Decompiled source of WorstsSMT v1.0.0

BepInEx/plugins/BetterSMT.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using HighlightPlus;
using HutongGames.PlayMaker;
using Microsoft.CodeAnalysis;
using Mirror;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Mirror")]
[assembly: IgnoresAccessChecksTo("PlayMaker")]
[assembly: IgnoresAccessChecksTo("Rewired_Core")]
[assembly: AssemblyCompany("BetterSMT")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("BetterSMT")]
[assembly: AssemblyFileVersion("2.1.0.0")]
[assembly: AssemblyInformationalVersion("2.1.0+a59b1dea6b1abbeda7841257c4bc2b49850a6f5a")]
[assembly: AssemblyProduct("BetterSMT")]
[assembly: AssemblyTitle("BetterSMT")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BetterSMT
{
	[BepInPlugin("BetterSMT", "BetterSMT", "2.1.0")]
	public class BetterSMT : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("BetterSMT");

		public static BetterSMT Instance;

		public static ConfigEntry<bool> AutoPayAllInvoices;

		public static ConfigEntry<int> SalesActiveAmount;

		public static ConfigEntry<bool> AutoSaveEnabled;

		public static ConfigEntry<int> AutoSaveTimer;

		public static ConfigEntry<bool> AutoSaveDuringDay;

		public static ConfigEntry<int> CustomersPerPerk;

		public static ConfigEntry<int> MaxCustomerInStore;

		public static ConfigEntry<int> BaseCustomerSpawns;

		public static ConfigEntry<int> BaseCustomerCart;

		public static ConfigEntry<int> MaxCustomerCart;

		public static ConfigEntry<int> EmployeesLevel;

		public static ConfigEntry<bool> EmployeesEnabled;

		public static ConfigEntry<float> EmployeeSpeedPerPerk;

		public static ConfigEntry<float> EmployeeRestockPerPerk;

		public static ConfigEntry<float> EmployeeCheckoutPerPerk1;

		public static ConfigEntry<float> EmployeeCheckoutPerPerk2;

		public static ConfigEntry<float> EmployeeCheckoutPerPerk3;

		public static ConfigEntry<float> EmployeExtraCheckoutMoney;

		public static ConfigEntry<float> LightCostMod;

		public static ConfigEntry<float> RentCostMod;

		public static ConfigEntry<float> EmployeeCostMod;

		public static ConfigEntry<bool> OneHitThief;

		public static ConfigEntry<bool> SelfCheckoutTheft;

		public static ConfigEntry<bool> DisableAllThieves;

		public static ConfigEntry<bool> AllNPCAreThieves;

		public static ConfigEntry<bool> FasterCheckout;

		public static ConfigEntry<bool> ShowFPS;

		public static ConfigEntry<bool> ShowPing;

		public static ConfigEntry<bool> DisableAllTrash;

		public static ConfigEntry<bool> AlwaysAbleToDeleteMode;

		public static ConfigEntry<bool> DeleteAllCheckouts;

		public static ConfigEntry<bool> AllTrashToRecyclers;

		public static ConfigEntry<bool> roundDown;

		public static ConfigEntry<bool> NearestFive;

		public static ConfigEntry<bool> NearestTen;

		public static bool doublePrice = true;

		public static ConfigEntry<bool> ToggleDoublePrice;

		public static ConfigEntry<bool> AutoAdjustPriceDaily;

		public static ConfigEntry<float> AutoAdjustPriceDailyValue;

		public static bool notify = false;

		public static string notificationType;

		public static ConfigEntry<bool> EnablePalletDisplaysPerk;

		public static ConfigEntry<bool> ReplaceCommasWithPeriods;

		public static ConfigEntry<string> CurrencyTypeToAny;

		public static ConfigEntry<bool> StorageHighlighting;

		public static ConfigEntry<bool> SalesToggle;

		public static ConfigEntry<KeyboardShortcut> SalesHotkey;

		public static ConfigEntry<bool> ThirdPersonToggle;

		public static ConfigEntry<KeyboardShortcut> ThirdPersonHotkey;

		public static ConfigEntry<KeyboardShortcut> KeyboardShortcutDoublePrice;

		public static ConfigEntry<KeyboardShortcut> KeyboardShortcutRoundDownSwitch;

		public static ConfigEntry<KeyboardShortcut> KeyboardShortcutRoundDownToggle;

		public static ConfigEntry<KeyboardShortcut> PricingGunHotkey;

		public static ConfigEntry<bool> PricingGunToggle;

		public static ConfigEntry<KeyboardShortcut> BroomHotkey;

		public static ConfigEntry<bool> BroomToggle;

		public static ConfigEntry<KeyboardShortcut> DLCTabletHotkey;

		public static ConfigEntry<bool> DLCTabletToggle;

		public static ConfigEntry<KeyboardShortcut> EmptyHandsHotkey;

		public static ConfigEntry<bool> SledgeToggle;

		public static ConfigEntry<KeyboardShortcut> SledgeHotkey;

		public static ConfigEntry<bool> OsMartToggle;

		public static ConfigEntry<KeyboardShortcut> OsMartHotkey;

		public static ConfigEntry<bool> TrayToggle;

		public static ConfigEntry<KeyboardShortcut> TrayHotkey;

		public static ConfigEntry<KeyboardShortcut> LadderHotkey;

		public static ConfigEntry<bool> LadderToggle;

		public static ConfigEntry<KeyboardShortcut> ClockHotkey;

		public static ConfigEntry<bool> ClockToggle;

		public static ConfigEntry<int> SelfCheckoutLimit;

		public static ConfigEntry<bool> TooExpensiveNotifications;

		public static ConfigEntry<bool> MissingProductNotifications;

		public static ConfigEntry<int> MaxBoxSize;

		public static ConfigEntry<bool> DisableBoxCollisions;

		public static ConfigEntry<bool> FastBoxSpawns;

		public static ConfigEntry<float> ClockSpeed;

		public static ConfigEntry<bool> ClockMorning;

		internal static ManualLogSource Logger { get; private set; } = null;


