using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using HighlightPlus;
using Microsoft.CodeAnalysis;
using Mirror;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Mirror")]
[assembly: IgnoresAccessChecksTo("PlayMaker")]
[assembly: IgnoresAccessChecksTo("Rewired_Core")]
[assembly: AssemblyCompany("BetterSMT")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("BetterSMT")]
[assembly: AssemblyFileVersion("1.8.1.0")]
[assembly: AssemblyInformationalVersion("1.8.1+32e8711e93baacd5cfbc2da3b875aeb8b3502b34")]
[assembly: AssemblyProduct("BetterSMT")]
[assembly: AssemblyTitle("BetterSMT")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.8.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DoublePrices.Patches
{
[HarmonyPatch(typeof(LocalizationManager))]
internal class LocalizationHandler
{
[HarmonyPatch("GetLocalizationString")]
[HarmonyPrefix]
public static bool noLocalization_Prefix(ref string key, ref string __result)
{
if (key[0] == '`')
{
__result = key.Substring(1);
return false;
}
return true;
}
}
}
namespace BetterSMT
{
[BepInPlugin("BetterSMT", "BetterSMT", "1.8.1")]
public class BetterSMT : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("BetterSMT");
public static BetterSMT Instance;
public static ConfigEntry<int> EmployeesPerPerk;
public static ConfigEntry<int> CustomersPerPerk;
public static ConfigEntry<float> EmployeeSpeedPerPerk;
public static ConfigEntry<float> EmployeeRestockPerPerk;
public static ConfigEntry<float> EmployeeCheckoutPerPerk1;
public static ConfigEntry<float> EmployeeCheckoutPerPerk2;
public static ConfigEntry<float> EmployeeCheckoutPerPerk3;
public static ConfigEntry<float> EmployeExtraCheckoutMoney;
public static ConfigEntry<float> LightCostMod;
public static ConfigEntry<float> RentCostMod;
public static ConfigEntry<float> EmployeeCostMod;
public static ConfigEntry<bool> OneHitThief;
public static ConfigEntry<bool> StartWithEmployee;
public static ConfigEntry<int> StartEmployeeAmount;
public static ConfigEntry<bool> ReplaceCommasWithPeriods;
public static ConfigEntry<bool> FasterCheckout;
public static ConfigEntry<bool> ShowFPS;
public static ConfigEntry<bool> DisableAllThieves;
public static ConfigEntry<bool> AllNPCAreThieves;
public static ConfigEntry<bool> ShowPing;
public static ConfigEntry<bool> DisableTrash;
public static ConfigEntry<bool> AlwaysDeleteMode;
public static ConfigEntry<bool> DeleteProduct;
public static string KeyboardShortcutDoublePriceKey = "Double price toggle";
public static string KeyboardShortcutRoundDownSwitchKey = "Round down switch";
public static string KeyboardShortcutRoundDownToggleKey = "Round down toggle";
public static string roundDownKey = "Round down";
public static string NearestFiveKey = "Round down to nearest 0.05";
public static string NearestTenKey = "Round down to nearest 0.10";
public static ConfigEntry<KeyboardShortcut> KeyboardShortcutDoublePrice;
public static ConfigEntry<KeyboardShortcut> KeyboardShortcutRoundDownSwitch;
public static ConfigEntry<KeyboardShortcut> KeyboardShortcutRoundDownToggle;
public static ConfigEntry<bool> roundDown;
public static ConfigEntry<bool> NearestFive;
public static ConfigEntry<bool> NearestTen;
public static bool doublePrice = true;
public static bool notify = false;
public static string notificationType;
internal static ManualLogSource Logger { get; private set; } = null;
private void Awake()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_0122: Expected O, but got Unknown
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Expected O, but got Unknown
//IL_0192: Unknown result type (might be due to invalid IL or missing references)
//IL_019c: Expected O, but got Unknown
//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
//IL_01d9: Expected O, but got Unknown
//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
//IL_0204: Expected O, but got Unknown
//IL_0225: Unknown result type (might be due to invalid IL or missing references)
//IL_022f: Expected O, but got Unknown
//IL_0250: Unknown result type (might be due to invalid IL or missing references)
//IL_025a: Expected O, but got Unknown
//IL_028d: Unknown result type (might be due to invalid IL or missing references)
//IL_0297: Expected O, but got Unknown
//IL_02ca: Unknown result type (might be due to invalid IL or missing references)
//IL_02d4: Expected O, but got Unknown
//IL_0307: Unknown result type (might be due to invalid IL or missing references)
//IL_0311: Expected O, but got Unknown
//IL_0344: Unknown result type (might be due to invalid IL or missing references)
//IL_034e: Expected O, but got Unknown
//IL_0381: Unknown result type (might be due to invalid IL or missing references)
//IL_038b: Expected O, but got Unknown
//IL_03be: Unknown result type (might be due to invalid IL or missing references)
//IL_03c8: Expected O, but got Unknown
//IL_03f0: Unknown result type (might be due to invalid IL or missing references)
//IL_03fa: Expected O, but got Unknown
//IL_041b: Unknown result type (might be due to invalid IL or missing references)
//IL_0425: Expected O, but got Unknown
//IL_0446: Unknown result type (might be due to invalid IL or missing references)
//IL_0450: Expected O, but got Unknown
//IL_0471: Unknown result type (might be due to invalid IL or missing references)
//IL_047b: Expected O, but got Unknown
//IL_049c: Unknown result type (might be due to invalid IL or missing references)
//IL_04a6: Expected O, but got Unknown
KeyboardShortcutDoublePrice = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("General", KeyboardShortcutDoublePriceKey, new KeyboardShortcut((KeyCode)113, Array.Empty<KeyCode>()), (ConfigDescription)null);
roundDown = ((BaseUnityPlugin)this).Config.Bind<bool>("Round Down", roundDownKey, false, (ConfigDescription)null);
NearestFive = ((BaseUnityPlugin)this).Config.Bind<bool>("Round Down", NearestFiveKey, true, (ConfigDescription)null);
NearestTen = ((BaseUnityPlugin)this).Config.Bind<bool>("Round Down", NearestTenKey, false, (ConfigDescription)null);
KeyboardShortcutRoundDownSwitch = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Round Down Shortucts", KeyboardShortcutRoundDownSwitchKey, new KeyboardShortcut((KeyCode)113, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 }), (ConfigDescription)null);
