Decompiled source of OmenWorld v1.0.0

OmenChestWorld.dll

Decompiled 2 weeks ago
using System;
using System.CodeDom.Compiler;
using System.Configuration;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Level;
using Microsoft.CodeAnalysis;
using OmenChestWorld;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = "")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("OmenChestWorld")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("OmenChestWorld")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0")]
[assembly: AssemblyProduct("OmenChestWorld")]
[assembly: AssemblyTitle("OmenChestWorld")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[BepInPlugin("OmenChestWorld", "OmenChestWorld", "1.0")]
public class Plugin : BaseUnityPlugin
{
	private void Awake()
	{
		Harmony.CreateAndPatchAll(typeof(OmenChestPath), (string)null);
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Mod OmenChestWorld is loaded!");
	}
}
namespace DeadlyOfWorld.Properties
{
	[CompilerGenerated]
	[GeneratedCode("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.7.0.0")]
	internal sealed class Settings : ApplicationSettingsBase
	{
		private static Settings defaultInstance = (Settings)(object)SettingsBase.Synchronized((SettingsBase)(object)new Settings());

		public static Settings Default => defaultInstance;
	}
}
namespace OmenChestWorld
{
	public class OmenChestPath
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(HardmodeChest), "TryToChangeOmenChest")]
		private static void OmenChest(ref HardmodeChest __instance, ref bool ____isOmenChest)
		{
			____isOmenChest = true;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "OmenChestWorld";

		public const string PLUGIN_NAME = "OmenChestWorld";

		public const string PLUGIN_VERSION = "1.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}