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BetterSMT

Fixes, Tweaks, and a ton of quality of life features!

By Seiko

CHANGELOG

2.4.0

  • Added option to allow all products to be stock-able on all shelves
  • Added option to allow all normal products to be stocked on pallets (removing the size check)
  • Added option to modifiy pillar removal price
  • Added option to stop rubble from spawning
  • Added option to disable self checkout breaking
  • Added option to disable cardboard baler breaking
  • Added option to move the location of boxes spawning from manager blackboard to be closer to the storage area
  • Fixed an issue with employe level generation from 7/2/2025 game update

v2.3.0

  • Fixed an issue where the Ordering Device would add the same product twice
  • Added a setting to allow more employee rerolls
  • Removed outdated options (e.g., modifying end-of-day rent, lighting, and employee fees)
  • Added a hotkey to cancel active sales during the day
  • You can now pay off loans early using a button on the loan screen
  • Reworked the in-game Vehicle system:
    • Automatically picks up boxes within a configurable range while driving
    • Added a hotkey to auto-drop boxes while driving
    • Configurable pickup limit (up to 6 boxes)
  • Cleaned and reorganized the config file for better readability
    • ?? Recommended: delete your current config and let it regenerate
  • Added a config option to disable the save game button (enabled by default)
  • Fixed additional logic issues related to commas being replaced improperly
  • Added an option to make all NPCs at the surveillance desk interactable with one click
  • Improved how the mod interacts with the in-game clock:
    • Now requires the relevant perk to function
    • Cannot be activated while the store is open
    • Requires at least one active employee job to use
    • Can be toggled to activate in the morning, but auto-disables once the store opens
  • Ordering Device now correctly subtracts existing inventory when generating orders
  • Ordering Device screen now displays what's being added to the shopping list
  • Adjusted default keybinds for various hotkeys
  • Further refined the config file layout
  • Updated cardboard bale value to match changes in the base game
  • Major code optimizations for improved performance and lower resource usage

v2.2.0

  • Option to disable tutorials on fresh saves
  • Added config and option to change amount of cardboard required to get a bale, aswell as adjusting the value of the bale accordingly
  • Added options to enable the use of normal number's instead of just numpad
  • Cleaned Builder_Main patch
  • Added a feature to make most products in the game stack two high (but only where it doesn't clip into other shelves)
  • Added removing collision with structures
  • Fixed some config mishaps
  • Added stocking an entire box in one click
  • Added a feature to pickup the tablet and automatically have everything you need to fill the store be added to shopping order
  • Further fixed some issues with comma's being replaced with periods

v2.1.0

  • Added option to change comma's into period's
  • Added option to replace default currency symbol $ with anything
  • Made drastic code improvements
  • Drastically reorganized and revamped the configuration file

v2.0.1

  • Updated internal localization
  • Added new products to too expensive/missing product notifications
  • Added option to unlock Pallet Displays without the perk
  • Added option to turn nearest Trash Bin into a Recycler without the perk

v2.0.0

  • Reworked too expensive and missing product notifications
  • Added auto-saving
  • Added options to change customer cart size, and customer spawn amounts
  • Fixed box size multiplier applying repeatedly between save loads
  • Adjusted how box size multiplier works to future-proof it for new products (aswell as custom products added vid other mods)
  • Fixed highlighting not disabling when disabled
  • Added option to change the limit of how many sales you can run per perk unlocked
  • Added option to automatically have invoices paid for
  • Adding hotkey's to spawn a Sledgehammer, Os Mart 2.0 Tablet, Tray, and Sales Tablet into your hands

1.9.9

  • Fixed a bug within deletion of structures
  • Re-aded auto-2x price
  • Added hotkey for clock activation
  • Clock is now throughout the full day

v1.9.8

  • Removed remove pillar feature due to it being added to base game
  • Removed auto-2x price everything due to it being added to base game
  • Removed some config option's removed in previous versions I overlooked
  • Fixed building/deleting bug

v1.9.7

  • Removed mod to delete shelves containing product due to it being added in base game
  • Fixed a bugged cuased by new update with deleting decorations

v1.9.6

  • Added Third Person hotkey being disabled while typing
  • Revamped the entire highlighting system
    • Now includes labeled storage shelves
    • Should be much quicker to both highlight and de-highlight
    • Could potentially be buggy in multiplayer, please report any instances of bugs
  • Fixed some issues with vehicles and decorations not being able to be deleted
  • Fixed some general typos within existing notifications aswell as changelog and readmes
  • Updated custom box sizes to include most recent products

v1.9.5

  • Added deleting the last checkout
  • Fixed a small money duplication error pointed out by Ika
  • Fixed box collision
  • Fixed random cashier no worky error (Thanks to TheGoatler for testing)

v1.9.4

  • Fixed 2 errors in previous update that I am dumb for making

v1.9.3

  • Added ability to adjust amount of products in a box, also adjusts price accordingly to purchase
    • WARNING THIS IS EXTREMELY BUGGY IN MULTIPLAYER.
  • Added ability to disable box collision so they can stack inside of eachother
  • Added ability to make purchases boxes spawn extremely quickly

