Decompiled source of ClickToDrop v1.0.2

ClickToDrop.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.EventSystems;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ClickToDrop")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("ClickToDrop")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ClickToDrop
{
	[BepInPlugin("Azumatt.ClickToDrop", "ClickToDrop", "1.0.2")]
	public class ClickToDropPlugin : BaseUnityPlugin
	{
		internal const string ModName = "ClickToDrop";

		internal const string ModVersion = "1.0.2";

		internal const string Author = "Azumatt";

		private const string ModGUID = "Azumatt.ClickToDrop";

		private static string ConfigFileName = "Azumatt.ClickToDrop.cfg";

		private static string ConfigFileFullPath;

		private readonly Harmony _harmony = new Harmony("Azumatt.ClickToDrop");

		public static readonly ManualLogSource ClickToDropLogger;

		private static ConfigEntry<KeyCode> modifierKey;

		public void Awake()
		{
			modifierKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("1 - General", "Modifier Key", (KeyCode)306, "The key that must be held down to drop items");
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				ClickToDropLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				ClickToDropLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				ClickToDropLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		static ClickToDropPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ClickToDropLogger = Logger.CreateLogSource("ClickToDrop");
			modifierKey = null;
		}
	}
	[HarmonyPatch(typeof(UIInventory), "LeftClickOnBackpackOrChestSlot")]
	internal static class UIInventoryAwakePatch
	{
		private static void Prefix(UIInventory __instance, PointerEventData eventData, Item itemInSlot)
		{
			if (Input.GetKey((KeyCode)306) && Object.op_Implicit((Object)(object)itemInSlot) && !Object.op_Implicit((Object)(object)__instance._currentOperatingChestStorage))
			{
				((Component)__instance.discardZone.transform.Find("BG (3)")).GetComponent<UIInventoryDiscardItem>().TryDropItem(itemInSlot);
				__instance.Refresh();
			}
		}
	}
}