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Asset Bundle Loader
Library. Load AssetBundles built against previous game versions, by correcting referenced PathIDs. Also includes functions for creating ScriptableObjects from raw JSON files
Date uploaded | 2 months ago |
Version | 2.0.1 |
Download link | Piepieonline-Asset_Bundle_Loader-2.0.1.zip |
Downloads | 352 |
Dependency string | Piepieonline-Asset_Bundle_Loader-2.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP Unity games. Preconfigured and ready to use.
Preferred version: 6.0.667README
Piepieonline's AssetBundleLoader
Load AssetBundles built against previous game versions, by correcting referenced PathIDs. Also provides methods to load new ScriptableObjects from raw JSON files.
Manual Installation
- Ensure you have BepInEx BE installed
- Extract the mod to ".\BepInEx\plugins", so you should have ".\BepInEx\plugins\AssetBundleLoader\AssetBundleLoader.dll"
- Ensure the rest of the *.dll files are along side the AssetBundleLoader.dll file
Source:
https://github.com/piepieonline/ShadowsOfDoubtMods/tree/master/AssetBundleLoader
CHANGELOG
2.0.3
- Added an in-game error popup when missing content is detected
2.0.2
- Fixed for 39.10
2.0.1
- Removed some files that are no longer required
2.0.0
- Reworked JSON object loading with changes to allow for:
- Self referencing
- Introducing a delegate that removes the need to hook for all consumers
- The delegate also tries to ensure that objects are fully loaded by all game systems
1.0.5
- Added JSON object loading
1.0.4
- Fixed for game version 34.05 (Addressables)
1.0.3
- Fixed an issue that could occur when loading multiple bundles fresh that reference the same asset
1.0.2
- Fixed the UniverseLib dependency (Both included DLL and missing initialisation)
1.0.1
- Fixed a bug with reloading bundles in the same session. Added BepInEx BE dependency properly.
1.0.0
- Initial Thunderstore (BepInEx BE) version