using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using HighlightPlus;
using HutongGames.PlayMaker;
using Microsoft.CodeAnalysis;
using Mirror;
using TMPro;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Mirror")]
[assembly: IgnoresAccessChecksTo("PlayMaker")]
[assembly: IgnoresAccessChecksTo("Rewired_Core")]
[assembly: AssemblyCompany("BetterSMT")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("BetterSMT")]
[assembly: AssemblyFileVersion("1.9.6.0")]
[assembly: AssemblyInformationalVersion("1.9.6+ff786a6163cb93a3881f721608048db8beee5a9f")]
[assembly: AssemblyProduct("BetterSMT")]
[assembly: AssemblyTitle("BetterSMT")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.9.6.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BetterSMT
{
[BepInPlugin("BetterSMT", "BetterSMT", "1.9.6")]
public class BetterSMT : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("BetterSMT");
public static BetterSMT Instance;
public static ConfigEntry<int> CustomersPerPerk;
public static ConfigEntry<int> EmployeesLevel;
public static ConfigEntry<bool> EmployeesEnabled;
public static ConfigEntry<float> EmployeeSpeedPerPerk;
public static ConfigEntry<float> EmployeeRestockPerPerk;
public static ConfigEntry<float> EmployeeCheckoutPerPerk1;
public static ConfigEntry<float> EmployeeCheckoutPerPerk2;
public static ConfigEntry<float> EmployeeCheckoutPerPerk3;
public static ConfigEntry<float> EmployeExtraCheckoutMoney;
public static ConfigEntry<float> LightCostMod;
public static ConfigEntry<float> RentCostMod;
public static ConfigEntry<float> EmployeeCostMod;
public static ConfigEntry<bool> OneHitThief;
public static ConfigEntry<bool> SelfCheckoutTheft;
public static ConfigEntry<bool> DisableAllThieves;
public static ConfigEntry<bool> AllNPCAreThieves;
public static ConfigEntry<bool> FasterCheckout;
public static ConfigEntry<bool> ShowFPS;
public static ConfigEntry<bool> ShowPing;
public static ConfigEntry<bool> DisableTrash;
public static ConfigEntry<bool> AlwaysDeleteMode;
public static ConfigEntry<bool> DeleteProduct;
public static ConfigEntry<bool> DeleteOnlyCheckout;
public static ConfigEntry<bool> AutoAdjustPriceDaily;
public static ConfigEntry<float> AutoAdjustPriceDailyValue;
public static ConfigEntry<bool> DisableBoxCollision;
public static ConfigEntry<bool> roundDown;
public static ConfigEntry<bool> NearestFive;
public static ConfigEntry<bool> NearestTen;
public static ConfigEntry<bool> RemovePillars;
public static bool doublePrice = true;
public static ConfigEntry<bool> ToggleDoublePrice;
public static ConfigEntry<bool> Highlighting;
public static ConfigEntry<bool> ThirdPersonToggle;
public static ConfigEntry<KeyboardShortcut> ThirdPersonHotkey;
public static ConfigEntry<KeyboardShortcut> KeyboardShortcutDoublePrice;
public static ConfigEntry<KeyboardShortcut> KeyboardShortcutRoundDownSwitch;
public static ConfigEntry<KeyboardShortcut> KeyboardShortcutRoundDownToggle;
public static ConfigEntry<KeyboardShortcut> PricingGunHotkey;
public static ConfigEntry<bool> PricingGunToggle;
public static ConfigEntry<KeyboardShortcut> BroomHotkey;
public static ConfigEntry<bool> BroomToggle;
public static ConfigEntry<KeyboardShortcut> DLCTabletHotkey;
public static ConfigEntry<bool> DLCTabletToggle;
public static ConfigEntry<KeyboardShortcut> EmptyHandsHotkey;
public static ConfigEntry<KeyboardShortcut> PhoneHotkey;
public static ConfigEntry<bool> PhoneToggle;
public static bool notify = false;
public static string notificationType;
public static ConfigEntry<int> SelfCheckoutLimit;
public static ConfigEntry<bool> TooExpensive;
public static ConfigEntry<bool> MissingProduct;
public static ConfigEntry<int> MaxBoxSize;
public static ConfigEntry<bool> BoxCollision;
public static ConfigEntry<bool> FastBoxSpawns;
internal static ManualLogSource Logger { get; private set; } = null;
private void Awake()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Expected O, but got Unknown
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Expected O, but got Unknown
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Expected O, but got Unknown
//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Expected O, but got Unknown
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Expected O, but got Unknown
//IL_012a: Unknown result type (might be due to invalid IL or missing references)
//IL_0134: Expected O, but got Unknown
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Expected O, but got Unknown
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_018a: Expected O, but got Unknown
//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
//IL_01b5: Expected O, but got Unknown
//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
//IL_01e0: Expected O, but got Unknown
//IL_01fc: Unknown result type (might be due to invalid IL or missing references)
//IL_020c: Unknown result type (might be due to invalid IL or missing references)
//IL_0216: Expected O, but got Unknown
//IL_0237: Unknown result type (might be due to invalid IL or missing references)
//IL_0241: Expected O, but got Unknown
//IL_025d: Unknown result type (might be due to invalid IL or missing references)
//IL_026d: Unknown result type (might be due to invalid IL or missing references)
//IL_0277: Expected O, but got Unknown
//IL_0298: Unknown result type (might be due to invalid IL or missing references)
//IL_02a2: Expected O, but got Unknown
//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
//IL_02cd: Expected O, but got Unknown
//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
//IL_02f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0303: Expected O, but got Unknown
//IL_031f: Unknown result type (might be due to invalid IL or missing references)
//IL_032f: Unknown result type (might be due to invalid IL or missing references)
//IL_0339: Expected O, but got Unknown
//IL_0355: Unknown result type (might be due to invalid IL or missing references)
//IL_0365: Unknown result type (might be due to invalid IL or missing references)
//IL_036f: Expected O, but got Unknown
//IL_038b: Unknown result type (might be due to invalid IL or missing references)
//IL_039b: Unknown result type (might be due to invalid IL or missing references)
//IL_03a5: Expected O, but got Unknown
//IL_03c6: Unknown result type (might be due to invalid IL or missing references)
//IL_03d0: Expected O, but got Unknown
//IL_03f1: Unknown result type (might be due to invalid IL or missing references)
//IL_03fb: Expected O, but got Unknown
//IL_041c: Unknown result type (might be due to invalid IL or missing references)
//IL_0426: Expected O, but got Unknown
//IL_044b: Unknown result type (might be due to invalid IL or missing references)
//IL_045b: Unknown result type (might be due to invalid IL or missing references)
//IL_0465: Expected O, but got Unknown
//IL_0492: Unknown result type (might be due to invalid IL or missing references)
//IL_04a2: Unknown result type (might be due to invalid IL or missing references)
//IL_04ac: Expected O, but got Unknown
//IL_04d4: Unknown result type (might be due to invalid IL or missing references)
//IL_04de: Expected O, but got Unknown
//IL_04ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0509: Expected O, but got Unknown
//IL_0531: Unknown result type (might be due to invalid IL or missing references)
//IL_053b: Expected O, but got Unknown
//IL_0563: Unknown result type (might be due to invalid IL or missing references)
//IL_056d: Expected O, but got Unknown
//IL_05a0: Unknown result type (might be due to invalid IL or missing references)
//IL_05aa: Expected O, but got Unknown
//IL_05dd: Unknown result type (might be due to invalid IL or missing references)
//IL_05e7: Expected O, but got Unknown
//IL_061a: Unknown result type (might be due to invalid IL or missing references)
//IL_0624: Expected O, but got Unknown
//IL_0645: Unknown result type (might be due to invalid IL or missing references)
//IL_064f: Expected O, but got Unknown
//IL_0670: Unknown result type (might be due to invalid IL or missing references)
//IL_067a: Expected O, but got Unknown
//IL_06ad: Unknown result type (might be due to invalid IL or missing references)
//IL_06b7: Expected O, but got Unknown
//IL_06d8: Unknown result type (might be due to invalid IL or missing references)
//IL_06e2: Expected O, but got Unknown
//IL_0703: Unknown result type (might be due to invalid IL or missing references)
//IL_070d: Expected O, but got Unknown
//IL_072e: Unknown result type (might be due to invalid IL or missing references)
//IL_0738: Expected O, but got Unknown
//IL_076b: Unknown result type (might be due to invalid IL or missing references)
//IL_0775: Expected O, but got Unknown
//IL_07a8: Unknown result type (might be due to invalid IL or missing references)
//IL_07b2: Expected O, but got Unknown
//IL_07e5: Unknown result type (might be due to invalid IL or missing references)
//IL_07ef: Expected O, but got Unknown
//IL_0822: Unknown result type (might be due to invalid IL or missing references)
//IL_082c: Expected O, but got Unknown
//IL_085f: Unknown result type (might be due to invalid IL or missing references)
//IL_0869: Expected O, but got Unknown
//IL_089c: Unknown result type (might be due to invalid IL or missing references)
//IL_08a6: Expected O, but got Unknown
//IL_08ce: Unknown result type (might be due to invalid IL or missing references)
//IL_08d8: Expected O, but got Unknown
//IL_08f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0903: Expected O, but got Unknown
//IL_0924: Unknown result type (might be due to invalid IL or missing references)
//IL_092e: Expected O, but got Unknown
//IL_094f: Unknown result type (might be due to invalid IL or missing references)
//IL_0959: Expected O, but got Unknown
//IL_097a: Unknown result type (might be due to invalid IL or missing references)
//IL_0984: Expected O, but got Unknown
