Mods that depend on SMLHelper

 1367
0 
Power Order
This mod allows you to prioritize types of power sources over others.
Last updated: 2 years ago
 970
0 
Persistent Commands
Saves active status commands like and 'fastgrow' or 'fastbuild' to your save file so you do not haveto type them in every time you start your game.
Last updated: 2 years ago
 547
0 
No Oxygen Warnings
The game no longer will warn you when running out of O2 even in survival or freedom modes.
Last updated: 2 years ago
 1703
0 
No Mask
Automatically removes the mask texture from around the screen that annoys some people. pretty much auto f6.
Last updated: 2 years ago
 1300
0 
Darker World
Immersion mod to remove the annoying ability of every single thing to be seen in the dark including rocks.
Last updated: 2 years ago
 644
0 
No Eating Sounds
For sufferers of Misophonia.
Last updated: 2 years ago
 699
0 
No Crosshair
Immersion mod: removes crosshair from HUD (Optional override toggle: Hold F and press Left Mouse button)
Last updated: 2 years ago
 6934
0 
More Seamoth Depth Modules
This part holds the MK4 and MK5 depth modules for the Seamoth so it can also travel down to max depth.
Last updated: 2 years ago
 5430
0 
Keep Inventory On Death
You get to keep all your items when you die instead of loosing newly picked up items.
Last updated: 2 years ago
 774
0 
Story Location Annoyance Removal
Story Spoilers within!
Last updated: 2 years ago
 4400
1 
Increased Chunk Drops
Allows you to set how many items will drop while breaking things like limestone, sandstone, etc.
Last updated: 2 years ago
 6706
0 
Increased Resource Spawns
Mod to increase the spawn of resources in the world.
Last updated: 2 years ago
 3034
0 
Improved Power Network
Overhauls the power transmitter.
Last updated: 2 years ago
 2162
0 
Fabricator No Auto Close
Stops the fabricator from closing while crafting so you can more easily select a follow up craft. Same thing as holding shift while crafting but automatic.
Last updated: 2 years ago
 2516
0 
Extra Options
Some visual options from the F3 menu put into the mod menu, as well as a few extra to allow for clearer water and clearer surface occlusion.
Last updated: 2 years ago
 3170
0 
Drop Upgrades On Destroy
This is a simple mod that will make vehicles drop any upgrades that were installed in it if the vehicle is destroyed.
Last updated: 2 years ago
 1879
0 
Custom Posters
Loads custom Posters to decorate with.
Last updated: 2 years ago
 1645
0 
Customize Your Spawns
Allows you to change what and where creatures/chunks/deposits/fragments are spawned in the world base on biomes.
Last updated: 2 years ago
 1623
0 
Custom Hull Plates
Loads custom hull plates to decorate with.
Last updated: 2 years ago
 1611
0 
Custom Commands
Adds some extra commands to the game.
Last updated: 2 years ago
 1074
0 
Creatures Flee Less
When attacking creatures it makes them not run away at the smallest damage meaning hostile creatures care less about your silly little butter knife.
Last updated: 2 years ago
 3401
0 
Copper From Scanning
Makes it so when you scan fragments you already know you now get 1 titanium and 1 copper instead of 2 titanium.
Last updated: 2 years ago
 1025
0 
Configurable Chunk Drops
This mod allows to configure What drops from the different chunks in the game.
Last updated: 2 years ago
 655
0 
Charge Required
Makes it so that when crafting things that require a battery as an ingredient to craft they will fail when trying to use a dead battery.
Last updated: 2 years ago