KeyboardShortcutRoundDownToggle = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Round Down Shortucts", KeyboardShortcutRoundDownToggleKey, new KeyboardShortcut((KeyCode)113, (KeyCode[])(object)new KeyCode[2]
{
(KeyCode)306,
(KeyCode)304
}), (ConfigDescription)null);
Instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
EmployeesPerPerk = ((BaseUnityPlugin)this).Config.Bind<int>("Employees", "Employees Per Perk", 1, new ConfigDescription("Adjust the amount of employees you gain per perk (Higher number = more employees)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 5), Array.Empty<object>()));
EmployeeSpeedPerPerk = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employee Speed Per Perk", 0.2f, new ConfigDescription("Adjust the amount of speed employees gain per perk (Higher = faster)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.2f, 3f), Array.Empty<object>()));
EmployeeRestockPerPerk = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employee Restock Time Reduction Per Perk", 0.05f, new ConfigDescription("Adjust the amount of time it takes for employees to restock per perk (Lower = faster)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.1f), Array.Empty<object>()));
LightCostMod = ((BaseUnityPlugin)this).Config.Bind<float>("Immersion", "Adjust the cost of Lights at the end of the day", 10f, new ConfigDescription("Adjust the cost of lights at the end of the day (Higher = more expensive)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 50f), Array.Empty<object>()));
AllNPCAreThieves = ((BaseUnityPlugin)this).Config.Bind<bool>("Thieves", "All Thieves", false, new ConfigDescription("Causes every NPC to be a thief", (AcceptableValueBase)null, Array.Empty<object>()));
DisableTrash = ((BaseUnityPlugin)this).Config.Bind<bool>("Trash", "Disables all trash from spawning", false, new ConfigDescription("Disables trash from spawning", (AcceptableValueBase)null, Array.Empty<object>()));
DisableAllThieves = ((BaseUnityPlugin)this).Config.Bind<bool>("Thieves", "Disable Thieves", false, new ConfigDescription("Prevent thieves from spawning (Does not stop checkout-related thieves)", (AcceptableValueBase)null, Array.Empty<object>()));
EmployeeCostMod = ((BaseUnityPlugin)this).Config.Bind<float>("Immersion", "Adjust the cost of Employee at the end of the day", 10f, new ConfigDescription("Adjust the cost of Employee at the end of the day (Higher = more expensive)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 50f), Array.Empty<object>()));
RentCostMod = ((BaseUnityPlugin)this).Config.Bind<float>("Immersion", "Adjust the cost of Rent at the end of the day", 10f, new ConfigDescription("Adjust the cost of Rent at the end of the day (Higher = more expensive)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 50f), Array.Empty<object>()));
EmployeExtraCheckoutMoney = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employe Increased Income While Checking Customer Out Perk", 0.1f, new ConfigDescription("Adjust the amount of extra income you receive when an employee checks out a customer (Higher = more income)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 0.25f), Array.Empty<object>()));
EmployeeCheckoutPerPerk1 = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employee Checkout Time Reduction Perk 1", 0.15f, new ConfigDescription("Adjust the amount of time employees wait to scan items in checkout (Perk 1) (Lower = slower)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.25f), Array.Empty<object>()));
EmployeeCheckoutPerPerk2 = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employee Checkout Time Reduction Perk 2", 0.2f, new ConfigDescription("Adjust the amount of time employees wait to scan items in checkout (Perk 2) (Lower = slower)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.25f), Array.Empty<object>()));
EmployeeCheckoutPerPerk3 = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employee Checkout Time Reduction Perk 3", 0.15f, new ConfigDescription("Adjust the amount of time employees wait to scan items in checkout (Perk 3) (Lower = slower)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.25f), Array.Empty<object>()));
CustomersPerPerk = ((BaseUnityPlugin)this).Config.Bind<int>("Customers", "Extra Customers per perk", 1, new ConfigDescription("Adjust the amount of customers you gain per perk (Higher number = more customers)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 10), Array.Empty<object>()));
AlwaysDeleteMode = ((BaseUnityPlugin)this).Config.Bind<bool>("Building", "Always access to delete", false, new ConfigDescription("Delete shelves and others while customers are in store and store is open", (AcceptableValueBase)null, Array.Empty<object>()));
DeleteProduct = ((BaseUnityPlugin)this).Config.Bind<bool>("Building", "Delete shelves with product", false, new ConfigDescription("***WARNING*** THIS WILL ALLOW YOU TO DELETE SHELVES WITH PRODUCT. THIS WILL NOT REFUND MONEY.", (AcceptableValueBase)null, Array.Empty<object>()));
OneHitThief = ((BaseUnityPlugin)this).Config.Bind<bool>("Thieves", "Thiefs Drop Everything On Hit", false, new ConfigDescription("Thiefs Drop Everything On Hit", (AcceptableValueBase)null, Array.Empty<object>()));
FasterCheckout = ((BaseUnityPlugin)this).Config.Bind<bool>("Customers", "Faster Checkout", false, new ConfigDescription("Customers place all items instantly on to the checkout", (AcceptableValueBase)null, Array.Empty<object>()));
ReplaceCommasWithPeriods = ((BaseUnityPlugin)this).Config.Bind<bool>("Other", "Replace Commas with Periods", false, (ConfigDescription)null);
ShowFPS = ((BaseUnityPlugin)this).Config.Bind<bool>("Other", "Show FPS Counter", false, (ConfigDescription)null);
ShowPing = ((BaseUnityPlugin)this).Config.Bind<bool>("Other", "Show Ping Counter", false, (ConfigDescription)null);
harmony.PatchAll();
Logger.LogInfo((object)"Plugin BetterSMT v1.8.1 is loaded!");
}
public static string ReplaceCommas(string text)
{
if (!ReplaceCommasWithPeriods.Value)
{
return text;
}
text = text.Replace("$", string.Empty);
text = text.Replace(char.Parse(","), char.Parse("."));
if (!text.Contains("."))