DeleteOnlyCheckout = ((BaseUnityPlugin)this).Config.Bind<bool>("Building", "Enable or disable deleting all checkout lanes", false, new ConfigDescription("Adds the ability to delete every checkout lane", (AcceptableValueBase)null, Array.Empty<object>()));
BoxCollision = ((BaseUnityPlugin)this).Config.Bind<bool>("Boxes", "Enable or disable collision with boxes", false, new ConfigDescription("Enables or disables collision with boxes allowing them to stack inside of each other https://i.imgur.com/ffJrHOA.jpeg", (AcceptableValueBase)null, Array.Empty<object>()));
FastBoxSpawns = ((BaseUnityPlugin)this).Config.Bind<bool>("Boxes", "Enable or disable fast spawning of boxes", false, new ConfigDescription("Enables or disables making purchases boxes spawn quickly https://i.imgur.com/92Ex4V6.png", (AcceptableValueBase)null, Array.Empty<object>()));
MissingProduct = ((BaseUnityPlugin)this).Config.Bind<bool>("Notifications", "Enable or disable notification Missing Product", false, new ConfigDescription("Enables or disables the notification for missing products", (AcceptableValueBase)null, Array.Empty<object>()));
TooExpensive = ((BaseUnityPlugin)this).Config.Bind<bool>("Notifications", "Enable or disable notification Too Expensive", false, new ConfigDescription("Enables or disables the notification for too expensive products", (AcceptableValueBase)null, Array.Empty<object>()));
ThirdPersonHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Third Person", "Third Person Hotkey", new KeyboardShortcut((KeyCode)103, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to enter and leave third person/first person.", (AcceptableValueBase)null, Array.Empty<object>()));
ThirdPersonToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Third Person", "Enable or disable third person", false, new ConfigDescription("Enables or disables the hotkey to enter and leave third person/first person", (AcceptableValueBase)null, Array.Empty<object>()));
ToggleDoublePrice = ((BaseUnityPlugin)this).Config.Bind<bool>("Double Price", "Enable or disable double price module", false, new ConfigDescription("Enables or disables the price gun automatically having 2x the market price", (AcceptableValueBase)null, Array.Empty<object>()));
Highlighting = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "Enable or disable highlighting", false, new ConfigDescription("Enables or disables highlighting of product and storage shelves when holding a box", (AcceptableValueBase)null, Array.Empty<object>()));
RemovePillars = ((BaseUnityPlugin)this).Config.Bind<bool>("Utility", "Removes Pillars & Beams", false, new ConfigDescription("Removes most of the pillars & beams from the main portion of the store. **Be warned** camera UI does glitch out when standing where a pillar would usually go. For an idea what this does, check this link: https://i.imgur.com/OBeBj5i.jpeg", (AcceptableValueBase)null, Array.Empty<object>()));
PricingGunToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Utility", "Pricing Gun Toggle", false, new ConfigDescription("Enables the hotkey to activate Pricing Gun", (AcceptableValueBase)null, Array.Empty<object>()));
PricingGunHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Utility", "Pricing Gun Hotkey", new KeyboardShortcut((KeyCode)121, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a Pricing Gun in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
BroomToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Utility", "Broom Toggle", false, new ConfigDescription("Enables the hotkey to activate Broom", (AcceptableValueBase)null, Array.Empty<object>()));
BroomHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Utility", "Broom Hotkey", new KeyboardShortcut((KeyCode)117, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a Broom in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
PhoneToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Utility", "Ordering Phone TOggle", false, new ConfigDescription("Enables the hotkey to activate Ordering Phone", (AcceptableValueBase)null, Array.Empty<object>()));
DLCTabletToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Utility", "DLC Tablet Toggle", false, new ConfigDescription("Enables the hotkey to activate DLC Tablet", (AcceptableValueBase)null, Array.Empty<object>()));
DLCTabletHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Utility", "DLC Tablet Hotkey", new KeyboardShortcut((KeyCode)105, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a DLC Tablet in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
PhoneHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Utility", "Ordering Phone Hotkey", new KeyboardShortcut((KeyCode)104, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a Ordering Phone in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
EmptyHandsHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Utility", "Empty Hands Hotkey", new KeyboardShortcut((KeyCode)114, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to remove active item in your hand.", (AcceptableValueBase)null, Array.Empty<object>()));
KeyboardShortcutDoublePrice = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Double Price", "Enable Double Price module", new KeyboardShortcut((KeyCode)113, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to enable and disable double price module", (AcceptableValueBase)null, Array.Empty<object>()));
roundDown = ((BaseUnityPlugin)this).Config.Bind<bool>("Double Price", "Enable rounding down", false, new ConfigDescription("Enables rounding down to prevent 'Too Expensive'", (AcceptableValueBase)null, Array.Empty<object>()));
NearestFive = ((BaseUnityPlugin)this).Config.Bind<bool>("Double Price", "Enable rounding down to nearest 0.05", true, new ConfigDescription("Enable rounding down to the nearest fifth", (AcceptableValueBase)null, Array.Empty<object>()));
NearestTen = ((BaseUnityPlugin)this).Config.Bind<bool>("Double Price", "Enable rounding down to nearest 0.10", false, new ConfigDescription("Enable rounding down to the nearest tenth", (AcceptableValueBase)null, Array.Empty<object>()));
KeyboardShortcutRoundDownSwitch = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Double Price", "Round Down Shortcuts", new KeyboardShortcut((KeyCode)113, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 }), new ConfigDescription("Hotkey to round down the double price", (AcceptableValueBase)null, Array.Empty<object>()));
KeyboardShortcutRoundDownToggle = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Double Price", "Round Down Hotkey", new KeyboardShortcut((KeyCode)113, (KeyCode[])(object)new KeyCode[2]
{
(KeyCode)306,
(KeyCode)304
}), new ConfigDescription("Hotkey to round down to setting set", (AcceptableValueBase)null, Array.Empty<object>()));
EmployeesLevel = ((BaseUnityPlugin)this).Config.Bind<int>("Employees", "Employees Level", 0, new ConfigDescription("Adjust the level of employee's that spawn (1 sets all of their stats to minimum, 11 sets them all to max)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 11), Array.Empty<object>()));
EmployeesEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Employees", "Employees Level Toggle", false, new ConfigDescription("Enables modifying employee levels", (AcceptableValueBase)null, Array.Empty<object>()));
SelfCheckoutLimit = ((BaseUnityPlugin)this).Config.Bind<int>("Self-Checkout", "Product limit on self checkout", 4, new ConfigDescription("Limits the amount of item's a customer can have before using the self checkout", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
MaxBoxSize = ((BaseUnityPlugin)this).Config.Bind<int>("Boxes", "Modify amount of products in boxes", 1, new ConfigDescription("** WARNING THIS IS EXTREMELY BUGGY IN MULTIPLAYER ** Multiples the amount of product in a box, aswell as it's cost. Higher = more products in box and higher cost https://imgur.com/a/QT5l2Ky", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 25), Array.Empty<object>()));
EmployeeSpeedPerPerk = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employee Speed Per Perk", 0.2f, new ConfigDescription("Adjust the amount of speed employees gain per perk (Higher = faster)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.2f, 3f), Array.Empty<object>()));
EmployeeRestockPerPerk = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employee Restock Time Reduction Per Perk", 0.05f, new ConfigDescription("Adjust the amount of time it takes for employees to restock per perk (Lower = faster)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.1f), Array.Empty<object>()));
LightCostMod = ((BaseUnityPlugin)this).Config.Bind<float>("Immersion", "Adjust the cost of Lights at the end of the day", 10f, new ConfigDescription("Adjust the cost of lights at the end of the day (Higher = more expensive)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 50f), Array.Empty<object>()));
AllNPCAreThieves = ((BaseUnityPlugin)this).Config.Bind<bool>("Thieves", "All Thieves", false, new ConfigDescription("Causes every NPC to be a thief", (AcceptableValueBase)null, Array.Empty<object>()));
AutoAdjustPriceDaily = ((BaseUnityPlugin)this).Config.Bind<bool>("QoL", "Auto Adjust Prices Daily", false, new ConfigDescription("Enables or disables automatically doubling the price of products daily", (AcceptableValueBase)null, Array.Empty<object>()));
AutoAdjustPriceDailyValue = ((BaseUnityPlugin)this).Config.Bind<float>("QoL", "Adjust the amount prices are automatically set to every day", 2f, new ConfigDescription("Adjusts the amount prices are set to be multiplied by daily. Value of 2x is 2$ * 2 = 4$. Value of 1.99x is 2$*1.99=3.98", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 2f), Array.Empty<object>()));
SelfCheckoutTheft = ((BaseUnityPlugin)this).Config.Bind<bool>("Self-Checkout", "Self-Checkout Theft", true, new ConfigDescription("Enables or disables default game's theft from self checkout", (AcceptableValueBase)null, Array.Empty<object>()));