		private void Awake()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Expected O, but got Unknown
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Expected O, but got Unknown
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			//IL_0160: Expected O, but got Unknown
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Expected O, but got Unknown
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01da: Expected O, but got Unknown
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Expected O, but got Unknown
			//IL_0235: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Expected O, but got Unknown
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_0271: Expected O, but got Unknown
			//IL_029d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Expected O, but got Unknown
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Expected O, but got Unknown
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_030a: Expected O, but got Unknown
			//IL_032b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Expected O, but got Unknown
			//IL_0368: Unknown result type (might be due to invalid IL or missing references)
			//IL_0372: Expected O, but got Unknown
			//IL_03a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03af: Expected O, but got Unknown
			//IL_03e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ec: Expected O, but got Unknown
			//IL_041f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0429: Expected O, but got Unknown
			//IL_045c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0466: Expected O, but got Unknown
			//IL_0487: Unknown result type (might be due to invalid IL or missing references)
			//IL_0491: Expected O, but got Unknown
			//IL_04b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bc: Expected O, but got Unknown
			//IL_04dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_04e7: Expected O, but got Unknown
			//IL_0508: Unknown result type (might be due to invalid IL or missing references)
			//IL_0512: Expected O, but got Unknown
			//IL_0533: Unknown result type (might be due to invalid IL or missing references)
			//IL_053d: Expected O, but got Unknown
			//IL_0596: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a0: Expected O, but got Unknown
			//IL_05c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_05cb: Expected O, but got Unknown
			//IL_05ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_05f6: Expected O, but got Unknown
			//IL_0617: Unknown result type (might be due to invalid IL or missing references)
			//IL_0621: Expected O, but got Unknown
			//IL_0642: Unknown result type (might be due to invalid IL or missing references)
			//IL_064c: Expected O, but got Unknown
			//IL_066d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0677: Expected O, but got Unknown
			//IL_0698: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a2: Expected O, but got Unknown
			//IL_06c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_06d1: Expected O, but got Unknown
			//IL_06ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_06fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0707: Expected O, but got Unknown
			//IL_0728: Unknown result type (might be due to invalid IL or missing references)
			//IL_0732: Expected O, but got Unknown
			//IL_074e: Unknown result type (might be due to invalid IL or missing references)
			//IL_075e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0768: Expected O, but got Unknown
			//IL_0789: Unknown result type (might be due to invalid IL or missing references)
			//IL_0793: Expected O, but got Unknown
			//IL_07af: Unknown result type (might be due to invalid IL or missing references)
			//IL_07bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_07c9: Expected O, but got Unknown
			//IL_07ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_07f4: Expected O, but got Unknown
			//IL_0810: Unknown result type (might be due to invalid IL or missing references)
			//IL_0820: Unknown result type (might be due to invalid IL or missing references)
			//IL_082a: Expected O, but got Unknown
			//IL_084b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0855: Expected O, but got Unknown
			//IL_0871: Unknown result type (might be due to invalid IL or missing references)
			//IL_0881: Unknown result type (might be due to invalid IL or missing references)
			//IL_088b: Expected O, but got Unknown
			//IL_08ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_08b6: Expected O, but got Unknown
			//IL_08d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_08e1: Expected O, but got Unknown
			//IL_08fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_090d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0917: Expected O, but got Unknown
			//IL_0933: Unknown result type (might be due to invalid IL or missing references)
			//IL_0943: Unknown result type (might be due to invalid IL or missing references)
			//IL_094d: Expected O, but got Unknown
			//IL_096e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0978: Expected O, but got Unknown
			//IL_0999: Unknown result type (might be due to invalid IL or missing references)
			//IL_09a3: Expected O, but got Unknown
			//IL_09bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_09cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_09d9: Expected O, but got Unknown
			//IL_09fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a04: Expected O, but got Unknown
			//IL_0a20: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a30: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a3a: Expected O, but got Unknown
			//IL_0a5b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a65: Expected O, but got Unknown
			//IL_0a81: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a91: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a9b: Expected O, but got Unknown
			//IL_0ab7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ac7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ad1: Expected O, but got Unknown
			//IL_0af2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0afc: Expected O, but got Unknown
			//IL_0b2f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b39: Expected O, but got Unknown
			//IL_0b5a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b64: Expected O, but got Unknown
			//IL_0b80: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b90: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b9a: Expected O, but got Unknown
			//IL_0bbb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0bc5: Expected O, but got Unknown
			//IL_0be6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0bf0: Expected O, but got Unknown
			//IL_0c11: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c1b: Expected O, but got Unknown
			//IL_0c40: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c50: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c5a: Expected O, but got Unknown
			//IL_0c87: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c97: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ca1: Expected O, but got Unknown
			//IL_0cc2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ccc: Expected O, but got Unknown
			//IL_0cff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d09: Expected O, but got Unknown
			//IL_0d2a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d34: Expected O, but got Unknown
			//IL_0d55: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d5f: Expected O, but got Unknown
			//IL_0d80: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d8a: Expected O, but got Unknown
			//IL_0dab: Unknown result type (might be due to invalid IL or missing references)
			//IL_0db5: Expected O, but got Unknown
			//IL_0ddd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0de7: Expected O, but got Unknown
			//IL_0e0f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e19: Expected O, but got Unknown
			AutoPayAllInvoices = ((BaseUnityPlugin)this).Config.Bind<bool>("Debt", "Enables or disables automatic invoice payment", false, new ConfigDescription("Enables or disables paying for invoices automatically", (AcceptableValueBase)null, Array.Empty<object>()));
			SalesActiveAmount = ((BaseUnityPlugin)this).Config.Bind<int>("Sales Settings", "Amount of sales unlocked each perk", 2, new ConfigDescription("Adjusts the amount of sales you unlock for each perk", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 100), Array.Empty<object>()));
			AutoSaveEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Auto Save Settings", "Enables Auto Saving", false, new ConfigDescription("Enables or disables automatic saving", (AcceptableValueBase)null, Array.Empty<object>()));
			AutoSaveTimer = ((BaseUnityPlugin)this).Config.Bind<int>("Auto Saving Settings", "Amount of time between saves", 120, new ConfigDescription("Adjusts the amount of time between auto saves in seconds, default is 120seconds or 2minutes", (AcceptableValueBase)(object)new AcceptableValueRange<int>(30, 900), Array.Empty<object>()));
			AutoSaveDuringDay = ((BaseUnityPlugin)this).Config.Bind<bool>("Auto Saving Settings", "Enables Auto Saving during the day", false, new ConfigDescription("Enables or disables saving while the store is open, default only autosaves while closed", (AcceptableValueBase)null, Array.Empty<object>()));
			EmployeExtraCheckoutMoney = ((BaseUnityPlugin)this).Config.Bind<float>("Employee & Customer Settings", "Employe Increased Income While Checking Customer Out Perk", 0.1f, new ConfigDescription("Adjust the amount of extra income you receive when an employee checks out a customer (Higher = more income)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 0.3f), Array.Empty<object>()));
			EmployeeCheckoutPerPerk1 = ((BaseUnityPlugin)this).Config.Bind<float>("Employee & Customer Settings", "Employee Checkout Time Reduction Perk 1", 0.15f, new ConfigDescription("Adjust the amount of time employees wait to scan items in checkout (Perk 1) (Lower = slower)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.45f), Array.Empty<object>()));
			EmployeeCheckoutPerPerk2 = ((BaseUnityPlugin)this).Config.Bind<float>("Employee & Customer Settings", "Employee Checkout Time Reduction Perk 2", 0.2f, new ConfigDescription("Adjust the amount of time employees wait to scan items in checkout (Perk 2) (Lower = slower)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.6f), Array.Empty<object>()));
			EmployeeCheckoutPerPerk3 = ((BaseUnityPlugin)this).Config.Bind<float>("Employee & Customer Settings", "Employee Checkout Time Reduction Perk 3", 0.15f, new ConfigDescription("Adjust the amount of time employees wait to scan items in checkout (Perk 3) (Lower = slower)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.45f), Array.Empty<object>()));
			MaxCustomerCart = ((BaseUnityPlugin)this).Config.Bind<int>("Employee & Customer Settings", "Maximum amount of product customers will buy", 25, new ConfigDescription("Adjust the maximum amount of product customers will buy", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 75), Array.Empty<object>()));
			BaseCustomerCart = ((BaseUnityPlugin)this).Config.Bind<int>("Employee & Customer Settings", "Minimum amount of product customers will buy", 5, new ConfigDescription("Adjust the minimum amount of product customers will buy", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 15), Array.Empty<object>()));
			BaseCustomerSpawns = ((BaseUnityPlugin)this).Config.Bind<int>("Employee & Customer Settings", "Minimum amount of customers that will spawn", 3, new ConfigDescription("Adjust the minimum amount of customer's that can spawn", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 9), Array.Empty<object>()));
			MaxCustomerInStore = ((BaseUnityPlugin)this).Config.Bind<int>("Employee & Customer Settings", "Max amount of customers in store", 70, new ConfigDescription("Adjust the amount of customers that can spawn at one time", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 210), Array.Empty<object>()));
			CustomersPerPerk = ((BaseUnityPlugin)this).Config.Bind<int>("Employee & Customer Settings", "Extra Customers per perk", 1, new ConfigDescription("Adjust the amount of customers you gain per perk (Higher number = more customers)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 5), Array.Empty<object>()));
			EmployeesLevel = ((BaseUnityPlugin)this).Config.Bind<int>("Employee & Customer Settings", "Employees Level", 0, new ConfigDescription("Adjust the level of employee's that spawn (1 sets all of their stats to minimum, 11 sets them all to max)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 30), Array.Empty<object>()));
			EmployeesEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Employee & Customer Settings", "Employees Level Toggle", false, new ConfigDescription("Enables modifying employee levels", (AcceptableValueBase)null, Array.Empty<object>()));
			EmployeeSpeedPerPerk = ((BaseUnityPlugin)this).Config.Bind<float>("Employee & Customer Settings", "Employee Speed Per Perk", 0.2f, new ConfigDescription("Adjust the amount of speed employees gain per perk (Higher = faster)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.6f), Array.Empty<object>()));
			EmployeeRestockPerPerk = ((BaseUnityPlugin)this).Config.Bind<float>("Employee & Customer Settings", "Employee Restock Time Reduction Per Perk", 0.05f, new ConfigDescription("Adjust the amount of time it takes for employees to restock per perk (Lower = faster)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 0.15f), Array.Empty<object>()));
			LightCostMod = ((BaseUnityPlugin)this).Config.Bind<float>("Cost Modifiers", "Adjust the cost of Lights at the end of the day", 10f, new ConfigDescription("Adjust the cost of lights at the end of the day (Higher = more expensive)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 30f), Array.Empty<object>()));
			EmployeeCostMod = ((BaseUnityPlugin)this).Config.Bind<float>("Cost Modifiers", "Adjust the cost of Employee at the end of the day", 10f, new ConfigDescription("Adjust the cost of Employee at the end of the day (Higher = more expensive)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 30f), Array.Empty<object>()));
			RentCostMod = ((BaseUnityPlugin)this).Config.Bind<float>("Cost Modifiers", "Adjust the cost of Rent at the end of the day", 10f, new ConfigDescription("Adjust the cost of Rent at the end of the day (Higher = more expensive)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 30f), Array.Empty<object>()));
			AllNPCAreThieves = ((BaseUnityPlugin)this).Config.Bind<bool>("Thieves & Crime Settings", "All Thieves", false, new ConfigDescription("Causes every NPC to be a thief", (AcceptableValueBase)null, Array.Empty<object>()));
			SelfCheckoutTheft = ((BaseUnityPlugin)this).Config.Bind<bool>("Thieves & Crime Settings", "Self-Checkout Theft", true, new ConfigDescription("Enables or disables default game's theft from self checkout", (AcceptableValueBase)null, Array.Empty<object>()));
			DisableAllThieves = ((BaseUnityPlugin)this).Config.Bind<bool>("Thieves & Crime Settings", "Disable Thieves", false, new ConfigDescription("Prevent thieves from spawning (Does not stop checkout-related thieves)", (AcceptableValueBase)null, Array.Empty<object>()));
			OneHitThief = ((BaseUnityPlugin)this).Config.Bind<bool>("Thieves & Crime Settings", "Thiefs Drop Everything On Hit", false, new ConfigDescription("Thiefs Drop Everything On Hit", (AcceptableValueBase)null, Array.Empty<object>()));
			FasterCheckout = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay Settings", "Faster Checkout", false, new ConfigDescription("Customers place all items instantly on to the checkout", (AcceptableValueBase)null, Array.Empty<object>()));
			ShowFPS = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay Settings", "Show FPS Counter", false, (ConfigDescription)null);
			ShowPing = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay Settings", "Show Ping Counter", false, (ConfigDescription)null);
			DisableAllTrash = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay Settings", "Despawns trash", false, new ConfigDescription("Despawns all trash at the end of the day", (AcceptableValueBase)null, Array.Empty<object>()));
			AlwaysAbleToDeleteMode = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay Settings", "Always access to delete", false, new ConfigDescription("Delete shelves and others while customers are in store and store is open", (AcceptableValueBase)null, Array.Empty<object>()));
			DeleteAllCheckouts = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay Settings", "Enable or disable deleting all checkout lanes", false, new ConfigDescription("Adds the ability to delete every checkout lane", (AcceptableValueBase)null, Array.Empty<object>()));
			AllTrashToRecyclers = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay Settings", "All Recyclers", false, new ConfigDescription("Turns the nearest trash can into a recycler without the perk.", (AcceptableValueBase)null, Array.Empty<object>()));
			StorageHighlighting = ((BaseUnityPlugin)this).Config.Bind<bool>("Highlighting", "Enable or disable highlighting", false, new ConfigDescription("Enables or disables highlighting of product and storage shelves when holding a box", (AcceptableValueBase)null, Array.Empty<object>()));
			EnablePalletDisplaysPerk = ((BaseUnityPlugin)this).Config.Bind<bool>("Random Features", "Enable pallet displays", false, new ConfigDescription("Enables pallet displays without unlocking the perk.", (AcceptableValueBase)null, Array.Empty<object>()));
			ReplaceCommasWithPeriods = ((BaseUnityPlugin)this).Config.Bind<bool>("Random Features", "Replace commass with periods", false, new ConfigDescription("Changes all commas in the game into periods.", (AcceptableValueBase)null, Array.Empty<object>()));
			CurrencyTypeToAny = ((BaseUnityPlugin)this).Config.Bind<string>("Random Features", "CurrencySymbol", "$", new ConfigDescription("Sets the currency symbol used in the game. Default is $.", (AcceptableValueBase)null, Array.Empty<object>()));
			SalesHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Sales Settings", "Sales Tablet Hotkey", new KeyboardShortcut((KeyCode)108, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a Sales Tablet in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
			SalesToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Sales Settings", "Sales Tablet Toggle", false, new ConfigDescription("Enables the hotkey to activate Sales Tablet", (AcceptableValueBase)null, Array.Empty<object>()));
			LadderHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkey Configurations", "Sledgehammer Hotkey", new KeyboardShortcut((KeyCode)109, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a Sledgehammer in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
			LadderToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Hotkey Configurations", "Sledgehammer Toggle", false, new ConfigDescription("Enables the hotkey to activate Sledgehammer", (AcceptableValueBase)null, Array.Empty<object>()));
			SledgeHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkey Configurations", "Sledgehammer Hotkey", new KeyboardShortcut((KeyCode)106, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a Sledgehammer in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
			SledgeToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Hotkey Configurations", "Sledgehammer Toggle", false, new ConfigDescription("Enables the hotkey to activate Sledgehammer", (AcceptableValueBase)null, Array.Empty<object>()));
			OsMartHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkey Configurations", "Os Mart 2.0 Tablet Hotkey", new KeyboardShortcut((KeyCode)104, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a Os Mart 2.0 Tablet in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
			OsMartToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Hotkey Configurations", "Os Mart 2.0 Toggle", false, new ConfigDescription("Enables the hotkey to activate Os Mart 2.0", (AcceptableValueBase)null, Array.Empty<object>()));
			TrayHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkey Configurations", "Tray Hotkey", new KeyboardShortcut((KeyCode)107, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a Tray in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
			TrayToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Hotkey Configurations", "Tray Toggle", false, new ConfigDescription("Enables the hotkey to activate Tray", (AcceptableValueBase)null, Array.Empty<object>()));
			ClockToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Hotkey Configurations", "Enable hotkey for clock", false, new ConfigDescription("Enables or disabled hotkey activating clock.", (AcceptableValueBase)null, Array.Empty<object>()));
			ClockHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkey Configurations", "Toggle Clock", new KeyboardShortcut((KeyCode)111, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to enable/disable the clock", (AcceptableValueBase)null, Array.Empty<object>()));
			ThirdPersonHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkey Configurations", "Third Person Hotkey", new KeyboardShortcut((KeyCode)103, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to enter and leave third person/first person.", (AcceptableValueBase)null, Array.Empty<object>()));
			ThirdPersonToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Hotkey Configurations", "Enable or disable third person", false, new ConfigDescription("Enables or disables the hotkey to enter and leave third person/first person", (AcceptableValueBase)null, Array.Empty<object>()));
			PricingGunToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Hotkey Configurations", "Pricing Gun Toggle", false, new ConfigDescription("Enables the hotkey to activate Pricing Gun", (AcceptableValueBase)null, Array.Empty<object>()));
			PricingGunHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkey Configurations", "Pricing Gun Hotkey", new KeyboardShortcut((KeyCode)121, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a Pricing Gun in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
			BroomToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Hotkey Configurations", "Broom Toggle", false, new ConfigDescription("Enables the hotkey to activate Broom", (AcceptableValueBase)null, Array.Empty<object>()));
			BroomHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkey Configurations", "Broom Hotkey", new KeyboardShortcut((KeyCode)117, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a Broom in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
			DLCTabletToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("Hotkey Configurations", "DLC Tablet Toggle", false, new ConfigDescription("Enables the hotkey to activate DLC Tablet", (AcceptableValueBase)null, Array.Empty<object>()));
			DLCTabletHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkey Configurations", "DLC Tablet Hotkey", new KeyboardShortcut((KeyCode)105, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to spawn a DLC Tablet in your hands.", (AcceptableValueBase)null, Array.Empty<object>()));
			EmptyHandsHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkey Configurations", "Empty Hands Hotkey", new KeyboardShortcut((KeyCode)114, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to remove active item in your hand.", (AcceptableValueBase)null, Array.Empty<object>()));
			AutoAdjustPriceDaily = ((BaseUnityPlugin)this).Config.Bind<bool>("Pricing Assistance", "Auto Adjust Prices Daily", false, new ConfigDescription("Enables or disables automatically doubling the price of products daily", (AcceptableValueBase)null, Array.Empty<object>()));
			AutoAdjustPriceDailyValue = ((BaseUnityPlugin)this).Config.Bind<float>("Pricing Assistance", "Adjust the amount prices are automatically set to every day", 2f, new ConfigDescription("Adjusts the amount prices are set to be multiplied by daily. Value of 2x is 2$ * 2 = 4$. Value of 1.99x is 2$*1.99=3.98", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 2f), Array.Empty<object>()));
			ToggleDoublePrice = ((BaseUnityPlugin)this).Config.Bind<bool>("Double Price Gun", "Enable or disable double price module", false, new ConfigDescription("Enables or disables the price gun automatically having 2x the market price", (AcceptableValueBase)null, Array.Empty<object>()));
			KeyboardShortcutDoublePrice = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Double Price Gun", "Enable Double Price module", new KeyboardShortcut((KeyCode)113, Array.Empty<KeyCode>()), new ConfigDescription("Hotkey to enable and disable double price module", (AcceptableValueBase)null, Array.Empty<object>()));
			roundDown = ((BaseUnityPlugin)this).Config.Bind<bool>("Double Price Gun", "Enable rounding down", false, new ConfigDescription("Enables rounding down to prevent 'Too Expensive'", (AcceptableValueBase)null, Array.Empty<object>()));
			NearestFive = ((BaseUnityPlugin)this).Config.Bind<bool>("Double Price Gun", "Enable rounding down to nearest 0.05", true, new ConfigDescription("Enable rounding down to the nearest fifth", (AcceptableValueBase)null, Array.Empty<object>()));
			NearestTen = ((BaseUnityPlugin)this).Config.Bind<bool>("Double Price Gun", "Enable rounding down to nearest 0.10", false, new ConfigDescription("Enable rounding down to the nearest tenth", (AcceptableValueBase)null, Array.Empty<object>()));
			KeyboardShortcutRoundDownSwitch = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Double Price Gun", "Round Down Shortcuts", new KeyboardShortcut((KeyCode)113, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 }), new ConfigDescription("Hotkey to round down the double price", (AcceptableValueBase)null, Array.Empty<object>()));
			KeyboardShortcutRoundDownToggle = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Double Price Gun", "Round Down Hotkey", new KeyboardShortcut((KeyCode)113, (KeyCode[])(object)new KeyCode[2]
			{
				(KeyCode)306,
				(KeyCode)304
			}), new ConfigDescription("Hotkey to round down to setting set", (AcceptableValueBase)null, Array.Empty<object>()));
			ClockMorning = ((BaseUnityPlugin)this).Config.Bind<bool>("Random QoL", "Enables clock usage in morning", false, new ConfigDescription("Enables or disables using the clock in the morning", (AcceptableValueBase)null, Array.Empty<object>()));
			ClockSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Random QoL", "Clock Speed", 5f, new ConfigDescription("Adjust the amount of speed enabling the clock gives", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 15f), Array.Empty<object>()));
			DisableBoxCollisions = ((BaseUnityPlugin)this).Config.Bind<bool>("Random QoL", "Enable or disable collision with boxes", false, new ConfigDescription("Enables or disables collision with boxes allowing them to stack inside of each other https://i.imgur.com/ffJrHOA.jpeg", (AcceptableValueBase)null, Array.Empty<object>()));
			FastBoxSpawns = ((BaseUnityPlugin)this).Config.Bind<bool>("Random QoL", "Enable or disable fast spawning of boxes", false, new ConfigDescription("Enables or disables making purchases boxes spawn quickly https://i.imgur.com/92Ex4V6.png", (AcceptableValueBase)null, Array.Empty<object>()));
			MissingProductNotifications = ((BaseUnityPlugin)this).Config.Bind<bool>("Random QoL", "Enable or disable notification Missing Product", false, new ConfigDescription("Enables or disables the notification for missing products", (AcceptableValueBase)null, Array.Empty<object>()));
			TooExpensiveNotifications = ((BaseUnityPlugin)this).Config.Bind<bool>("Random QoL", "Enable or disable notification Too Expensive", false, new ConfigDescription("Enables or disables the notification for too expensive products", (AcceptableValueBase)null, Array.Empty<object>()));
			SelfCheckoutLimit = ((BaseUnityPlugin)this).Config.Bind<int>("Random QoL", "Product limit on self checkout", 4, new ConfigDescription("Limits the amount of item's a customer can have before using the self checkout", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
			MaxBoxSize = ((BaseUnityPlugin)this).Config.Bind<int>("Random QoL", "Modify amount of products in boxes", 1, new ConfigDescription("** WARNING THIS IS EXTREMELY BUGGY IN MULTIPLAYER ** Multiples the amount of product in a box, aswell as it's cost. Higher = more products in box and higher cost https://imgur.com/a/QT5l2Ky", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 25), Array.Empty<object>()));
			Instance = this;
			Logger = ((BaseUnityPlugin)this).Logger;
			harmony.PatchAll();
			Logger.LogInfo((object)"Plugin BetterSMT v2.1.0 is loaded!");
		}

