> SnoopingCanPassTime; private static ConfigEntry<bool> _snoopingCanSnoopCiviliansBase; private static ConfigEntry<bool> _snoopingCanSnoopCiviliansFirst; private static ConfigEntry<bool> _snoopingCanSnoopCiviliansSecond; private static ConfigEntry<bool> _snoopingCanSnoopPeeksBase; private static ConfigEntry<bool> _snoopingCanSnoopPeeksFirst; private static ConfigEntry<bool> _snoopingCanSnoopPeeksSecond; private static ConfigEntry<bool> _snoopingCanSnoopSecurityBase; private static ConfigEntry<bool> _snoopingCanSnoopSecurityFirst; private static ConfigEntry<bool> _snoopingCanSnoopSecuritySecond; private static ConfigEntry<bool> _snoopingCanPassTimeBase; private static ConfigEntry<bool> _snoopingCanPassTimeFirst; private static ConfigEntry<bool> _snoopingCanPassTimeSecond; private static ConfigEntry<float> _snoopingPassTimeWarpDelay; private static ConfigEntry<float> _snoopingPassTimeNotificationDelay; public const string NAME_LONG_SPECTER = "Shaft Specter"; private const string NAME_SHORT_SPECTER = "Specter"; private const int ID_SPECTER = 6; public static ConfigCacheDiskEffect<float> SpecterFootstepChance; public static ConfigCacheDiskEffect<bool> SpecterColdImmunity; private static ConfigEntry<float> _specterFootstepChanceBase; private static ConfigEntry<float> _specterFootstepChanceFirst; private static ConfigEntry<float> _specterFootstepChanceSecond; private static ConfigEntry<bool> _specterColdImmunityBase; private static ConfigEntry<bool> _specterColdImmunityFirst; private static ConfigEntry<bool> _specterColdImmunitySecond; public const string NAME_LONG_TERROR = "Tunnel Terror"; private const string NAME_SHORT_TERROR = "Terror"; private const int ID_TERROR = 7; public static ConfigCacheSimple<int> TerrorScareableCitizensResidence; public static ConfigCacheSimple<int> TerrorScareableCitizensWorkplace; public static ConfigCacheDiskEffect<int> TerrorFreakoutDuration; public static ConfigCacheDiskEffect<bool> TerrorToxicImmunity; private static ConfigEntry<int> _terrorFreakoutDurationBase; private static ConfigEntry<int> _terrorFreakoutDurationFirst; private static ConfigEntry<int> _terrorFreakoutDurationSecond; private static ConfigEntry<bool> _terrorToxicImmunityBase; private static ConfigEntry<bool> _terrorToxicImmunityFirst; private static ConfigEntry<bool> _terrorToxicImmunitySecond; private static ConfigEntry<int> _terrorScareableCitizensResidence; private static ConfigEntry<int> _terrorScareableCitizensWorkplace; public static void Initialize(ConfigFile config) { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Expected O, but got Unknown //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Expected O, but got Unknown //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Expected O, but got Unknown //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Expected O, but got Unknown //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Expected O, but got Unknown //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Expected O, but got Unknown //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Expected O, but got Unknown //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Expected O, but got Unknown //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Expected O, but got Unknown string text = $"{1}. {"General"}"; Enabled = config.Bind<bool>(text, "Enabled", true, new ConfigDescription("Another method of enabling and disabling Ventrix Sync Disks.", (AcceptableValueBase)null, Array.Empty<object>())); _version = config.Bind<string>(text, "Version", string.Empty, new ConfigDescription("Ventrix Sync Disks uses this to reset your configuration between major versions. Don't modify it or it will reset your configuration!", (AcceptableValueBase)null, Array.Empty<object>())); _mobilityEnabled = config.Bind<bool>(text, "Vent Mobility Enabled", true, new ConfigDescription("Whether or not the \"Vent Mobility\" sync