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Asset Bundle Loader
Library. Provides helpers to load new assets into Shadows of Doubt. Includes functions for creating ScriptableObjects from raw JSON files, as well as built Unity AssetBundles
Date uploaded | a month ago |
Version | 2.1.2 |
Download link | Piepieonline-Asset_Bundle_Loader-2.1.2.zip |
Downloads | 3255 |
Dependency string | Piepieonline-Asset_Bundle_Loader-2.1.2 |
This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.733README
Piepieonline's AssetBundleLoader
Various methods for loading content into Shadows of Doubt, including asset bundles, raw JSON scriptable objects, and more
- Load AssetBundles built against previous game versions, by correcting referenced PathIDs.
- Load new ScriptableObjects from raw JSON files with text based referencing
- Patch ScriptableObjects from partial JSON representation
- Create Texture2D from PNG files on the file system (Uses BigGustave library to replace stripped Unity and System methods)
Manual Installation
- Ensure you have BepInEx BE installed
- Extract the mod to ".\BepInEx\plugins", so you should have ".\BepInEx\plugins\AssetBundleLoader\AssetBundleLoader.dll"
- Ensure the rest of the *.dll files are along side the AssetBundleLoader.dll file
Source:
https://github.com/piepieonline/ShadowsOfDoubtMods/tree/master/AssetBundleLoader
CHANGELOG
2.1.2
- Fixed a backwards default parameter that caused existing mods issues
2.1.1
- Added loading patch JSONs to overwrite base game objects, in addition to creating new objects
- Added a helper to combine Texture2Ds
2.1.0
- Added creating Texture2D objects from PNG files on disk
2.0.4
- Updated to support fixes for DDSLoader patching
2.0.3
- Added an in-game error popup when missing content is detected
2.0.2
- Fixed for 39.10
2.0.1
- Removed some files that are no longer required
2.0.0
- Reworked JSON object loading with changes to allow for:
- Self referencing
- Introducing a delegate that removes the need to hook for all consumers
- The delegate also tries to ensure that objects are fully loaded by all game systems
1.0.5
- Added JSON object loading
1.0.4
- Fixed for game version 34.05 (Addressables)
1.0.3
- Fixed an issue that could occur when loading multiple bundles fresh that reference the same asset
1.0.2
- Fixed the UniverseLib dependency (Both included DLL and missing initialisation)
1.0.1
- Fixed a bug with reloading bundles in the same session. Added BepInEx BE dependency properly.
1.0.0
- Initial Thunderstore (BepInEx BE) version