v1.9.2

  • Removed ordering from price gun due to it being added in base game
  • Removed comma to period replacement due to partial and eventual full implementation into base game
  • Removed highlighting on top right corner due to being added into base game
  • Modified how Self Checkout Limit works

v1.9.1

  • Added option to disable/enable shelf highlighting
  • Added option to enter and leave third/first person view. Third person is currently semi-buggy. Some of these happen intermintently, to fix them enter first person and re-enter third person.
    • Cant pickup broom, dlc tablet, pricing gun
    • Cant price things
    • Cant interact with register
    • Cant place down most structures
    • Cant hit employee, robber, or customer with broom
    • Cant emote
    • Managers board distance is weird
    • DLC distance is weird
    • Browser isnt working
  • Added option for missing products and too expensive products to be entered into chat.

v1.9.0

  • Removed employee radius patch due to implementation into base game
  • Removed options for raising max amount of materials in a box
  • Removed box collision
  • Fixed max amount of employees
  • Added feature to adjust level of employee's that spawn aswell as their stats
  • Due to new employee update, raising employee cap is no longer required and I have removed raising Max Employee options.
  • Fixed Save Game option
  • Fixed Double Price Module option
  • Fixed automatic double pricing daily option
  • Fixed highlighting in top right corner
  • Fixed deleting pillars
  • Fixed deleting structures while the store is open

v1.8.5

  • Fixed pricing gun not ordering when pressing E

v1.8.4

  • Fixed the loading issues when removing pillars

v1.8.3

  • Added ability to remove most of the pillar's within the store
  • Added functionality of spawning pricing gun/borom/dlc tablet while typing
  • Changed default keybinding on Pricing Gun to Y, Broom to U, and DLC Tablet to I.
  • Added ability to enable/disable ordering from price gun, aswell as changing the hotkey for it
  • Additional fuck-coding and memory usage cleanup

v1.8.2

  • Added option to automatically double the price of every product at the start of the day (Credit to Trevor)
  • Added current fix for "ant circle of death" only enabled with max employee's is higher then 10
  • Removed employee collision (is apart of the above)
  • Added config options to be able to spawn Pricing Gun, Broom, and the DLC tablet into your hand, aswell as a hotkey to despawn them.
  • [Highly suggest removing old config file and re-generating]
  • TODO: Disable spawning of pricing gun, broom, and DLC tablet while typing
  • Large amount of general code cleanup

v1.8.1

  • Added the option to delete buildings while the store is open
  • Added the option to delete buildings while their is customers in the store
  • Added the option to delete buildings that currently have product on them

v1.8.0

  • Added ability to manually adjust the cost of lights, employee's, and rent.
  • Added config for enabling and disabling trash
  • Added option to disable spawning of thieves
  • Added option to turn every customer into a thief
  • Added config to increase amount of customer's spawned through in-game perk
  • Reorganized configuration file
  • Fixed a minor issue with highlighting of some boxes
  • [Highly suggest removing old config file and re-generating]

v1.7.1

  • Fixed an error caused with commas being replaced by periods introduced with custom currency functions

v1.7.0

  • Added double pricing module (Credit to Moudiz)
  • Created basis for custom currencies
  • Further fixed highlighting
  • Fixed issues with thieve's dropped loot not always being picked up
  • Added option to increase or lower income from employee perk on checkout
  • Streamlined some older code and removed unused code
  • Corrected some misc spelling errors

v1.6.3

  • Fixed some issues with highlighting (Credit to Damntry)

v1.6.2

  • Fixed some issues with one hit thiefs

v1.6.1

  • Removed always open doors (Is now part of the main game)

v1.6.0

  • Storage shelves now highlight aswell when holding a box with that product

v1.5.1

  • Fixed some issues with Save button

v1.5.0

  • Split employees checkout config into 3 separate ones
  • Can now add products to shopping list when you press E while holding the Scanner
  • Added Save Game button to the pause menu

v1.4.0

  • Added config to show fps counter (off by default)
  • Added config to show ping (off by default)
  • Re enabled One hit thiefs config

v1.3.1

  • Removed testing code

v1.3.0

  • Fixed scanner showing wrong product
  • Updated to support the latest version
  • Disabled One hit thiefs (until i can find a better solution)
  • Added config for employees restock time per perk (lower = slower)
  • Added config for employees checkout time per perk (lower = slower)
  • Added config for customers gained per perk
  • Extra employee & Employee speed config applies to newly added perks

v1.2.0

  • Added Faster Checkout to config. When enabled customers will place all items down on the checkout at once

v1.1.3

  • Fixed errors when looking at trash bins
  • Right click to clear now works again (thanks Ika)

v1.1.2

  • Updated to August 19th patch
  • Added ability to see product info when hovering boxes

v1.1.1

  • Added One hit thief config
  • Better patching methods

v1.1.0

  • Added config for employees gained per perk & speed per perk

v1.0.1

  • Fixed doors closing

v1.0.0

  • Release