using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using EveryNPCIsAThief.Patches;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("EveryNPCIsAThief")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("EveryNPCIsAThief")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3f85d265-2ce1-4545-9be4-1671aac83e12")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace EveryNPCIsAThief
{
[BepInPlugin("MrChicken.EveryNPCIsAThief", "Every NPC Is A Thief", "1.0.0.0")]
public class EveryNPCIsAThiefBase : BaseUnityPlugin
{
private const string modGUID = "MrChicken.EveryNPCIsAThief";
private const string modName = "Every NPC Is A Thief";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("MrChicken.EveryNPCIsAThief");
private static EveryNPCIsAThiefBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("MrChicken.EveryNPCIsAThief");
mls.LogInfo((object)"EveryNPCIsAThief has awoken");
harmony.PatchAll(typeof(EveryNPCIsAThiefBase));
harmony.PatchAll(typeof(NPC_InfoPatch));
}
}
}
namespace EveryNPCIsAThief.Patches
{
[HarmonyPatch(typeof(NPC_Info))]
public class NPC_InfoPatch
{
[HarmonyPatch("CreateNPCCharacter")]
[HarmonyPostfix]
private static void makeNPCsThieves(ref bool ___isAThief)
{
___isAThief = true;
}
}
}