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Piepieonline-CommunityCaseLoader-0.2.4 icon

CommunityCaseLoader

Load custom murder cases from JSON files made by the community.

Date uploaded 4 days ago
Version 0.2.4
Download link Piepieonline-CommunityCaseLoader-0.2.4.zip
Downloads 419
Dependency string Piepieonline-CommunityCaseLoader-0.2.4

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.733 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.733
Piepieonline-Asset_Bundle_Loader-2.0.1 icon
Piepieonline-Asset_Bundle_Loader

Library. Load AssetBundles built against previous game versions, by correcting referenced PathIDs. Also includes functions for creating ScriptableObjects from raw JSON files

Preferred version: 2.0.1
Piepieonline-DDSLoader-1.0.5 icon
Piepieonline-DDSLoader

Library. Loader for (new and patch overrides) DDS Tree/Message/Block content and localised strings

Preferred version: 1.0.5

README

Piepieonline's CommunityCaseLoader

Load custom cases and side jobs from JSON files, which can be constructed either by hand or by using my basic tool: https://www.piepieonline.com/ShadowsOfDoubt-CaseEditor/

Technically, it can load any kind of scriptable object from JSON, but only cases and side jobs are supported right now.

Overriding max murder and job level

By default, when starting a new game, only the easiest cases and jobs are able to spawn until some have been completed. These options (off by default) bypass this behaviour and ensure that the full range is always available.

Using VMails as evidence for SideJobs

VMails spawned by SideJobs using spawnItems can now be used as resolve evidence

  • Create your spawnItems entry, making sure to provide vmailThread and set an itemTag
  • Add your resolve question by setting: inputType to item, automaticAnswers to spawnedItemTag, and tag to be the same as itemTag from above

Important notes:

  • Each SideJob requires a unique vmailThread - you can't reuse the same ID across to jobs or tags
  • Currently it only works with vmails sent by the purp!

Manual Installation

  • Ensure you have BepInEx BE installed
  • Extract the mod to ".\BepInEx\plugins", so you should have ".\BepInEx\plugins\CommunityCaseLoader\CommunityCaseLoader.dll"

Source:

https://github.com/piepieonline/ShadowsOfDoubtMods/tree/master/CommunityCaseLoader

CHANGELOG

0.2.4

  • Enabled debug logging of VMails sent as part of a Murder case
  • Patched a base-game issue with how vmail participants are assigned
  • Fixed a number of potential null reference errors in the debug helpers

0.2.3

  • Added options to ensure that the hardest cases and side jobs always spawn, preventing as much repetition in new games.

0.2.2

  • Updated to work with the latest AssetBundleLoader

0.2.1

  • Bugfix for error in console regarding case evidence

0.2.0

0.1.2

  • Fixed an error that occurred when loading a game a second time in a session

0.1.1

  • Fixed an issue with the manifest file

0.1.0

  • Initial release. Adds two cases:
    • CorporateJealousy (Enabled) - a case that adds variety to the business card killer cases
    • TheftGoneWrong (Disabled) - more of a demo case, not recommended for normal use because you might run out of important people