using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Nautilus.Handlers;
using Nautilus.Json;
using Nautilus.Options.Attributes;
using SwimChargeInventory.Configuration;
using SwimChargeInventory.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SwimChargeInventory")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SwimChargeInventory")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("74594095-8254-46a1-99cb-5e1516d1ea14")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SwimChargeInventory
{
[BepInPlugin("SwimChargeInventory", "SwimChargeInventory", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class SwimChargeInventory : BaseUnityPlugin
{
public const string PLUGIN_GUID = "com.telmo.swimchargeinventory";
public const string PLUGIN_NAME = "Swim Charge Inventory";
public const string PLUGIN_VERSION = "1.0.0";
internal static SwimChargeConfig ModConfig { get; private set; }
internal static ManualLogSource Logger { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
ModConfig = OptionsPanelHandler.RegisterModOptions<SwimChargeConfig>();
Harmony.CreateAndPatchAll(typeof(SwimChargeInventoryPatch), (string)null);
Logger.LogInfo((object)"{PLUGIN_GUID} is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "SwimChargeInventory";
public const string PLUGIN_NAME = "SwimChargeInventory";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace SwimChargeInventory.Patches
{
[HarmonyPatch(typeof(UpdateSwimCharge), "FixedUpdate")]
internal class SwimChargeInventoryPatch
{
private static void Prefix(UpdateSwimCharge __instance)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
SwimChargeConfig modConfig = SwimChargeInventory.ModConfig;
if (modConfig == null)
{
return;
}
if (Player.main.IsUnderwater())
{
Vector3 velocity = ((Component)Player.main).GetComponent<Rigidbody>().velocity;
if (!(((Vector3)(ref velocity)).magnitude <= 2f) && Inventory.Get().equipment.GetCount((TechType)806) >= 1)
{
float chargeAmount = __instance.chargePerSecond * Time.deltaTime * modConfig.ChargeSpeedMultiplier;
bool flag = false;
flag = ChargeHeldTool(__instance, chargeAmount);
if (!flag || modConfig.ChargeMultipleItems)
{
flag = ChargeInventoryTools(chargeAmount, modConfig);
}
if ((!flag || modConfig.ChargeMultipleItems) && modConfig.ChargeBatteries)
{
flag = ChargeLooseBatteries(chargeAmount, modConfig);
}
if (flag)
{
__instance.swimChargeLoop.Play();
}
else
{
__instance.swimChargeLoop.Stop();
}
return;
}
}
__instance.swimChargeLoop.Stop();
}
private static bool ChargeHeldTool(UpdateSwimCharge instance, float chargeAmount)
{
PlayerTool heldTool = Inventory.main.GetHeldTool();
EnergyMixin val = default(EnergyMixin);
if ((Object)(object)heldTool != (Object)null && ((Component)heldTool).TryGetComponent<EnergyMixin>(ref val))
{
return val.AddEnergy(chargeAmount);
}
return false;
}
private static bool ChargeInventoryTools(float chargeAmount, SwimChargeConfig config)
{
bool result = false;
EnergyMixin val = default(EnergyMixin);
foreach (InventoryItem item in (IEnumerable<InventoryItem>)Inventory.Get().container)
{
if (((Component)item.item).TryGetComponent<EnergyMixin>(ref val) && val.AddEnergy(chargeAmount))
{
result = true;
if (!config.ChargeMultipleItems)
{
break;
}
}
}
return result;
}
private static bool ChargeLooseBatteries(float chargeAmount, SwimChargeConfig config)
{
bool result = false;
IBattery val = default(IBattery);
foreach (InventoryItem item in (IEnumerable<InventoryItem>)Inventory.Get().container)
{
if (((Component)item.item).TryGetComponent<IBattery>(ref val) && val.charge < val.capacity)
{
val.charge = Mathf.Min(val.charge + chargeAmount, val.capacity);
result = true;
if (!config.ChargeMultipleItems)
{
break;
}
}
}
return result;
}
}
}
namespace SwimChargeInventory.Configuration
{
[Menu("Swim Charge Inventory options")]
public class SwimChargeConfig : ConfigFile
{
[Toggle("Charge loose batteries in inventory")]
public bool ChargeBatteries = false;
[Toggle("Charge Multiple Items")]
public bool ChargeMultipleItems = true;
[Slider("Charge Speed Multiplier", 0.1f, 5f, DefaultValue = 1f, Format = "{0:F2}")]
public float ChargeSpeedMultiplier = 1f;
}
}