STRAFTAT
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Dependency string
kestrel-Minimal_Viewmodels_Reborn-1.3.8
Dependants

v1.3.8

  • Fixed viewmodel FOV not working

v1.3.7

  • Added option to mirror the viewmodel (courtesy of 1rubyrain in #1)
  • Temporarily disabled the Muzzle Flash Light Intensity option - muzzle flash lights have been broken for several months and nobody noticed. lol
    • Muzzle Flash Scale is still enabled and works as intended

v1.2.7

  • Fixed bullet trails ending at the wrong point

v1.2.6

  • Fixed the Hide Bullet Trails option hiding bullet trails for everyone if the host enabled it. oops :3

v1.2.5

  • Added option to hide bullet tracers
  • The MuzzleFlashes.General config section has been removed in favour of a VFX.MuzzleFlashes section - your muzzle flash configs may have been reset (sorry!)

v1.2.4

  • Removed minimal muzzle flash vfx blacklist

v1.2.3

  • Added option to hide arms

v1.1.3

  • Increased range of allowed viewmodel offset values to [-5, 5]
  • Fixed modified dynamic fov not applying properly on player spawn

v1.1.2

  • Rewrite of viewmodel repositioning code
  • The mod should now generally be more stable in terms of not messing with how items interact with the world
  • Melee weapons can now be repositioned!
  • Removed per weapon viewmodel positioning. Sorry but like nobody used it, and it caused more issues than it solved :c
  • Added options to customise the fov change when sprinting, sliding, and sprint sliding.

v1.0.2

  • Removed unnecessary numbers from beginnings of setting names

v1.0.0

  • Initial release
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