BepInExPack Skul
BepInEx pack for Skul: the Hero Slayer. Includes unstripped core and Unity libraries. Ready to use.
Last updated | 2 years ago |
Total downloads | 48268 |
Total rating | 1 |
Categories | Libraries |
Dependency string | BepInEx-BepInExPack_Skul-5.4.2100 |
Dependants | 11 other packages depend on this package |
README
BepInExPack for Skul: the Hero Slayer
This is BepInEx 5.4.21 pack.
BepInEx is a general purpose framework for Unity modding. BepInEx includes tools and libraries to:
- load custom code (hereafter plugins) into the game on launch;
- patch in-game methods, classes and even entire assemblies without touching original game files;
- configure plugins and log game to desired outputs like console or file;
- manage plugin dependencies.
BepInEx is currently one of the most popular modding tools for Unity on GitHub.
This pack's contents
- BepInEx
- Unstripped Core Libraries
- Unstripped Unity Libraries (2020.3.34, used on Skul 1.7.x)
- A preconfigured
BepInEx.cfg
known to work with the game - A preconfigured
doorstop_config.ini
, allowing the use of the unstripped libraries
Installation (game, automated)
This is the recommended way to install BepInEx on the game.
- Download and install Thunderstore Mod Manager or r2modman
- Click Install with Mod Manager button on top of the page
- Run the game via the mod manager
Installation (manual)
If you are installing this manually, do the following
- Extract the archive into a folder. Do not extract into the game folder.
- Move the contents of
BepInExPack_Skul
folder into the game folder (where the game executable is located). - Run the game.
- Follow the game running instructions below:
Configuration
No need to configure. Simply run the game with other mods installed!
Useful links
- BepInEx: writing basic plugin walkthrough
- BepInEx: useful plugins for modding
- BepInEx: patching game methods at runtime
Changelog
5.4.2100
- Initial release