DisableTrash = ((BaseUnityPlugin)this).Config.Bind<bool>("Trash", "Despawns trash", false, new ConfigDescription("Despawns all trash at the end of the day", (AcceptableValueBase)null, Array.Empty<object>()));
DisableAllThieves = ((BaseUnityPlugin)this).Config.Bind<bool>("Thieves", "Disable Thieves", false, new ConfigDescription("Prevent thieves from spawning (Does not stop checkout-related thieves)", (AcceptableValueBase)null, Array.Empty<object>()));
EmployeeCostMod = ((BaseUnityPlugin)this).Config.Bind<float>("Immersion", "Adjust the cost of Employee at the end of the day", 10f, new ConfigDescription("Adjust the cost of Employee at the end of the day (Higher = more expensive)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 50f), Array.Empty<object>()));
RentCostMod = ((BaseUnityPlugin)this).Config.Bind<float>("Immersion", "Adjust the cost of Rent at the end of the day", 10f, new ConfigDescription("Adjust the cost of Rent at the end of the day (Higher = more expensive)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 50f), Array.Empty<object>()));
EmployeExtraCheckoutMoney = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employe Increased Income While Checking Customer Out Perk", 0.1f, new ConfigDescription("Adjust the amount of extra income you receive when an employee checks out a customer (Higher = more income)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 0.25f), Array.Empty<object>()));
EmployeeCheckoutPerPerk1 = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employee Checkout Time Reduction Perk 1", 0.15f, new ConfigDescription("Adjust the amount of time employees wait to scan items in checkout (Perk 1) (Lower = slower)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.25f), Array.Empty<object>()));
EmployeeCheckoutPerPerk2 = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employee Checkout Time Reduction Perk 2", 0.2f, new ConfigDescription("Adjust the amount of time employees wait to scan items in checkout (Perk 2) (Lower = slower)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.25f), Array.Empty<object>()));
EmployeeCheckoutPerPerk3 = ((BaseUnityPlugin)this).Config.Bind<float>("Employees", "Employee Checkout Time Reduction Perk 3", 0.15f, new ConfigDescription("Adjust the amount of time employees wait to scan items in checkout (Perk 3) (Lower = slower)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.25f), Array.Empty<object>()));
CustomersPerPerk = ((BaseUnityPlugin)this).Config.Bind<int>("Customers", "Extra Customers per perk", 1, new ConfigDescription("Adjust the amount of customers you gain per perk (Higher number = more customers)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 100), Array.Empty<object>()));
AlwaysDeleteMode = ((BaseUnityPlugin)this).Config.Bind<bool>("Building", "Always access to delete", false, new ConfigDescription("Delete shelves and others while customers are in store and store is open", (AcceptableValueBase)null, Array.Empty<object>()));
DeleteProduct = ((BaseUnityPlugin)this).Config.Bind<bool>("Building", "Delete shelves with product", false, new ConfigDescription("***WARNING*** THIS WILL ALLOW YOU TO DELETE SHELVES WITH PRODUCT. THIS WILL NOT REFUND MONEY.", (AcceptableValueBase)null, Array.Empty<object>()));
OneHitThief = ((BaseUnityPlugin)this).Config.Bind<bool>("Thieves", "Thiefs Drop Everything On Hit", false, new ConfigDescription("Thiefs Drop Everything On Hit", (AcceptableValueBase)null, Array.Empty<object>()));
FasterCheckout = ((BaseUnityPlugin)this).Config.Bind<bool>("Customers", "Faster Checkout", false, new ConfigDescription("Customers place all items instantly on to the checkout", (AcceptableValueBase)null, Array.Empty<object>()));
ShowFPS = ((BaseUnityPlugin)this).Config.Bind<bool>("Other", "Show FPS Counter", false, (ConfigDescription)null);
ShowPing = ((BaseUnityPlugin)this).Config.Bind<bool>("Other", "Show Ping Counter", false, (ConfigDescription)null);
Instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
harmony.PatchAll();
Logger.LogInfo((object)"Plugin BetterSMT v1.9.6 is loaded!");
}
public static void CreateCanvasNotification(string text)
{
GameObject val = Object.Instantiate<GameObject>(GameCanvas.Instance.notificationPrefab, GameCanvas.Instance.notificationParentTransform);
((TMP_Text)val.GetComponent<TextMeshProUGUI>()).text = text;
val.SetActive(true);
}
public static void CreateImportantNotification(string text)
{
GameObject val = Object.Instantiate<GameObject>(GameCanvas.Instance.importantNotificationPrefab, GameCanvas.Instance.importantNotificationParentTransform);
((TMP_Text)val.GetComponent<TextMeshProUGUI>()).text = text;
val.SetActive(true);
}
private void Update()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
if (!ToggleDoublePrice.Value)
{
return;
}
KeyboardShortcut value = KeyboardShortcutDoublePrice.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
doublePrice = !doublePrice;
notificationType = "priceToggle";
notify = true;
return;
}
value = KeyboardShortcutRoundDownSwitch.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
if (NearestTen.Value)
{
NearestTen.Value = false;
NearestFive.Value = true;
}
else
{
NearestTen.Value = true;
NearestFive.Value = false;
}
notificationType = "roundDownSwitch";
notify = true;
}
else
{
value = KeyboardShortcutRoundDownToggle.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
roundDown.Value = !roundDown.Value;
notificationType = "roundDownToggle";
notify = true;
}
}
}
private void ConfigSettingChanged(object sender, EventArgs e)
{
if (NearestFive.Value && NearestTen.Value && NearestFive.Value)
{
NearestTen.Value = false;
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "BetterSMT";
public const string PLUGIN_NAME = "BetterSMT";
public const string PLUGIN_VERSION = "1.9.6";
}
}
namespace BetterSMT.Patches
{
[HarmonyPatch(typeof(BoxData))]
public static class BoxDataPatch
{
public static int InitialLayer = -1;
[HarmonyPostfix]
[HarmonyPatch("OnStartClient")]
public static void OnStartClientPostfix(BoxData __instance)
{
if (BetterSMT.BoxCollision.Value && !((Object)(object)__instance == (Object)null) && !((Object)(object)((Component)__instance).gameObject == (Object)null))
{
if (InitialLayer == -1)
{
InitialLayer = ((Component)__instance).gameObject.layer;
}
((Component)__instance).gameObject.layer = 20;
Physics.IgnoreLayerCollision(20, 20, true);
}
}
}
[HarmonyPatch(typeof(Builder_Main))]
public class Builder_MainPatch
{
[HarmonyPatch("DeleteBehaviour")]
[HarmonyPrefix]
private static bool DeleteBehaviourPatch(Builder_Main __instance)
{
return DeleteWheneverPatch(__instance);
}
public static bool DeleteWheneverPatch(Builder_Main __instance)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_02ff: Unknown result type (might be due to invalid IL or missing references)
//IL_030e: Unknown result type (might be due to invalid IL or missing references)
//IL_031b: Unknown result type (might be due to invalid IL or missing references)
RaycastHit val = default(RaycastHit);
if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val, 4f, LayerMask.op_Implicit(__instance.lMask)))
{
if (((Component)((RaycastHit)(ref val)).transform).gameObject.CompareTag("Movable"))
{
if (Object.op_Implicit((Object)(object)__instance.oldHitOBJ2) && (Object)(object)((Component)((RaycastHit)(ref val)).transform).gameObject != (Object)(object)__instance.oldHitOBJ2 && Object.op_Implicit((Object)(object)__instance.hEffect2))
{
__instance.hEffect2.highlighted = false;
}
__instance.hEffect2 = ((Component)((RaycastHit)(ref val)).transform).GetComponent<HighlightEffect>();
__instance.hEffect2.highlighted = true;
if (__instance.MainPlayer.GetButtonDown("Build") || __instance.MainPlayer.GetButtonDown("Main Action") || __instance.MainPlayer.GetButtonDown("Secondary Action"))
{
if (!BetterSMT.AlwaysDeleteMode.Value)
{
if (GameData.Instance.isSupermarketOpen)
{
GameCanvas.Instance.CreateCanvasNotification("message15");
return false;
}
if (NPC_Manager.Instance.customersnpcParentOBJ.transform.childCount > 0)
{
GameCanvas.Instance.CreateCanvasNotification("message16");
return false;
}
}
if (!BetterSMT.DeleteOnlyCheckout.Value && __instance.FurnitureContainsProduct(((RaycastHit)(ref val)).transform))
{
GameCanvas.Instance.CreateCanvasNotification("message17");
return false;
}
if (Object.op_Implicit((Object)(object)((Component)((RaycastHit)(ref val)).transform).GetComponent<Data_Container>()))
{
int containerID = ((Component)((RaycastHit)(ref val)).transform).GetComponent<Data_Container>().containerID;
if ((containerID == 6 || containerID == 7) && ((Component)((Component)GameData.Instance).GetComponent<NetworkSpawner>().levelPropsOBJ.transform.GetChild(2)).transform.childCount == 1)
{
GameCanvas.Instance.CreateCanvasNotification("checkoutwarning");
return false;
}
}
if (Object.op_Implicit((Object)(object)((Component)((RaycastHit)(ref val)).transform).GetComponent<NetworkIdentity>()))
{
float num = (float)((Component)((RaycastHit)(ref val)).transform).GetComponent<Data_Container>().cost * 0.9f;
GameData.Instance.CmdAlterFundsWithoutExperience(num);
((Component)GameData.Instance).GetComponent<NetworkSpawner>().CmdDestroyBox(((Component)((RaycastHit)(ref val)).transform).gameObject);
}
}
__instance.oldHitOBJ2 = ((Component)((RaycastHit)(ref val)).transform).gameObject;
}
else if (Object.op_Implicit((Object)(object)__instance.hEffect2))
{
__instance.hEffect2.highlighted = false;
return false;
}
}
else if (Object.op_Implicit((Object)(object)__instance.hEffect2))
{
__instance.hEffect2.highlighted = false;
}
RaycastHit val2 = default(RaycastHit);
if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val2, 4f, LayerMask.op_Implicit(__instance.lMask)))
{
if (((Component)((RaycastHit)(ref val2)).transform).gameObject.CompareTag("Decoration"))
{
if (Object.op_Implicit((Object)(object)__instance.oldHitOBJ) && (Object)(object)((Component)((RaycastHit)(ref val2)).transform).gameObject != (Object)(object)__instance.oldHitOBJ && Object.op_Implicit((Object)(object)__instance.hEffect))
{
((Behaviour)__instance.hEffect).enabled = false;
