Mods that depend on QModManager
Makes it so that when crafting things that require a battery as an ingredient to craft they will fail when trying to use a dead battery.
Last updated: 2 years ago
Makes a number of changes to what's possible when placing/constructing objects.
Last updated: 2 years ago
Makes it so when you finish constructing something it automatically starts placement of another of said object.
Last updated: 2 years ago
Builder Module for Prawn Suit or Seamoth. Pulls mats from inventory For those big, long projects.
Last updated: 2 years ago
Overall Improvement of the Alien Containment Unit.
Last updated: 2 years ago
This makes a new fabricator to make kits for base parts that can be used to build base parts from the single item kit instead of hauling all the mats.
Last updated: 2 years ago
Very Basic mod with ingame config to disable certain base parts from making legs.
Last updated: 2 years ago
Fix for Recipes when Deconstructing Corridor parts.
Last updated: 2 years ago
This mod requires Aquarium Breeding and Cyclops BioReactor for it to work.
Last updated: 2 years ago
Changes all items to occupy one block of inventory space.
Last updated: 2 years ago
SMLHelper is a modding library that helps making mods easier by helping with adding new items, changing items, adding models, sprites, etc.
Last updated: 2 years ago
SMLHelper is a modding library that helps making mods easier by helping with adding new items, changing items, adding models, sprites, etc.
Last updated: 2 years ago
SMLHelper is a modding library that helps making mods easier by helping with adding new items, changing items, adding models, sprites, etc.
Last updated: 2 years ago