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Asset Bundle Loader
Library. Provides helpers to load new assets into Shadows of Doubt. Includes functions for creating ScriptableObjects from raw JSON files, as well as built Unity AssetBundles
Date uploaded | a month ago |
Version | 2.0.3 |
Download link | Piepieonline-Asset_Bundle_Loader-2.0.3.zip |
Downloads | 3465 |
Dependency string | Piepieonline-Asset_Bundle_Loader-2.0.3 |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP Unity games. Preconfigured and ready to use.
Preferred version: 6.0.667README
Piepieonline's AssetBundleLoader
Load AssetBundles built against previous game versions, by correcting referenced PathIDs. Also provides methods to load new ScriptableObjects from raw JSON files.
Manual Installation
- Ensure you have BepInEx BE installed
- Extract the mod to ".\BepInEx\plugins", so you should have ".\BepInEx\plugins\AssetBundleLoader\AssetBundleLoader.dll"
- Ensure the rest of the *.dll files are along side the AssetBundleLoader.dll file
Source:
https://github.com/piepieonline/ShadowsOfDoubtMods/tree/master/AssetBundleLoader
CHANGELOG
2.0.3
- Added an in-game error popup when missing content is detected
2.0.2
- Fixed for 39.10
2.0.1
- Removed some files that are no longer required
2.0.0
- Reworked JSON object loading with changes to allow for:
- Self referencing
- Introducing a delegate that removes the need to hook for all consumers
- The delegate also tries to ensure that objects are fully loaded by all game systems
1.0.5
- Added JSON object loading
1.0.4
- Fixed for game version 34.05 (Addressables)
1.0.3
- Fixed an issue that could occur when loading multiple bundles fresh that reference the same asset
1.0.2
- Fixed the UniverseLib dependency (Both included DLL and missing initialisation)
1.0.1
- Fixed a bug with reloading bundles in the same session. Added BepInEx BE dependency properly.
1.0.0
- Initial Thunderstore (BepInEx BE) version