1.0.0
1.0.1
1.0.2
- Fixed bug where the visible bar could not be turned off.
- Another small optimisation.
1.1.0
- Fixed severe bug where the game would break if loading/starting a new save in the current session.
- More optimisation.
- NEW: Melee attacks now use stamina, fists/weapons have different costs, and if the minimum threshold is met, attacks will be delayed.
- NEW: Certain throwables (currently only grenades) consume stamina, will hope to add other items and objects in the future.
- NEW: Melee blocks also now consume a small amount of stamina.
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