Fixed an issue whereas TerminalCommandManager.HookCommand(...) doesnt accept number as priority (i forgot...)
Should no longer have version mismatch of this mod package and the binary dlls
Improve some documentation
Updated to work with game version 0.3.35
v1.1.1
Fix readme typo and some minor readme change
v1.1.0
Updated to work with game version 0.3.26
Fixed an issue whereas some command have their argument mis-interpreted
Fixed an issue whereas some command have their argument mis-placed (paraA paraB become paraB paraA, i dont know how the hell this even happen)
Fixed an issue whereas some command is completely unusable (e.g UPGRADES)
Remove some leftover logs
Now allowed you to use " to mark the start of multiple words argument e.g command "this is multiple words argument"
Added ability to hook command, so you can hook after/before the command is executed instead of override it and then do hacks to run the original one!
"alias [old] [new]" now use this new syntax "alias set [old] [new]" (old one still available for use)
Added "alias rem" command
Added "alias clear" command
Added "alias load" command
Added "alias gen" command
Added config option that allow you to "alias load" your pre-defined alias upon game start
Added config option that allow you to enable fast terminal bootup
Newly added command from "all" sources at runtime now able to reflect and update for auto completion (was only command added before game start are reflected and updated)
"Reformatted" sources to gain more "speed" (source?: trust me bro)