disk is available in the game.", (AcceptableValueBase)null, Array.Empty<object>())); _reconEnabled = config.Bind<bool>(text, "Vent Recon Enabled", true, new ConfigDescription("Whether or not the \"Vent Recon\" sync disk is available in the game.", (AcceptableValueBase)null, Array.Empty<object>())); _mischiefEnabled = config.Bind<bool>(text, "Vent Mischief Enabled", true, new ConfigDescription("Whether or not the \"Vent Mischief\" sync disk is available in the game.", (AcceptableValueBase)null, Array.Empty<object>())); _mobilityPrice = config.Bind<int>(text, "Vent Mobility Price", 750, new ConfigDescription("The price of the \"Vent Mobility\" sync disk at vendors.", (AcceptableValueBase)null, Array.Empty<object>())); _reconPrice = config.Bind<int>(text, "Vent Recon Price", 750, new ConfigDescription("The price of the \"Vent Recon\" sync disk at vendors.", (AcceptableValueBase)null, Array.Empty<object>())); _mischiefPrice = config.Bind<int>(text, "Vent Mischief Price", 750, new ConfigDescription("The price of the \"Vent Mischief\" sync disk at vendors.", (AcceptableValueBase)null, Array.Empty<object>())); _availableAtLegitSyncDiskClinics = config.Bind<bool>(text, "Available At Legit Sync Disk Clinics", false, new ConfigDescription("The sync disks appear in the world, but with this, they will also be purchasable at legitimate sync clinics.", (AcceptableValueBase)null, Array.Empty<object>())); _availableAtShadySyncDiskClinics = config.Bind<bool>(text, "Available At Shady Sync Disk Clinics", true, new ConfigDescription("The sync disks appear in the world, but with this, they will also be purchasable at black market sync clinics.", (AcceptableValueBase)null, Array.Empty<object>())); _availableAtBlackMarkets = config.Bind<bool>(text, "Available At Black Market Traders", false, new ConfigDescription("The sync disks appear in the world, but with this, they will also be purchasable at black market traders.", (AcceptableValueBase)null, Array.Empty<object>())); _ventVerticalMovementEnabled = config.Bind<bool>(text, "Vent Vertical Movement Enabled", true, new ConfigDescription("Whether you can now use the jump and crouch keys to move up and down in vents.", (AcceptableValueBase)null, Array.Empty<object>())); InitializeScooting(config); InitializeParkour(config); InitializeMapping(config); InitializeSnooping(config); InitializeSpecter(config); InitializeTerror(config); InitializeRendering(config); ProcessUpgrades(); CacheGeneral(); CacheScooting(); CacheParkour(); CacheMapping(); CacheSnooping(); CacheSpecter(); CacheTerror(); CacheRendering(); Utilities.Log("VentrixConfig has initialized!", (LogLevel)32); } private static void ProcessUpgrades() { if (!(_version.Value == "e3b0c304664e45b0852a433cd8641f98")) { Utilities.Log("Detected either a new installation or a major upgrade of Ventrix Sync Disks, resetting the configuration file!", (LogLevel)16); _version.Value = "e3b0c304664e45b0852a433cd8641f98"; Reset(); } } private static void CacheGeneral() { MobilityEnabled = new ConfigCacheSimple<bool>(_mobilityEnabled); ReconEnabled = new ConfigCacheSimple<bool>(_reconEnabled); MischiefEnabled = new ConfigCacheSimple<bool>(_mischiefEnabled); MobilityPrice = new ConfigCacheSimple<int>(_mobilityPrice); ReconPrice = new ConfigCacheSimple<int>(_reconPrice); MischiefPrice = new ConfigCacheSimple<int>(_mischiefPrice); AvailableAtLegitSyncDiskClinics = new ConfigCacheSimple<bool>(_availableAtLegitSyncDiskClinics); AvailableAtShadySyncDiskClinics = new ConfigCacheSimple<bool>(_availableAtShadySyncDiskClinics); AvailableAtBlackMarkets = new ConfigCacheSimple<bool>(_availableAtBlackMarkets); VentVerticalMovementEnabled = new ConfigCacheSimple<bool>(_ventVerticalMovementEnabled); } private static void Reset() { Enabled.Value = (bool)((ConfigEntryBase)Enabled).DefaultValue; _mobilityEnabled.Value = (bool)((ConfigEntryBase)_mobilityEnabled).DefaultValue; _reconEnabled.Value = (bool)((ConfigEntryBase)_reconEnabled).DefaultValue; _mischiefEnabled.Value = (bool)((ConfigEntryBase)_mischiefEnabled).DefaultValue; _mobilityPrice.Value = (int)((ConfigEntryBase)_mobilityPrice).DefaultValue; _reconPrice.Value = (int)((ConfigEntryBase)_reconPrice).DefaultValue; _mischiefPrice.Value = (int)((ConfigEntryBase)_mischiefPrice).DefaultValue; _availableAtLegitSyncDiskClinics.Value = (bool)((ConfigEntryBase)_availableAtLegitSyncDiskClinics).DefaultValue; _availableAtShadySyncDiskClinics.Value = (bool)((ConfigEntryBase)_availableAtShadySyncDiskClinics).DefaultValue; _availableAtBlackMarkets.Value = (bool)((ConfigEntryBase)_availableAtBlackMarkets).DefaultValue; _ventVerticalMovementEnabled.Value = (bool)((ConfigEntryBase)_ventVerticalMovementEnabled).DefaultValue; ResetScooting(); ResetParkour(); ResetMapping(); ResetSnooping(); ResetSpecter(); ResetTerror(); ResetRendering(); } private static void InitializeMapping(ConfigFile config) { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Expected O, but got Unknown //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Expected O, but got Unknown //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Expected O, but got Unknown //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Expected O, but got Unknown //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Expected O, but got Unknown //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Expected O, but got Unknown //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Expected O, but got Unknown //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Expected O, but got Unknown //IL_01bf: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Expected O, but got Unknown //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Expected O, but got Unknown //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Expected O, but got Unknown string text = $"{4}. {"Mapping"}"; _mappingEcholocationRangeBase = config.Bind<int>(text, "Echolocation Range (No Upgrades)", 10, new ConfigDescription("How far your echolocation pulse travels down vents with no upgrades in Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingEcholocationRangeFirst = config.Bind<int>(text, "Echolocation Range (First Upgrade)", 20, new ConfigDescription("How far your echolocation pulse travels down vents with the first upgrade of Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingEcholocationRangeSecond = config.Bind<int>(text, "Echolocation Range (Second Upgrade)", 20, new ConfigDescription("How far your echolocation pulse travels down vents with the second upgrade of Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingEcholocationSpeedBase = config.Bind<float>(text, "Echolocation Speed (No Upgrades)", 0.1f, new ConfigDescription("How quickly your echolocation pulse travels down vents with no upgrades in Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingEcholocationSpeedFirst = config.Bind<float>(text, "Echolocation Speed (First Upgrade)", 0.1f, new ConfigDescription("How quickly your echolocation pulse travels down vents with the first upgrade of Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingEcholocationSpeedSecond = config.Bind<float>(text, "Echolocation Speed (Second Upgrade)", 0.1f, new ConfigDescription("How quickly your echolocation pulse travels down vents with the second upgrade of Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingEcholocationDurationBase = config.Bind<float>(text, "Echolocation Duration (No Upgrades)", 1f, new ConfigDescription("How long it takes for your echolocation pulse to expire with no upgrades in Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingEcholocationDurationFirst = config.Bind<float>(text, "Echolocation Duration (First Upgrade)", 1f, new ConfigDescription("How long it takes for your echolocation pulse to expire with the first upgrade of Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingEcholocationDurationSecond = config.Bind<float>(text, "Echolocation Duration (Second Upgrade)", 1f, new ConfigDescription("How long it takes for your echolocation pulse to expire with the second upgrade of Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingCoinMultiplierBase = config.Bind<float>(text, "Coin Duration Multiplier (No Upgrades)", 1f, new ConfigDescription("A multiplier on echolocation duration while holding a coin with no upgrades in Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingCoinMultiplierFirst = config.Bind<float>(text, "Coin Duration Multiplier (First Upgrade)", 1f, new ConfigDescription("A multiplier on echolocation duration while holding a coin with the first upgrade of Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingCoinMultiplierSecond = config.Bind<float>(text, "Coin Duration Multiplier (Second Upgrade)", 0.1f, new ConfigDescription("A multiplier on echolocation duration while holding a coin with the second upgrade of Mapping.", (AcceptableValueBase)null, Array.Empty<object>())); _mappingEcholocationSoundVolume = config.Bind<float>(text, "Echolocation Sound Volume", 0.2f, new ConfigDescription("How loud the coin sounds that play during echolocation pulses are. Set to zero to turn them off.", (AcceptableValueBase)null, Array.Empty<object>())); } private static void CacheMapping() { MappingEcholocationSoundVolume = new ConfigCacheSimple<float>(_mappingEcholocationSoundVolume); MappingEcholocationRange = new ConfigCacheDiskEffect<int>(-1, GetEcholocationRangeDescription, _mappingEcholocationRangeBase, _mappingEcholocationRangeFirst, _mappingEcholocationRangeSecond); MappingEcholocationSpeed = new ConfigCacheDiskEffect<float>(0.1f, (int level, float oldValue, float newValue) => $"Your \"echolocation\" pulses now travel {Utilities.DirectMultiplierDescription(newValue / oldValue, "slower", "faster", out var description3)}% {description3}.", _mappingEcholocationSpeedBase, _mappingEcholocationSpeedFirst, _mappingEcholocationSpeedSecond); MappingEcholocationDuration = new ConfigCacheDiskEffect<float>(1f, (int level, float oldValue, float newValue) => $"Your \"echolocation\" pulses now expire {Utilities.DirectMultiplierDescription(newValue / oldValue, "faster", "slower", out var description2)}% {description2}.", _mappingEcholocationDurationBase, _mappingEcholocationDurationFirst, _mappingEcholocationDurationSecond); MappingCoinMultiplier = new ConfigCacheDiskEffect<float>(1f, (int level, float oldValue, float newValue) => $"You remember your \"echolocation\" pulse {Utilities.InverseMultiplierDescription(newValue, "longer", "shorter", out var description)}% {description} while holding a coin.", _mappingCoinMultiplierBase, _mappingCoinMultiplierFirst, _mappingCoinMultiplierSecond); } private static void ResetMapping() { _mappingEcholocationSoundVolume.Value = (float)((ConfigEntryBase)_mappingEcholocationSoundVolume).DefaultValue; _mappingEcholocationRangeBase.Value = (int)((ConfigEntryBase)_mappingEcholocationRangeBase).DefaultValue; _mappingEcholocationRangeFirst.Value = (int)((ConfigEntryBase)_mappingEcholocationRangeFirst).DefaultValue; _mappingEcholocationRangeSecond.Value = (int)((ConfigEntryBase)_mappingEcholocationRangeSecond).DefaultValue; _mappingEcholocationSpeedBase.Value = (float)((ConfigEntryBase)_mappingEcholocationSpeedBase).DefaultValue; _mappingEcholocationSpeedFirst.Value = (float)((ConfigEntryBase)_mappingEcholocationSpeedFirst).DefaultValue; _mappingEcholocationSpeedSecond.Value = (float)((ConfigEntryBase)_mappingEcholocationSpeedSecond).DefaultValue; _mappingEcholocationDurationBase.Value = (float)((ConfigEntryBase)_mappingEcholocationDurationBase).DefaultValue; _mappingEcholocationDurationFirst.Value = (float)((ConfigEntryBase)_mappingEcholocationDurationFirst).DefaultValue; _mappingEcholocationDurationSecond.Value = (float)((ConfigEntryBase)_mappingEcholocationDurationSecond).DefaultValue; _mappingCoinMultiplierBase.Value = (float)((ConfigEntryBase)_mappingCoinMultiplierBase).DefaultValue; _mappingCoinMultiplierFirst.Value = (float)((ConfigEntryBase)_mappingCoinMultiplierFirst).DefaultValue; _mappingCoinMultiplierSecond.Value = (float)((ConfigEntryBase)_mappingCoinMultiplierSecond).DefaultValue; } private static string GetEcholocationRangeDescription(int level, int oldValue, int newValue) { if (level == 1) { return "Throwing coins in air ducts will create brief \"echolocation\" pulses that show the vent network through walls."; } float multiplier = (float)newValue / (float)oldValue; string description; int value = Utilities.DirectMultiplierDescription(multiplier, "smaller", "larger", out description); return $"Your \"echolocation\" pulses are now {value}% {description}."; } private static void InitializeParkour(ConfigFile config) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Expected O, but got Unknown //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Expected O, but got Unknown //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Expected O, but got Unknown //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Expected O, but got Unknown //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Expected O, but got Unknown string text = $"{3}. {"Parkour"}"; _parkourInteractRangeBase = config.Bind<float>(text, "Added Interaction Range (No Upgrades)", 0f, new ConfigDescription("How much further you can reach vents with no upgrades in Parkour.", (AcceptableValueBase)null, Array.Empty<object>())); _parkourInteractRangeFirst = config.Bind<float>(text, "Added Interaction Range (First Upgrade)", 1f, new ConfigDescription("How much further you can reach vents with the first upgrade of Parkour.", (AcceptableValueBase)null, Array.Empty<object>())); _parkourInteractRangeSecond = config.Bind<float>(text, "Added Interaction Range (Second Upgrade)", 1f, new ConfigDescription("How much further you can reach vents with the second upgrade of Parkour.", (AcceptableValueBase)null, Array.Empty<object>())); _parkourTransitionSpeedBase = config.Bind<float>(text, "Transition Speed Multiplier (No Upgrades)", 0.8f, new ConfigDescription("A multiplier on the speed you enter and exit vents with no upgrades in Parkour.", (AcceptableValueBase)null, Array.Empty<object>())); _parkourTransitionSpeedFirst = config.Bind<float>(text, "Transition Speed Multiplier (First Upgrade)", 0.6f, new ConfigDescription("A multiplier on the speed you enter and exit vents with the first upgrade of Parkour.", (AcceptableValueBase)null, Array.Empty<object>())); _parkourTransitionSpeedSecond = config.Bind<float>(text, "Transition Speed Multiplier (Second Upgrade)", 0.6f, new ConfigDescription("A multiplier on the speed you enter and exit vents with the second upgrade of Parkour.", (AcceptableValueBase)null, Array.Empty<object>())); _parkourAutoCloseBase = config.Bind<bool>(text, "Auto Close Vents (No Upgrades)", false, new ConfigDescription("Whether vents close behind you automatically when you enter or exit them with no upgrades in Parkour.", (AcceptableValueBase)null, Array.Empty<object>())); _parkourAutoCloseFirst = config.Bind<bool>(text, "Auto Close Vents (First Upgrade)", false, new ConfigDescription("Whether vents close behind you automatically when you enter or exit them with the first upgrade of Parkour.", (AcceptableValueBase)null, Array.Empty<object>())); _parkourAutoCloseSecond = config.Bind<bool>(text, "Auto Close Vents (Second Upgrade)", true, new ConfigDescription("Whether vents close behind you automatically when you enter or exit them with the second upgrade of Parkour.", (AcceptableValueBase)null, Array.Empty<object>())); } private static void CacheParkour() { ParkourInteractRange = new ConfigCacheDiskEffect<float>(0f, (int level, float oldValue, float