using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("MotorBoatin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Norger")]
[assembly: AssemblyProduct("MotorBoatin")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.3")]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace MotorBoatin
{
[BepInPlugin("Norger.MotorBoatin", "MotorBoatin", "1.0.3")]
public class MotorBoatinPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Boat))]
[HarmonyPatch("FixedUpdate")]
public static class Boat_Patch
{
private static void Postfix(ref Boat __instance)
{
__instance.BoosterValue = BoosterValue.Value;
__instance.ConsumeFuelAmount = ConsumeFuelAmount.Value;
}
}
[HarmonyPatch(typeof(Boat))]
[HarmonyPatch("AddTorque")]
public static class Boat_Patch1
{
private static void Postfix(ref Boat __instance)
{
__instance.steeringForce = steeringForce.Value;
}
}
[HarmonyPatch(typeof(Boat))]
[HarmonyPatch("AddForce")]
public static class Boat_Patch2
{
private static void Postfix(ref Boat __instance)
{
__instance.enginePower = EnginePower.Value;
}
}
internal const string ModName = "MotorBoatin";
internal const string ModVersion = "1.0.3";
internal const string Author = "Norger";
private const string ModGUID = "Norger.MotorBoatin";
private static string ConfigFileName = "Norger.MotorBoatin.cfg";
private static string ConfigFileFullPath;
private readonly Harmony _harmony = new Harmony("Norger.MotorBoatin");
public static readonly ManualLogSource MotorBoatinLogger;
public static ConfigEntry<bool> ModEnabled;
public static ConfigEntry<float> BoosterValue;
public static ConfigEntry<float> EnginePower;
public static ConfigEntry<float> ConsumeFuelAmount;
public static ConfigEntry<float> steeringForce;
public void Awake()
{
ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("1 - General", "ModEnabled", true, "Enable or disable the mod.");
BoosterValue = ((BaseUnityPlugin)this).Config.Bind<float>("2 - General", "BoosterValue", 1.5f, "Adjust the booster value (SHIFT).");
EnginePower = ((BaseUnityPlugin)this).Config.Bind<float>("3 - General", "EnginePower", 2800f, "Adjust the engine power ( Default Speed).");
ConsumeFuelAmount = ((BaseUnityPlugin)this).Config.Bind<float>("4 - General", "ConsumeFuelAmount", 0.0001f, "Adjust the fuel consumption rate per second.");
steeringForce = ((BaseUnityPlugin)this).Config.Bind<float>("5 - General", "steeringForce", 35f, "Adjust the turning power. (Jetstream default is 45)");
Assembly executingAssembly = Assembly.GetExecutingAssembly();
_harmony.PatchAll(executingAssembly);
SetupWatcher();
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
}
private void SetupWatcher()
{
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReadConfigValues;
fileSystemWatcher.Created += ReadConfigValues;
fileSystemWatcher.Renamed += ReadConfigValues;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
}
private void ReadConfigValues(object sender, FileSystemEventArgs e)
{
if (!File.Exists(ConfigFileFullPath))
{
return;
}
try
{
MotorBoatinLogger.LogDebug((object)"ReadConfigValues called");
((BaseUnityPlugin)this).Config.Reload();
}
catch
{
MotorBoatinLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
MotorBoatinLogger.LogError((object)"Please check your config entries for spelling and format!");
}
}
static MotorBoatinPlugin()
{
string configPath = Paths.ConfigPath;
char directorySeparatorChar = Path.DirectorySeparatorChar;
ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
MotorBoatinLogger = Logger.CreateLogSource("MotorBoatin");
}
}
}