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SlipStreamerBot

Trigger Streamer.bot Actions based on in-game events!

CHANGELOG

v1.2.1: Game Update!

Updated to work with v1.70.0 of the game. Also added a game version checker that runs at launch to quietly disable ourselves if the game version changes. (Should trigger every time the game updates.)

v1.2.0: Captain Config

Additions

  • Added a new configuration option to require being the Captain of the ship in order for an event to be sent to Streamer.bot. There is an option to set the default behavior and then you can override it on a per-event basis. More details in the config file after launching once.
    • Note this does not work with the following events: "GameLaunch", "GameExit", "JoinShip" (These will always be sent since captain data is not available when these are triggered.)

v1.1.0: Crew Events

Additions

  • Three new crew-based events: CrewmateCreated, CrewmateRemoved, and CrewmateSwapped
  • Configurable cooldowns for each event. Any events that hit this cooldown will be skipped. More details in the config file after launching once.

Streamer.bot Action Additions

  • Added actions to handle the new events.
  • Added automatic predictions on run start/end.
  • Added crew tracking system. Creates non-persisted global variables showing how many of each archetype are currently on the ship.

If you encounter any issues, please report them on the Issues page!

Full Changelog: https://github.com/MoSadie/SlipStreamer.bot/compare/v1.0.1...v1.1.0

v1.0.1: Stability

Added a little more robust error handling. Now if anything crashes in the mod my code should handle it and the game should ignore it.

v1.0.0: Initial Release!

Yay! It's finally here!

I'm working on a "How to install" video right now, will have that linked in the readme soon. In the meantime the readme has written instructions.

Please report any issues you find here!