{
text += ".00";
}
return "$" + text;
}
public static void CreateCanvasNotification(string text)
{
GameObject val = Object.Instantiate<GameObject>(GameCanvas.Instance.notificationPrefab, GameCanvas.Instance.notificationParentTransform);
((TMP_Text)val.GetComponent<TextMeshProUGUI>()).text = text;
val.SetActive(true);
}
public static void CreateImportantNotification(string text)
{
GameObject val = Object.Instantiate<GameObject>(GameCanvas.Instance.importantNotificationPrefab, GameCanvas.Instance.importantNotificationParentTransform);
((TMP_Text)val.GetComponent<TextMeshProUGUI>()).text = text;
val.SetActive(true);
}
private void Update()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
KeyboardShortcut value = KeyboardShortcutDoublePrice.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
doublePrice = !doublePrice;
notificationType = "priceToggle";
notify = true;
return;
}
value = KeyboardShortcutRoundDownSwitch.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
if (NearestTen.Value)
{
NearestTen.Value = false;
NearestFive.Value = true;
}
else
{
NearestTen.Value = true;
NearestFive.Value = false;
}
notificationType = "roundDownSwitch";
notify = true;
}
else
{
value = KeyboardShortcutRoundDownToggle.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
roundDown.Value = !roundDown.Value;
notificationType = "roundDownToggle";
notify = true;
}
}
}
private void ConfigSettingChanged(object sender, EventArgs e)
{
SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null);
if (val != null && (val.ChangedSetting.Definition.Key == NearestFiveKey || val.ChangedSetting.Definition.Key == NearestTenKey) && NearestTen.Value && NearestFive.Value)
{
NearestTen.Value = false;
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "BetterSMT";
public const string PLUGIN_NAME = "BetterSMT";
public const string PLUGIN_VERSION = "1.8.1";
}
}
namespace BetterSMT.Patches
{
[HarmonyPatch(typeof(Builder_Main), "WorkingDayControl")]
public class Builder_MainPatch
{
[HarmonyPatch("DeleteBehaviour")]
[HarmonyPostfix]
private static void DeleteBehaviourPatch(Builder_Main __instance)
{
DeleteWheneverPatch(__instance);
}
public static void DeleteWheneverPatch(Builder_Main __instance)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
RaycastHit val = default(RaycastHit);
if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val, 4f, LayerMask.op_Implicit(__instance.lMask)))
{
if (((Component)((RaycastHit)(ref val)).transform).gameObject.CompareTag("Movable"))
{
if (Object.op_Implicit((Object)(object)__instance.oldHitOBJ2) && (Object)(object)((Component)((RaycastHit)(ref val)).transform).gameObject != (Object)(object)__instance.oldHitOBJ2 && Object.op_Implicit((Object)(object)__instance.hEffect2))
{
__instance.hEffect2.highlighted = false;
}
__instance.hEffect2 = ((Component)((RaycastHit)(ref val)).transform).GetComponent<HighlightEffect>();
__instance.hEffect2.highlighted = true;
if (__instance.MainPlayer.GetButtonDown("Build") || __instance.MainPlayer.GetButtonDown("Main Action") || __instance.MainPlayer.GetButtonDown("Secondary Action"))
{
if (!BetterSMT.AlwaysDeleteMode.Value)
{
if (GameData.Instance.isSupermarketOpen)
{
GameCanvas.Instance.CreateCanvasNotification("message15");
return;
}
if (NPC_Manager.Instance.customersnpcParentOBJ.transform.childCount > 0)
{
GameCanvas.Instance.CreateCanvasNotification("message16");
return;
}
}
if (!BetterSMT.DeleteProduct.Value && __instance.FurnitureContainsProduct(((RaycastHit)(ref val)).transform))
{
GameCanvas.Instance.CreateCanvasNotification("message17");
return;
}
if (Object.op_Implicit((Object)(object)((Component)((RaycastHit)(ref val)).transform).GetComponent<Data_Container>()))
{
int containerID = ((Component)((RaycastHit)(ref val)).transform).GetComponent<Data_Container>().containerID;
if ((containerID == 6 || containerID == 7) && ((Component)((Component)GameData.Instance).GetComponent<NetworkSpawner>().levelPropsOBJ.transform.GetChild(2)).transform.childCount == 1)
{
GameCanvas.Instance.CreateCanvasNotification("checkoutwarning");
return;
}
}
if (Object.op_Implicit((Object)(object)((Component)((RaycastHit)(ref val)).transform).GetComponent<NetworkIdentity>()))
{
float num = (float)((Component)((RaycastHit)(ref val)).transform).GetComponent<Data_Container>().cost * 0.9f;
GameData.Instance.CmdAlterFundsWithoutExperience(num);
((Component)GameData.Instance).GetComponent<NetworkSpawner>().CmdDestroyBox(((Component)((RaycastHit)(ref val)).transform).gameObject);
}
}
__instance.oldHitOBJ2 = ((Component)((RaycastHit)(ref val)).transform).gameObject;
}
else if (Object.op_Implicit((Object)(object)__instance.hEffect2))
{
__instance.hEffect2.highlighted = false;
}
}
else if (Object.op_Implicit((Object)(object)__instance.hEffect2))
{
__instance.hEffect2.highlighted = false;
}
}
}
[HarmonyPatch(typeof(PlayerNetwork))]
internal class DoublePrice
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void doublePrice_Postfix(ref float ___pPrice, TextMeshProUGUI ___marketPriceTMP, ref TextMeshProUGUI ___yourPriceTMP)
{
if (!BetterSMT.doublePrice || !((Object)(object)___marketPriceTMP != (Object)null) || !float.TryParse(((TMP_Text)___marketPriceTMP).text.Substring(1).Replace(',', '.'), NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
{
return;
}
___pPrice = result * 2f;
if (BetterSMT.roundDown.Value)
{
if (BetterSMT.NearestTen.Value)
{
___pPrice = (float)(Math.Floor(___pPrice * 10f) / 10.0);
}
else
{
___pPrice = (float)(Math.Floor(___pPrice * 20f) / 20.0);
}
}
((TMP_Text)___yourPriceTMP).text = "$" + ___pPrice;
}
}
[HarmonyPatch(typeof(GameData), "WorkingDayControl")]
public class GameDataPatch
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static UnityAction <>9__4_0;
internal void <UpdateEscapeMenu>b__4_0()
{
((MonoBehaviour)GameData.Instance).StartCoroutine(SaveGame());
}
}
[HarmonyPatch("OnStartClient")]
[HarmonyPostfix]
private static void OnStartClientPatch(GameData __instance)
