Decompiled source of ClickToDestroy v1.0.1

ClickToDestroy.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.EventSystems;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ClickToDestroy")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("ClickToDestroy")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3DC357FF-84FD-4BB0-89C7-FA6059583C24")]
[assembly: AssemblyFileVersion("1.0.1")]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
[assembly: AssemblyVersion("1.0.1.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ClickToDestroy
{
	[BepInPlugin("Azumatt.ClickToDestroy", "ClickToDestroy", "1.0.1")]
	public class ClickToDestroyPlugin : BaseUnityPlugin
	{
		internal const string ModName = "ClickToDestroy";

		internal const string ModVersion = "1.0.1";

		internal const string Author = "Azumatt";

		private const string ModGUID = "Azumatt.ClickToDestroy";

		private static string ConfigFileName = "Azumatt.ClickToDestroy.cfg";

		private static string ConfigFileFullPath;

		private readonly Harmony _harmony = new Harmony("Azumatt.ClickToDestroy");

		public static readonly ManualLogSource ClickToDestroyLogger;

		private static ConfigEntry<KeyCode> modifierKey;

		private void Awake()
		{
			modifierKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("1 - General", "Modifier Key", (KeyCode)306, "The key that must be held down to destroy items");
			_harmony.PatchAll();
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				ClickToDestroyLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				ClickToDestroyLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				ClickToDestroyLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		static ClickToDestroyPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ClickToDestroyLogger = Logger.CreateLogSource("ClickToDestroy");
			modifierKey = null;
		}
	}
	[HarmonyPatch(typeof(UISlotInventoryStorage), "OnPointerRightClick")]
	internal static class UIInventoryRightClickOnBackpackSlotPatch
	{
		private static bool Prefix(UISlotInventoryStorage __instance, PointerEventData eventData)
		{
			if (!Input.GetKey((KeyCode)306))
			{
				return true;
			}
			if (__instance.Item == (Item)null)
			{
				return true;
			}
			ClickToDestroyPlugin.ClickToDestroyLogger.LogInfo((object)"Destroying item");
			__instance.Item.StorageBelongTo.RemoveItem(__instance.Item);
			Global.code.uiInventory.Refresh();
			return false;
		}
	}
}