}
__instance.hEffect = ((Component)((RaycastHit)(ref val2)).transform.Find("Mesh")).GetComponent<HighlightEffect>();
((Behaviour)__instance.hEffect).enabled = true;
if ((__instance.MainPlayer.GetButtonDown("Build") || __instance.MainPlayer.GetButtonDown("Main Action") || __instance.MainPlayer.GetButtonDown("Secondary Action")) && Object.op_Implicit((Object)(object)((Component)((RaycastHit)(ref val2)).transform).GetComponent<NetworkIdentity>()))
{
float num2 = ((Component)((RaycastHit)(ref val2)).transform).GetComponent<BuildableInfo>().cost * 0.9f;
GameData.Instance.CmdAlterFundsWithoutExperience(num2);
((Component)GameData.Instance).GetComponent<NetworkSpawner>().CmdDestroyBox(((Component)((RaycastHit)(ref val2)).transform).gameObject);
}
__instance.oldHitOBJ = ((Component)((RaycastHit)(ref val2)).transform).gameObject;
}
else if (Object.op_Implicit((Object)(object)__instance.hEffect))
{
((Behaviour)__instance.hEffect).enabled = false;
}
}
else if (Object.op_Implicit((Object)(object)__instance.hEffect))
{
((Behaviour)__instance.hEffect).enabled = false;
}
return false;
}
}
[HarmonyPatch(typeof(CustomCameraController), "LateUpdate")]
public class LateUpdateRaycastPatch
{
private static bool isThirdPersonEnabled;
private static void Postfix(CustomCameraController __instance)
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
if (FsmVariables.GlobalVariables.GetFsmBool("InChat").Value || !BetterSMT.ThirdPersonToggle.Value || (Object)(object)__instance == (Object)null || __instance.inVehicle || __instance.isInCameraEvent)
{
return;
}
KeyboardShortcut value = BetterSMT.ThirdPersonHotkey.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
isThirdPersonEnabled = !isThirdPersonEnabled;
}
if (isThirdPersonEnabled)
{
__instance.inEmoteEvent = true;
if ((Object)(object)__instance.thirdPersonFollow != (Object)null)
{
__instance.thirdPersonFollow.CameraDistance = 2f;
__instance.thirdPersonFollow.CameraCollisionFilter = __instance.thirdPersonDefaultLayerMask;
}
__instance.ShowCharacter(true);
}
else
{
__instance.inEmoteEvent = false;
if ((Object)(object)__instance.thirdPersonFollow != (Object)null)
{
__instance.thirdPersonFollow.CameraDistance = 0f;
__instance.thirdPersonFollow.CameraCollisionFilter = LayerMask.op_Implicit(0);
}
__instance.ShowCharacter(false);
}
}
}
[HarmonyPatch(typeof(EmployeesDataGeneration))]
public class EmployeesDataGenerationPatch
{
[HarmonyPatch("GenerateTodayEmployeesData")]
[HarmonyPostfix]
private static void GenerateTodayEmployeesDataPatch(EmployeesDataGeneration __instance)
{
EmployeeLevelPatch(__instance);
}
public static void EmployeeLevelPatch(EmployeesDataGeneration __instance)
{
int num = Random.Range(0, 5);
int num2 = Random.Range(5, 10);
for (int i = 0; i < 10; i++)
{
int num3 = Random.Range(0, 7);
int num4;
int num5;
int num6;
int num7;
if (i == num)
{
num4 = Random.Range(6, 11);
num5 = Random.Range(7, 11);
num6 = Random.Range(6, 11);
num7 = Random.Range(7, 11);
}
else if (i == num2)
{
num4 = Random.Range(5, 11);
num5 = Random.Range(4, 11);
num6 = Random.Range(5, 11);
num7 = Random.Range(4, 11);
}
else
{
num4 = Random.Range(1, 11);
num5 = Random.Range(1, 11);
num6 = Random.Range(1, 11);
num7 = Random.Range(1, 11);
}
if (BetterSMT.EmployeesEnabled.Value)
{
num4 = BetterSMT.EmployeesLevel.Value;
num5 = BetterSMT.EmployeesLevel.Value;
num6 = BetterSMT.EmployeesLevel.Value;
num7 = BetterSMT.EmployeesLevel.Value;
}
int num8 = (num4 + num5 + num6 + num7) * Random.Range(3, 6) + Random.Range(-2, 3) * 10;
num8 = Mathf.Clamp(num8, 30, 1000);
string text = num3 + "|" + num8 + "|" + num4 + "|" + num5 + "|" + num6 + "|" + num7;
__instance.managerComponent.todaysEmployeesData[i] = text;
__instance.managerComponent.UpdateTodayEmployeesOnClients(i, text);
}
}
}
[HarmonyPatch(typeof(GameData), "WorkingDayControl")]
public class GameDataPatch
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static UnityAction <>9__6_0;
internal void <UpdateEscapeMenu>b__6_0()
{
((MonoBehaviour)GameData.Instance).StartCoroutine(SaveGame());
}
}
[HarmonyPatch(typeof(GameData), "ServerCalculateNewInflation")]
[HarmonyPostfix]
private static void OptimizePricesDaily()
{
OptimizeProductPrices();
}
[HarmonyPatch("OnStartClient")]
[HarmonyPostfix]
private static void OnStartClientPatch()
{
ShowCounters();
UpdateEscapeMenu();
}
[HarmonyPatch("WorkingDayControl")]
[HarmonyPostfix]
private static void WorkingDayControlPatch(GameData __instance)
{
WorkingDayLightControlPatch(__instance);
WorkingDayEmployeeControlPatch(__instance);
WorkingDayRentControlPatch(__instance);
}
[HarmonyPatch("TrashManager")]
[HarmonyPostfix]
private static void TrashManagerPatch(GameData __instance)
{
NextTimeToSpawnTrashPatch(__instance);
}
[HarmonyPatch("UserCode_CmdOpenSupermarket")]
[HarmonyPostfix]
private static void UserCode_CmdOpenSupermarketPatch(GameData __instance)
{
MaxCustomersNPCsPatch(__instance);
}
public static void OptimizeProductPrices()
{
if (!BetterSMT.AutoAdjustPriceDaily.Value)
{
return;
}
GameObject[] productPrefabs = ProductListing.Instance.productPrefabs;
ProductListing instance = ProductListing.Instance;
List<float> list = new List<float>();
for (int i = 0; i < productPrefabs.Length; i++)
{
if (i < productPrefabs.Length)
{
Data_Product component = productPrefabs[i].GetComponent<Data_Product>();
list.Add(component.basePricePerUnit);
}
}
float[] array = list.ToArray();
float[] tierInflation = instance.tierInflation;
float value = BetterSMT.AutoAdjustPriceDailyValue.Value;
for (int j = 0; j < array.Length; j++)
{
Data_Product component2 = productPrefabs[j].GetComponent<Data_Product>();
float num = array[j] * tierInflation[component2.productTier] * value;
float num2 = Mathf.Floor(num * 100f) / 100f;
instance.CmdUpdateProductPrice(j, num2);
}
}
private static void UpdateEscapeMenu()
{
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_016e: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_0179: Expected O, but got Unknown
GameObject val = GameObject.Find("MasterOBJ/MasterCanvas/Menus/EscapeMenu/");
GameObject gameObject = ((Component)val.transform.Find("OptionsButton")).gameObject;
GameObject gameObject2 = ((Component)val.transform.Find("QuitButton")).gameObject;
gameObject2.transform.localPosition = new Vector3(0f, 0f, 0f);
GameObject gameObject3 = ((Component)val.transform.Find("MainMenuButton")).gameObject;
gameObject3.transform.localPosition = new Vector3(0f, 85f, 0f);
GameObject val2 = Object.Instantiate<GameObject>(gameObject2, val.transform);
((Object)val2).name = "SaveButton";
PlayMakerFSM[] components = val2.GetComponents<PlayMakerFSM>();
components.ToList().ForEach((Action<PlayMakerFSM>)Object.Destroy);
Object.Destroy((Object)(object)val2.GetComponent<EventTrigger>());
val2.transform.position = gameObject2.transform.position;
val2.transform.localScale = gameObject2.transform.localScale;
val2.transform.localPosition = new Vector3(0f, -85f, 0f);
((TMP_Text)val2.GetComponentInChildren<TextMeshProUGUI>()).text = "Save Game";
Button component = val2.GetComponent<Button>();
ButtonClickedEvent onClick = component.onClick;
object obj = <>c.<>9__6_0;
if (obj == null)
{
UnityAction val3 = delegate
{
((MonoBehaviour)GameData.Instance).StartCoroutine(SaveGame());
};
<>c.<>9__6_0 = val3;
obj = (object)val3;
}
((UnityEvent)onClick).AddListener((UnityAction)obj);
if (!((NetworkBehaviour)GameData.Instance).isServer)
{
val2.SetActive(false);
}
}
public static IEnumerator SaveGame()
{
NetworkSpawner nSpawnerComponent = ((Component)GameData.Instance).GetComponent<NetworkSpawner>();
if (!nSpawnerComponent.isSaving)
{
BetterSMT.CreateImportantNotification("Saving Game");
GameData.Instance.DoDaySaveBackup();
GameData.Instance.DoDaySaveBackup();
PlayMakerFSM fsm = GameData.Instance.SaveOBJ.GetComponent<PlayMakerFSM>();
fsm.FsmVariables.GetFsmBool("IsSaving").Value = true;
fsm.SendEvent("Send_Data");
while (fsm.FsmVariables.GetFsmBool("IsSaving").Value)
{
yield return null;
}
yield return nSpawnerComponent.SavePropsCoroutine();
BetterSMT.CreateImportantNotification("Saving Finished");
}
else
{
BetterSMT.CreateImportantNotification("Saving already in progress");
}
}
public static void ShowCounters()
{
if (BetterSMT.ShowPing.Value)
{
GameObject val = GameObject.Find("MasterOBJ/MasterCanvas/Ping");
if ((Object)(object)val == (Object)null)
{
BetterSMT.Logger.LogWarning((object)"Couldnt find Ping object");
return;
}
val.SetActive(true);
}
if (BetterSMT.ShowFPS.Value)
{
GameObject val2 = GameObject.Find("MasterOBJ/MasterCanvas/FPSDisplay");
if ((Object)(object)val2 == (Object)null)
{
BetterSMT.Logger.LogWarning((object)"Couldnt find FPSDisplay object");
}
else
{
val2.SetActive(true);
}
}
}
public static void WorkingDayLightControlPatch(GameData __instance)
{
UpgradesManager component = ((Component)__instance).GetComponent<UpgradesManager>();
if ((Object)(object)component != (Object)null)
{
float lightCost = BetterSMT.LightCostMod.Value + (float)component.spaceBought + (float)component.storageBought;
__instance.lightCost = lightCost;
}
else
{
__instance.lightCost = 10f + (float)component.spaceBought + (float)component.storageBought;
}
}
public static void MaxCustomersNPCsPatch(GameData __instance)
{
if (((Component)__instance).GetComponent<NetworkSpawner>().levelPropsOBJ.transform.GetChild(2).childCount == 0)
{
__instance.RpcNoCheckoutsMessage();
}
else if (!__instance.isSupermarketOpen || __instance.timeOfDay > 23f || __instance.timeOfDay < 8f)
{
__instance.NetworkisSupermarketOpen = true;
__instance.timeFactor = 1f;
__instance.maxProductsCustomersToBuy = 5 + __instance.gameDay / 2 + NetworkServer.connections.Count + __instance.difficulty;
__instance.maxProductsCustomersToBuy = Mathf.Clamp(__instance.maxProductsCustomersToBuy, 5, 25 + NetworkServer.connections.Count + __instance.difficulty);
__instance.maxCustomersNPCs = 3 + __instance.gameDay + (NetworkServer.connections.Count - 1) * 4 + __instance.extraCustomersPerk + __instance.difficulty * 2;
__instance.maxCustomersNPCs = Mathf.Clamp(__instance.maxCustomersNPCs, 160, 700 + NetworkServer.connections.Count);
__instance.RpcOpenSupermarket();
}
