using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Man_Your_Machine")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Norger")]
[assembly: AssemblyProduct("Man_Your_Machine")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace Man_Your_Machine
{
[BepInPlugin("Norger.Man_Your_Machine", "Man_Your_Machine", "1.0.0")]
public class Man_Your_MachinePlugin : BaseUnityPlugin
{
public enum Toggle
{
On = 1,
Off = 0
}
private class ConfigurationManagerAttributes
{
[UsedImplicitly]
public int? Order;
[UsedImplicitly]
public bool? Browsable;
[UsedImplicitly]
public string? Category;
[UsedImplicitly]
public Action<ConfigEntryBase>? CustomDrawer;
}
private class AcceptableShortcuts : AcceptableValueBase
{
public AcceptableShortcuts()
: base(typeof(KeyboardShortcut))
{
}
public override object Clamp(object value)
{
return value;
}
public override bool IsValid(object value)
{
return true;
}
public override string ToDescriptionString()
{
return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
}
}
[HarmonyPatch(typeof(BioFuelLab))]
[HarmonyPatch("Awake")]
public static class BioFuelLab_Awake_Patch
{
private static void Postfix(BioFuelLab __instance)
{
__instance.IngredientCapacity = IngredientCapacity.Value;
__instance.woodCapacity = WoodCapacity.Value;
}
}
[HarmonyPatch(typeof(BioFuelLab))]
[HarmonyPatch("Spawned")]
public static class BioFuelLab_Spawned_Patch
{
public static void Postfix(BioFuelLab __instance)
{
__instance.fuelCapacity = fuelCapacity.Value;
}
}
[HarmonyPatch(typeof(BioFuelLab))]
[HarmonyPatch("CalculateFuelProduction")]
public static class BioFuelLab_Patch
{
private static void Postfix(ref BioFuelLab __instance)
{
__instance.productionTimeInterval = productionTimeInterval.Value;
}
}
[HarmonyPatch(typeof(BioFuelLab))]
[HarmonyPatch("CalculateWoodConsumption")]
public static class BioFuelLab_Patch1
{
private static void Postfix(ref BioFuelLab __instance)
{
__instance.woodBurnDuration = woodBurnDuration.Value;
}
}
[HarmonyPatch(typeof(SteelFurnace))]
[HarmonyPatch("Awake")]
public static class SteelFurnace_Awake_Patch
{
private static void Postfix(SteelFurnace __instance)
{
__instance.IronIngotRequest = IronIngotRequest.Value;
}
}
[HarmonyPatch(typeof(WaterBucket))]
[HarmonyPatch("Awake")]
public static class WaterBucket_Patch
{
private static void Postfix(WaterBucket __instance)
{
__instance.MaxFreshWater = MaxFreshWater.Value;
}
}
internal const string ModName = "Man_Your_Machine";
internal const string ModVersion = "1.0.0";
internal const string Author = "Norger";
private const string ModGUID = "Norger.Man_Your_Machine";
private static string ConfigFileName = "Norger.Man_Your_Machine.cfg";
private static string ConfigFileFullPath;
private readonly Harmony _harmony = new Harmony("Norger.Man_Your_Machine");
public static readonly ManualLogSource Man_Your_MachineLogger;
public static ConfigEntry<bool> ModEnabled;
public static ConfigEntry<float> fuelCapacity;
public static ConfigEntry<float> woodBurnDuration;
public static ConfigEntry<float> productionTimeInterval;
public static ConfigEntry<int> IngredientCapacity;
public static ConfigEntry<int> WoodCapacity;
public static ConfigEntry<float> ItemProcessingDuration;
public static ConfigEntry<int> IronIngotRequest;
public static ConfigEntry<int> MaxFreshWater;
private static ConfigEntry<Toggle> exampleConfig;
public void Awake()
{
ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("1 - General", "ModEnabled", true, "Enable or disable the mod.");
productionTimeInterval = ((BaseUnityPlugin)this).Config.Bind<float>("2 - BioFuelLab", "productionTimeInterval", 0.5f, "Adjust the Production Time Interval per second.");
woodBurnDuration = ((BaseUnityPlugin)this).Config.Bind<float>("2 - BioFuelLab", "woodBurnDuration", 2f, "woodBurnDuration - how long wood will burn for in seconds.");
fuelCapacity = ((BaseUnityPlugin)this).Config.Bind<float>("2 - BioFuelLab", "fuelCapacity", 20f, "Hold more or less fuel.");
IngredientCapacity = ((BaseUnityPlugin)this).Config.Bind<int>("2 - BioFuelLab", "IngredientCapacity", 10, "Set the maximum ingredient capacity.");
WoodCapacity = ((BaseUnityPlugin)this).Config.Bind<int>("2 - BioFuelLab", "WoodCapacity", 10, "Set the maximum wood capacity.");
ItemProcessingDuration = ((BaseUnityPlugin)this).Config.Bind<float>("3 - Furnace", "ItemProcessingDuration", 2f, "Item processing duration in seconds.");
IronIngotRequest = ((BaseUnityPlugin)this).Config.Bind<int>("4 - Iron Ingot", "IronIngotRequest", 10, "Set the Iron Ingot request value.");
MaxFreshWater = ((BaseUnityPlugin)this).Config.Bind<int>("4 - WaterAmount", "WaterAmount", 10, "Set the WaterAmount value.");
Assembly executingAssembly = Assembly.GetExecutingAssembly();
_harmony.PatchAll(executingAssembly);
SetupWatcher();
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
}
private void SetupWatcher()
{
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReadConfigValues;
fileSystemWatcher.Created += ReadConfigValues;
fileSystemWatcher.Renamed += ReadConfigValues;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
}
private void ReadConfigValues(object sender, FileSystemEventArgs e)
{
if (!File.Exists(ConfigFileFullPath))
{
return;
}
try
{
Man_Your_MachineLogger.LogDebug((object)"ReadConfigValues called");
((BaseUnityPlugin)this).Config.Reload();
}
catch
{
Man_Your_MachineLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
Man_Your_MachineLogger.LogError((object)"Please check your config entries for spelling and format!");
}
}
static Man_Your_MachinePlugin()
{
string configPath = Paths.ConfigPath;
char directorySeparatorChar = Path.DirectorySeparatorChar;
ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
Man_Your_MachineLogger = Logger.CreateLogSource("Man_Your_Machine");
exampleConfig = null;
}
}
}