PlayerDialogAdditions
Adds dialog options for the player to say to NPCs, as well as modifying some responses.
CHANGELOG
0.13.0
- Updated to AssetBundleLoader 2.0
- Introduced "What is your passcode?"
- It has a very low pass rate by default, though restraining someone changes that
- It can be bribed, but is expensive
- Can be turned off in configuration, but requires launching the game once to do so (and a restart when changed)
0.12.0
- Modified "DoYouKnowThisPerson"
- Added "Yes, that is the suspicious person I saw earlier!" if someone says they saw something suspcious earlier and a correct photo is presented (Can be turned off in config)
- Removed "Murderers will no longer 'know' the person they murdered to prevent self-incrimination" as this was introduced into the base game
0.11.6
- Removed changes that were incomplete and broke gameplay
0.11.5
- Fixed for game version 1.0
0.11.4
- "I'd like to ask you about some friends of mine"
- Fixed an error when procedural murderers are turned off
0.11.3
- "I'd like to ask you about some friends of mine"
- Fixed when talking about groups 2 of, the description would be for the wrong person
- Slightly less stilted dialog
0.11.2
- Minor change to how murders avoid self-incrimination
0.11.1
- Doco update
0.11.0
- Added showing a photo of someone at an eatery, to find out if they regularly meet up with anyone there ("I'd like to ask you about some friends of mine")
- Added more answers to "Have you seen or heard anything" (If they have, and they like the person, they won't answer. If they don't like them, they might give you a name)
- Modified "DoYouKnowThisPerson"
- People won't always answer if you present a photo of themselves (Depends if they would have answered "What is your name?").
- Murderers will no longer 'know' the person they murdered to prevent self-incrimination
0.10.0
- Added config for the request being rejected, added more dialog lines.
0.9.1
- Fixed broken manifest and icon.
0.9.0
- Initial release. Working "Ask for partner", but limited in scope