newValue) => $"You can now reach vents {newValue}m further away.", _parkourInteractRangeBase, _parkourInteractRangeFirst, _parkourInteractRangeSecond); ParkourTransitionSpeed = new ConfigCacheDiskEffect<float>(1f, (int level, float oldValue, float newValue) => $"You get in and out of vents {Utilities.DirectMultiplierDescription(newValue, "faster", "slower", out var description)}% {description}.", _parkourTransitionSpeedBase, _parkourTransitionSpeedFirst, _parkourTransitionSpeedSecond); ParkourAutoClose = new ConfigCacheDiskEffect<bool>(false, (int level, bool oldValue, bool newValue) => "Vents " + (newValue ? "now" : "no longer") + " automatically close when entering or exiting them.", _parkourAutoCloseBase, _parkourAutoCloseFirst, _parkourAutoCloseSecond); } private static void ResetParkour() { _parkourInteractRangeBase.Value = (float)((ConfigEntryBase)_parkourInteractRangeBase).DefaultValue; _parkourInteractRangeFirst.Value = (float)((ConfigEntryBase)_parkourInteractRangeFirst).DefaultValue; _parkourInteractRangeSecond.Value = (float)((ConfigEntryBase)_parkourInteractRangeSecond).DefaultValue; _parkourTransitionSpeedBase.Value = (float)((ConfigEntryBase)_parkourTransitionSpeedBase).DefaultValue; _parkourTransitionSpeedFirst.Value = (float)((ConfigEntryBase)_parkourTransitionSpeedFirst).DefaultValue; _parkourTransitionSpeedSecond.Value = (float)((ConfigEntryBase)_parkourTransitionSpeedSecond).DefaultValue; _parkourAutoCloseBase.Value = (bool)((ConfigEntryBase)_parkourAutoCloseBase).DefaultValue; _parkourAutoCloseFirst.Value = (bool)((ConfigEntryBase)_parkourAutoCloseFirst).DefaultValue; _parkourAutoCloseSecond.Value = (bool)((ConfigEntryBase)_parkourAutoCloseSecond).DefaultValue; } private static void InitializeRendering(ConfigFile config) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Expected O, but got Unknown //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Expected O, but got Unknown //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Expected O, but got Unknown //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Expected O, but got Unknown //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Expected O, but got Unknown //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Expected O, but got Unknown //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Expected O, but got Unknown //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Expected O, but got Unknown //IL_01c0: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Expected O, but got Unknown string text = $"{8}. {"Rendering"}"; _renderingCentralNodeSize = config.Bind<float>(text, "Central Node Size", 0.1f, new ConfigDescription("When rendering vent networks, how large the visualized nodes are in the center of each duct.", (AcceptableValueBase)null, Array.Empty<object>())); _renderingUseDirectionalNodes = config.Bind<bool>(text, "Use Directional Nodes", true, new ConfigDescription("When rendering vent networks, whether to render additional indicators pointing at connected air ducts.", (AcceptableValueBase)null, Array.Empty<object>())); _renderingSpecialDirectionalNodeColors = config.Bind<bool>(text, "Special Directional Node Colors", false, new ConfigDescription("When rendering vent networks, whether additional connections on vents are colored as normal ducts or as vents.", (AcceptableValueBase)null, Array.Empty<object>())); _renderingDirectionalNodeLength = config.Bind<float>(text, "Directional Node Length", 0.5f, new ConfigDescription("When rendering vent networks, how long the indicators pointing down connected ducts are.", (AcceptableValueBase)null, Array.Empty<object>())); _renderingDirectionalNodeDiameter = config.Bind<float>(text, "Directional Node Diameter", 0.015f, new ConfigDescription("When rendering vent networks, how wide the indicators pointing down connected ducts are.", (AcceptableValueBase)null, Array.Empty<object>())); _renderingDirectionalNodeOffset = config.Bind<float>(text, "Directional Node Offset", 0.525f, new ConfigDescription("When rendering vent networks, how far apart the indicators pointing down connected ducts are.", (AcceptableValueBase)null, Array.Empty<object>())); _renderingNodeColorNormal = config.Bind<string>(text, "Node Color Normal", "00FFFF", new ConfigDescription("When rendering vent networks, what color normal air ducts are visualized as.", (AcceptableValueBase)null, Array.Empty<object>())); _renderingNodeColorVent = config.Bind<string>(text, "Node Color Vent", "FFFF00", new ConfigDescription("When rendering vent networks, what color air vents (entrances / exits) are visualized as.", (AcceptableValueBase)null, Array.Empty<object>())); _renderingNodeColorPeek = config.Bind<string>(text, "Node Color Peek", "00FFFF", new ConfigDescription("When rendering vent networks, what color \"peek\" ducts are visualized as, that you can see through but not exit.", (AcceptableValueBase)null, Array.Empty<object>())); _renderingNodeSpawnTime = config.Bind<float>(text, "Node Spawn Time", 0.2f, new ConfigDescription("When rendering vent networks, when nodes spawn in, how long it takes for them to reach full size.", (AcceptableValueBase)null, Array.Empty<object>())); _renderingNodeDespawnTime = config.Bind<float>(text, "Node Despawn Time", 0.2f, new ConfigDescription("When rendering vent networks, when nodes expire, how long it takes for them to shrink and disappear.", (AcceptableValueBase)null, Array.Empty<object>())); } private static void CacheRendering() { RenderingCentralNodeSize = new ConfigCacheSimple<float>(_renderingCentralNodeSize); RenderingUseDirectionalNodes = new ConfigCacheSimple<bool>(_renderingUseDirectionalNodes); RenderingSpecialDirectionalNodeColors = new ConfigCacheSimple<bool>(_renderingSpecialDirectionalNodeColors); RenderingDirectionalNodeLength = new ConfigCacheSimple<float>(_renderingDirectionalNodeLength); RenderingDirectionalNodeDiameter = new ConfigCacheSimple<float>(_renderingDirectionalNodeDiameter); RenderingDirectionalNodeOffset = new ConfigCacheSimple<float>(_renderingDirectionalNodeOffset); RenderingNodeColorNormal = new ConfigCacheSimple<string>(_renderingNodeColorNormal); RenderingNodeColorVent = new ConfigCacheSimple<string>(_renderingNodeColorVent); RenderingNodeColorPeek = new ConfigCacheSimple<string>(_renderingNodeColorPeek); RenderingNodeSpawnTime = new ConfigCacheSimple<float>(_renderingNodeSpawnTime); RenderingNodeDespawnTime = new ConfigCacheSimple<float>(_renderingNodeDespawnTime); } private static void ResetRendering() { _renderingCentralNodeSize.Value = (float)((ConfigEntryBase)_renderingCentralNodeSize).DefaultValue; _renderingUseDirectionalNodes.Value = (bool)((ConfigEntryBase)_renderingUseDirectionalNodes).DefaultValue; _renderingSpecialDirectionalNodeColors.Value = (bool)((ConfigEntryBase)_renderingSpecialDirectionalNodeColors).DefaultValue; _renderingDirectionalNodeLength.Value = (float)((ConfigEntryBase)_renderingDirectionalNodeLength).DefaultValue; _renderingDirectionalNodeDiameter.Value = (float)((ConfigEntryBase)_renderingDirectionalNodeDiameter).DefaultValue; _renderingDirectionalNodeOffset.Value = (float)((ConfigEntryBase)_renderingDirectionalNodeOffset).DefaultValue; _renderingNodeColorNormal.Value = (string)((ConfigEntryBase)_renderingNodeColorNormal).DefaultValue; _renderingNodeColorVent.Value = (string)((ConfigEntryBase)_renderingNodeColorVent).DefaultValue; _renderingNodeColorPeek.Value = (string)((ConfigEntryBase)_renderingNodeColorPeek).DefaultValue; _renderingNodeSpawnTime.Value = (float)((ConfigEntryBase)_renderingNodeSpawnTime).DefaultValue; _renderingNodeDespawnTime.Value = (float)((ConfigEntryBase)_renderingNodeDespawnTime).DefaultValue; } private static void InitializeScooting(ConfigFile config) { //IL_004c: Unknown result type (might be due to invalid IL or