Mods that depend on QModManager

 941
0 
Charge Required
Makes it so that when crafting things that require a battery as an ingredient to craft they will fail when trying to use a dead battery.
Last updated: 2 years ago
 4745
0 
Building Tweaks
Makes a number of changes to what's possible when placing/constructing objects.
Last updated: 2 years ago
 1384
0 
Builder Place On Complete
Makes it so when you finish constructing something it automatically starts placement of another of said object.
Last updated: 2 years ago
 3132
0 
Builder Module
Builder Module for Prawn Suit or Seamoth. Pulls mats from inventory For those big, long projects.
Last updated: 2 years ago
 3323
0 
Better ACU
Overall Improvement of the Alien Containment Unit.
Last updated: 2 years ago
 2842
0 
Base Kits
This makes a new fabricator to make kits for base parts that can be used to build base parts from the single item kit instead of hauling all the mats.
Last updated: 2 years ago
 1870
1 
Base Legs Removal
Very Basic mod with ingame config to disable certain base parts from making legs.
Last updated: 2 years ago
 17057
0 
Base Deconstruct Fix
Fix for Recipes when Deconstructing Corridor parts.
Last updated: 2 years ago
 3063
0 
Aquarium Overflow
This mod requires Aquarium Breeding and Cyclops BioReactor for it to work.
Last updated: 2 years ago
 7085
1 
All Items 1x1
Changes all items to occupy one block of inventory space.
Last updated: 2 years ago
 4072
0 
SMLHelper BZ Experimental
SMLHelper is a modding library that helps making mods easier by helping with adding new items, changing items, adding models, sprites, etc.
Last updated: 2 years ago
 9089
0 
SMLHelper BZ
SMLHelper is a modding library that helps making mods easier by helping with adding new items, changing items, adding models, sprites, etc.
Last updated: 2 years ago
 35911
4 
SMLHelper
SMLHelper is a modding library that helps making mods easier by helping with adding new items, changing items, adding models, sprites, etc.
Last updated: 2 years ago