		public static void CreateCanvasNotification(string text)
		{
			GameObject val = Object.Instantiate<GameObject>(GameCanvas.Instance.notificationPrefab, GameCanvas.Instance.notificationParentTransform);
			((TMP_Text)val.GetComponent<TextMeshProUGUI>()).text = text;
			val.SetActive(true);
		}

		public static void CreateImportantNotification(string text)
		{
			GameObject val = Object.Instantiate<GameObject>(GameCanvas.Instance.importantNotificationPrefab, GameCanvas.Instance.importantNotificationParentTransform);
			((TMP_Text)val.GetComponent<TextMeshProUGUI>()).text = text;
			val.SetActive(true);
		}

		private void Update()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			if (!ToggleDoublePrice.Value)
			{
				return;
			}
			KeyboardShortcut value = KeyboardShortcutDoublePrice.Value;
			if (((KeyboardShortcut)(ref value)).IsDown())
			{
				doublePrice = !doublePrice;
				notificationType = "priceToggle";
				notify = true;
				return;
			}
			value = KeyboardShortcutRoundDownSwitch.Value;
			if (((KeyboardShortcut)(ref value)).IsDown())
			{
				if (NearestTen.Value)
				{
					NearestTen.Value = false;
					NearestFive.Value = true;
				}
				else
				{
					NearestTen.Value = true;
					NearestFive.Value = false;
				}
				notificationType = "roundDownSwitch";
				notify = true;
			}
			else
			{
				value = KeyboardShortcutRoundDownToggle.Value;
				if (((KeyboardShortcut)(ref value)).IsDown())
				{
					roundDown.Value = !roundDown.Value;
					notificationType = "roundDownToggle";
					notify = true;
				}
			}
		}

		private void ConfigSettingChanged(object sender, EventArgs e)
		{
			if (NearestFive.Value && NearestTen.Value && NearestFive.Value)
			{
				NearestTen.Value = false;
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "BetterSMT";

		public const string PLUGIN_NAME = "BetterSMT";

		public const string PLUGIN_VERSION = "2.1.0";
	}
}
namespace BetterSMT.Patches
{
	[HarmonyPatch(typeof(BoxData))]
	public static class BoxDataPatch
	{
		private static int _initialLayer = -1;

		[HarmonyPostfix]
		[HarmonyPatch("OnStartClient")]
		public static void OnStartClientPostfix(BoxData __instance)
		{
			ConfigEntry<bool> disableBoxCollisions = BetterSMT.DisableBoxCollisions;
			if (disableBoxCollisions != null && disableBoxCollisions.Value && !((Object)(object)((__instance != null) ? ((Component)__instance).gameObject : null) == (Object)null))
			{
				ApplyCollisionChanges(((Component)__instance).gameObject);
			}
		}

		private static void ApplyCollisionChanges(GameObject boxObject)
		{
			_initialLayer = ((_initialLayer == -1) ? boxObject.layer : _initialLayer);
			boxObject.layer = 20;
			Physics.IgnoreLayerCollision(20, 20, true);
		}
	}
	[HarmonyPatch(typeof(Builder_Main))]
	public class Builder_MainPatch
	{
		[HarmonyPatch("DeleteBehaviour")]
		[HarmonyPrefix]
		private static bool DeleteBehaviourPatch(Builder_Main __instance)
		{
			return DeleteWheneverPatch(__instance);
		}

		public static bool DeleteWheneverPatch(Builder_Main __instance)
		{
			HandleMovableObjects(__instance);
			HandleDecorations(__instance);
			return false;
		}

		private static bool HandleMovableObjects(Builder_Main __instance)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val, 4f, LayerMask.op_Implicit(__instance.lMask)))
			{
				if (((Component)((RaycastHit)(ref val)).transform).gameObject.CompareTag("Movable"))
				{
					if ((Object)(object)__instance.oldHitOBJ2 != (Object)null && (Object)(object)((Component)((RaycastHit)(ref val)).transform).gameObject != (Object)(object)__instance.oldHitOBJ2 && (Object)(object)__instance.hEffect2 != (Object)null)
					{
						__instance.hEffect2.highlighted = false;
					}
					__instance.hEffect2 = ((Component)((RaycastHit)(ref val)).transform).GetComponent<HighlightEffect>();
					if ((Object)(object)__instance.hEffect2 != (Object)null)
					{
						__instance.hEffect2.highlighted = true;
					}
					else
					{
						Debug.LogWarning((object)"HighlightEffect not found on Movable object!");
					}
					if (__instance.MainPlayer.GetButtonDown("Build") || __instance.MainPlayer.GetButtonDown("Main Action") || __instance.MainPlayer.GetButtonDown("Secondary Action"))
					{
						if (!BetterSMT.AlwaysAbleToDeleteMode.Value)
						{
							if (GameData.Instance.isSupermarketOpen)
							{
								GameCanvas.Instance.CreateCanvasNotification("message15");
								return false;
							}
							if (NPC_Manager.Instance.customersnpcParentOBJ.transform.childCount > 0)
							{
								GameCanvas.Instance.CreateCanvasNotification("message16");
								return false;
							}
						}
						if (__instance.FurnitureContainsProduct(((RaycastHit)(ref val)).transform) && !__instance.MainPlayer.GetButton("Drop Item"))
						{
							GameCanvas.Instance.CreateCanvasNotification("message17a");
							return false;
						}
						if ((Object)(object)((Component)((RaycastHit)(ref val)).transform).GetComponent<Data_Container>() != (Object)null)
						{
							int containerID = ((Component)((RaycastHit)(ref val)).transform).GetComponent<Data_Container>().containerID;
							if (!BetterSMT.DeleteAllCheckouts.Value && (containerID == 6 || containerID == 7) && ((Component)((Component)GameData.Instance).GetComponent<NetworkSpawner>().levelPropsOBJ.transform.GetChild(2)).transform.childCount == 1)
							{
								GameCanvas.Instance.CreateCanvasNotification("checkoutwarning");
								return false;
							}
						}
						if ((Object)(object)((Component)((RaycastHit)(ref val)).transform).GetComponent<NetworkIdentity>() != (Object)null)
						{
							float num = (float)((Component)((RaycastHit)(ref val)).transform).GetComponent<Data_Container>().cost * 0.9f;
							if (__instance.MainPlayer.GetButton("Drop Item"))
							{
								try
								{
									MethodInfo method = typeof(Builder_Main).GetMethod("CalculateShelfProductCost", BindingFlags.Instance | BindingFlags.NonPublic);
									if (method != null)
									{
										num += (float)method.Invoke(__instance, new object[1] { ((RaycastHit)(ref val)).transform });
									}
								}
								catch (Exception ex)
								{
									Debug.LogError((object)("Reflection error: " + ex.Message));
								}
							}
							GameData.Instance.CmdAlterFundsWithoutExperience(num);
							((Component)GameData.Instance).GetComponent<NetworkSpawner>().CmdDestroyBox(((Component)((RaycastHit)(ref val)).transform).gameObject);
						}
					}
					__instance.oldHitOBJ2 = ((Component)((RaycastHit)(ref val)).transform).gameObject;
					return true;
				}
				if ((Object)(object)__instance.hEffect2 != (Object)null)
				{
					__instance.hEffect2.highlighted = false;
				}
			}
			else if ((Object)(object)__instance.hEffect2 != (Object)null)
			{
				__instance.hEffect2.highlighted = false;
			}
			return false;
		}

		private static bool HandleDecorations(Builder_Main __instance)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val, 4f, LayerMask.op_Implicit(__instance.lMask)))
			{
				if (((Component)((RaycastHit)(ref val)).transform).gameObject.CompareTag("Decoration"))
				{
					if ((Object)(object)__instance.oldHitOBJ != (Object)null && (Object)(object)((Component)((RaycastHit)(ref val)).transform).gameObject != (Object)(object)__instance.oldHitOBJ && (Object)(object)__instance.hEffect != (Object)null)
					{
						((Behaviour)__instance.hEffect).enabled = false;
					}
					Transform obj = ((RaycastHit)(ref val)).transform.Find("Mesh");
					HighlightEffect val2 = ((obj != null) ? ((Component)obj).GetComponent<HighlightEffect>() : null);
					if ((Object)(object)val2 != (Object)null)
					{
						__instance.hEffect = val2;
						((Behaviour)__instance.hEffect).enabled = true;
					}
					else
					{
						Debug.LogWarning((object)"HighlightEffect not found on Decoration!");
					}
					if ((__instance.MainPlayer.GetButtonDown("Build") || __instance.MainPlayer.GetButtonDown("Main Action") || __instance.MainPlayer.GetButtonDown("Secondary Action")) && (Object)(object)((Component)((RaycastHit)(ref val)).transform).GetComponent<NetworkIdentity>() != (Object)null)
					{
						float num = ((Component)((RaycastHit)(ref val)).transform).GetComponent<BuildableInfo>().cost * 0.9f;
						GameData.Instance.CmdAlterFundsWithoutExperience(num);
						((Component)GameData.Instance).GetComponent<NetworkSpawner>().CmdDestroyBox(((Component)((RaycastHit)(ref val)).transform).gameObject);
					}
					__instance.oldHitOBJ = ((Component)((RaycastHit)(ref val)).transform).gameObject;
					return true;
				}
				if ((Object)(object)__instance.hEffect != (Object)null)
				{
					((Behaviour)__instance.hEffect).enabled = false;
				}
			}
			else if ((Object)(object)__instance.hEffect != (Object)null)
			{
				((Behaviour)__instance.hEffect).enabled = false;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(CustomCameraController), "LateUpdate")]
	public class LateUpdateRaycastPatch
	{
		private static bool isThirdPersonEnabled;

