using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("m75murdercooldownplugin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A simple mod that speeds up the murder cooldown with a customisable config")]
[assembly: AssemblyFileVersion("0.2.0.0")]
[assembly: AssemblyInformationalVersion("0.2.0")]
[assembly: AssemblyProduct("m75murdercooldownplugin")]
[assembly: AssemblyTitle("m75murdercooldownplugin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace m75murdercooldownplugin
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "m75murdercooldownplugin";
public const string PLUGIN_NAME = "m75murdercooldownplugin";
public const string PLUGIN_VERSION = "0.2.0";
}
}
namespace Murdermore
{
[BepInPlugin("m75murdercooldownplugin", "m75murdercooldownplugin", "0.2.0")]
public class M75_Murderplugin : BasePlugin
{
public static ConfigEntry<float> configMurModifier;
public static ConfigEntry<bool> configMurIsRand;
public static ConfigEntry<float> configMurModMin;
public static ConfigEntry<float> configMurModMax;
public override void Load()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Expected O, but got Unknown
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Expected O, but got Unknown
ManualLogSource log = ((BasePlugin)this).Log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(26, 0, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Murder cooldown mod loaded");
}
log.LogInfo(val);
configMurModifier = ((BasePlugin)this).Config.Bind<float>("General", "MurModifier", 1f, "This number will be added to the murder cooldown timer, higher numbers lowers the cooldown. A value of 1 will double the murder cooldown speed, a value of 0 will leave the default speed.\nNegative numbers slow down the timer, a value of -0.5 will halve the cooldown speed, and a value of -0.8 will slow the cooldown by 5 times. \nDefault murder timer is 12 hours, but may differ based on murder type\nNote that murders take time, so larger maps will take longer regardless.");
configMurIsRand = ((BasePlugin)this).Config.Bind<bool>("Random", "MurIsRand", false, "If set to true, the modifier will be set randomly between the two below settings, changing every murder.");
configMurModMin = ((BasePlugin)this).Config.Bind<float>("Random", "MurModMin", -0.5f, "If random mode is on, the minimum range of the randomness.");
configMurModMax = ((BasePlugin)this).Config.Bind<float>("Random", "MurModMax", 0.5f, "If random mode is on, the maximum range of the randomness.");
Harmony val2 = new Harmony("m75murdercooldownplugin");
val2.PatchAll();
}
}
[HarmonyPatch(typeof(MurderController), "Tick")]
public class M75_MurderController_Patch
{
private static float murMult = M75_Murderplugin.configMurModifier.Value;
private static bool randomMode = M75_Murderplugin.configMurIsRand.Value;
private static float murRandMin = M75_Murderplugin.configMurModMin.Value;
private static float murRandMax = M75_Murderplugin.configMurModMax.Value;
private static string citySeed = CityData.Instance.seed;
public static void Postfix(float timePassed)
{
if (MurderController.Instance.pauseBetweenMurders >= 0f)
{
if (!randomMode)
{
MurderController instance = MurderController.Instance;
instance.pauseBetweenMurders -= timePassed * murMult;
}
if (randomMode)
{
MurderController instance2 = MurderController.Instance;
instance2.pauseBetweenMurders -= timePassed * GetRandMurModifier();
}
}
static float GetRandMurModifier()
{
int num = MurderController.Instance.activeMurders.Count + MurderController.Instance.inactiveMurders.Count;
return Toolbox.Instance.GetPsuedoRandomNumber(murRandMin, murRandMax, citySeed + num, true);
}
}
}
}