Last updated | 2 years ago |
Total downloads | 38508 |
Total rating | 3 |
Categories | Mods |
Dependency string | faulty-BuildUnderwater-1.0.0 |
Dependants | 7 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP Unity games. Preconfigured and ready to use.
Preferred version: 6.0.667README
Build Underwater
Requires BepInEx
Configure with BepInEx ConfigurationManager
Features:
Allows you to build underwater. Push the default Quote
key (Which is the #Hash
key for some users) to enable. You should see a message appear bottom left if it's been turned On or Off.
Below is a list of known "issues" which I won't be fixing, as they're not really issues. Just things to be aware of.
Known "Issues"
- While enabled, you won't be able to drink from the water sources since they're gone.
Use the hotkey to turn off, take a drink, then turn back on. - It's not possible to build upwards, when you're too far out in the ocean when y axis goes below 0 (You shouldn't really encounter this)
You'll notice this issue after the first 2 pillars as you won't be able to add an upper beam. - If you load a new game while it's turned on, you will need to probably push the hotkey twice.
- Doesn't work in caves.
Installation:
- Download BepInEx from the link above
- Drag contents of the BepInEx zip file into Sons of the Forest game directory (right click in steam > browse local files)
- Open the .zip and drag BepInEx into the base game directory
- Enjoy!
Configuration:
Configure the hotKey
inside the faulty.sotf.buildUnderwater.cfg
file after running the mod for the first time. Or use BepInEx ConfigurationManager and configure while in game.
Support:
I am available on the Discord server (SOTF Modding). The invite URL can be found in the top navigation on the thunderstore website.