{
ShowCounters();
UpdateEscapeMenu();
}
[HarmonyPatch("WorkingDayControl")]
[HarmonyPostfix]
private static void WorkingDayControlPatch(GameData __instance)
{
WorkingDayLightControlPatch(__instance);
WorkingDayEmployeeControlPatch(__instance);
WorkingDayRentControlPatch(__instance);
}
[HarmonyPatch("TrashManager")]
[HarmonyPostfix]
private static void TrashManagerPatch(GameData __instance)
{
nextTimeToSpawnTrashPatch(__instance);
}
[HarmonyPatch("UserCode_CmdOpenSupermarket")]
[HarmonyPostfix]
private static void UserCode_CmdOpenSupermarketPatch(GameData __instance)
{
maxCustomersNPCsPatch(__instance);
}
private static void UpdateEscapeMenu()
{
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_016e: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_0179: Expected O, but got Unknown
GameObject val = GameObject.Find("MasterOBJ/MasterCanvas/Menus/EscapeMenu/");
GameObject gameObject = ((Component)val.transform.Find("OptionsButton")).gameObject;
GameObject gameObject2 = ((Component)val.transform.Find("QuitButton")).gameObject;
gameObject2.transform.localPosition = new Vector3(0f, 0f, 0f);
GameObject gameObject3 = ((Component)val.transform.Find("MainMenuButton")).gameObject;
gameObject3.transform.localPosition = new Vector3(0f, 85f, 0f);
GameObject val2 = Object.Instantiate<GameObject>(gameObject2, val.transform);
((Object)val2).name = "SaveButton";
PlayMakerFSM[] components = val2.GetComponents<PlayMakerFSM>();
components.ToList().ForEach((Action<PlayMakerFSM>)Object.Destroy);
Object.Destroy((Object)(object)val2.GetComponent<EventTrigger>());
val2.transform.position = gameObject2.transform.position;
val2.transform.localScale = gameObject2.transform.localScale;
val2.transform.localPosition = new Vector3(0f, -85f, 0f);
((TMP_Text)val2.GetComponentInChildren<TextMeshProUGUI>()).text = "Save Game";
Button component = val2.GetComponent<Button>();
ButtonClickedEvent onClick = component.onClick;
object obj = <>c.<>9__4_0;
if (obj == null)
{
UnityAction val3 = delegate
{
((MonoBehaviour)GameData.Instance).StartCoroutine(SaveGame());
};
<>c.<>9__4_0 = val3;
obj = (object)val3;
}
((UnityEvent)onClick).AddListener((UnityAction)obj);
if (!((NetworkBehaviour)GameData.Instance).isServer)
{
val2.SetActive(false);
}
}
public static IEnumerator SaveGame()
{
NetworkSpawner nSpawnerComponent = ((Component)GameData.Instance).GetComponent<NetworkSpawner>();
if (!nSpawnerComponent.isSaving)
{
BetterSMT.CreateImportantNotification("Saving Game");
GameData.Instance.DoDaySaveBackup();
GameData.Instance.DoDaySaveBackup();
PlayMakerFSM fsm = GameData.Instance.SaveOBJ.GetComponent<PlayMakerFSM>();
fsm.FsmVariables.GetFsmBool("IsSaving").Value = true;
fsm.SendEvent("Send_Data");
while (fsm.FsmVariables.GetFsmBool("IsSaving").Value)
{
yield return null;
}
yield return nSpawnerComponent.SavePropsCoroutine();
BetterSMT.CreateImportantNotification("Saving Finished");
}
else
{
BetterSMT.CreateImportantNotification("Saving already in progress");
}
}
public static void ShowCounters()
{
if (BetterSMT.ShowPing.Value)
{
GameObject val = GameObject.Find("MasterOBJ/MasterCanvas/Ping");
if ((Object)(object)val == (Object)null)
{
BetterSMT.Logger.LogWarning((object)"Couldnt find Ping object");
return;
}
val.SetActive(true);
}
if (BetterSMT.ShowFPS.Value)
{
GameObject val2 = GameObject.Find("MasterOBJ/MasterCanvas/FPSDisplay");
if ((Object)(object)val2 == (Object)null)
{
BetterSMT.Logger.LogWarning((object)"Couldnt find FPSDisplay object");
}
else
{
val2.SetActive(true);
}
}
}
public static void WorkingDayLightControlPatch(GameData __instance)
{
UpgradesManager component = ((Component)__instance).GetComponent<UpgradesManager>();
if ((Object)(object)component != (Object)null)
{
float lightCost = BetterSMT.LightCostMod.Value + (float)component.spaceBought + (float)component.storageBought;
__instance.lightCost = lightCost;
}
else
{
__instance.lightCost = 10f + (float)component.spaceBought + (float)component.storageBought;
}
}
public static void maxCustomersNPCsPatch(GameData __instance)
{
if (((Component)__instance).GetComponent<NetworkSpawner>().levelPropsOBJ.transform.GetChild(2).childCount == 0)
{
__instance.RpcNoCheckoutsMessage();
}
else if (!__instance.isSupermarketOpen || __instance.timeOfDay > 23f || __instance.timeOfDay < 8f)
{
__instance.NetworkisSupermarketOpen = true;
__instance.timeFactor = 1f;
__instance.maxProductsCustomersToBuy = 5 + __instance.gameDay / 2 + NetworkServer.connections.Count + __instance.difficulty;
__instance.maxProductsCustomersToBuy = Mathf.Clamp(__instance.maxProductsCustomersToBuy, 5, 25 + NetworkServer.connections.Count + __instance.difficulty);
__instance.maxCustomersNPCs = 3 + __instance.gameDay + (NetworkServer.connections.Count - 1) * 4 + __instance.extraCustomersPerk + __instance.difficulty * 2;
__instance.maxCustomersNPCs = Mathf.Clamp(__instance.maxCustomersNPCs, 160, 700 + NetworkServer.connections.Count);
__instance.RpcOpenSupermarket();
}
}
public static void nextTimeToSpawnTrashPatch(GameData __instance)
{
if (BetterSMT.DisableTrash.Value)
{
__instance.nextTimeToSpawnTrash = 99999f;
}
}
public static void WorkingDayRentControlPatch(GameData __instance)
{
UpgradesManager component = ((Component)__instance).GetComponent<UpgradesManager>();
if ((Object)(object)component != (Object)null)
{
float rentCost = BetterSMT.RentCostMod.Value + (float)(component.spaceBought * 5) + (float)(component.storageBought * 10);
__instance.rentCost = rentCost;
}
else
{
__instance.rentCost = 10f + (float)(component.spaceBought * 5) + (float)(component.storageBought * 10);
}
}
public static void WorkingDayEmployeeControlPatch(GameData __instance)
{
UpgradesManager component = ((Component)__instance).GetComponent<UpgradesManager>();
if ((Object)(object)component != (Object)null)
{
float employeesCost = BetterSMT.EmployeeCostMod.Value + (float)(NPC_Manager.Instance.maxEmployees * 60);
__instance.employeesCost = employeesCost;
}
else
