
ConfigurableMurderCooldown
Lets you change the time between murders
Last updated | 20 hours ago |
Total downloads | 29 |
Total rating | 0 |
Categories | Mods |
Dependency string | severedsolo-ConfigurableMurderCooldown-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP Unity games. Preconfigured and ready to use.
Preferred version: 6.0.667
README
ConfigurableMurderCooldown
A mod to configure the default cooldown between murders in Shadows of Doubt
A spiritual successor to MurderCooldownAccelerator but hopefully a little less fragile (and a little more performant).
Features
- Random functions use the standard .Net Random functions rather than the in game ones. Hopefully this should mean they won't break between updates.
- Ability to set separate cooldowns for new murderers (before their first kill) and subsequent kills. Defaults to between 12 and 48 hours for a new murderer and 1 and 12 for a second kill (the idea is that you shouldn't feel like there is a murderer on the loose constantly, but when they become active they will move quite quickly).
- Fixed mode is still available, just set the same value in both xxxKillerMinCooldown and xxxKillerMaxCooldown.
- Cooldown is disabled for the first murder of a new game (as it is in banilla) but this can be overridden by changing the config option.