		private static void Postfix(CustomCameraController __instance)
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			if (!FsmVariables.GlobalVariables.GetFsmBool("InChat").Value && BetterSMT.ThirdPersonToggle.Value && !((Object)(object)__instance == (Object)null) && !__instance.inVehicle && !__instance.isInCameraEvent)
			{
				KeyboardShortcut value = BetterSMT.ThirdPersonHotkey.Value;
				if (((KeyboardShortcut)(ref value)).IsDown())
				{
					isThirdPersonEnabled = !isThirdPersonEnabled;
				}
				__instance.inEmoteEvent = isThirdPersonEnabled;
				if ((Object)(object)__instance.thirdPersonFollow != (Object)null)
				{
					__instance.thirdPersonFollow.CameraDistance = (isThirdPersonEnabled ? 2f : 0f);
					__instance.thirdPersonFollow.CameraCollisionFilter = (isThirdPersonEnabled ? __instance.thirdPersonDefaultLayerMask : LayerMask.op_Implicit(0));
				}
				__instance.ShowCharacter(isThirdPersonEnabled);
			}
		}
	}
	[HarmonyPatch(typeof(DebtManager), "OnStartClient")]
	public static class DebtManagerPatch
	{
		private static void Postfix(DebtManager __instance)
		{
			__instance.autopayInvoices = BetterSMT.AutoPayAllInvoices?.Value ?? false;
		}
	}
	[HarmonyPatch(typeof(EmployeesDataGeneration))]
	public class EmployeesDataGenerationPatch
	{
		[HarmonyPatch("GenerateTodayEmployeesData")]
		[HarmonyPostfix]
		private static void GenerateTodayEmployeesDataPatch(EmployeesDataGeneration __instance)
		{
			EmployeeLevelPatch(__instance);
		}

		public static void EmployeeLevelPatch(EmployeesDataGeneration __instance)
		{
			int num = Random.Range(0, 5);
			int num2 = Random.Range(5, 10);
			for (int i = 0; i < 10; i++)
			{
				int num3 = Random.Range(0, 7);
				int num4;
				int num5;
				int num6;
				int num7;
				if (i == num)
				{
					num4 = Random.Range(6, 11);
					num5 = Random.Range(7, 11);
					num6 = Random.Range(6, 11);
					num7 = Random.Range(7, 11);
				}
				else if (i == num2)
				{
					num4 = Random.Range(5, 11);
					num5 = Random.Range(4, 11);
					num6 = Random.Range(5, 11);
					num7 = Random.Range(4, 11);
				}
				else
				{
					num4 = Random.Range(1, 11);
					num5 = Random.Range(1, 11);
					num6 = Random.Range(1, 11);
					num7 = Random.Range(1, 11);
				}
				if (BetterSMT.EmployeesEnabled.Value)
				{
					num4 = BetterSMT.EmployeesLevel.Value;
					num5 = BetterSMT.EmployeesLevel.Value;
					num6 = BetterSMT.EmployeesLevel.Value;
					num7 = BetterSMT.EmployeesLevel.Value;
				}
				int num8 = (num4 + num5 + num6 + num7) * Random.Range(3, 6) + Random.Range(-2, 3) * 10;
				num8 = Mathf.Clamp(num8, 30, 1000);
				string text = num3 + "|" + num8 + "|" + num4 + "|" + num5 + "|" + num6 + "|" + num7;
				__instance.managerComponent.todaysEmployeesData[i] = text;
				__instance.managerComponent.UpdateTodayEmployeesOnClients(i, text);
			}
		}
	}
	[HarmonyPatch(typeof(GameCanvas))]
	internal class NotificationHandler
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void NotificationHandler_Postfix(GameCanvas __instance, ref bool ___inCooldown)
		{
			if (BetterSMT.ToggleDoublePrice.Value && BetterSMT.notify)
			{
				___inCooldown = false;
				BetterSMT.notify = false;
				string text = "`";
				switch (BetterSMT.notificationType)
				{
				case "priceToggle":
					text = text + "Double Price: " + (BetterSMT.doublePrice ? "ON" : "OFF");
					break;
				case "roundDownSwitch":
					text = text + "Rounding to nearest " + (BetterSMT.NearestTen.Value ? "ten" : "five") + ((!BetterSMT.roundDown.Value) ? "\r\n(Currently disabled)" : "");
					break;
				case "roundDownToggle":
					text = text + "Rounding has been " + (BetterSMT.roundDown.Value ? "enabled" : "disabled");
					break;
				}
				__instance.CreateCanvasNotification(text);
			}
		}
	}
	[HarmonyPatch(typeof(GameData), "WorkingDayControl")]
	public class GameDataPatch
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__7_0;

			internal void <UpdateEscapeMenu>b__7_0()
			{
				((MonoBehaviour)GameData.Instance).StartCoroutine(SaveGame());
			}
		}

		public static readonly Dictionary<int, string> productNames = new Dictionary<int, string>
		{
			{ 0, "Pasta Penne" },
			{ 1, "Water Bottle" },
			{ 2, "Honey Cereals" },
			{ 3, "Rice" },
			{ 4, "Salt" },
			{ 5, "Sugar" },
			{ 6, "Margarine" },
			{ 7, "Flour" },
			{ 8, "Apple Juice" },
			{ 9, "Olive Oil" },
			{ 10, "Ketchup" },
			{ 11, "Sliced Bread" },
			{ 12, "Pepper" },
			{ 13, "Orange Juice" },
			{ 14, "Barbaque Sauce" },
			{ 15, "Mustard Sauce" },
			{ 16, "Spaghetti Box" },
			{ 17, "Tuna Pate" },
			{ 18, "Fiber Cereals" },
			{ 19, "Supreme Flour" },
			{ 20, "Black Coffee" },
			{ 21, "Egg Box" },
			{ 22, "Houmous" },
			{ 23, "White Flour" },
			{ 24, "Cane Sugar Box" },
			{ 25, "Sugar" },
			{ 26, "Macarroni" },
			{ 27, "Ecologic Sugar" },
			{ 28, "Brown Sugar" },
			{ 29, "Sunflower Oil" },
			{ 30, "Mash Potatoes" },
			{ 31, "Potato Bag" },
			{ 32, "Espresso Coffee" },
			{ 33, "Basmati Rice" },
			{ 34, "Long Grain Rice" },
			{ 35, "Coffee" },
			{ 36, "Supreme Pasta" },
			{ 37, "Chocolate Cereals" },
			{ 38, "Premium Water" },
			{ 39, "Spring Water" },
			{ 40, "Powdered Sugar" },
			{ 41, "Sugar - Big Box" },
			{ 42, "Brown Sugar - Big Box" },
			{ 43, "Emmental Cheese" },
			{ 44, "Gruyere Cheese" },
			{ 45, "Skimmed Cheese" },
			{ 46, "Fruit Yoghurt" },
			{ 47, "Vanilla Yoghurt" },
			{ 48, "Milk Brick" },
			{ 49, "Butter" },
			{ 50, "Parmigiano Cheese" },
			{ 51, "Reggiano Cheese" },
			{ 52, "Mozzarella Cheese" },
			{ 53, "Skimmed Yoghurt" },
			{ 54, "Cola Pack" },
			{ 55, "Soda Pack" },
			{ 56, "Decaf Soda Pack" },
			{ 57, "Soda Bottle" },
			{ 58, "Cola Bottle" },
			{ 59, "Sugar Free Soda Bottle" },
			{ 60, "Premium Soda" },
			{ 61, "Pizza Barbaque" },
			{ 62, "Fondue" },
			{ 63, "Crocanti Ham" },
			{ 64, "Ham Cheese Crepe" },
			{ 65, "French Fries" },
			{ 66, "Crispy Potato Pops" },
			{ 67, "Green Beans" },
			{ 68, "Four Cheese Pizza" },
			{ 69, "Four Seasons Pizza" },
			{ 70, "Vegetable Mix" },
			{ 71, "Chicken Mix" },
			{ 72, "Bolognaise Lasagna" },
			{ 73, "Vegetable Lasagna" },
			{ 74, "Toothpaste" },
			{ 75, "Toilet Paper" },
			{ 76, "Hand Soap" },
			{ 77, "Avocado Shampoo" },
			{ 78, "Egg Shampoo" },
			{ 79, "Bath Gel" },
			{ 80, "Toilet Paper" },
			{ 81, "Mango Soap" },
			{ 82, "Extra Soft Shampoo" },
			{ 83, "Jojoba Honey Shampoo" },
			{ 84, "Argan Oil Shampoo" },
			{ 85, "Paper Towel" },
			{ 86, "Double Side Toilet Paper" },
			{ 87, "Lemon Soap" },
			{ 88, "Premium Bath Gel" },
			{ 89, "Shampoo For Babies" },
			{ 90, "Detergent" },
			{ 91, "Stain Remover" },
			{ 92, "Glass Cleaner" },
			{ 93, "Detergent Tables" },
			{ 94, "Dishwasher" },
			{ 95, "Bleach" },
			{ 96, "Bleach - Big Bottle" },
			{ 97, "Softener" },
			{ 98, "Premium Detergent" },
			{ 99, "Insecticide" },
			{ 100, "Cleaning Cloths" },
			{ 101, "Premium Capsules" },
			{ 102, "Premium Bleach" },
			{ 103, "Ammonia" },
			{ 104, "Cookie Jar" },
			{ 105, "Maxi Cone" },
			{ 106, "Chocolate Spread" },
			{ 107, "Chocolate Powder" },
			{ 108, "Chips" },
			{ 109, "Sweet Bonbek" },
			{ 110, "Peach Jam" },
			{ 111, "Ice Cream Box" },
			{ 112, "Chocolate Box" },
			{ 113, "Chocolate Biscuit" },
			{ 114, "Vanilate Biscuit" },
			{ 115, "Madeleine" },
			{ 116, "Strawberry Jam" },
			{ 117, "Peanut Butter" },
			{ 118, "Chipos" },
			{ 119, "Marshmallow" },
			{ 120, "Lemon Biscuit" },
			{ 121, "Hazelnut Biscuit" },
			{ 122, "Premium Ice Cream" },
			{ 123, "Honey" },
			{ 124, "Premium Chocolate Box" },
			{ 125, "Foditos" },
			{ 126, "Premium Cake" },
			{ 127, "Chopped Beef" },
			{ 128, "Pure Beef" },
			{ 129, "Veal" },
			{ 130, "Chicken Wings" },
			{ 131, "Chicken" },
			{ 132, "Parma Ham" },
			{ 133, "Sliced Ham" },
			{ 134, "Peas - Big" },
			{ 135, "Tuna - Big" },
			{ 136, "Red Beans" },
			{ 137, "Cat Food" },
			{ 138, "Cat Food" },
			{ 139, "Dog Food" },
			{ 140, "Green Tea" },
			{ 141, "Lemon Tea" },
			{ 142, "Black Tea" },
			{ 143, "Peppermint" },
			{ 144, "Mint" },
			{ 145, "Valerian" },
			{ 146, "Big Sushi" },
			{ 147, "Small Sushi" },
			{ 148, "Smoked Salmon" },
			{ 149, "Crab Sticks" },
			{ 150, "Book - Electromagnetic" },
			{ 151, "Book - Surprise" },
			{ 152, "Book - ABC" },
			{ 153, "Book - Mother And Child" },
			{ 154, "Book - Colors" },
			{ 155, "Book - Piticha" },
			{ 156, "Book - OnceUpon" },
			{ 157, "Book - Krok" },
			{ 158, "Book - Adventures" },
			{ 159, "Book - Donnine" },
			{ 160, "Book - Vintage" },
			{ 161, "Book - I Wont Share" },
			{ 162, "Beer Pack" },
			{ 163, "Beer Pack" },
			{ 164, "Beer Pack" },
			{ 165, "Beer Barrel" },
			{ 166, "Beer Barrel" },
			{ 167, "Vodka" },
			{ 168, "Red Wine" },
			{ 169, "Rose Wine" },
			{ 170, "White Wine" },
			{ 171, "Beer Barrel" },
			{ 172, "Premium Vodka" },
			{ 173, "Japanese Whisky" },
			{ 174, "Premium Whisky" },
			{ 175, "Premium Whisky" },
			{ 176, "Hydrogen Peroxide" },
			{ 177, "Disinfectant" },
			{ 178, "Ibuprofen" },
			{ 179, "Paracetamol" },
			{ 180, "Adhesive Bandages" },
			{ 181, "Laxative" },
			{ 182, "Antihistamine" },
			{ 183, "Zinc Supplement" },
			{ 184, "Antioxidant" },
			{ 185, "Fish Oil" },
			{ 186, "Algae Pills" },
			{ 187, "Vitamins" },
			{ 188, "Melatonin" },
			{ 189, "Sunscreen" },
			{ 190, "Stretch Cream" },
			{ 191, "Red Apple Tray" },
			{ 192, "Green Apple Tray" },
			{ 193, "Clementine Tray" },
			{ 194, "Orange Tray" },
			{ 195, "Pear Tray" },
			{ 196, "Lemon Tray" },
			{ 197, "Mango Tray" },
			{ 198, "Avocado Tray" },
			{ 199, "Kiwi Tray" },
			{ 200, "Papaya Tray" },
			{ 201, "Strawberry Tray" },
			{ 202, "Cherry Tray" },
			{ 203, "Artichoke Tray" },
			{ 204, "Zucchini Tray" },
			{ 205, "Carrot Tray" },
			{ 206, "Tomato Tray" },
			{ 207, "Potato Tray" },
			{ 208, "Onion Tray" },
			{ 209, "Banana Pack" },
			{ 210, "Melon" },
			{ 211, "Pineapple" },
			{ 212, "Pumpkin" },
			{ 213, "Watermelon" },
			{ 214, "Baby Food: Vegetables" },
			{ 215, "Baby Food: Fish" },
			{ 216, "Baby Food: Fruits" },
			{ 217, "Baby Food: Meat" },
			{ 218, "Nutritive Milk Mix" },
			{ 219, "Nutritive Milk Powder" },
			{ 220, "Ecologic Diapers" },
			{ 221, "Basic Diapers" },
			{ 222, "Toddler Diapers" },
			{ 223, "Premium Diapers" },
			{ 224, "Aloe Baby Wipes " },
			{ 225, "Basic Baby Wipes" },
			{ 226, "Baby Powder" },
			{ 227, "Orange Soda" },
			{ 228, "Pineapple Soda" },
			{ 229, "Tropical Soda" },
			{ 230, "Green Tea Drink" },
			{ 231, "Red Tea Drink" },
			{ 232, "Lemon Tea Drink" },
			{ 233, "Cold Brew Coffee" },
			{ 234, "Blueberry Energy Drink" },
			{ 235, "Guava Energy Drink" },
			{ 236, "Lima Energy Drink" },
			{ 237, "Fruit Punch Energy Drink" },
			{ 238, "Mango Energy Drink" },
			{ 239, "Cola Energy Drink" },
			{ 240, "Sugar Free Energy Drink" },
			{ 241, "Basic Strawberry Ice Cream" },
			{ 242, "Lemon Ice Cream" },
			{ 243, "Coffee Ice Cream" },
			{ 244, "Stracciatella Ice Cream" },
			{ 245, "Strawberry Meringue Ice Cream" },
			{ 246, "Caramel Ice Cream" },
			{ 247, "Premium Strawberry Ice Cream" },
			{ 248, "Strawberry Cheesecake Ice Cream" },
			{ 249, "Premium Caramel Ice Cream" },
			{ 250, "Pink Strawberry Ice Cream" },
			{ 251, "Alcoholic Ice Cream" },
			{ 252, "Chickpeas" },
			{ 253, "Meatballs" },
			{ 254, "Lentils" },
			{ 255, "Tomato Soup" },
			{ 256, "Canned Corn" },
			{ 257, "Canned Peas" },
			{ 258, "Strawberry Seeds" },
			{ 259, "Raspberry Seeds" },
			{ 260, "Blueberry Seeds" },
			{ 261, "Pineapple Seeds" },
			{ 262, "Meyer Lemon Seeds" },
			{ 263, "Tomato Seeds" },
			{ 264, "Pepper Seeds" },
			{ 265, "Cucumber Seeds" },
			{ 266, "Radish Seeds" },
			{ 267, "Carrots Seeds" },
			{ 268, "Lawn Seeds" },
			{ 269, "Poppy Seeds" },
			{ 270, "Tulip Seeds" },
			{ 271, "Sunflower Seeds" },
			{ 272, "Petunia Seeds" },
			{ 273, "Hand Rake (A)" },
			{ 274, "Hand Rake (B)" },
			{ 275, "Hand Shovel" },
			{ 276, "Hand Cultivator" },
			{ 277, "Potting Soil" },
			{ 278, "Fertilizer" },
			{ 279, "Plant Pot Dish" },
			{ 280, "Plant Pot" },
			{ 281, "AA Batteries" },
			{ 282, "AAA Batteries" },
			{ 283, "C Batteries" },
			{ 284, "9V Batteries" },
			{ 285, "Universal TV Remote" },
			{ 286, "Universal Phone Charger" },
			{ 287, "Basic Prepaid Phone" },
			{ 288, "Basic Mouse" },
			{ 289, "Wifi Dongle" },
			{ 290, "Basic Earbuds" },
			{ 291, "Basic Keyboard" },
			{ 292, "Basic Gamepad" },
			{ 293, "USB Flash Drive (128GB)" },
			{ 294, "USB Flash Drive (256GB)" },
			{ 295, "USB Flash Drive (512GB)" },
			{ 296, "USB Flash Drive (1TB)" },
			{ 297, "Basic Speaker" },
			{ 298, "Basic Headphones" },
			{ 299, "Basic Gaming Console" }
		};

