Mods uploaded by MrPurple6411
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1-20 of 36 results
Builder Module for Prawn Suit or Seamoth. Pulls mats from inventory For those big, long projects.
Currently Configurable to allow for always high noon, always midnight, or normal lighting.
Immersion mod __ removes crosshair from HUD (Optional override toggle: Hold F and press Left Mouse button)
This is a simple mod that will make vehicles drop any upgrades that were installed in it if the vehicle is destroyed.
Makes it so when you scan fragments you already know you now get 1 titanium and 1 copper instead of 2 titanium.
When attacking creatures it makes them not run away at the smallest damage meaning hostile creatures care less about your silly little butter knife.
Allows you to set how many items will drop while breaking things like limestone, sandstone, etc.
Allows you to change what and where creatures/chunks/deposits/fragments are spawned in the world base on biomes.
Makes it so that when crafting things that require a battery as an ingredient to craft they will fail when trying to use a dead battery.
The game no longer will warn you when running out of O2 even in survival or freedom modes.
1-20 of 36 results