using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.1", FrameworkDisplayName = ".NET Framework 4.6.1")]
[assembly: AssemblyCompany("ScanLock")]
[assembly: AssemblyConfiguration("b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ScanLock")]
[assembly: AssemblyTitle("ScanLock")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.tawoly.ScanLock", "ScanLock", "2.0.0")]
[BepInIncompatibility("ContiScan")]
public class ScanLockMod : BaseUnityPlugin
{
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.tawoly.ScanLock");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"ScanLockMod: Loaded and Harmony-Patches active");
}
}
[HarmonyPatch]
public static class ScannerControllerPatch
{
private static bool isScanning;
public static bool skipPatch;
public static Sprite scannerIcon;
private static TextMeshProUGUI dotText;
[HarmonyPrefix]
[HarmonyPatch(typeof(ScannerController), "Update")]
public static void UpdatePatch(ScannerController __instance)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
if (!skipPatch)
{
SetDot();
if (PlayerInputController.instance.useEquipmentPress)
{
isScanning = !isScanning;
}
if (isScanning)
{
__instance.Scan();
SetDotColor(Color.green);
}
else
{
SetDotColor(Color.red);
}
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerItemManager), "DropEquipment")]
public static void DropEquipmentPatch(PlayerItemManager __instance)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
SetDotColor(Color.red);
}
private static void SetDot()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Expected O, but got Unknown
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)dotText != (Object)null))
{
GameObject val = new GameObject("StatusDot");
val.transform.SetParent(((Component)UIHealthBar.instance).transform, false);
dotText = val.AddComponent<TextMeshProUGUI>();
((TMP_Text)dotText).text = "●";
((TMP_Text)dotText).fontSize = 32f;
((Graphic)dotText).color = Color.red;
((TMP_Text)dotText).alignment = (TextAlignmentOptions)514;
RectTransform rectTransform = ((TMP_Text)dotText).rectTransform;
rectTransform.sizeDelta = new Vector2(40f, 40f);
rectTransform.anchorMin = new Vector2(1f, 1f);
rectTransform.anchorMax = new Vector2(1f, 1f);
rectTransform.pivot = new Vector2(1f, 1f);
rectTransform.anchoredPosition = new Vector2(-20f, -20f);
}
}
public static void SetDotColor(Color c)
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)dotText != (Object)null)
{
((Graphic)dotText).color = c;
}
}
}