}
public static void NextTimeToSpawnTrashPatch(GameData __instance)
{
if (BetterSMT.DisableTrash.Value)
{
__instance.nextTimeToSpawnTrash = 99999f;
}
}
public static void WorkingDayRentControlPatch(GameData __instance)
{
UpgradesManager component = ((Component)__instance).GetComponent<UpgradesManager>();
if ((Object)(object)component != (Object)null)
{
float rentCost = BetterSMT.RentCostMod.Value + (float)(component.spaceBought * 5) + (float)(component.storageBought * 10);
__instance.rentCost = rentCost;
}
else
{
__instance.rentCost = 10f + (float)(component.spaceBought * 5) + (float)(component.storageBought * 10);
}
}
public static void WorkingDayEmployeeControlPatch(GameData __instance)
{
UpgradesManager component = ((Component)__instance).GetComponent<UpgradesManager>();
if ((Object)(object)component != (Object)null)
{
float employeesCost = BetterSMT.EmployeeCostMod.Value + (float)(NPC_Manager.Instance.maxEmployees * 60);
__instance.employeesCost = employeesCost;
}
else
{
__instance.employeesCost = NPC_Manager.Instance.maxEmployees * 60;
}
}
}
[HarmonyPatch(typeof(LocalizationManager))]
internal class LocalizationHandler
{
[HarmonyPatch("GetLocalizationString")]
[HarmonyPrefix]
public static bool NoLocalization_Prefix(ref string key, ref string __result)
{
if (key[0] == '`')
{
string text = key;
__result = text.Substring(1, text.Length - 1);
return false;
}
return true;
}
}
[HarmonyPatch(typeof(ManagerBlackboard))]
public class RemoveBoxSpawnTimePatch
{
[HarmonyPatch("ServerCargoSpawner")]
[HarmonyPrefix]
private static bool InstantCargoSpawner(ManagerBlackboard __instance, ref IEnumerator __result)
{
__result = CustomCargoSpawner(__instance);
return false;
}
private static IEnumerator CustomCargoSpawner(ManagerBlackboard instance)
{
instance.isSpawning = true;
new Vector3(0.3f, 0.3f, 0.45f);
WaitForSeconds waitTime1;
WaitForSeconds waitTime2;
if (BetterSMT.FastBoxSpawns.Value)
{
waitTime1 = new WaitForSeconds(0.01f);
waitTime2 = new WaitForSeconds(0.01f);
}
else
{
waitTime1 = new WaitForSeconds(0.5f);
waitTime2 = new WaitForSeconds(0.2f);
}
while (instance.idsToSpawn.Count > 0)
{
Vector3 spawnPosition = instance.merchandiseSpawnpoint.transform.position + new Vector3(Random.Range(-2f, 2f), 0f, Random.Range(-2f, 2f));
yield return waitTime1;
int num = instance.idsToSpawn[0];
GameObject gameObject = Object.Instantiate<GameObject>(instance.boxPrefab, spawnPosition, Quaternion.identity);
gameObject.GetComponent<BoxData>().NetworkproductID = num;
int maxItemsPerBox = ((Component)instance).GetComponent<ProductListing>().productPrefabs[num].GetComponent<Data_Product>().maxItemsPerBox;
gameObject.GetComponent<BoxData>().NetworknumberOfProducts = maxItemsPerBox;
Sprite sprite = ((Component)instance).GetComponent<ProductListing>().productSprites[num];
((Component)gameObject.transform.Find("Canvas/Image1")).GetComponent<Image>().sprite = sprite;
((Component)gameObject.transform.Find("Canvas/Image2")).GetComponent<Image>().sprite = sprite;
gameObject.transform.SetParent(instance.boxParent);
NetworkServer.Spawn(gameObject, (NetworkConnection)null);
instance.RpcParentBoxOnClient(gameObject);
instance.idsToSpawn.RemoveAt(0);
}
yield return waitTime2;
instance.isSpawning = false;
}
}
[HarmonyPatch(typeof(GameCanvas))]
internal class NotificationHandler
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void NotificationHandler_Postfix(GameCanvas __instance, ref bool ___inCooldown)
{
if (BetterSMT.ToggleDoublePrice.Value && BetterSMT.notify)
{
___inCooldown = false;
BetterSMT.notify = false;
string text = "`";
switch (BetterSMT.notificationType)
{
case "priceToggle":
text = text + "Double Price: " + (BetterSMT.doublePrice ? "ON" : "OFF");
break;
case "roundDownSwitch":
text = text + "Rounding to nearest " + (BetterSMT.NearestTen.Value ? "ten" : "five") + ((!BetterSMT.roundDown.Value) ? "\r\n(Currently disabled)" : "");
break;
case "roundDownToggle":
text = text + "Rounding has been " + (BetterSMT.roundDown.Value ? "enabled" : "disabled");
break;
}
__instance.CreateCanvasNotification(text);
}
}
}
[HarmonyPatch(typeof(NPC_Info))]
public class NPC_InfoPatch
{
[HarmonyPatch(typeof(NPC_Info))]
public class DisableThievesPatch
{
[HarmonyPatch("CreateNPCCharacter")]
[HarmonyPostfix]
private static void MakeNPCsThieves(ref bool ___isAThief)
{
___isAThief = BetterSMT.AllNPCAreThieves.Value || (!BetterSMT.DisableAllThieves.Value & ___isAThief);
}
}
[HarmonyPatch("PlaceProducts")]
[HarmonyPrefix]
private static void PlaceProductsPatch(NPC_Info __instance)
{
__instance.productItemPlaceWait = (BetterSMT.FasterCheckout.Value ? 0f : 0.5f);
}
[HarmonyPatch("AuxiliarAnimationPlay")]
[HarmonyPrefix]
private static bool AuxiliarAnimationPlayPatch(NPC_Info __instance, ref int animationIndex)
{
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
if (!BetterSMT.OneHitThief.Value)
{
return true;
}
if (!__instance.beingPushed)
{
((MonoBehaviour)__instance).StartCoroutine(__instance.StopSpeed());
}
if (__instance.isAThief && __instance.productsIDCarrying.Count > 0)
{
int count = __instance.productsIDCarrying.Count;
for (int i = 0; i < count; i++)
{
GameObject val = Object.Instantiate<GameObject>(__instance.stolenProductPrefab, NPC_Manager.Instance.droppedProductsParentOBJ.transform);
val.transform.position = ((Component)__instance).transform.position + new Vector3(Random.Range(-0.4f, 0.4f), 0f, Random.Range(-0.4f, 0.4f));
val.GetComponent<StolenProductSpawn>().NetworkproductID = __instance.productsIDCarrying[0];
val.GetComponent<StolenProductSpawn>().NetworkproductCarryingPrice = __instance.productsCarryingPrice[0] * 0.8f;
NetworkServer.Spawn(val, (NetworkConnection)null);
__instance.productsIDCarrying.RemoveAt(0);
__instance.productsCarryingPrice.RemoveAt(0);
}
}
if (__instance.isAThief && __instance.productsIDCarrying.Count == 0 && Object.op_Implicit((Object)(object)((Component)((Component)__instance).transform.Find("ThiefCanvas")).gameObject) && ((Component)((Component)__instance).transform.Find("ThiefCanvas")).gameObject.activeSelf)
{
__instance.RpcHideThief();
}
int num = Random.Range(0, 9);
__instance.RpcAnimationPlay(animationIndex);
__instance.RPCNotificationAboveHead("NPCmessagehit" + num, "");
return false;
}
}
[HarmonyPatch(typeof(NPC_Manager))]
public class NPC_ManagerPatch
{
[HarmonyPatch("GetAvailableSelfCheckout")]
[HarmonyPostfix]
private static void GetAvailableSelfCheckoutPatch(NPC_Info npcInfo, NPC_Manager __instance)
{
SelfCheckoutPatch(npcInfo, __instance);
}
[HarmonyPatch("CustomerNPCControl")]
[HarmonyPostfix]
private static void CustomerNPCControlPatch(NPC_Manager __instance, int NPCIndex)
{
TooExpensiveChatPatch(__instance, NPCIndex);
}
public static void TooExpensiveChatPatch(NPC_Manager __instance, int NPCIndex)
{
//IL_1018: Unknown result type (might be due to invalid IL or missing references)
//IL_101d: Unknown result type (might be due to invalid IL or missing references)
//IL_1176: Unknown result type (might be due to invalid IL or missing references)
//IL_117b: Unknown result type (might be due to invalid IL or missing references)
//IL_117f: Unknown result type (might be due to invalid IL or missing references)
if (!BetterSMT.TooExpensive.Value && !BetterSMT.MissingProduct.Value)
{
return;
}
Dictionary<int, string> dictionary = new Dictionary<int, string>
{
{ 0, "Pasta Penne" },
{ 1, "Water Bottle" },
{ 2, "Honey Cereals" },
{ 3, "Rice" },
{ 4, "Salt" },
{ 5, "Sugar" },
{ 6, "Margarine" },
{ 7, "Flour" },
{ 8, "Apple Juice" },
{ 9, "Olive Oil" },
{ 10, "Ketchup" },
{ 11, "Sliced Bread" },
{ 12, "Pepper" },
{ 13, "Orange Juice" },
{ 14, "Barbaque Sauce" },
{ 15, "Mustard Sauce" },
{ 16, "Spaghetti Box" },
{ 17, "Tuna Pate" },
{ 18, "Fiber Cereals" },
{ 19, "Supreme Flour" },
{ 20, "Black Coffee" },
{ 21, "Egg Box" },
{ 22, "Houmous" },
{ 23, "White Flour" },
{ 24, "Cane Sugar Box" },
{ 25, "Sugar" },
{ 26, "Macarroni" },
{ 27, "Ecologic Sugar" },
{ 28, "Brown Sugar" },
{ 29, "Sunflower Oil" },
{ 30, "Mash Potatoes" },
{ 31, "Potatoe Bag" },
{ 32, "Espresso Coffee" },
{ 33, "Basmati Rice" },
{ 34, "Long Grain Rice" },
{ 35, "Coffee" },
{ 36, "Supreme Pasta" },
{ 37, "Chocolate Cereals" },
{ 38, "Premium Water" },
{ 39, "Spring Water" },
{ 40, "Powdered Sugar" },
{ 41, "Sugar - Big Box" },
{ 42, "Brown Sugar - Big Box" },
{ 43, "Emmental Cheese" },
{ 44, "Gruyere Cheese" },
{ 45, "Skimmed Cheese" },
{ 46, "Fruit Yoghurt" },
{ 47, "Vanilla Yoghurt" },
{ 48, "Milk Brick" },
{ 49, "Butter" },
{ 50, "Parmigiano Cheese" },
{ 51, "Reggiano Cheese" },
{ 52, "Mozzarella Cheese" },
{ 53, "Skimmed Yoghurt" },
{ 54, "Cola Pack" },
{ 55, "Soda Pack" },
{ 56, "Decaf Soda Pack" },
{ 57, "Soda Bottle" },
{ 58, "Cola Bottle" },
{ 59, "Sugar Free Soda Bottle" },
{ 60, "Premium Soda" },
{ 61, "Pizza Barbaque" },
{ 62, "Fondue" },
{ 63, "Crocanti Ham" },
{ 64, "Ham Cheese Crepe" },
{ 65, "French Fries" },
{ 66, "Crispy Potatoe Pos" },
{ 67, "Green Beans" },
{ 68, "Four Cheese Pizza" },
{ 69, "Four Seasons Pizza" },
{ 70, "Vegetable Mix" },
{ 71, "Chicken Mix" },
{ 72, "Bolognaise Lasagna" },
{ 73, "Vegetable Lasagna" },
{ 74, "Toothpaste" },
{ 75, "Toilet Paper" },
{ 76, "Hand Soap" },
{ 77, "Avocado Shampoo" },
{ 78, "Egg Shampoo" },
{ 79, "Bath Gel" },
{ 80, "Toilet Paper" },
{ 81, "Mango Soap" },
{ 82, "Extra Soft Shampoo" },
{ 83, "Jojoba Honey Shampoo" },
{ 84, "Argan Oil Shampoo" },
{ 85, "Paper Towel" },
{ 86, "Double Side Toilet Paper" },
{ 87, "Lemon Soap" },
{ 88, "Premium Bath Gel" },
{ 89, "Shampoo For Babies" },
{ 90, "Detergent" },
{ 91, "Stain Remover" },
{ 92, "Glass Cleaner" },
{ 93, "Detergent Tables" },
{ 94, "Dishwasher" },
{ 95, "Bleach" },
{ 96, "Bleach - Big Bottle" },
{ 97, "Softener" },
{ 98, "Premium Detergent" },
{ 99, "Insecticide" },
{ 100, "Cleaning Cloths" },
{ 101, "Premium Capsules" },
{ 102, "Premium Bleach" },
{ 103, "Ammonia" },
