using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using FastStartup.Utils;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("MainMenuAssembly")]
[assembly: IgnoresAccessChecksTo("SPZGameAssembly")]
[assembly: AssemblyCompany("CTNOriginals.FastStartup")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+4113f7f3502841ecb59f6090e968dd735e825b93")]
[assembly: AssemblyProduct("FastStartup")]
[assembly: AssemblyTitle("CTNOriginals.FastStartup")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FastStartup
{
[BepInPlugin("CTNOriginals.FastStartup", "FastStartup", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
public static Harmony Harmony = new Harmony("CTNOriginals.FastStartup");
public static bool DebugMode = false;
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)("Plugin CTNOriginals.FastStartup is loaded! (" + (DebugMode ? "Debug" : "Release") + ")"));
Harmony.PatchAll();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "CTNOriginals.FastStartup";
public const string PLUGIN_NAME = "FastStartup";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace FastStartup.Utils
{
public static class CLogger
{
public static void Log(string message)
{
SendLog(message, "Log");
}
public static void LogInfo(string message)
{
SendLog(message, "LogInfo");
}
public static void LogError(string message)
{
SendLog(message, "LogError");
}
public static void LogWarning(string message)
{
SendLog(message, "LogWarning");
}
public static void LogDebug(string message)
{
SendLog(message, "LogDebug");
}
public static void LogFatal(string message)
{
SendLog(message, "LogFatal");
}
public static void LogMessage(string message)
{
SendLog(message, "LogMessage");
}
public static void LogException(string message, SystemException exception)
{
SendLog(message, "LogException", exception);
}
private static void SendLog(string message, string level = null, SystemException exception = null)
{
if (!Plugin.DebugMode && (level == "LogDebug" || level == "LogInfo"))
{
return;
}
switch (level)
{
case "LogInfo":
Plugin.Logger.LogInfo((object)message);
break;
case "LogError":
Plugin.Logger.LogError((object)message);
break;
case "LogWarning":
Plugin.Logger.LogWarning((object)message);
break;
case "LogDebug":
Plugin.Logger.LogDebug((object)message);
break;
case "LogFatal":
Plugin.Logger.LogFatal((object)message);
break;
case "LogMessage":
Plugin.Logger.LogMessage((object)message);
break;
case "LogException":
if (exception == null)
{
Plugin.Logger.LogError((object)(message ?? ""));
}
Plugin.Logger.LogError((object)(message + "\nMessage: " + exception.Message + "\nSource: " + exception.Source + "\n" + exception.GetBaseException().StackTrace + "\n"));
break;
default:
if (level != "Log")
{
Debug.Log((object)("[" + level + "]: " + message));
}
else
{
Debug.Log((object)message);
}
break;
}
}
}
}
namespace FastStartup.Patches
{
[HarmonyPatch(typeof(Preloader))]
public static class PreloaderPatch
{
[HarmonyPatch("Start")]
[HarmonyPrefix]
public static void StartPatch(ref Preloader __instance)
{
CLogger.LogDebug("Preloader.Start");
Preloader obj = __instance;
obj.StateIndex++;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}