		[HarmonyPatch("OnStartClient")]
		[HarmonyPostfix]
		private static void OnStartClientPatch()
		{
			ShowCounters();
			UpdateEscapeMenu();
		}

		[HarmonyPatch(typeof(GameData), "ServerCalculateNewInflation")]
		[HarmonyPostfix]
		private static void OptimizePricesDaily()
		{
			OptimizeProductPrices();
		}

		[HarmonyPatch("WorkingDayControl")]
		[HarmonyPostfix]
		private static void WorkingDayControlPatch(GameData __instance)
		{
			WorkingDayLightControlPatch(__instance);
			WorkingDayEmployeeControlPatch(__instance);
			WorkingDayRentControlPatch(__instance);
		}

		[HarmonyPatch("TrashManager")]
		[HarmonyPostfix]
		private static void TrashManagerPatch(GameData __instance)
		{
			NextTimeToSpawnTrashPatch(__instance);
		}

		[HarmonyPatch(typeof(GameData), "UserCode_CmdOpenSupermarket")]
		[HarmonyPostfix]
		private static void UserCode_CmdOpenSupermarketPatch(GameData __instance)
		{
			MaxCustomersNPCsPatch(__instance);
		}

		public static void OptimizeProductPrices()
		{
			if (!BetterSMT.AutoAdjustPriceDaily.Value)
			{
				return;
			}
			GameObject[] productPrefabs = ProductListing.Instance.productPrefabs;
			ProductListing instance = ProductListing.Instance;
			List<float> list = new List<float>();
			for (int i = 0; i < productPrefabs.Length; i++)
			{
				if (i < productPrefabs.Length)
				{
					Data_Product component = productPrefabs[i].GetComponent<Data_Product>();
					list.Add(component.basePricePerUnit);
				}
			}
			float[] array = list.ToArray();
			float[] tierInflation = instance.tierInflation;
			float value = BetterSMT.AutoAdjustPriceDailyValue.Value;
			for (int j = 0; j < array.Length; j++)
			{
				Data_Product component2 = productPrefabs[j].GetComponent<Data_Product>();
				float num = array[j] * tierInflation[component2.productTier] * value;
				float num2 = Mathf.Floor(num * 100f) / 100f;
				instance.CmdUpdateProductPrice(j, num2);
			}
		}

		private static void UpdateEscapeMenu()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Expected O, but got Unknown
			GameObject val = GameObject.Find("MasterOBJ/MasterCanvas/Menus/EscapeMenu/");
			GameObject gameObject = ((Component)val.transform.Find("OptionsButton")).gameObject;
			GameObject gameObject2 = ((Component)val.transform.Find("QuitButton")).gameObject;
			gameObject2.transform.localPosition = new Vector3(0f, 0f, 0f);
			GameObject gameObject3 = ((Component)val.transform.Find("MainMenuButton")).gameObject;
			gameObject3.transform.localPosition = new Vector3(0f, 85f, 0f);
			GameObject val2 = Object.Instantiate<GameObject>(gameObject2, val.transform);
			((Object)val2).name = "SaveButton";
			PlayMakerFSM[] components = val2.GetComponents<PlayMakerFSM>();
			components.ToList().ForEach((Action<PlayMakerFSM>)Object.Destroy);
			Object.Destroy((Object)(object)val2.GetComponent<EventTrigger>());
			val2.transform.position = gameObject2.transform.position;
			val2.transform.localScale = gameObject2.transform.localScale;
			val2.transform.localPosition = new Vector3(0f, -85f, 0f);
			((TMP_Text)val2.GetComponentInChildren<TextMeshProUGUI>()).text = "Save Game";
			Button component = val2.GetComponent<Button>();
			ButtonClickedEvent onClick = component.onClick;
			object obj = <>c.<>9__7_0;
			if (obj == null)
			{
				UnityAction val3 = delegate
				{
					((MonoBehaviour)GameData.Instance).StartCoroutine(SaveGame());
				};
				<>c.<>9__7_0 = val3;
				obj = (object)val3;
			}
			((UnityEvent)onClick).AddListener((UnityAction)obj);
			if (!((NetworkBehaviour)GameData.Instance).isServer)
			{
				val2.SetActive(false);
			}
		}

		public static IEnumerator SaveGame()
		{
			NetworkSpawner nSpawnerComponent = ((Component)GameData.Instance).GetComponent<NetworkSpawner>();
			if (!nSpawnerComponent.isSaving)
			{
				BetterSMT.CreateImportantNotification("Saving Game");
				GameData.Instance.DoDaySaveBackup();
				GameData.Instance.DoDaySaveBackup();
				PlayMakerFSM fsm = GameData.Instance.SaveOBJ.GetComponent<PlayMakerFSM>();
				fsm.FsmVariables.GetFsmBool("IsSaving").Value = true;
				fsm.SendEvent("Send_Data");
				while (fsm.FsmVariables.GetFsmBool("IsSaving").Value)
				{
					yield return null;
				}
				yield return nSpawnerComponent.SavePropsCoroutine();
				BetterSMT.CreateImportantNotification("Saving Finished");
			}
			else
			{
				BetterSMT.CreateImportantNotification("Saving already in progress");
			}
		}

		public static void ShowCounters()
		{
			if (BetterSMT.ShowPing.Value)
			{
				GameObject val = GameObject.Find("MasterOBJ/MasterCanvas/Ping");
				if ((Object)(object)val == (Object)null)
				{
					BetterSMT.Logger.LogWarning((object)"Couldnt find Ping object");
					return;
				}
				val.SetActive(true);
			}
			if (BetterSMT.ShowFPS.Value)
			{
				GameObject val2 = GameObject.Find("MasterOBJ/MasterCanvas/FPSDisplay");
				if ((Object)(object)val2 == (Object)null)
				{
					BetterSMT.Logger.LogWarning((object)"Couldnt find FPSDisplay object");
				}
				else
				{
					val2.SetActive(true);
				}
			}
		}

		public static void WorkingDayLightControlPatch(GameData __instance)
		{
			UpgradesManager component = ((Component)__instance).GetComponent<UpgradesManager>();
			if ((Object)(object)component != (Object)null)
			{
				float lightCost = BetterSMT.LightCostMod.Value + (float)component.spaceBought + (float)component.storageBought;
				__instance.lightCost = lightCost;
			}
			else
			{
				__instance.lightCost = 10f + (float)component.spaceBought + (float)component.storageBought;
			}
		}

		[HarmonyPatch("AddExpensiveList")]
		[HarmonyPostfix]
		public static void CustomerNPCControlPatch(GameData __instance, int productID)
		{
			AddExpensiveListPatch(__instance, productID);
		}