{ 104, "Cookie Jar" },
{ 105, "Maxi Cone" },
{ 106, "Chocolate Spread" },
{ 107, "Chocolate Powder" },
{ 108, "Chips" },
{ 109, "Sweet Bonbek" },
{ 110, "Peach Jam" },
{ 111, "Ice Cream Box" },
{ 112, "Chocolate Box" },
{ 113, "Chocolate Biscuit" },
{ 114, "Vanilate Biscuit" },
{ 115, "Madeleine" },
{ 116, "Strawberry Jam" },
{ 117, "Peanut Butter" },
{ 118, "Chipos" },
{ 119, "Marshmallow" },
{ 120, "Lemon Biscuit" },
{ 121, "Hazelnut Biscuit" },
{ 122, "Premium Ice Cream" },
{ 123, "Honey" },
{ 124, "Premium Chocolate Box" },
{ 125, "Foditos" },
{ 126, "Premium Cake" },
{ 127, "Chopped Beef" },
{ 128, "Pure Beef" },
{ 129, "Veal" },
{ 130, "Chicken Wings" },
{ 131, "Chicken" },
{ 132, "Parma Ham" },
{ 133, "Sliced Ham" },
{ 134, "Peas - Big" },
{ 135, "Tuna - Big" },
{ 136, "Red Beans" },
{ 137, "Cat Food" },
{ 138, "Cat Food" },
{ 139, "Dog Food" },
{ 140, "Green Tea" },
{ 141, "Lemon Tea" },
{ 142, "Black Tea" },
{ 143, "Peppermint" },
{ 144, "Mint" },
{ 145, "Valerian" },
{ 146, "Big Sushi" },
{ 147, "Small Sushi" },
{ 148, "Smoked Salmon" },
{ 149, "Crab Sticks" },
{ 150, "Book - Electromagnetic" },
{ 151, "Book - Surprise" },
{ 152, "Book - ABC" },
{ 153, "Book - Mother And Child" },
{ 154, "Book - Colors" },
{ 155, "Book - Piticha" },
{ 156, "Book - OnceUpon" },
{ 157, "Book - Krok" },
{ 158, "Book - Adventures" },
{ 159, "Book - Donnine" },
{ 160, "Book - Vintage" },
{ 161, "Book - I Wont Share" },
{ 162, "Beer Pack" },
{ 163, "Beer Pack" },
{ 164, "Beer Pack" },
{ 165, "Beer Barrel" },
{ 166, "Beer Barrel" },
{ 167, "Vodka" },
{ 168, "Red Wine" },
{ 169, "Rose Wine" },
{ 170, "White Wine" },
{ 171, "Beer Barrel" },
{ 172, "Premium Vodka" },
{ 173, "Japanese Whisky" },
{ 174, "Premium Whisky" },
{ 175, "Premium Whisky" },
{ 176, "Hydrogen Peroxide" },
{ 177, "Disinfectant" },
{ 178, "Ibuprofen" },
{ 179, "Paracetamol" },
{ 180, "Adhesive Bandages" },
{ 181, "Laxative" },
{ 182, "Antihistamine" },
{ 183, "Zinc Supplement" },
{ 184, "Antioxidant" },
{ 185, "Fish Oil" },
{ 186, "Algae Pills" },
{ 187, "Vitamins" },
{ 188, "Melatonin" },
{ 189, "Sunscreen" },
{ 190, "Stretch Cream" },
{ 191, "Red Apple Tray" },
{ 192, "Green Apple Tray" },
{ 193, "Clementine Tray" },
{ 194, "Orange Tray" },
{ 195, "Pear Tray" },
{ 196, "Lemon Tray" },
{ 197, "Mango Tray" },
{ 198, "Avocado Tray" },
{ 199, "Kiwi Tray" },
{ 200, "Papaya Tray" },
{ 201, "Strawberry Tray" },
{ 202, "Cherry Tray" },
{ 203, "Artichoke Tray" },
{ 204, "Zucchini Tray" },
{ 205, "Carrot Tray" },
{ 206, "Tomato Tray" },
{ 207, "Potato Tray" },
{ 208, "Onion Tray" },
{ 209, "Banana Pack" },
{ 210, "Melon" },
{ 211, "Pineapple" },
{ 212, "Pumpkin" },
{ 213, "Watermelon" },
{ 214, "Baby Food: Vegetables" },
{ 215, "Baby Food: Fish" },
{ 216, "Baby Food: Fruits" },
{ 217, "Baby Food: Meat" },
{ 218, "Nutritive Milk Mix" },
{ 219, "Nutritive Milk Powder" },
{ 220, "Ecologic Diapers" },
{ 221, "Basic Diapers" },
{ 222, "Toddler Diapers" },
{ 223, "Premium Diapers" },
{ 224, "Aloe Baby Wipes " },
{ 225, "Basic Baby Wipes" },
{ 226, "Baby Powder" },
{ 227, "Orange Soda" },
{ 228, "Pineapple Soda" },
{ 229, "Tropical Soda" },
{ 230, "Green Tea" },
{ 231, "Red Tea" },
{ 232, "Lemon Tea" },
{ 233, "Cold Brew Coffee" },
{ 234, "Blueberry Energy Drink" },
{ 235, "Guava Energy Drink" },
{ 236, "Lima Energy Drink" },
{ 237, "Fruit Punch Energy Drink" },
{ 238, "Mango Energy Drink" },
{ 239, "Cola Energy Drink" },
{ 240, "Sugar Free Energy Drink" },
{ 241, "Basic Strawberry Ice Cream" },
{ 242, "Lemon Ice Cream" },
{ 243, "Coffee Ice Cream" },
{ 244, "Stracciatella Ice Cream" },
{ 245, "Strawberry Meringue Ice Cream" },
{ 246, "Caramel Ice Cream" },
{ 247, "Premium Strawberry Ice Cream" },
{ 248, "Strawberry Cheesecake Ice Cream" },
{ 249, "Premium Caramel Ice Cream" },
{ 250, "Pink Strawberry Ice Cream" },
{ 251, "Alcoholic Ice Cream" },
{ 252, "Chickpeas" },
{ 253, "Meatballs" },
{ 254, "Lentils" },
{ 255, "Tomato Soup" },
{ 256, "Canned Corn" },
{ 257, "Canned Peas" }
};
GameObject gameObject = ((Component)__instance.customersnpcParentOBJ.transform.GetChild(NPCIndex)).gameObject;
NPC_Info component = gameObject.GetComponent<NPC_Info>();
int state = component.state;
NavMeshAgent component2 = gameObject.GetComponent<NavMeshAgent>();
if (state == -1 || component2.pathPending || !(component2.remainingDistance <= component2.stoppingDistance))
{
return;
}
if (component2.hasPath)
{
Vector3 velocity = component2.velocity;
if (((Vector3)(ref velocity)).sqrMagnitude != 0f)
{
return;
}
}
if (component.productsIDToBuy.Count <= 0)
{
return;
}
switch (state)
{
case 0:
{
int num4 = component.productsIDToBuy[0];
int num5 = __instance.WhichShelfHasItem(num4);
if (num5 == -1)
{
GameData.Instance.AddNotFoundList(num4);
component.productsIDToBuy.RemoveAt(0);
component.RPCNotificationAboveHead("NPCmessage0", "product" + num4);
component.StartWaitState(1.5f, 0);
component.state = -1;
if (BetterSMT.MissingProduct.Value)
{
string text3 = (dictionary.ContainsKey(num4) ? dictionary[num4] : $"Product {num4}");
PlayerObjectController val2 = Object.FindObjectOfType<PlayerObjectController>();
string text4 = text3 + " is not found on the shelf.";
val2.CmdSendMessage(text4, (NetworkConnectionToClient)null);
Debug.Log((object)text4);
}
}
else
{
component.shelfThatHasTheItem = num5;
Vector3 position = ((Component)__instance.shelvesOBJ.transform.GetChild(num5).Find("Standspot")).transform.position;
component2.destination = position;
component.state = 1;
}
break;
}
case 1:
{
int num = component.productsIDToBuy[0];
if (__instance.IsItemInShelf(component.shelfThatHasTheItem, num))
{
float num2 = ProductListing.Instance.productPlayerPricing[num];
Data_Product component3 = ProductListing.Instance.productPrefabs[num].GetComponent<Data_Product>();
int productTier = component3.productTier;
float num3 = component3.basePricePerUnit * ProductListing.Instance.tierInflation[productTier] * Random.Range(2f, 2.5f);
component.productsIDToBuy.RemoveAt(0);
if (num2 > num3)
{
component.StartWaitState(1.5f, 0);
component.RPCNotificationAboveHead("NPCmessage1", "product" + num);
GameData.Instance.AddExpensiveList(num);
if (BetterSMT.TooExpensive.Value)
{
string text = (dictionary.ContainsKey(num) ? dictionary[num] : $"Product {num}");
PlayerObjectController val = Object.FindObjectOfType<PlayerObjectController>();
string text2 = text + " is too expensive.";
val.CmdSendMessage(text2, (NetworkConnectionToClient)null);
Debug.Log((object)text2);
}
}
else
{
component.productsIDCarrying.Add(num);
component.productsCarryingPrice.Add(num2);
component.numberOfProductsCarried++;
component.StartWaitState(1.5f, 0);
((Component)__instance.shelvesOBJ.transform.GetChild(component.shelfThatHasTheItem)).GetComponent<Data_Container>().NPCGetsItemFromRow(num);
}
component.state = -1;
}
else
{
component.state = 0;
}
break;
}
default:
Debug.Log((object)"npc case error");
break;
}
}
public static int SelfCheckoutPatch(NPC_Info npcInfo, NPC_Manager __instance)
{
if (npcInfo.productsIDCarrying.Count > 18 + __instance.selfcheckoutExtraProductsFromPerk || npcInfo.productsIDCarrying.Count == 0)
{
return -1;
}
float num = Mathf.Clamp((float)((18 + __instance.selfcheckoutExtraProductsFromPerk) / npcInfo.productsIDCarrying.Count), 0f, 1f);
if (__instance.selfcheckoutChanceCurve.Evaluate(num) < Random.value)
{
for (int i = 0; i < __instance.selfCheckoutOBJ.transform.childCount; i++)
{
if (!((Component)__instance.selfCheckoutOBJ.transform.GetChild(i)).GetComponent<Data_Container>().checkoutQueue[0])
{
if (!BetterSMT.SelfCheckoutTheft.Value && npcInfo.productsIDCarrying.Count > 6 && Random.value < 0.02f + (float)GameData.Instance.difficulty * 0.005f)
{
int index = Random.Range(0, npcInfo.productsIDCarrying.Count);
npcInfo.productsIDCarrying.RemoveAt(index);
npcInfo.productsCarryingPrice.RemoveAt(index);
}
return i;
}
}
}
return -1;
}
}
[HarmonyPatch(typeof(PlayerNetwork))]
public class PlayerNetworkPatch
{
public enum ShelfType
{
ProductDisplay,
Storage
}
private struct ShelfData
{
public string highlightsName;
public string highlightsOriginalName;
public ShelfType shelfType;
public ShelfData(ShelfType shelfType)
{
if (shelfType == ShelfType.ProductDisplay)
{
highlightsName = "Labels";
highlightsOriginalName = "";
this.shelfType = ShelfType.ProductDisplay;
}
else
{
highlightsName = "HighlightsMarker";
highlightsOriginalName = "Highlights";
this.shelfType = ShelfType.Storage;
}
}
}
private static PlayerNetwork pNetwork = null;
private static readonly Dictionary<int, Transform> highlightObjectCache = new Dictionary<int, Transform>();
public static bool IsHighlightCacheUsed { get; set; } = true;
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void UpdatePatch(PlayerNetwork __instance, ref float ___pPrice, TextMeshProUGUI ___marketPriceTMP, ref TextMeshProUGUI ___yourPriceTMP)
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
if (FsmVariables.GlobalVariables.GetFsmBool("InChat").Value)
{
return;
}
KeyboardShortcut value;
if (BetterSMT.PricingGunToggle.Value)
{
value = BetterSMT.PricingGunHotkey.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
__instance.CmdChangeEquippedItem(2);
}
}
if (BetterSMT.BroomToggle.Value)
{
value = BetterSMT.BroomHotkey.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
__instance.CmdChangeEquippedItem(5);
}
}
if (BetterSMT.DLCTabletToggle.Value)
{
value = BetterSMT.DLCTabletHotkey.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
__instance.CmdChangeEquippedItem(3);
}
}
if (BetterSMT.PricingGunToggle.Value || BetterSMT.BroomToggle.Value || BetterSMT.DLCTabletToggle.Value)
{
value = BetterSMT.EmptyHandsHotkey.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
__instance.CmdChangeEquippedItem(0);
}
}
if (BetterSMT.PhoneToggle.Value)
{
value = BetterSMT.PhoneHotkey.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
__instance.CmdChangeEquippedItem(6);
}
}
if (!BetterSMT.ToggleDoublePrice.Value || !BetterSMT.doublePrice || !((Object)(object)___marketPriceTMP != (Object)null))