{
__instance.employeesCost = NPC_Manager.Instance.maxEmployees * 60;
}
}
}
[HarmonyPatch(typeof(GameCanvas))]
internal class NotificationHandler
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void NotificationHandler_Postfix(GameCanvas __instance, ref bool ___inCooldown)
{
if (BetterSMT.notify)
{
___inCooldown = false;
BetterSMT.notify = false;
string text = "`";
switch (BetterSMT.notificationType)
{
case "priceToggle":
text = text + "Double Price: " + (BetterSMT.doublePrice ? "ON" : "OFF");
break;
case "roundDownSwitch":
text = text + "Rounding to nearest " + (BetterSMT.NearestTen.Value ? "ten" : "five") + ((!BetterSMT.roundDown.Value) ? "\r\n(Currently disabled)" : "");
break;
case "roundDownToggle":
text = text + "Rounding has been " + (BetterSMT.roundDown.Value ? "enabled" : "disabled");
break;
}
__instance.CreateCanvasNotification(text);
}
}
}
[HarmonyPatch(typeof(NPC_Info))]
public class NPC_InfoPatch
{
[HarmonyPatch(typeof(NPC_Info))]
public class DisableThievesPatch
{
[HarmonyPatch("CreateNPCCharacter")]
[HarmonyPostfix]
private static void makeNPCsThieves(ref bool ___isAThief)
{
___isAThief = BetterSMT.AllNPCAreThieves.Value || (!BetterSMT.DisableAllThieves.Value && ___isAThief);
}
}
[HarmonyPatch("PlaceProducts")]
[HarmonyPrefix]
private static void PlaceProductsPatch(NPC_Info __instance)
{
__instance.productItemPlaceWait = (BetterSMT.FasterCheckout.Value ? 0f : 0.5f);
}
[HarmonyPatch("AuxiliarAnimationPlay")]
[HarmonyPrefix]
private static bool AuxiliarAnimationPlayPatch(NPC_Info __instance, ref int animationIndex)
{
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
if (!BetterSMT.OneHitThief.Value)
{
return true;
}
if (!__instance.beingPushed)
{
((MonoBehaviour)__instance).StartCoroutine(__instance.StopSpeed());
}
if (__instance.isAThief && __instance.productsIDCarrying.Count > 0)
{
int count = __instance.productsIDCarrying.Count;
for (int i = 0; i < count; i++)
{
GameObject val = Object.Instantiate<GameObject>(__instance.stolenProductPrefab, NPC_Manager.Instance.droppedProductsParentOBJ.transform);
val.transform.position = ((Component)__instance).transform.position + new Vector3(Random.Range(-0.4f, 0.4f), 0f, Random.Range(-0.4f, 0.4f));
val.GetComponent<StolenProductSpawn>().NetworkproductID = __instance.productsIDCarrying[0];
val.GetComponent<StolenProductSpawn>().NetworkproductCarryingPrice = __instance.productsCarryingPrice[0] * 0.8f;
NetworkServer.Spawn(val, (NetworkConnection)null);
__instance.productsIDCarrying.RemoveAt(0);
__instance.productsCarryingPrice.RemoveAt(0);
}
}
if (__instance.isAThief && __instance.productsIDCarrying.Count == 0 && Object.op_Implicit((Object)(object)((Component)((Component)__instance).transform.Find("ThiefCanvas")).gameObject) && ((Component)((Component)__instance).transform.Find("ThiefCanvas")).gameObject.activeSelf)
{
__instance.RpcHideThief();
}
int num = Random.Range(0, 9);
__instance.RpcAnimationPlay(animationIndex);
__instance.RPCNotificationAboveHead("NPCmessagehit" + num, "");
return false;
}
}
[HarmonyPatch(typeof(PlayerNetwork))]
public class PlayerNetworkPatch
{
private static PlayerNetwork pNetwork;
[HarmonyPatch("Start")]
[HarmonyPrefix]
private static void StartPatch(PlayerNetwork __instance)
{
if (((NetworkBehaviour)__instance).isLocalPlayer)
{
pNetwork = __instance;
}
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void UpdatePatch(PlayerNetwork __instance)
{
if (Object.op_Implicit((Object)(object)__instance.marketPriceTMP))
{
((TMP_Text)__instance.marketPriceTMP).text = BetterSMT.ReplaceCommas(((TMP_Text)__instance.marketPriceTMP).text);
}
if (Object.op_Implicit((Object)(object)__instance.yourPriceTMP))
{
((TMP_Text)__instance.yourPriceTMP).text = BetterSMT.ReplaceCommas(((TMP_Text)__instance.yourPriceTMP).text);
}
}
[HarmonyPatch("PriceSetFromNumpad")]
[HarmonyPrefix]
private static void PriceSetFromNumpadPrePatch(PlayerNetwork __instance, ref int productID)
{
if (Input.GetKeyDown((KeyCode)101))
{
Data_Product component = ProductListing.Instance.productPrefabs[productID].GetComponent<Data_Product>();
float num = ((Component)ProductListing.Instance).GetComponent<ProductListing>().tierInflation[component.productTier];
int maxItemsPerBox = component.maxItemsPerBox;
float basePricePerUnit = component.basePricePerUnit;
basePricePerUnit *= num;
basePricePerUnit = Mathf.Round(basePricePerUnit * 100f) / 100f;
float num2 = basePricePerUnit * (float)maxItemsPerBox;
num2 = Mathf.Round(num2 * 100f) / 100f;
((Component)GameData.Instance).GetComponent<ManagerBlackboard>().AddShoppingListProduct(productID, num2);
string text = "product" + productID;
string localizationString = LocalizationManager.instance.GetLocalizationString(text);
BetterSMT.CreateCanvasNotification("Added " + localizationString + "[" + component.productBrand + "] to shopping list");
}
}
[HarmonyPatch("PriceSetFromNumpad")]
[HarmonyPostfix]
private static void PriceSetFromNumpadPostPatch(PlayerNetwork __instance)
{
((TMP_Text)__instance.yourPriceTMP).text = BetterSMT.ReplaceCommas(((TMP_Text)__instance.yourPriceTMP).text);
}
[HarmonyPatch("ChangeEquipment")]
[HarmonyPostfix]
private static void ChangeEquipmentPatch(PlayerNetwork __instance, int newEquippedItem)
{
if (newEquippedItem == 0)
{
ClearHighlightedShelves();
}
}
[HarmonyPatch("UpdateBoxContents")]
[HarmonyPostfix]
private static void UpdateBoxContentsPatch(PlayerNetwork __instance, int productIndex)
{
HighlightShelvesByProduct(productIndex);
}
[HarmonyPatch("Update")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, ILGenerator generator)
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Expected O, but got Unknown
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Expected O, but got Unknown
//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Expected O, but got Unknown
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0139: Expected O, but got Unknown
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Expected O, but got Unknown