		[HarmonyPatch("AddNotFoundList")]
		[HarmonyPostfix]
		public static void AddNotFoundList(GameData __instance, int productID)
		{
			AddNotFoundListPatch(__instance, productID);
		}

		public static void AddExpensiveListPatch(GameData __instance, int productID)
		{
			if (__instance.productsTooExpensiveList.Count == 0)
			{
				__instance.productsTooExpensiveList.Add(productID);
			}
			foreach (int productsTooExpensive in __instance.productsTooExpensiveList)
			{
				if (productsTooExpensive == productID)
				{
					if (BetterSMT.MissingProductNotifications.Value)
					{
						string text = (productNames.ContainsKey(productID) ? productNames[productID] : $"Product {productID}");
						PlayerObjectController val = Object.FindObjectOfType<PlayerObjectController>();
						string text2 = text + " is not found on the shelf.";
						val.CmdSendMessage(text2, (NetworkConnectionToClient)null);
						Debug.Log((object)text2);
					}
					return;
				}
			}
			__instance.productsTooExpensiveList.Add(productID);
		}

		public static void AddNotFoundListPatch(GameData __instance, int productID)
		{
			if (__instance.productsNotFoundList.Count == 0)
			{
				__instance.productsNotFoundList.Add(productID);
			}
			foreach (int productsNotFound in __instance.productsNotFoundList)
			{
				if (productsNotFound == productID)
				{
					if (BetterSMT.MissingProductNotifications.Value)
					{
						string text = (productNames.ContainsKey(productID) ? productNames[productID] : $"Product {productID}");
						PlayerObjectController val = Object.FindObjectOfType<PlayerObjectController>();
						string text2 = text + " is not found on the shelf.";
						val.CmdSendMessage(text2, (NetworkConnectionToClient)null);
						Debug.Log((object)text2);
					}
					return;
				}
			}
			__instance.productsNotFoundList.Add(productID);
		}

		public static void MaxCustomersNPCsPatch(GameData __instance)
		{
			if (__instance.isSupermarketOpen || (__instance.timeOfDay < 23f && __instance.timeOfDay > 8f))
			{
				__instance.maxProductsCustomersToBuy = BetterSMT.BaseCustomerCart.Value + __instance.gameDay / 2 + NetworkServer.connections.Count + __instance.difficulty;
				__instance.maxProductsCustomersToBuy = Mathf.Clamp(__instance.maxProductsCustomersToBuy, BetterSMT.BaseCustomerCart.Value, BetterSMT.MaxCustomerCart.Value + NetworkServer.connections.Count + __instance.difficulty);
				__instance.maxCustomersNPCs = BetterSMT.BaseCustomerSpawns.Value + __instance.gameDay + (NetworkServer.connections.Count - 1) * 4 + __instance.extraCustomersPerk + __instance.difficulty * 2;
				__instance.maxCustomersNPCs = Mathf.Clamp(__instance.maxCustomersNPCs, BetterSMT.BaseCustomerSpawns.Value, BetterSMT.MaxCustomerInStore.Value + NetworkServer.connections.Count);
			}
		}

		public static void NextTimeToSpawnTrashPatch(GameData __instance)
		{
			if (BetterSMT.DisableAllTrash.Value)
			{
				__instance.nextTimeToSpawnTrash = 99999f;
			}
		}

		public static void WorkingDayRentControlPatch(GameData __instance)
		{
			UpgradesManager component = ((Component)__instance).GetComponent<UpgradesManager>();
			if ((Object)(object)component != (Object)null)
			{
				float rentCost = BetterSMT.RentCostMod.Value + (float)(component.spaceBought * 5) + (float)(component.storageBought * 10);
				__instance.rentCost = rentCost;
			}
			else
			{
				__instance.rentCost = 10f + (float)(component.spaceBought * 5) + (float)(component.storageBought * 10);
			}
		}

		public static void WorkingDayEmployeeControlPatch(GameData __instance)
		{
			UpgradesManager component = ((Component)__instance).GetComponent<UpgradesManager>();
			if ((Object)(object)component != (Object)null)
			{
				float employeesCost = BetterSMT.EmployeeCostMod.Value + (float)(NPC_Manager.Instance.maxEmployees * 60);
				__instance.employeesCost = employeesCost;
			}
			else
			{
				__instance.employeesCost = NPC_Manager.Instance.maxEmployees * 60;
			}
		}
	}
	[HarmonyPatch(typeof(LocalizationManager))]
	internal class LocalizationHandler
	{
		[HarmonyPatch("GetLocalizationString")]
		[HarmonyPrefix]
		public static bool NoLocalization_Prefix(ref string key, ref string __result)
		{
			if (key[0] == '`')
			{
				string text = key;
				__result = text.Substring(1, text.Length - 1);
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(ManagerBlackboard))]
	public class RemoveBoxSpawnTimePatch
	{
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		[HarmonyTranspiler]
		private static IEnumerable<CodeInstruction> InstantCargoSpawner(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			return BetterSMT.FastBoxSpawns.Value ? new CodeMatcher(instructions, (ILGenerator)null).Start().MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
			{
				new CodeMatch((OpCode?)OpCodes.Newobj, (object)AccessTools.Constructor(typeof(WaitForSeconds), new Type[1] { typeof(float) }, false), (string)null)
			}).Repeat((Action<CodeMatcher>)delegate(CodeMatcher matcher)
			{
				matcher.Advance(-1);
				matcher.SetOperandAndAdvance((object)0.01f);
				matcher.Advance(1);
			}, (Action<string>)null)
				.InstructionEnumeration() : instructions;
		}
	}
	[HarmonyPatch(typeof(NPC_Info))]
	public class NPC_InfoPatch
	{
		[HarmonyPatch(typeof(NPC_Info))]
		public class DisableThievesPatch
		{
			[HarmonyPatch("CreateNPCCharacter")]
			[HarmonyPostfix]
			private static void MakeNPCsThieves(ref bool ___isAThief)
			{
				___isAThief = BetterSMT.AllNPCAreThieves.Value || (!BetterSMT.DisableAllThieves.Value & ___isAThief);
			}
		}

		[HarmonyPatch("PlaceProducts")]
		[HarmonyPrefix]
		private static void PlaceProductsPatch(NPC_Info __instance)
		{
			__instance.productItemPlaceWait = (BetterSMT.FasterCheckout.Value ? 0f : 0.5f);
		}

		[HarmonyPatch("AuxiliarAnimationPlay")]
		[HarmonyPrefix]
		private static bool AuxiliarAnimationPlayPatch(NPC_Info __instance, ref int animationIndex)
		{
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			if (!BetterSMT.OneHitThief.Value)
			{
				return true;
			}
			if (!__instance.beingPushed)
			{
				((MonoBehaviour)__instance).StartCoroutine(__instance.StopSpeed());
			}
			if (__instance.isAThief && __instance.productsIDCarrying.Count > 0)
			{
				int count = __instance.productsIDCarrying.Count;
				for (int i = 0; i < count; i++)
				{
					GameObject val = Object.Instantiate<GameObject>(__instance.stolenProductPrefab, NPC_Manager.Instance.droppedProductsParentOBJ.transform);
					val.transform.position = ((Component)__instance).transform.position + new Vector3(Random.Range(-0.4f, 0.4f), 0f, Random.Range(-0.4f, 0.4f));
					val.GetComponent<StolenProductSpawn>().NetworkproductID = __instance.productsIDCarrying[0];
					val.GetComponent<StolenProductSpawn>().NetworkproductCarryingPrice = __instance.productsCarryingPrice[0] * 0.8f;
					NetworkServer.Spawn(val, (NetworkConnection)null);
					__instance.productsIDCarrying.RemoveAt(0);
					__instance.productsCarryingPrice.RemoveAt(0);
				}
			}
			if (__instance.isAThief && __instance.productsIDCarrying.Count == 0 && Object.op_Implicit((Object)(object)((Component)((Component)__instance).transform.Find("ThiefCanvas")).gameObject) && ((Component)((Component)__instance).transform.Find("ThiefCanvas")).gameObject.activeSelf)
			{
				__instance.RpcHideThief();
			}
			int num = Random.Range(0, 9);
			__instance.RpcAnimationPlay(animationIndex);
			__instance.RPCNotificationAboveHead("NPCmessagehit" + num, "");
			return false;
		}
	}
	[HarmonyPatch(typeof(NPC_Manager))]
	public class NPC_ManagerPatch
	{
		[HarmonyPatch("GetAvailableSelfCheckout")]
		[HarmonyPostfix]
		private static void GetAvailableSelfCheckoutPatch(NPC_Info npcInfo, NPC_Manager __instance)
		{
			SelfCheckoutPatch(npcInfo, __instance);
		}

		public static int SelfCheckoutPatch(NPC_Info npcInfo, NPC_Manager __instance)
		{
			if (npcInfo.productsIDCarrying.Count > 18 + __instance.selfcheckoutExtraProductsFromPerk || npcInfo.productsIDCarrying.Count == 0)
			{
				return -1;
			}
			float num = Mathf.Clamp((float)((18 + __instance.selfcheckoutExtraProductsFromPerk) / npcInfo.productsIDCarrying.Count), 0f, 1f);
			if (__instance.selfcheckoutChanceCurve.Evaluate(num) < Random.value)
			{
				for (int i = 0; i < __instance.selfCheckoutOBJ.transform.childCount; i++)
				{
					if (!((Component)__instance.selfCheckoutOBJ.transform.GetChild(i)).GetComponent<Data_Container>().checkoutQueue[0])
					{
						if (!BetterSMT.SelfCheckoutTheft.Value && npcInfo.productsIDCarrying.Count > 6 && Random.value < 0.02f + (float)GameData.Instance.difficulty * 0.005f)
						{
							int index = Random.Range(0, npcInfo.productsIDCarrying.Count);
							npcInfo.productsIDCarrying.RemoveAt(index);
							npcInfo.productsCarryingPrice.RemoveAt(index);
						}
						return i;
					}
				}
			}
			return -1;
		}
	}
	[HarmonyPatch(typeof(PlayerNetwork))]
	public class PlayerNetworkPatch
	{
		public enum ShelfType
		{
			ProductDisplay,
			Storage
		}

		private struct ShelfData
		{
			public string highlightsName;

			public string highlightsOriginalName;

			public ShelfType shelfType;

			public ShelfData(ShelfType shelfType)
			{
				if (shelfType == ShelfType.ProductDisplay)
				{
					highlightsName = "Labels";
					highlightsOriginalName = "";
					this.shelfType = ShelfType.ProductDisplay;
				}
				else
				{
					highlightsName = "HighlightsMarker";
					highlightsOriginalName = "Highlights";
					this.shelfType = ShelfType.Storage;
				}
			}
		}

		[HarmonyPatch(typeof(PlayerNetwork), "UserCode_CmdChangeEquippedItem__Int32")]
		public static class PatchEquippedItemChange
		{
			[HarmonyPrefix]
			public static void Prefix(int selectedItem)
			{
				Debug.Log((object)selectedItem);
			}
		}

