Mods uploaded by MrPurple6411
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21-40 of 45 results
You get to keep all your items when you die instead of loosing newly picked up items.
Allows you to set how many items will drop while breaking things like limestone, sandstone, etc.
Stops the fabricator from closing while crafting so you can more easily select a follow up craft. Same thing as holding shift while crafting but automatic.
Some visual options from the F3 menu put into the mod menu, as well as a few extra to allow for clearer water and clearer surface occlusion.
This is a simple mod that will make vehicles drop any upgrades that were installed in it if the vehicle is destroyed.
Allows you to change what and where creatures/chunks/deposits/fragments are spawned in the world base on biomes.
When attacking creatures it makes them not run away at the smallest damage meaning hostile creatures care less about your silly little butter knife.
Makes it so when you scan fragments you already know you now get 1 titanium and 1 copper instead of 2 titanium.
Makes it so that when crafting things that require a battery as an ingredient to craft they will fail when trying to use a dead battery.
Makes it so when you finish constructing something it automatically starts placement of another of said object.
Builder Module for Prawn Suit or Seamoth. Pulls mats from inventory For those big, long projects.
21-40 of 45 results