//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
//IL_01e7: Expected O, but got Unknown
//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
//IL_0200: Expected O, but got Unknown
//IL_021d: Unknown result type (might be due to invalid IL or missing references)
//IL_0223: Expected O, but got Unknown
//IL_0231: Unknown result type (might be due to invalid IL or missing references)
//IL_0237: Expected O, but got Unknown
//IL_0245: Unknown result type (might be due to invalid IL or missing references)
//IL_024b: Expected O, but got Unknown
//IL_0253: Unknown result type (might be due to invalid IL or missing references)
//IL_0259: Expected O, but got Unknown
//IL_0267: Unknown result type (might be due to invalid IL or missing references)
//IL_026d: Expected O, but got Unknown
//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
//IL_02c5: Expected O, but got Unknown
//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
//IL_02d4: Expected O, but got Unknown
//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
//IL_02e8: Expected O, but got Unknown
//IL_02f0: Unknown result type (might be due to invalid IL or missing references)
//IL_02f6: Expected O, but got Unknown
//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0317: Expected O, but got Unknown
List<CodeInstruction> list = instructions.ToList();
int num = list.FindIndex((CodeInstruction instruction) => instruction.opcode == OpCodes.Ldloca_S && instruction.operand is LocalBuilder localBuilder2 && localBuilder2.LocalIndex == 0) - 6;
CodeInstructionExtensions.MoveLabelsFrom(list[num + 42], list[num]);
list.RemoveRange(num, 42);
object operand = list[num].operand;
list.InsertRange(num, (IEnumerable<CodeInstruction>)(object)new CodeInstruction[2]
{
CodeInstructionExtensions.MoveLabelsFrom(new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerNetworkPatch), "GetProductFromRaycast", (Type[])null, (Type[])null)), list[num]),
new CodeInstruction(OpCodes.Stloc_S, operand)
});
int num2 = list.FindIndex((CodeInstruction i) => i.opcode == OpCodes.Ldfld && i.operand == AccessTools.Field(typeof(Data_Container), "productInfoArray")) + 6;
Label label = generator.DefineLabel();
CodeInstructionExtensions.WithLabels(list[num2], new Label[1] { label });
num = new CodeMatcher((IEnumerable<CodeInstruction>)list, (ILGenerator)null).MatchForward(false, (CodeMatch[])(object)new CodeMatch[3]
{
new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldc_I4_S, (object)(sbyte)(-5), (string)null),
new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(PlayerNetwork), "oldProductID"), (string)null)
}).Pos;
int component2Loc = ((LocalBuilder)list[list.FindLastIndex((CodeInstruction i) => CodeInstructionExtensions.Calls(i, AccessTools.Method(typeof(Component), "GetComponent", (Type[])null, new Type[1] { typeof(Data_Container) }))) + 1].operand).LocalIndex;
int localIndex = ((LocalBuilder)list[num2].operand).LocalIndex;
list.InsertRange(num, new <>z__ReadOnlyArray<CodeInstruction>((CodeInstruction[])(object)new CodeInstruction[7]
{
CodeInstructionExtensions.MoveLabelsFrom(new CodeInstruction(OpCodes.Ldnull, (object)null), list[num]),
new CodeInstruction(OpCodes.Stloc_S, (object)component2Loc),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(PlayerNetworkPatch), "GetProductFromRaycast", (Type[])null, (Type[])null)),
new CodeInstruction(OpCodes.Stloc, (object)localIndex),
new CodeInstruction(OpCodes.Ldloc, (object)localIndex),
new CodeInstruction(OpCodes.Ldc_I4_M1, (object)null),
new CodeInstruction(OpCodes.Bgt, (object)label)
}));
int index = list.FindIndex(num2, (CodeInstruction i) => i.opcode == OpCodes.Ldloc_S && i.operand is LocalBuilder localBuilder && localBuilder.LocalIndex == component2Loc) - 5;
Label label2 = generator.DefineLabel();
list.InsertRange(index, new <>z__ReadOnlyArray<CodeInstruction>((CodeInstruction[])(object)new CodeInstruction[5]
{
CodeInstructionExtensions.MoveLabelsFrom(new CodeInstruction(OpCodes.Ldloc_S, (object)component2Loc), list[index]),
new CodeInstruction(OpCodes.Ldnull, (object)null),
new CodeInstruction(OpCodes.Bgt_S, (object)label2),
new CodeInstruction(OpCodes.Ret, (object)null),
CodeInstructionExtensions.WithLabels(new CodeInstruction(OpCodes.Nop, (object)null), new Label[1] { label2 })
}));
return list;
}
public static int GetProductFromRaycast()
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
int result = -1;
int num = 0;
RaycastHit val = default(RaycastHit);
RaycastHit val2 = default(RaycastHit);
if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val, 4f, LayerMask.op_Implicit(pNetwork.interactableMask)))
{
if (((Object)((Component)((RaycastHit)(ref val)).transform).gameObject).name == "SubContainer")
{
int siblingIndex = ((RaycastHit)(ref val)).transform.GetSiblingIndex();
Transform transform = ((RaycastHit)(ref val)).transform;
object obj;
if (transform == null)
{
obj = null;
}
else
{
Transform parent = transform.parent;
if (parent == null)
{
obj = null;
}
else
{
Transform transform2 = ((Component)parent).transform;
obj = ((transform2 != null) ? transform2.parent : null);
}
}
if (!Object.op_Implicit((Object)obj))
{
return result;
}
Data_Container component = ((Component)((Component)((RaycastHit)(ref val)).transform.parent).transform.parent).GetComponent<Data_Container>();
if ((Object)(object)component != (Object)null && component.containerClass < 20)
{
result = component.productInfoArray[siblingIndex * 2];
num = component.productInfoArray[siblingIndex * 2 + 1];
}
}
}
else if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val2, 4f, LayerMask.op_Implicit(pNetwork.lMask)))
{
if (((Component)((RaycastHit)(ref val2)).transform).gameObject.tag == "Interactable" && Object.op_Implicit((Object)(object)((Component)((RaycastHit)(ref val2)).transform).GetComponent<BoxData>()))
{
BoxData component2 = ((Component)((RaycastHit)(ref val2)).transform).GetComponent<BoxData>();