{
return;
}
string text = ((TMP_Text)___marketPriceTMP).text;
if (float.TryParse(text.Substring(1, text.Length - 1).Replace(',', '.'), NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
{
___pPrice = result * 2f;
if (BetterSMT.roundDown.Value)
{
___pPrice = (BetterSMT.NearestTen.Value ? ((float)(Math.Floor(___pPrice * 10f) / 10.0)) : ((float)(Math.Floor(___pPrice * 20f) / 20.0)));
}
((TMP_Text)___yourPriceTMP).text = "$" + ___pPrice;
}
}
public static void OptimizeProductPrices()
{
if (!BetterSMT.AutoAdjustPriceDaily.Value)
{
return;
}
GameObject[] productPrefabs = ProductListing.Instance.productPrefabs;
ProductListing instance = ProductListing.Instance;
List<float> list = new List<float>();
for (int i = 0; i < productPrefabs.Length; i++)
{
if (i < productPrefabs.Length)
{
Data_Product component = productPrefabs[i].GetComponent<Data_Product>();
list.Add(component.basePricePerUnit);
}
}
float[] array = list.ToArray();
float[] tierInflation = instance.tierInflation;
float value = BetterSMT.AutoAdjustPriceDailyValue.Value;
_ = new float[array.Length];
for (int j = 0; j < array.Length; j++)
{
Data_Product component2 = productPrefabs[j].GetComponent<Data_Product>();
float num = array[j] * tierInflation[component2.productTier] * value;
float num2 = Mathf.Floor(num * 100f) / 100f;
instance.CmdUpdateProductPrice(j, num2);
}
}
[HarmonyPatch("ChangeEquipment")]
[HarmonyPostfix]
private static void ChangeEquipmentPatch(int newEquippedItem)
{
if (newEquippedItem == 0)
{
ClearHighlightedShelves();
}
}
[HarmonyPatch(typeof(PlayerNetwork), "OnStartClient")]
[HarmonyPrefix]
private static bool OptimizePricesOnSpawn()
{
OptimizeProductPrices();
return true;
}
[HarmonyPatch("Start")]
[HarmonyPrefix]
private static void StartPatch(PlayerNetwork __instance)
{
if (((NetworkBehaviour)__instance).isLocalPlayer)
{
pNetwork = __instance;
}
}
[HarmonyPatch("UpdateBoxContents")]
[HarmonyPostfix]
private static void UpdateBoxContentsPatch(int productIndex)
{
HighlightShelvesByProduct(productIndex);
}
[HarmonyPatch(typeof(Data_Container), "BoxSpawner")]
[HarmonyPostfix]
private static void BoxSpawnerPatch(Data_Container __instance)
{
AddHighlightMarkersToStorage(((Component)__instance).transform);
}
[HarmonyPatch(typeof(NetworkSpawner), "UserCode_CmdSpawn__Int32__Vector3__Vector3")]
[HarmonyPostfix]
private static void NewBuildableConstructed(NetworkSpawner __instance, int prefabID)
{
GameObject val = __instance.buildables[prefabID];
if (((Object)val).name.Contains("StorageShelf"))
{
int parentIndex = val.GetComponent<Data_Container>().parentIndex;
Transform child = __instance.levelPropsOBJ.transform.GetChild(parentIndex);
GameObject gameObject = ((Component)child.GetChild(child.childCount - 1)).gameObject;
AddHighlightMarkersToStorage(gameObject.transform);
}
}
public static int GetProductFromRaycast()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
//IL_0121: Unknown result type (might be due to invalid IL or missing references)
//IL_0132: Unknown result type (might be due to invalid IL or missing references)
int result = -1;
RaycastHit val = default(RaycastHit);
RaycastHit val2 = default(RaycastHit);
if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val, 4f, LayerMask.op_Implicit(pNetwork.interactableMask)))
{
if (((Object)((Component)((RaycastHit)(ref val)).transform).gameObject).name == "SubContainer")
{
int siblingIndex = ((RaycastHit)(ref val)).transform.GetSiblingIndex();
Transform transform = ((RaycastHit)(ref val)).transform;
object obj;
if (transform == null)
{
obj = null;
}
else
{
Transform parent = transform.parent;
if (parent == null)
{
obj = null;
}
else
{
Transform transform2 = ((Component)parent).transform;
obj = ((transform2 != null) ? transform2.parent : null);
}
}
if (!Object.op_Implicit((Object)obj))
{
return result;
}
Data_Container component = ((Component)((Component)((RaycastHit)(ref val)).transform.parent).transform.parent).GetComponent<Data_Container>();
if ((Object)(object)component != (Object)null && component.containerClass < 20)
{
result = component.productInfoArray[siblingIndex * 2];
}
}
}
else if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val2, 4f, LayerMask.op_Implicit(pNetwork.lMask)))
{
if (((Component)((RaycastHit)(ref val2)).transform).gameObject.tag == "Interactable" && Object.op_Implicit((Object)(object)((Component)((RaycastHit)(ref val2)).transform).GetComponent<BoxData>()))
{
BoxData component2 = ((Component)((RaycastHit)(ref val2)).transform).GetComponent<BoxData>();
if ((Object)(object)component2 != (Object)null)
{
result = component2.productID;
}
}
else
{
int siblingIndex2 = ((RaycastHit)(ref val2)).transform.GetSiblingIndex();
Transform transform3 = ((RaycastHit)(ref val2)).transform;
object obj2;
if (transform3 == null)
{
obj2 = null;
}
else
{
Transform parent2 = transform3.parent;
if (parent2 == null)
{
obj2 = null;
}
else
{
Transform transform4 = ((Component)parent2).transform;
obj2 = ((transform4 != null) ? transform4.parent : null);
}
}
if (!Object.op_Implicit((Object)obj2))
{
return result;
}
Data_Container component3 = ((Component)((Component)((RaycastHit)(ref val2)).transform.parent).transform.parent).GetComponent<Data_Container>();
if ((Object)(object)component3 != (Object)null && component3.containerClass == 69)
{
int num = component3.productInfoArray[siblingIndex2 * 2];
result = num;
}
}
}
return result;
}
public static void HighlightShelvesByProduct(int productID)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
HighlightShelfTypeByProduct(productID, Color.yellow, ShelfType.ProductDisplay);
HighlightShelfTypeByProduct(productID, Color.red, ShelfType.Storage);
}
public static void ClearHighlightedShelves()
{
if (IsHighlightCacheUsed)
{
foreach (KeyValuePair<int, Transform> item in highlightObjectCache)
{
HighlightShelf(item.Value, isEnableHighlight: false);
}
highlightObjectCache.Clear();
}
else
{
ClearHighlightShelvesByProduct(ShelfType.ProductDisplay);
ClearHighlightShelvesByProduct(ShelfType.Storage);
}
}
private static void ClearHighlightShelvesByProduct(ShelfType shelfType)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
HighlightShelfTypeByProduct(-1, Color.white, shelfType);
}
private static void HighlightShelfTypeByProduct(int productID, Color shelfHighlightColor, ShelfType shelfType)
{
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
GameObject val = GameObject.Find(GetGameObjectStringPath(shelfType));
for (int i = 0; i < val.transform.childCount; i++)
{
Transform child = val.transform.GetChild(i);
int[] productInfoArray = ((Component)child).gameObject.GetComponent<Data_Container>().productInfoArray;
int num = productInfoArray.Length / 2;
bool isEnableHighlight = false;
for (int j = 0; j < num; j++)
{
if (productID >= 0 && productInfoArray[j * 2] == productID)
{
isEnableHighlight = true;
Transform val2 = child.Find(new ShelfData(shelfType).highlightsName);
if ((Object)(object)val2 != (Object)null)
{
Transform t = ((shelfType == ShelfType.Storage) ? val2.GetChild(j).GetChild(0) : val2.GetChild(j));
HighlightShelf(t, isEnableHighlight: true, Color.yellow);
}
}
}
HighlightShelf(child, isEnableHighlight, shelfHighlightColor);
}
}
public static string GetGameObjectStringPath(ShelfType shelfType)
{
if (1 == 0)
{
}
string result = shelfType switch
{
ShelfType.ProductDisplay => "Level_SupermarketProps/Shelves",
ShelfType.Storage => "Level_SupermarketProps/StorageShelves",
_ => throw new NotImplementedException(),
};
if (1 == 0)
{
}
return result;
}
public static void HighlightShelf(Transform t, bool isEnableHighlight, Color? color = null)
{
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Expected O, but got Unknown
//IL_016f: Unknown result type (might be due to invalid IL or missing references)
//IL_0177: Unknown result type (might be due to invalid IL or missing references)
//IL_017f: Unknown result type (might be due to invalid IL or missing references)
//IL_0161: Unknown result type (might be due to invalid IL or missing references)
//IL_0166: Unknown result type (might be due to invalid IL or missing references)
HighlightEffect val = ((Component)t).GetComponent<HighlightEffect>() ?? ((Component)t).gameObject.AddComponent<HighlightEffect>();
if (IsHighlightCacheUsed)
{
if (isEnableHighlight == val.highlighted)
{
return;
}
if (isEnableHighlight && !highlightObjectCache.ContainsKey(((Object)t).GetInstanceID()))
{
highlightObjectCache.Add(((Object)t).GetInstanceID(), t);
}
MeshRenderer component = ((Component)t).GetComponent<MeshRenderer>();
if ((Object)(object)component != (Object)null)
{
((Renderer)component).allowOcclusionWhenDynamic = !isEnableHighlight;
}
}
if (color.HasValue)
{
val.outlineColor = color.Value;
}
val.outlineQuality = (QualityLevel)1;
val.outlineVisibility = (Visibility)1;
val.outlineContourStyle = (ContourStyle)1;
val.outlineIndependent = true;
val.outline = (isEnableHighlight ? 1f : 0f);
val.glow = (isEnableHighlight ? 0f : 1f);
val.Refresh(false);
val.highlighted = isEnableHighlight;
foreach (Transform item in t)
{
Transform val2 = item;
if (((Object)val2).name.Contains("PriceLabel"))
{
HighlightEffect val3 = ((Component)val2).GetComponent<HighlightEffect>() ?? ((Component)val2).gameObject.AddComponent<HighlightEffect>();
if (color.HasValue)
{
val3.outlineColor = color.Value;
}
val3.outlineQuality = (QualityLevel)1;
val3.outlineVisibility = (Visibility)1;
val3.outlineContourStyle = (ContourStyle)1;
val3.outlineIndependent = true;
val3.outline = (isEnableHighlight ? 1f : 0f);
val3.glow = (isEnableHighlight ? 0f : 1f);
val3.Refresh(false);
val3.highlighted = isEnableHighlight;
}
}
}
public static void AddHighlightMarkersToStorage(Transform storage)
{
ShelfData shelfData = new ShelfData(ShelfType.Storage);
Transform val = ((Component)storage).transform.Find(shelfData.highlightsName);
if (!((Object)(object)val != (Object)null))
{
val = Object.Instantiate<GameObject>(((Component)storage.Find(shelfData.highlightsOriginalName)).gameObject, storage).transform;
