
StaminaSystem
Adds a brand new stamina system into the game.
CHANGELOG
1.0.0
- Initial release.
1.0.1
- Optimisations.
1.0.2
- Fixed bug where the visible bar could not be turned off.
- Another small optimisation.
1.1.0
- Fixed severe bug where the game would break if loading/starting a new save in the current session.
- More optimisation.
- NEW: Melee attacks now use stamina, fists/weapons have different costs, and if the minimum threshold is met, attacks will be delayed.
- NEW: Certain throwables (currently only grenades) consume stamina, will hope to add other items and objects in the future.
- NEW: Melee blocks also now consume a small amount of stamina.