Mods that depend on BepInExPack
A patch to expand the use of BadHamKnibbs' SCP 914
Last updated: a year ago
Adds Extra Suits.
Last updated: a year ago
Kermit addition to moresuits mod
Last updated: 11 months ago
Adds my own few suits, Dclass and Dead Space Issac, and some others that aren't mine. ODST, Combine, SCP Guard.
Last updated: a year ago
Airhorn is replaced with 100+ random sound effects.
Last updated: a year ago
Allows the sprint speed and stamina regen weight modifiers to be configured. Never get extra tired carrying a V-Engine again!
Last updated: 8 months ago
Customizable TZP Inhaler that can heal you with fuel indicator
Last updated: a year ago
An API for terrain to mesh conversion and mesh manipulation
Last updated: 5 days ago
Land Value, Rent & Building Upgrade Control
Last updated: a year ago
When the Eyeless dog kills a player, the game jumpscares everyone in the server.
Last updated: 9 months ago
Better teleporters for Lethal Company by SirTyler. Additionally with the items of the LethalThings Mod.
Last updated: 11 months ago
[v69] A preconfigured vanilla-compatible modpack that fixes bugs (and improves performance) without adding extra features. Includes host-only fixes that work with unmodded clients!
Last updated: a day ago
Faithful, inspired by SCP: Containment Breach!
Last updated: 10 months ago
Replaces the TZPInhalant with a blunt and makes it unlimited, 420 yo!
Last updated: 11 months ago
Adds an edible sandwich that can heal you as scrap
Last updated: 5 months ago
A super fun Content Warning modpack
Last updated: 7 months ago
Scan all the scrap in the ship with the "scan ship" terminal command.
Last updated: a year ago
Adds a custom Whimsical weather type that significantly changes the visuals of Lethal Company. Inspired by pyrovision from TF2.
Last updated: a year ago
Makes you want to do The Griddy after each purchase
Last updated: a year ago
Prevent griefing and send the damage back to the player who hit you
Last updated: a year ago
A small addition to the original QuotaRollover mod. Credit goes to: boxofbiscuits97
Last updated: 6 months ago
Changing vehicle behaviors by configuring their pathfinding costs
Last updated: a year ago