((Object)val).name = shelfData.highlightsName;
for (int i = 0; i < val.childCount; i++)
{
((Component)val.GetChild(i)).gameObject.SetActive(true);
Transform child = val.GetChild(i).GetChild(0);
((Component)child).gameObject.SetActive(true);
HighlightShelf(child, isEnableHighlight: false);
}
}
}
}
[HarmonyPatch(typeof(ProductListing))]
public class ProductListingPatch
{
[HarmonyPatch(typeof(ProductListing))]
[HarmonyPatch("OnStartClient")]
public class Patch_ProductMaxItems
{
private static void Postfix(ProductListing __instance)
{
List<string> list = new List<string>(259)
{
"0_Pasta", "1_WaterBottle", "2_HoneyCereals", "3_Rice", "4_Salt", "5_Sugar", "6_Margarine", "7_Flour", "8_AppleJuice", "9_Oil",
"10_Ketchup", "11_SliceBread", "12_Pepper", "13_OrangeJuice", "14_BarbaqueSauce", "15_MustardSauce", "16_SpaghettiBox", "17_TunaPate", "18_FiberCereals", "19_FlourSupremeQuality",
"20_BlackCoffee", "21_EggBox", "22_Houmous", "23_WhiteFlour", "24_CaneSugarBox", "25_Sugar", "26_Macarroni", "27_SugarEcologic", "28_BrownSugar", "29_OliveOil",
"30_MashPotatoes", "31_PotatoeBag", "32_CoffeeEspresso", "33_RiceBasmati", "34_RiceLongGrain", "35_Coffee", "36_PastaSpecial", "37_CerealsChocolate", "38_WaterPremium", "39_WaterSpring",
"40_SugarGlass", "41_SugarBigBox", "42_SugarBrownBigBox", "43_CheeseEmmental", "44_CheeseGruyere", "45_CheeseSkimmed", "46_YoghurtFruit", "47_YoghurtVanilla", "48_MilkBrick", "49_Butter",
"50_CheeseParmigiano", "51_CheeseReggiano", "52_CheeseMozzarella", "53_YoghurtSkimmed", "54_ColaPack", "55_SodaPack", "56_SodaDecafPack", "57_SodaBottle", "58_ColaBottle", "59_SodaDecafBottle",
"60_PremiumSoda", "61_PizzaBarbaque", "62_Fondue", "63_HamCrocanti", "64_CrepeHamCheese", "65_FrenchFries", "66_CrispyPotatoPos", "67_GreenBeans", "68_PizzaFourCheese", "69_PizzaFourSeasons",
"70_VegetableMix", "71_ChickenMix", "72_LasagnaBolognaise", "73_LasagnaVegetable", "74_Toothpaste", "75_ToiletPaperPetus", "76_HandSoap", "77_ShampooAvocado", "78_ShampooEgg", "79_BathGelPowerFresh",
"80_ToiletPaperBidet", "81_SoapMango", "82_ShampooExtraSoft", "83_ShampooHoneyJojoba", "84_ShampooOilArgan", "85_PaperTowel", "86_ToiletPaperDoudou", "87_SoapLemon", "88_BathGelPremium", "89_ShampooBabies",
"90_Detergent", "91_StainRemover", "92_GlassCleaner", "93_DetergentTables", "94_Dishwasher", "95_Bleach", "96_BleachBig", "97_Softener", "98_DetergentPremium", "99_Insecticide",
"100_CleaningCloths", "101_CapsulesPremium", "102_BleachPremium", "103_Ammonia", "104_CookieJar", "105_MaxiCone", "106_ChocoSpread", "107_ChocoPowder", "108_Chips", "109_SweetBonbek",
"110_PeachJam", "111_IceCreamBonbek", "112_ChocolateBox", "113_BiscuitChocolate", "114_BiscuitVanillaChoco", "115_Madeleine", "116_StrawberryJam", "117_PeanutButter", "118_Chipos", "119_Marshmallow",
"120_BiscuitLemon", "121_BiscuitHazelnut", "122_IceCreamPremium", "123_Honey", "124_ChocolateBoxPremium", "125_Foditos", "126_CakePremium", "127_ChoppedBeef", "128_PureBeef", "129_Veal",
"130_ChickenWings", "131_Chicken", "132_ParmaHam", "133_SlicedHam", "134_PeasBig", "135_TunaBig", "136_RedBeans", "137_CatFoodMiao", "138_CatFoodPatPat", "139_DogFoodPatPat",
"140_GreenTea", "141_LemonTea", "142_BlackTea", "143_Peppermint", "144_Mint", "145_Valerian", "146_SushiBig", "147_SushiSmall", "148_SmokedSalmon", "149_CrabSticks",
"150_BookElectromagneticTheory", "151_BookSurprise", "152_BookABC", "153_BookMotherAndChild", "154_BookColors", "155_BookPiticha", "156_BookOnceUpon", "157_BookKrok", "158_BookAdventures", "159_BookDonnine",
"160_BookVintage", "161_BookIwontShare", "162_BeerPackBK", "163_BeerPackTeochew", "164_BeerPackFess", "165_BeerBarrelDEGL", "166_BeerBarrelFess", "167_VodkaMagnat", "168_RedWine", "169_RoseWine",
"170_WhiteWine", "171_BeerBarrelTeochew", "172_VodkaPremiumEay", "173_JapaneseWhisky", "174_WhiskyPremiumGrandMarnier", "175_WhiskyPremiumJackSublett", "176_HydrogenPeroxide", "177_Disinfectant", "178_Ibuprofen", "179_Paracetamol",
"180_BandAids", "181_Laxative", "182_Antihistamine", "183_ZincSupplement", "184_Antioxidant", "185_FishOil", "186_AlgaePills", "187_Vitamins", "188_Melatonin", "189_Sunscreen",
"190_StretchCream", "191_RedAppleTray", "192_GreenAppleTray", "193_ClementineTray", "194_OrangeTray", "195_PearTray", "196_LemonTray", "197_MangoTray", "198_AvocadoTray", "199_KiwiTray",
"200_PapayaTray", "201_StrawberryTray", "202_CherryTray", "203_ArtichokeTray", "204_ZucchiniTray", "205_CarrotTray", "206_TomatoTray", "207_PotatoTray", "208_OnionTray", "209_BananaPack",
"210_Melon", "211_Pineapple", "212_Pumpkin", "213_Watermelon", "214_BabyFoodVegetables", "215_BabyFoodFish", "216_BabyFoodFruit", "217_BabyFoodMeat", "218_BabyMilkLiquid", "219_BabyMilkPowder",
"220_EcoDiapers", "221_BasicDiapers", "222_ToddlerDiapers", "223_PremiumDiapers", "224_CleaningWipes", "225_BathWipes", "226_BabyPowder", "227_OrangeSoda", "", "228_PineappleSoda",
"229_TropicalSoda", "230_GreenTea", "231_RedTea", "232_LemonTea", "233_ColdBrewCoffee", "234_BlueBerryEnergyDrink", "235_GuavaEnergyDrink", "236_LimeEnergyDrink", "237_FruitPunchEnergyDrink", "238_MangoEnergyDrink",
"239_ColaEnergyDrink", "240_ZeroEnergyDrink", "241_IceCreamBasicStrawberry", "242_IceCreamBasicOrange", "243_IceCreamCoffee", "244_IceCreamStracciatella", "245_IceCreamStrawberryMeringue", "246_IceCream_Caramel", "247_IceCreamStrawberryPremium", "248_IceCreamStrawberryCheesecake",
"249_IceCreamCaramelPremium", "250_IceCreamPinkStrawberries", "251_IceCreamAlcoholic", "252_Chickpeas", "253_Meatballs", "254_Lentils", "255_TomatoSoup", "256_CannedCorn", "257_CannedPeas"
};
GameObject[] productPrefabs = __instance.productPrefabs;
foreach (GameObject val in productPrefabs)
{
if (list.Contains(((Object)val).name))
{
Data_Product component = val.GetComponent<Data_Product>();
if ((Object)(object)component != (Object)null)
{
component.maxItemsPerBox *= BetterSMT.MaxBoxSize.Value;
}
}
}
}
}
[HarmonyPatch(typeof(ProductListing))]
public class PillarPatch
{
[HarmonyPatch("OnStartClient")]
[HarmonyPostfix]
private static void PillarRemovalPatch()
{
if (!BetterSMT.RemovePillars.Value)
{
return;
}
HashSet<string> pillarSuffixes = new HashSet<string> { " (6)", " (4)", " (7)" };
HashSet<string> beamSuffixes = new HashSet<string>
{
" (4)", " (13)", " (21)", " (24)", " (26)", " (12)", " (11)", " (2)", " (4)", " (29)",
" (33)", " (1)", " (3)", " (5)", " (30)", " (34)"
};
Object[] source = Object.FindObjectsOfType<Object>();
Object[] first = source.Where((Object pillar) => pillar.name.StartsWith("Pillar_BeamCross") && pillarSuffixes.Any((string suffix) => pillar.name.EndsWith(suffix))).ToArray();
Object[] second = source.Where((Object pillar) => pillar.name.StartsWith("Beam") && beamSuffixes.Any((string suffix) => pillar.name.EndsWith(suffix))).ToArray();
Object[] second2 = source.Where((Object pillar) => pillar.name.Equals("Beam")).ToArray();
foreach (Object item in first.Concat(second).Concat(second2))
{
Object.Destroy(item);
}
}
}
}
[HarmonyPatch(typeof(UpgradesManager))]
public class UpgradesManagerPatch
{
[HarmonyPatch("ManageExtraPerks")]
[HarmonyPrefix]
private static bool ManageExtraPerksPatch(UpgradesManager __instance, int perkIndex)
{
if ((Object)(object)__instance == (Object)null)
{
Debug.LogError((object)"UpgradesManager instance is null in ManageExtraPerksPatch.");
}
switch (perkIndex)
{
case 5:
{
NPC_Manager instance12 = NPC_Manager.Instance;
instance12.extraEmployeeSpeedFactor += BetterSMT.EmployeeSpeedPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 6:
{
NPC_Manager instance11 = NPC_Manager.Instance;
instance11.extraCheckoutMoney += BetterSMT.EmployeExtraCheckoutMoney.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 7:
{
NPC_Manager instance10 = NPC_Manager.Instance;
instance10.extraEmployeeSpeedFactor += BetterSMT.EmployeeSpeedPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 9:
{
GameData component2 = ((Component)__instance).GetComponent<GameData>();
component2.extraCustomersPerk += BetterSMT.CustomersPerPerk.Value;
break;
}
case 10:
{
GameData component = ((Component)__instance).GetComponent<GameData>();
component.extraCustomersPerk += BetterSMT.CustomersPerPerk.Value;
break;
}
case 16:
{
NPC_Manager instance9 = NPC_Manager.Instance;
instance9.productCheckoutWait -= BetterSMT.EmployeeCheckoutPerPerk1.Value;
break;
}
case 17:
{
NPC_Manager instance8 = NPC_Manager.Instance;
instance8.productCheckoutWait -= BetterSMT.EmployeeCheckoutPerPerk2.Value;
break;
}
case 18:
{
NPC_Manager instance7 = NPC_Manager.Instance;
instance7.productCheckoutWait -= BetterSMT.EmployeeCheckoutPerPerk3.Value;
break;
}
case 19:
{
NPC_Manager instance6 = NPC_Manager.Instance;
instance6.employeeItemPlaceWait -= BetterSMT.EmployeeRestockPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 20:
{
NPC_Manager instance5 = NPC_Manager.Instance;
instance5.employeeItemPlaceWait -= BetterSMT.EmployeeRestockPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 21:
{
NPC_Manager instance4 = NPC_Manager.Instance;
instance4.extraEmployeeSpeedFactor += BetterSMT.EmployeeSpeedPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 22:
{
NPC_Manager instance3 = NPC_Manager.Instance;
instance3.extraEmployeeSpeedFactor += BetterSMT.EmployeeSpeedPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 23:
{
NPC_Manager instance2 = NPC_Manager.Instance;
instance2.extraEmployeeSpeedFactor += BetterSMT.EmployeeSpeedPerPerk.Value;
NPC_Manager.Instance.UpdateEmployeeStats();
break;
}
case 25:
{
NPC_Manager instance = NPC_Manager.Instance;
instance.selfcheckoutExtraProductsFromPerk += BetterSMT.SelfCheckoutLimit.Value;
break;
}
default:
return true;
}
GameObject gameObject = ((Component)__instance.UIPerksParent.transform.GetChild(perkIndex)).gameObject;
gameObject.GetComponent<CanvasGroup>().alpha = 1f;
gameObject.tag = "Untagged";
((Component)gameObject.transform.Find("Highlight2")).gameObject.SetActive(true);
return false;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}