		public static readonly Dictionary<int, string> productNames = new Dictionary<int, string>
		{
			{ 0, "Pasta Penne" },
			{ 1, "Water Bottle" },
			{ 2, "Honey Cereals" },
			{ 3, "Rice" },
			{ 4, "Salt" },
			{ 5, "Sugar" },
			{ 6, "Margarine" },
			{ 7, "Flour" },
			{ 8, "Apple Juice" },
			{ 9, "Olive Oil" },
			{ 10, "Ketchup" },
			{ 11, "Sliced Bread" },
			{ 12, "Pepper" },
			{ 13, "Orange Juice" },
			{ 14, "Barbaque Sauce" },
			{ 15, "Mustard Sauce" },
			{ 16, "Spaghetti Box" },
			{ 17, "Tuna Pate" },
			{ 18, "Fiber Cereals" },
			{ 19, "Supreme Flour" },
			{ 20, "Black Coffee" },
			{ 21, "Egg Box" },
			{ 22, "Houmous" },
			{ 23, "White Flour" },
			{ 24, "Cane Sugar Box" },
			{ 25, "Sugar" },
			{ 26, "Macarroni" },
			{ 27, "Ecologic Sugar" },
			{ 28, "Brown Sugar" },
			{ 29, "Sunflower Oil" },
			{ 30, "Mash Potatoes" },
			{ 31, "Potato Bag" },
			{ 32, "Espresso Coffee" },
			{ 33, "Basmati Rice" },
			{ 34, "Long Grain Rice" },
			{ 35, "Coffee" },
			{ 36, "Supreme Pasta" },
			{ 37, "Chocolate Cereals" },
			{ 38, "Premium Water" },
			{ 39, "Spring Water" },
			{ 40, "Powdered Sugar" },
			{ 41, "Sugar - Big Box" },
			{ 42, "Brown Sugar - Big Box" },
			{ 43, "Emmental Cheese" },
			{ 44, "Gruyere Cheese" },
			{ 45, "Skimmed Cheese" },
			{ 46, "Fruit Yoghurt" },
			{ 47, "Vanilla Yoghurt" },
			{ 48, "Milk Brick" },
			{ 49, "Butter" },
			{ 50, "Parmigiano Cheese" },
			{ 51, "Reggiano Cheese" },
			{ 52, "Mozzarella Cheese" },
			{ 53, "Skimmed Yoghurt" },
			{ 54, "Cola Pack" },
			{ 55, "Soda Pack" },
			{ 56, "Decaf Soda Pack" },
			{ 57, "Soda Bottle" },
			{ 58, "Cola Bottle" },
			{ 59, "Sugar Free Soda Bottle" },
			{ 60, "Premium Soda" },
			{ 61, "Pizza Barbaque" },
			{ 62, "Fondue" },
			{ 63, "Crocanti Ham" },
			{ 64, "Ham Cheese Crepe" },
			{ 65, "French Fries" },
			{ 66, "Crispy Potato Pops" },
			{ 67, "Green Beans" },
			{ 68, "Four Cheese Pizza" },
			{ 69, "Four Seasons Pizza" },
			{ 70, "Vegetable Mix" },
			{ 71, "Chicken Mix" },
			{ 72, "Bolognaise Lasagna" },
			{ 73, "Vegetable Lasagna" },
			{ 74, "Toothpaste" },
			{ 75, "Toilet Paper" },
			{ 76, "Hand Soap" },
			{ 77, "Avocado Shampoo" },
			{ 78, "Egg Shampoo" },
			{ 79, "Bath Gel" },
			{ 80, "Toilet Paper" },
			{ 81, "Mango Soap" },
			{ 82, "Extra Soft Shampoo" },
			{ 83, "Jojoba Honey Shampoo" },
			{ 84, "Argan Oil Shampoo" },
			{ 85, "Paper Towel" },
			{ 86, "Double Side Toilet Paper" },
			{ 87, "Lemon Soap" },
			{ 88, "Premium Bath Gel" },
			{ 89, "Shampoo For Babies" },
			{ 90, "Detergent" },
			{ 91, "Stain Remover" },
			{ 92, "Glass Cleaner" },
			{ 93, "Detergent Tables" },
			{ 94, "Dishwasher" },
			{ 95, "Bleach" },
			{ 96, "Bleach - Big Bottle" },
			{ 97, "Softener" },
			{ 98, "Premium Detergent" },
			{ 99, "Insecticide" },
			{ 100, "Cleaning Cloths" },
			{ 101, "Premium Capsules" },
			{ 102, "Premium Bleach" },
			{ 103, "Ammonia" },
			{ 104, "Cookie Jar" },
			{ 105, "Maxi Cone" },
			{ 106, "Chocolate Spread" },
			{ 107, "Chocolate Powder" },
			{ 108, "Chips" },
			{ 109, "Sweet Bonbek" },
			{ 110, "Peach Jam" },
			{ 111, "Ice Cream Box" },
			{ 112, "Chocolate Box" },
			{ 113, "Chocolate Biscuit" },
			{ 114, "Vanilate Biscuit" },
			{ 115, "Madeleine" },
			{ 116, "Strawberry Jam" },
			{ 117, "Peanut Butter" },
			{ 118, "Chipos" },
			{ 119, "Marshmallow" },
			{ 120, "Lemon Biscuit" },
			{ 121, "Hazelnut Biscuit" },
			{ 122, "Premium Ice Cream" },
			{ 123, "Honey" },
			{ 124, "Premium Chocolate Box" },
			{ 125, "Foditos" },
			{ 126, "Premium Cake" },
			{ 127, "Chopped Beef" },
			{ 128, "Pure Beef" },
			{ 129, "Veal" },
			{ 130, "Chicken Wings" },
			{ 131, "Chicken" },
			{ 132, "Parma Ham" },
			{ 133, "Sliced Ham" },
			{ 134, "Peas - Big" },
			{ 135, "Tuna - Big" },
			{ 136, "Red Beans" },
			{ 137, "Cat Food" },
			{ 138, "Cat Food" },
			{ 139, "Dog Food" },
			{ 140, "Green Tea" },
			{ 141, "Lemon Tea" },
			{ 142, "Black Tea" },
			{ 143, "Peppermint" },
			{ 144, "Mint" },
			{ 145, "Valerian" },
			{ 146, "Big Sushi" },
			{ 147, "Small Sushi" },
			{ 148, "Smoked Salmon" },
			{ 149, "Crab Sticks" },
			{ 150, "Book - Electromagnetic" },
			{ 151, "Book - Surprise" },
			{ 152, "Book - ABC" },
			{ 153, "Book - Mother And Child" },
			{ 154, "Book - Colors" },
			{ 155, "Book - Piticha" },
			{ 156, "Book - OnceUpon" },
			{ 157, "Book - Krok" },
			{ 158, "Book - Adventures" },
			{ 159, "Book - Donnine" },
			{ 160, "Book - Vintage" },
			{ 161, "Book - I Wont Share" },
			{ 162, "Beer Pack" },
			{ 163, "Beer Pack" },
			{ 164, "Beer Pack" },
			{ 165, "Beer Barrel" },
			{ 166, "Beer Barrel" },
			{ 167, "Vodka" },
			{ 168, "Red Wine" },
			{ 169, "Rose Wine" },
			{ 170, "White Wine" },
			{ 171, "Beer Barrel" },
			{ 172, "Premium Vodka" },
			{ 173, "Japanese Whisky" },
			{ 174, "Premium Whisky" },
			{ 175, "Premium Whisky" },
			{ 176, "Hydrogen Peroxide" },
			{ 177, "Disinfectant" },
			{ 178, "Ibuprofen" },
			{ 179, "Paracetamol" },
			{ 180, "Adhesive Bandages" },
			{ 181, "Laxative" },
			{ 182, "Antihistamine" },
			{ 183, "Zinc Supplement" },
			{ 184, "Antioxidant" },
			{ 185, "Fish Oil" },
			{ 186, "Algae Pills" },
			{ 187, "Vitamins" },
			{ 188, "Melatonin" },
			{ 189, "Sunscreen" },
			{ 190, "Stretch Cream" },
			{ 191, "Red Apple Tray" },
			{ 192, "Green Apple Tray" },
			{ 193, "Clementine Tray" },
			{ 194, "Orange Tray" },
			{ 195, "Pear Tray" },
			{ 196, "Lemon Tray" },
			{ 197, "Mango Tray" },
			{ 198, "Avocado Tray" },
			{ 199, "Kiwi Tray" },
			{ 200, "Papaya Tray" },
			{ 201, "Strawberry Tray" },
			{ 202, "Cherry Tray" },
			{ 203, "Artichoke Tray" },
			{ 204, "Zucchini Tray" },
			{ 205, "Carrot Tray" },
			{ 206, "Tomato Tray" },
			{ 207, "Potato Tray" },
			{ 208, "Onion Tray" },
			{ 209, "Banana Pack" },
			{ 210, "Melon" },
			{ 211, "Pineapple" },
			{ 212, "Pumpkin" },
			{ 213, "Watermelon" },
			{ 214, "Baby Food: Vegetables" },
			{ 215, "Baby Food: Fish" },
			{ 216, "Baby Food: Fruits" },
			{ 217, "Baby Food: Meat" },
			{ 218, "Nutritive Milk Mix" },
			{ 219, "Nutritive Milk Powder" },
			{ 220, "Ecologic Diapers" },
			{ 221, "Basic Diapers" },
			{ 222, "Toddler Diapers" },
			{ 223, "Premium Diapers" },
			{ 224, "Aloe Baby Wipes " },
			{ 225, "Basic Baby Wipes" },
			{ 226, "Baby Powder" },
			{ 227, "Orange Soda" },
			{ 228, "Pineapple Soda" },
			{ 229, "Tropical Soda" },
			{ 230, "Green Tea Drink" },
			{ 231, "Red Tea Drink" },
			{ 232, "Lemon Tea Drink" },
			{ 233, "Cold Brew Coffee" },
			{ 234, "Blueberry Energy Drink" },
			{ 235, "Guava Energy Drink" },
			{ 236, "Lima Energy Drink" },
			{ 237, "Fruit Punch Energy Drink" },
			{ 238, "Mango Energy Drink" },
			{ 239, "Cola Energy Drink" },
			{ 240, "Sugar Free Energy Drink" },
			{ 241, "Basic Strawberry Ice Cream" },
			{ 242, "Lemon Ice Cream" },
			{ 243, "Coffee Ice Cream" },
			{ 244, "Stracciatella Ice Cream" },
			{ 245, "Strawberry Meringue Ice Cream" },
			{ 246, "Caramel Ice Cream" },
			{ 247, "Premium Strawberry Ice Cream" },
			{ 248, "Strawberry Cheesecake Ice Cream" },
			{ 249, "Premium Caramel Ice Cream" },
			{ 250, "Pink Strawberry Ice Cream" },
			{ 251, "Alcoholic Ice Cream" },
			{ 252, "Chickpeas" },
			{ 253, "Meatballs" },
			{ 254, "Lentils" },
			{ 255, "Tomato Soup" },
			{ 256, "Canned Corn" },
			{ 257, "Canned Peas" },
			{ 258, "Strawberry Seeds" },
			{ 259, "Raspberry Seeds" },
			{ 260, "Blueberry Seeds" },
			{ 261, "Pineapple Seeds" },
			{ 262, "Meyer Lemon Seeds" },
			{ 263, "Tomato Seeds" },
			{ 264, "Pepper Seeds" },
			{ 265, "Cucumber Seeds" },
			{ 266, "Radish Seeds" },
			{ 267, "Carrots Seeds" },
			{ 268, "Lawn Seeds" },
			{ 269, "Poppy Seeds" },
			{ 270, "Tulip Seeds" },
			{ 271, "Sunflower Seeds" },
			{ 272, "Petunia Seeds" },
			{ 273, "Hand Rake (A)" },
			{ 274, "Hand Rake (B)" },
			{ 275, "Hand Shovel" },
			{ 276, "Hand Cultivator" },
			{ 277, "Potting Soil" },
			{ 278, "Fertilizer" },
			{ 279, "Plant Pot Dish" },
			{ 280, "Plant Pot" },
			{ 281, "AA Batteries" },
			{ 282, "AAA Batteries" },
			{ 283, "C Batteries" },
			{ 284, "9V Batteries" },
			{ 285, "Universal TV Remote" },
			{ 286, "Universal Phone Charger" },
			{ 287, "Basic Prepaid Phone" },
			{ 288, "Basic Mouse" },
			{ 289, "Wifi Dongle" },
			{ 290, "Basic Earbuds" },
			{ 291, "Basic Keyboard" },
			{ 292, "Basic Gamepad" },
			{ 293, "USB Flash Drive (128GB)" },
			{ 294, "USB Flash Drive (256GB)" },
			{ 295, "USB Flash Drive (512GB)" },
			{ 296, "USB Flash Drive (1TB)" },
			{ 297, "Basic Speaker" },
			{ 298, "Basic Headphones" },
			{ 299, "Basic Gaming Console" }
		};

		private static readonly Stopwatch stopwatch = new Stopwatch();

		private static PlayerNetwork pNetwork = null;

		private static UpgradesManager upgradesManager;

		private static readonly Dictionary<int, Transform> highlightObjectCache = new Dictionary<int, Transform>();

		public static bool IsHighlightCacheUsed { get; set; } = true;


		private static void HandleAutoSave()
		{
			ConfigEntry<bool> autoSaveEnabled = BetterSMT.AutoSaveEnabled;
			if (autoSaveEnabled == null || !autoSaveEnabled.Value || !((NetworkBehaviour)GameData.Instance).isServer)
			{
				return;
			}
			if (!stopwatch.IsRunning)
			{
				stopwatch.Start();
			}
			if (!(stopwatch.Elapsed.TotalSeconds <= (double?)BetterSMT.AutoSaveTimer?.Value))
			{
				stopwatch.Restart();
				ConfigEntry<bool> autoSaveDuringDay = BetterSMT.AutoSaveDuringDay;
				if ((autoSaveDuringDay != null && autoSaveDuringDay.Value) || !GameData.Instance.NetworkisSupermarketOpen)
				{
					((MonoBehaviour)GameData.Instance).StartCoroutine(GameDataPatch.SaveGame());
				}
			}
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void UpdatePatch(PlayerNetwork __instance, ref float ___pPrice, TextMeshProUGUI ___marketPriceTMP, ref TextMeshProUGUI ___yourPriceTMP)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0221: Unknown result type (might be due to invalid IL or missing references)
			//IL_026b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0303: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_033e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0343: Unknown result type (might be due to invalid IL or missing references)
			HandleAutoSave();
			if (FsmVariables.GlobalVariables.GetFsmBool("InChat").Value)
			{
				return;
			}
			bool flag = false;
			(bool?, KeyboardShortcut?, int)[] array = new(bool?, KeyboardShortcut?, int)[8]
			{
				(BetterSMT.SledgeToggle?.Value, BetterSMT.SledgeHotkey?.Value, 7),
				(BetterSMT.OsMartToggle?.Value, BetterSMT.OsMartHotkey?.Value, 6),
				(BetterSMT.TrayToggle?.Value, BetterSMT.TrayHotkey?.Value, 9),
				(BetterSMT.SalesToggle?.Value, BetterSMT.SalesHotkey?.Value, 10),
				(BetterSMT.PricingGunToggle?.Value, BetterSMT.PricingGunHotkey?.Value, 2),
				(BetterSMT.BroomToggle?.Value, BetterSMT.BroomHotkey?.Value, 3),
				(BetterSMT.LadderToggle?.Value, BetterSMT.LadderHotkey?.Value, 8),
				(BetterSMT.DLCTabletToggle?.Value, BetterSMT.DLCTabletHotkey?.Value, 5)
			};
			(bool?, KeyboardShortcut?, int)[] array2 = array;
			KeyboardShortcut val2;
			for (int i = 0; i < array2.Length; i++)
			{
				var (flag2, val, num) = array2[i];
				if (flag2.GetValueOrDefault() && val.HasValue)
				{
					val2 = val.GetValueOrDefault();
					if (((KeyboardShortcut)(ref val2)).IsDown())
					{
						__instance.CmdChangeEquippedItem(num);
						flag = true;
						break;
					}
				}
			}
			if (!flag)
			{
				val2 = BetterSMT.EmptyHandsHotkey.Value;
				if (((KeyboardShortcut)(ref val2)).IsDown())
				{
					__instance.CmdChangeEquippedItem(0);
				}
			}
			ConfigEntry<bool> clockToggle = BetterSMT.ClockToggle;
			if (clockToggle != null && clockToggle.Value)
			{
				ConfigEntry<KeyboardShortcut> clockHotkey = BetterSMT.ClockHotkey;
				if (clockHotkey != null)
				{
					val2 = clockHotkey.Value;
					if (((KeyboardShortcut)(ref val2)).IsDown())
					{
						if (upgradesManager == null)
						{
							TimeAccelerationWatcher obj = Object.FindObjectOfType<TimeAccelerationWatcher>();
							upgradesManager = ((obj != null) ? ((Component)obj).GetComponent<UpgradesManager>() : null);
						}
						if ((Object)(object)upgradesManager != (Object)null)
						{
							bool flag3 = !upgradesManager.NetworkacceleratedTime;
							upgradesManager.NetworkacceleratedTime = flag3;
							upgradesManager.RpcTimeAcceleration(flag3);
						}
					}
				}
			}
			if (!BetterSMT.ToggleDoublePrice.Value || !BetterSMT.doublePrice || !((Object)(object)___marketPriceTMP != (Object)null))
			{
				return;
			}
			string text = ((TMP_Text)___marketPriceTMP).text;
			if (float.TryParse(text.Substring(1, text.Length - 1).Replace(',', '.'), NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
			{
				___pPrice = result * 2f;
				if (BetterSMT.roundDown.Value)
				{
					___pPrice = (BetterSMT.NearestTen.Value ? ((float)(Math.Floor(___pPrice * 10f) / 10.0)) : ((float)(Math.Floor(___pPrice * 20f) / 20.0)));
				}
				((TMP_Text)___yourPriceTMP).text = "$" + ___pPrice;
			}
		}