if ((Object)(object)component2 != (Object)null)
{
result = component2.productID;
}
}
else
{
int siblingIndex2 = ((RaycastHit)(ref val2)).transform.GetSiblingIndex();
Transform transform3 = ((RaycastHit)(ref val2)).transform;
object obj2;
if (transform3 == null)
{
obj2 = null;
}
else
{
Transform parent2 = transform3.parent;
if (parent2 == null)
{
obj2 = null;
}
else
{
Transform transform4 = ((Component)parent2).transform;
obj2 = ((transform4 != null) ? transform4.parent : null);
}
}
if (!Object.op_Implicit((Object)obj2))
{
return result;
}
Data_Container component3 = ((Component)((Component)((RaycastHit)(ref val2)).transform.parent).transform.parent).GetComponent<Data_Container>();
if ((Object)(object)component3 != (Object)null && component3.containerClass == 69)
{
int num2 = component3.productInfoArray[siblingIndex2 * 2];
result = num2;
}
}
}
return result;
}
public static void HighlightShelvesByProduct(int productID)
{
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
GameObject val = GameObject.Find("Level_SupermarketProps/Shelves");
for (int i = 0; i < val.transform.childCount; i++)
{
Transform child = val.transform.GetChild(i);
Data_Container component = ((Component)child).gameObject.GetComponent<Data_Container>();
if ((Object)(object)component == (Object)null)
{
continue;
}
int[] productInfoArray = component.productInfoArray;
int num = productInfoArray.Length / 2;
bool value = false;
for (int j = 0; j < num; j++)
{
int num2 = productInfoArray[j * 2];
bool flag = num2 == productID;
Transform val2 = child.Find("Labels");
if (!((Object)(object)val2 == (Object)null) && val2.childCount > j)
{
Transform child2 = val2.GetChild(j);
if (flag)
{
value = true;
}
HighlightShelf(child2, flag, Color.yellow);
}
}
HighlightShelf(child, value, Color.red);
}
GameObject val3 = GameObject.Find("Level_SupermarketProps/StorageShelves");
for (int k = 0; k < val3.transform.childCount; k++)
{
Transform child3 = val3.transform.GetChild(k);
int[] productInfoArray2 = ((Component)child3).gameObject.GetComponent<Data_Container>().productInfoArray;
int num3 = productInfoArray2.Length / 2;
for (int l = 0; l < num3; l++)
{
int num4 = productInfoArray2[l * 2];
bool value2 = num4 == productID;
Transform val4 = child3.Find("BoxContainer");
if (!((Object)(object)val4 == (Object)null) && val4.childCount > l)
{
Transform child4 = val4.GetChild(l);
HighlightShelf(child4, value2, Color.yellow);
}
}
}
}
public static void ClearHighlightedShelves()
{
GameObject val = GameObject.Find("Level_SupermarketProps/Shelves");
for (int i = 0; i < val.transform.childCount; i++)
{
Transform child = val.transform.GetChild(i);
int[] productInfoArray = ((Component)child).gameObject.GetComponent<Data_Container>().productInfoArray;
int num = productInfoArray.Length / 2;
for (int j = 0; j < num; j++)
{
Transform val2 = child.Find("Labels");
if (!((Object)(object)val2 == (Object)null) && val2.childCount > j)
{
Transform child2 = val2.GetChild(j);
HighlightShelf(child2, value: false);
}
}
HighlightShelf(child, value: false);
}
GameObject val3 = GameObject.Find("Level_SupermarketProps/StorageShelves");
for (int k = 0; k < val3.transform.childCount; k++)
{
Transform child3 = val3.transform.GetChild(k);
int[] productInfoArray2 = ((Component)child3).gameObject.GetComponent<Data_Container>().productInfoArray;
int num2 = productInfoArray2.Length / 2;
for (int l = 0; l < num2; l++)
{
Transform val4 = child3.Find("BoxContainer");
if (!((Object)(object)val4 == (Object)null))
{
Transform child4 = val4.GetChild(l);
if (!((Object)(object)child4 == (Object)null))
{
HighlightShelf(child4, value: false);
}
}
}
}
}
public static void HighlightShelf(Transform t, bool value, Color? color = null)
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
HighlightEffect val = ((Component)t).GetComponent<HighlightEffect>();
if ((Object)(object)val == (Object)null)
{
val = ((Component)t).gameObject.AddComponent<HighlightEffect>();
}
if (color.HasValue)
{
val.outlineColor = color.Value;
}
val.outlineQuality = (QualityLevel)1;
val.outlineVisibility = (Visibility)1;
val.outlineContourStyle = (ContourStyle)1;
val.outlineIndependent = true;
val.outline = (value ? 1f : 0f);
val.glow = (value ? 0f : 1f);
((Behaviour)val).enabled = true;
val.SetHighlighted(value);
val.Refresh(false);
val.highlighted = value;
val._highlighted = value;
}
}
[HarmonyPatch(typeof(ProductListing))]
public class ProductListingPatch
{
[HarmonyPatch("ConvertFloatToTextPrice")]
[HarmonyPostfix]
private static void ConvertFloatToTextPricePatch(ref string __result)
{
__result = BetterSMT.ReplaceCommas(__result);
}
}
[HarmonyPatch(typeof(UpgradesManager))]
public class UpgradesManagerPatch
{
[HarmonyPatch("ManageExtraPerks")]
[HarmonyPrefix]
private static bool ManageExtraPerksPatch(UpgradesManager __instance, int perkIndex)
{
if ((Object)(object)__instance == (Object)null)
{
Debug.LogError((object)"UpgradesManager instance is null in ManageExtraPerksPatch.");
}
switch (perkIndex)
{
case 0:
{
NPC_Manager instance21 = NPC_Manager.Instance;
instance21.maxEmployees += BetterSMT.EmployeesPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeesNumberInBlackboard();
break;
}
case 1:
{
NPC_Manager instance20 = NPC_Manager.Instance;
instance20.maxEmployees += BetterSMT.EmployeesPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeesNumberInBlackboard();
break;
}
case 2:
{
NPC_Manager instance19 = NPC_Manager.Instance;
instance19.maxEmployees += BetterSMT.EmployeesPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeesNumberInBlackboard();
break;
}
case 3:
{
NPC_Manager instance18 = NPC_Manager.Instance;
instance18.maxEmployees += BetterSMT.EmployeesPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeesNumberInBlackboard();
break;
}
case 4:
{
NPC_Manager instance17 = NPC_Manager.Instance;
instance17.maxEmployees += BetterSMT.EmployeesPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeesNumberInBlackboard();
break;
}
case 5:
{
