using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using UnityEngine;
using UnityStandardAssets.Characters.FirstPerson;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("ImmersiveMovement")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fd18034234b1bc5b3744e48ee190066c38503ea8")]
[assembly: AssemblyProduct("ImmersiveMovement")]
[assembly: AssemblyTitle("ImmersiveMovement")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ImmersiveMovement;
[BepInPlugin("ImmersiveMovement", "ImmersiveMovement", "1.1.0")]
public class ImmersiveMovement : BasePlugin
{
public static ManualLogSource Logger;
private Harmony harmony;
public static ConfigEntry<float> walkSpeedMultiplier;
public static ConfigEntry<float> runSpeedMultiplier;
public static ConfigEntry<float> leanSpeedMultiplier;
public static ConfigEntry<bool> cameraJolt;
public override void Load()
{
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Expected O, but got Unknown
//IL_01df: Unknown result type (might be due to invalid IL or missing references)
//IL_01e6: Expected O, but got Unknown
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Expected O, but got Unknown
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Expected O, but got Unknown
//IL_0161: Unknown result type (might be due to invalid IL or missing references)
//IL_0167: Expected O, but got Unknown
//IL_0197: Unknown result type (might be due to invalid IL or missing references)
//IL_01a1: Expected O, but got Unknown
Logger = ((BasePlugin)this).Log;
Logger.LogInfo((object)"Loading ImmersiveMovement...");
walkSpeedMultiplier = ((BasePlugin)this).Config.Bind<float>("Player", "Walk Speed", 1.7f, "Player walking speed. (Game default 4)");
runSpeedMultiplier = ((BasePlugin)this).Config.Bind<float>("Player", "Run Speed", 3f, "Player running speed. (Game default 8)");
leanSpeedMultiplier = ((BasePlugin)this).Config.Bind<float>("Player", "Lean Speed", 2f, "Player lean speed. (Game default 10)");
cameraJolt = ((BasePlugin)this).Config.Bind<bool>("Player", "Camera Jolt", true, "Less camera jolt from falling.");
ManualLogSource logger = Logger;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(23, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Walk speed multiplier: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<float>(walkSpeedMultiplier.Value);
}
logger.LogInfo(val);
ManualLogSource logger2 = Logger;
val = new BepInExInfoLogInterpolatedStringHandler(22, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Run speed multiplier: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<float>(runSpeedMultiplier.Value);
}
logger2.LogInfo(val);
ManualLogSource logger3 = Logger;
val = new BepInExInfoLogInterpolatedStringHandler(23, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Lean speed multiplier: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<float>(leanSpeedMultiplier.Value);
}
logger3.LogInfo(val);
ManualLogSource logger4 = Logger;
val = new BepInExInfoLogInterpolatedStringHandler(22, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Override camera jolt: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<bool>(cameraJolt.Value);
}
logger4.LogInfo(val);
try
{
harmony = new Harmony("ImmersiveMovement");
Logger.LogInfo((object)"Harmony instance created.");
harmony.PatchAll();
Logger.LogInfo((object)"All patches applied.");
}
catch (Exception ex)
{
ManualLogSource logger5 = Logger;
BepInExErrorLogInterpolatedStringHandler val2 = new BepInExErrorLogInterpolatedStringHandler(19, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("Error during Load: ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<Exception>(ex);
}
logger5.LogError(val2);
}
}
}
[HarmonyPatch(typeof(Player), "FixedUpdate")]
public class PlayerPatch
{
[HarmonyPatch(typeof(FirstPersonController), "Update")]
public class LeanSpeedPatch
{
private static bool logSent;
private static void Postfix(FirstPersonController __instance)
{
if (!logSent)
{
ImmersiveMovement.Logger.LogInfo((object)"Player lean speed modified.");
logSent = true;
}
__instance.leanSpeed = ImmersiveMovement.leanSpeedMultiplier.Value;
}
[HarmonyPatch(typeof(FirstPersonController), "JoltCamera")]
private static void Prefix(ref float amplitude, Vector3 direction, float speed)
{
if (ImmersiveMovement.cameraJolt.Value)
{
amplitude = Mathf.Min(amplitude, 30f);
}
}
}
private static bool logSent;
[HarmonyPrefix]
public static void Prefix(Player __instance)
{
if ((Object)(object)__instance != (Object)null)
{
GameplayControls instance = GameplayControls.Instance;
if ((Object)(object)instance != (Object)null)
{
instance.playerWalkSpeed = ImmersiveMovement.walkSpeedMultiplier.Value;
instance.playerRunSpeed = ImmersiveMovement.runSpeedMultiplier.Value;
if (!logSent)
{
logSent = true;
ImmersiveMovement.Logger.LogInfo((object)"Player speed modified.");
}
}
else
{
ImmersiveMovement.Logger.LogWarning((object)"GameplayControls instance is null.");
}
}
else
{
ImmersiveMovement.Logger.LogWarning((object)"Player instance is null.");
}
}
}