using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("Frib")]
[assembly: AssemblyConfiguration("IL2CPP")]
[assembly: AssemblyDescription("Changes minimap features")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FribsMapTweaks")]
[assembly: AssemblyTitle("FribsMapTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoMinimap
{
[HarmonyPatch(typeof(MapController), "Setup")]
public class MapSetup
{
[HarmonyPrefix]
private static void Prefix(MapController __instance)
{
if (NoMinimapPlugin.configHidePlayer.Value)
{
__instance.displayPlayerCharacter = false;
}
}
}
[HarmonyPatch(typeof(MapController), "OpenMap")]
public class OpenMapOnlyWithCityDirectory
{
[HarmonyPrefix]
private static bool Prefix(MapController __instance)
{
if (NoMinimapPlugin.configAllowMapAlways.Value)
{
return true;
}
GameObject val = GameObject.Find("GameCanvas/WindowCanvas/City Directory");
if (NoMinimapPlugin.configAllowMapWithCityDirectory.Value && Object.op_Implicit((Object)(object)val) && val.activeSelf)
{
return true;
}
if (NoMinimapPlugin.configAllowMapWithCruncher.Value && Player.Instance.computerInteractable != null)
{
return true;
}
return false;
}
}
[HarmonyPatch(typeof(Player), "OnPauseChange")]
public class OnPauseChange
{
[HarmonyPostfix]
private static void Postfix()
{
if (NoMinimapPlugin.configAllowMapAlways.Value)
{
return;
}
GameObject val = GameObject.Find("GameCanvas/ActionPanelCanvas/TopPanel/ButtonArea/MapButton");
if (!Object.op_Implicit((Object)(object)val))
{
return;
}
Transform val2 = val.transform.Find("Toggle");
if (!Object.op_Implicit((Object)(object)val2))
{
return;
}
Image component = ((Component)val2).GetComponent<Image>();
if (!Object.op_Implicit((Object)(object)component) || !((Behaviour)component).enabled)
{
return;
}
ButtonController component2 = val.GetComponent<ButtonController>();
if (Object.op_Implicit((Object)(object)component2))
{
int persistentEventCount = ((UnityEventBase)component2.button.onClick).GetPersistentEventCount();
for (int i = 0; i < persistentEventCount; i++)
{
((UnityEventBase)component2.button.onClick).SetPersistentListenerState(i, (UnityEventCallState)2);
}
((UnityEvent)component2.button.onClick).Invoke();
for (int j = 0; j < persistentEventCount; j++)
{
((UnityEventBase)component2.button.onClick).SetPersistentListenerState(j, (UnityEventCallState)0);
}
}
}
}
[HarmonyPatch(typeof(MapController), "PlotPlayerRoute", new Type[] { typeof(Evidence) })]
[HarmonyPatch(typeof(MapController), "PlotPlayerRoute", new Type[] { typeof(NewGameLocation) })]
[HarmonyPatch(typeof(MapController), "PlotPlayerRoute", new Type[] { typeof(NewAddress) })]
[HarmonyPatch(typeof(MapController), "PlotPlayerRoute", new Type[] { typeof(StreetController) })]
[HarmonyPatch(typeof(MapController), "PlotPlayerRoute", new Type[]
{
typeof(NewNode),
typeof(bool),
typeof(NewGameLocation)
})]
public class PlotPlayerRoute
{
[HarmonyPrefix]
private static bool Prefix()
{
if (NoMinimapPlugin.configAllowRouting.Value)
{
return true;
}
return false;
}
}
[HarmonyPatch(typeof(SessionData), "Awake")]
public class SessionStuff
{
[HarmonyPostfix]
private static void Postfix(SessionData __instance)
{
if (!NoMinimapPlugin.configAllowMapAlways.Value)
{
__instance.enableFirstPersonMap = false;
}
}
}
[BepInPlugin("Frib.MapTweaks", "Map Tweaks", "1.0.0")]
public class NoMinimapPlugin : BasePlugin
{
public static ConfigEntry<bool> configAllowMapAlways;
public static ConfigEntry<bool> configAllowMapWithCruncher;
public static ConfigEntry<bool> configAllowMapWithCityDirectory;
public static ConfigEntry<bool> configHidePlayer;
public static ConfigEntry<bool> configAllowRouting;
public override void Load()
{
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Expected O, but got Unknown
configAllowMapAlways = ((BasePlugin)this).Config.Bind<bool>("General", "AlwaysAllowMap", false, "Set this to true if you want to allow the minimap like normally, but if you want to disable other map features with this mod");
configAllowMapWithCruncher = ((BasePlugin)this).Config.Bind<bool>("General", "AllowMapWithCruncher", true, "Allows you to view the map when interacting with a cruncher");
configAllowMapWithCityDirectory = ((BasePlugin)this).Config.Bind<bool>("General", "AllowMapWithCityDirectory", true, "Allows you to view the map when you have a city directory open");
configHidePlayer = ((BasePlugin)this).Config.Bind<bool>("MapFeatures", "HidePlayer", true, "Hide the player and disable player tracking");
configAllowRouting = ((BasePlugin)this).Config.Bind<bool>("MapFeatures", "AllowRouting", false, "Allows you to view the path to a target");
Harmony val = new Harmony("FribsMapTweaks");
val.PatchAll();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "FribsMapTweaks";
public const string PLUGIN_NAME = "FribsMapTweaks";
public const string PLUGIN_VERSION = "1.0.0";
}
}