NPC_Manager instance16 = NPC_Manager.Instance;
instance16.extraEmployeeSpeedFactor += BetterSMT.EmployeeSpeedPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 6:
{
NPC_Manager instance15 = NPC_Manager.Instance;
instance15.extraCheckoutMoney += BetterSMT.EmployeExtraCheckoutMoney.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 7:
{
NPC_Manager instance14 = NPC_Manager.Instance;
instance14.extraEmployeeSpeedFactor += BetterSMT.EmployeeSpeedPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 9:
{
GameData component2 = ((Component)__instance).GetComponent<GameData>();
component2.extraCustomersPerk += BetterSMT.CustomersPerPerk.Value;
break;
}
case 10:
{
GameData component = ((Component)__instance).GetComponent<GameData>();
component.extraCustomersPerk += BetterSMT.CustomersPerPerk.Value;
break;
}
case 11:
{
NPC_Manager instance13 = NPC_Manager.Instance;
instance13.maxEmployees += BetterSMT.EmployeesPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeesNumberInBlackboard();
break;
}
case 12:
{
NPC_Manager instance12 = NPC_Manager.Instance;
instance12.maxEmployees += BetterSMT.EmployeesPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeesNumberInBlackboard();
break;
}
case 13:
{
NPC_Manager instance11 = NPC_Manager.Instance;
instance11.maxEmployees += BetterSMT.EmployeesPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeesNumberInBlackboard();
break;
}
case 14:
{
NPC_Manager instance10 = NPC_Manager.Instance;
instance10.maxEmployees += BetterSMT.EmployeesPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeesNumberInBlackboard();
break;
}
case 15:
{
NPC_Manager instance9 = NPC_Manager.Instance;
instance9.maxEmployees += BetterSMT.EmployeesPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeesNumberInBlackboard();
break;
}
case 16:
{
NPC_Manager instance8 = NPC_Manager.Instance;
instance8.productCheckoutWait -= BetterSMT.EmployeeCheckoutPerPerk1.Value;
Debug.Log((object)("ProductCheckoutWait after perk 1: " + NPC_Manager.Instance.productCheckoutWait));
break;
}
case 17:
{
NPC_Manager instance7 = NPC_Manager.Instance;
instance7.productCheckoutWait -= BetterSMT.EmployeeCheckoutPerPerk2.Value;
Debug.Log((object)("ProductCheckoutWait after perk 2: " + NPC_Manager.Instance.productCheckoutWait));
break;
}
case 18:
{
NPC_Manager instance6 = NPC_Manager.Instance;
instance6.productCheckoutWait -= BetterSMT.EmployeeCheckoutPerPerk3.Value;
Debug.Log((object)("ProductCheckoutWait after perk 3: " + NPC_Manager.Instance.productCheckoutWait));
break;
}
case 19:
{
NPC_Manager instance5 = NPC_Manager.Instance;
instance5.employeeItemPlaceWait -= BetterSMT.EmployeeRestockPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 20:
{
NPC_Manager instance4 = NPC_Manager.Instance;
instance4.employeeItemPlaceWait -= BetterSMT.EmployeeRestockPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 21:
{
NPC_Manager instance3 = NPC_Manager.Instance;
instance3.extraEmployeeSpeedFactor += BetterSMT.EmployeeSpeedPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 22:
{
NPC_Manager instance2 = NPC_Manager.Instance;
instance2.extraEmployeeSpeedFactor += BetterSMT.EmployeeSpeedPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 23:
{
NPC_Manager instance = NPC_Manager.Instance;
instance.extraEmployeeSpeedFactor += BetterSMT.EmployeeSpeedPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
default:
return true;
}
GameObject gameObject = ((Component)__instance.UIPerksParent.transform.GetChild(perkIndex)).gameObject;
gameObject.GetComponent<CanvasGroup>().alpha = 1f;
gameObject.tag = "Untagged";
((Component)gameObject.transform.Find("Highlight2")).gameObject.SetActive(true);
return false;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
internal sealed class <>z__ReadOnlyArray<T> : IEnumerable, ICollection, IList, IEnumerable<T>, IReadOnlyCollection<T>, IReadOnlyList<T>, ICollection<T>, IList<T>
{
int ICollection.Count => _items.Length;
bool ICollection.IsSynchronized => false;
object ICollection.SyncRoot => this;
object IList.this[int index]
{
get
{
return _items[index];
}
set
{
throw new NotSupportedException();
}
}
bool IList.IsFixedSize => true;
bool IList.IsReadOnly => true;
int IReadOnlyCollection<T>.Count => _items.Length;
T IReadOnlyList<T>.this[int index] => _items[index];
int ICollection<T>.Count => _items.Length;
bool ICollection<T>.IsReadOnly => true;
T IList<T>.this[int index]
{
get
{
return _items[index];
}
set
{
throw new NotSupportedException();
}
}
public <>z__ReadOnlyArray(T[] items)
{
_items = items;
}
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable)_items).GetEnumerator();
}
void ICollection.CopyTo(Array array, int index)
{
((ICollection)_items).CopyTo(array, index);
}
int IList.Add(object value)
{
throw new NotSupportedException();
}
void IList.Clear()
{
throw new NotSupportedException();
}
bool IList.Contains(object value)
{
return ((IList)_items).Contains(value);
}
int IList.IndexOf(object value)
{
return ((IList)_items).IndexOf(value);
}
void IList.Insert(int index, object value)
{
throw new NotSupportedException();
}
void IList.Remove(object value)
{
throw new NotSupportedException();
}
void IList.RemoveAt(int index)
{
throw new NotSupportedException();
}
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
return ((IEnumerable<T>)_items).GetEnumerator();
}
void ICollection<T>.Add(T item)
{
throw new NotSupportedException();
}
void ICollection<T>.Clear()
{
throw new NotSupportedException();
}
bool ICollection<T>.Contains(T item)
{
return ((ICollection<T>)_items).Contains(item);
}
void ICollection<T>.CopyTo(T[] array, int arrayIndex)
{
((ICollection<T>)_items).CopyTo(array, arrayIndex);
}
bool ICollection<T>.Remove(T item)
{
throw new NotSupportedException();
}
int IList<T>.IndexOf(T item)
{
return ((IList<T>)_items).IndexOf(item);
}
void IList<T>.Insert(int index, T item)
{
throw new NotSupportedException();
}
void IList<T>.RemoveAt(int index)
{
throw new NotSupportedException();
}
}