using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("YourName")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Save and load suit configurations for Subterranauts")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SuitSaver")]
[assembly: AssemblyTitle("SuitSaver")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SuitSaver
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "FluxTeam.SuitSaver";
public const string PLUGIN_NAME = "SuitSaver";
public const string PLUGIN_VERSION = "1.0.0";
}
[BepInPlugin("FluxTeam.SuitSaver", "SuitSaver", "1.0.0")]
public class SuitSaverPlugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("FluxTeam.SuitSaver");
internal ConfigEntry<string> SavedSuitColor;
internal static SuitSaverPlugin Instance { get; private set; }
internal static ManualLogSource Log { get; private set; }
private void Awake()
{
Instance = this;
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"Initializing SuitSaver v1.0.0");
InitializeConfiguration();
try
{
harmony.PatchAll();
Log.LogInfo((object)"Harmony patches applied successfully");
}
catch (Exception arg)
{
Log.LogError((object)$"Failed to apply Harmony patches: {arg}");
}
Log.LogInfo((object)"SuitSaver initialized successfully!");
}
private void InitializeConfiguration()
{
SavedSuitColor = ((BaseUnityPlugin)this).Config.Bind<string>("Suit", "SavedSuitColor", "0,0,0", "Saved suit color in RGB format (0-1 range). Format: R,G,B");
Log.LogInfo((object)"Configuration initialized");
if (!string.IsNullOrEmpty(SavedSuitColor.Value) && SavedSuitColor.Value != "0,0,0")
{
Log.LogInfo((object)("Found saved suit color: " + SavedSuitColor.Value));
}
}
internal static string ColorToString(Color color)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
return $"{color.r},{color.g},{color.b}";
}
internal static Color StringToColor(string colorStr)
{
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
try
{
string[] array = colorStr.Split(new char[1] { ',' });
if (array.Length == 3 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3))
{
return new Color(Mathf.Clamp01(result), Mathf.Clamp01(result2), Mathf.Clamp01(result3));
}
}
catch (Exception arg)
{
Log.LogError((object)$"Failed to parse color string '{colorStr}': {arg}");
}
Log.LogWarning((object)("Invalid color string '" + colorStr + "', using white as fallback"));
return Color.white;
}
}
[HarmonyPatch]
public class SuitSaverPatches
{
[HarmonyPatch(typeof(PlayerData), "ChangeColor")]
[HarmonyPostfix]
private static void PlayerData_ChangeColor_Postfix(PlayerData __instance, Color color)
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)__instance.pv != (Object)null && __instance.pv.IsMine)
{
string value = SuitSaverPlugin.ColorToString(color);
SuitSaverPlugin.Instance.SavedSuitColor.Value = value;
SuitSaverPlugin.Log.LogInfo((object)$"Suit color saved: RGB({color.r:F2}, {color.g:F2}, {color.b:F2})");
}
}
catch (Exception arg)
{
SuitSaverPlugin.Log.LogError((object)$"Error saving suit color: {arg}");
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
[HarmonyPostfix]
private static void ClientPlayerCharacter_Initialize_Postfix(ClientPlayerCharacter __instance)
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
try
{
if (!((Object)(object)__instance.pv != (Object)null) || !__instance.pv.IsMine)
{
return;
}
string value = SuitSaverPlugin.Instance.SavedSuitColor.Value;
if (!string.IsNullOrEmpty(value) && value != "0,0,0")
{
Color val = SuitSaverPlugin.StringToColor(value);
PlayerData val2 = NetworkManager.instance?.localData;
if ((Object)(object)val2 != (Object)null)
{
val2.ChangeColor(val);
SuitSaverPlugin.Log.LogInfo((object)$"Loaded and applied saved suit color: RGB({val.r:F2}, {val.g:F2}, {val.b:F2})");
}
else
{
SuitSaverPlugin.Log.LogWarning((object)"Could not load saved suit: NetworkManager.instance.localData is null");
}
}
else
{
SuitSaverPlugin.Log.LogInfo((object)"No saved suit color found or default color - using game default");
}
}
catch (Exception arg)
{
SuitSaverPlugin.Log.LogError((object)$"Error loading saved suit color: {arg}");
}
}
}
}