		[HarmonyPatch("ChangeEquipment")]
		[HarmonyPostfix]
		private static void ChangeEquipmentPatch(int newEquippedItem)
		{
			if (newEquippedItem == 0)
			{
				ClearHighlightedShelves();
			}
		}

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(PlayerNetwork __instance)
		{
			if (((NetworkBehaviour)__instance).isLocalPlayer)
			{
				pNetwork = __instance;
			}
		}

		[HarmonyPatch("UpdateBoxContents")]
		[HarmonyPostfix]
		private static void UpdateBoxContentsPatch(int productIndex)
		{
			HighlightShelvesByProduct(productIndex);
		}

		[HarmonyPatch(typeof(Data_Container), "BoxSpawner")]
		[HarmonyPostfix]
		private static void BoxSpawnerPatch(Data_Container __instance)
		{
			AddHighlightMarkersToStorage(((Component)__instance).transform);
		}

		[HarmonyPatch(typeof(NetworkSpawner), "UserCode_CmdSpawn__Int32__Vector3__Vector3")]
		[HarmonyPostfix]
		private static void NewBuildableConstructed(NetworkSpawner __instance, int prefabID)
		{
			if (BetterSMT.StorageHighlighting.Value)
			{
				GameObject val = __instance.buildables[prefabID];
				if (((Object)val).name.Contains("StorageShelf"))
				{
					int parentIndex = val.GetComponent<Data_Container>().parentIndex;
					Transform child = __instance.levelPropsOBJ.transform.GetChild(parentIndex);
					GameObject gameObject = ((Component)child.GetChild(child.childCount - 1)).gameObject;
					AddHighlightMarkersToStorage(gameObject.transform);
				}
			}
		}

		public static int GetProductFromRaycast()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			if (!BetterSMT.StorageHighlighting.Value)
			{
				return -1;
			}
			int result = -1;
			RaycastHit val = default(RaycastHit);
			RaycastHit val2 = default(RaycastHit);
			if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val, 4f, LayerMask.op_Implicit(pNetwork.interactableMask)))
			{
				if (((Object)((Component)((RaycastHit)(ref val)).transform).gameObject).name == "SubContainer")
				{
					int siblingIndex = ((RaycastHit)(ref val)).transform.GetSiblingIndex();
					Transform transform = ((RaycastHit)(ref val)).transform;
					object obj;
					if (transform == null)
					{
						obj = null;
					}
					else
					{
						Transform parent = transform.parent;
						if (parent == null)
						{
							obj = null;
						}
						else
						{
							Transform transform2 = ((Component)parent).transform;
							obj = ((transform2 != null) ? transform2.parent : null);
						}
					}
					if (!Object.op_Implicit((Object)obj))
					{
						return result;
					}
					Data_Container component = ((Component)((Component)((RaycastHit)(ref val)).transform.parent).transform.parent).GetComponent<Data_Container>();
					if ((Object)(object)component != (Object)null && component.containerClass < 20)
					{
						result = component.productInfoArray[siblingIndex * 2];
					}
				}
			}
			else if (Physics.Raycast(((Component)Camera.main).transform.position, ((Component)Camera.main).transform.forward, ref val2, 4f, LayerMask.op_Implicit(pNetwork.lMask)))
			{
				if (((Component)((RaycastHit)(ref val2)).transform).gameObject.tag == "Interactable" && Object.op_Implicit((Object)(object)((Component)((RaycastHit)(ref val2)).transform).GetComponent<BoxData>()))
				{
					BoxData component2 = ((Component)((RaycastHit)(ref val2)).transform).GetComponent<BoxData>();
					if ((Object)(object)component2 != (Object)null)
					{
						result = component2.productID;
					}
				}
				else
				{
					int siblingIndex2 = ((RaycastHit)(ref val2)).transform.GetSiblingIndex();
					Transform transform3 = ((RaycastHit)(ref val2)).transform;
					object obj2;
					if (transform3 == null)
					{
						obj2 = null;
					}
					else
					{
						Transform parent2 = transform3.parent;
						if (parent2 == null)
						{
							obj2 = null;
						}
						else
						{
							Transform transform4 = ((Component)parent2).transform;
							obj2 = ((transform4 != null) ? transform4.parent : null);
						}
					}
					if (!Object.op_Implicit((Object)obj2))
					{
						return result;
					}
					Data_Container component3 = ((Component)((Component)((RaycastHit)(ref val2)).transform.parent).transform.parent).GetComponent<Data_Container>();
					if ((Object)(object)component3 != (Object)null && component3.containerClass == 69)
					{
						int num = component3.productInfoArray[siblingIndex2 * 2];
						result = num;
					}
				}
			}
			return result;
		}

		public static void HighlightShelvesByProduct(int productID)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			if (BetterSMT.StorageHighlighting.Value)
			{
				HighlightShelfTypeByProduct(productID, Color.yellow, ShelfType.ProductDisplay);
				HighlightShelfTypeByProduct(productID, Color.red, ShelfType.Storage);
			}
		}

		public static void ClearHighlightedShelves()
		{
			if (!BetterSMT.StorageHighlighting.Value)
			{
				return;
			}
			if (IsHighlightCacheUsed)
			{
				foreach (KeyValuePair<int, Transform> item in highlightObjectCache)
				{
					HighlightShelf(item.Value, isEnableHighlight: false);
				}
				highlightObjectCache.Clear();
			}
			else
			{
				ClearHighlightShelvesByProduct(ShelfType.ProductDisplay);
				ClearHighlightShelvesByProduct(ShelfType.Storage);
			}
		}

		private static void ClearHighlightShelvesByProduct(ShelfType shelfType)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			HighlightShelfTypeByProduct(-1, Color.white, shelfType);
		}

		private static void HighlightShelfTypeByProduct(int productID, Color shelfHighlightColor, ShelfType shelfType)
		{
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			if (!BetterSMT.StorageHighlighting.Value)
			{
				return;
			}
			GameObject val = GameObject.Find(GetGameObjectStringPath(shelfType));
			for (int i = 0; i < val.transform.childCount; i++)
			{
				Transform child = val.transform.GetChild(i);
				int[] productInfoArray = ((Component)child).gameObject.GetComponent<Data_Container>().productInfoArray;
				int num = productInfoArray.Length / 2;
				bool isEnableHighlight = false;
				for (int j = 0; j < num; j++)
				{
					if (productID >= 0 && productInfoArray[j * 2] == productID)
					{
						isEnableHighlight = true;
						Transform val2 = child.Find(new ShelfData(shelfType).highlightsName);
						if ((Object)(object)val2 != (Object)null)
						{
							Transform t = ((shelfType == ShelfType.Storage) ? val2.GetChild(j).GetChild(0) : val2.GetChild(j));
							HighlightShelf(t, isEnableHighlight: true, Color.yellow);
						}
					}
				}
				HighlightShelf(child, isEnableHighlight, shelfHighlightColor);
			}
		}

		public static string GetGameObjectStringPath(ShelfType shelfType)
		{
			if (1 == 0)
			{
			}
			string result = shelfType switch
			{
				ShelfType.ProductDisplay => "Level_SupermarketProps/Shelves", 
				ShelfType.Storage => "Level_SupermarketProps/StorageShelves", 
				_ => throw new NotImplementedException(), 
			};
			if (1 == 0)
			{
			}
			return result;
		}

		public static void HighlightShelf(Transform t, bool isEnableHighlight, Color? color = null)
		{
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Expected O, but got Unknown
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Unknown result type (might be due to invalid IL or missing references)
			if (!BetterSMT.StorageHighlighting.Value)
			{
				return;
			}
			HighlightEffect val = ((Component)t).GetComponent<HighlightEffect>() ?? ((Component)t).gameObject.AddComponent<HighlightEffect>();
			if (IsHighlightCacheUsed)
			{
				if (isEnableHighlight == val.highlighted)
				{
					return;
				}
				if (isEnableHighlight && !highlightObjectCache.ContainsKey(((Object)t).GetInstanceID()))
				{
					highlightObjectCache.Add(((Object)t).GetInstanceID(), t);
				}
				MeshRenderer component = ((Component)t).GetComponent<MeshRenderer>();
				if ((Object)(object)component != (Object)null)
				{
					((Renderer)component).allowOcclusionWhenDynamic = !isEnableHighlight;
				}
			}
			if (color.HasValue)
			{
				val.outlineColor = color.Value;
			}
			val.outlineQuality = (QualityLevel)1;
			val.outlineVisibility = (Visibility)1;
			val.outlineContourStyle = (ContourStyle)1;
			val.outlineIndependent = true;
			val.outline = (isEnableHighlight ? 1f : 0f);
			val.glow = (isEnableHighlight ? 0f : 1f);
			val.Refresh(false);
			val.highlighted = isEnableHighlight;
			foreach (Transform item in t)
			{
				Transform val2 = item;
				if (((Object)val2).name.Contains("PriceLabel"))
				{
					HighlightEffect val3 = ((Component)val2).GetComponent<HighlightEffect>() ?? ((Component)val2).gameObject.AddComponent<HighlightEffect>();
					if (color.HasValue)
					{
				

BepInEx/plugins/WorstsSMT.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using StarterAssets;
using UnityEngine;
using UnityEngine.Rendering;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Mirror")]
[assembly: IgnoresAccessChecksTo("PlayMaker")]
[assembly: IgnoresAccessChecksTo("Rewired_Core")]
[assembly: IgnoresAccessChecksTo("Unity.StarterAssets")]
[assembly: AssemblyCompany("WorstsSMT")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("WorstsSMT")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+84718a476cb578d3240e1a00900c5f2a7469092e")]
[assembly: AssemblyProduct("WorstsSMT")]
[assembly: AssemblyTitle("WorstsSMT")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WorstsSMT
{
	[BepInPlugin("WorstsSMT", "WorstsSMT", "1.0.0")]
	public class WorstsSMT : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("WorstsSMT");

		public static WorstsSMT Instance;

		internal static ConfigEntry<bool> EnableMod;

		internal static ConfigEntry<bool> ApplyBaseQualityLevel;

		internal static ConfigEntry<bool> DisableShadows;

		internal static ConfigEntry<bool> DisableSoftEffects;

		internal static ConfigEntry<bool> DisableReflectionProbes;

		internal static ConfigEntry<bool> DisableFogAndAmbient;

		internal static ConfigEntry<int> TextureMipmapLimit;

		internal static ConfigEntry<bool> DisableAntialiasing;

		internal static ConfigEntry<bool> DisableAnisotropic;

		internal static ConfigEntry<bool> DisableVSync;

		internal static ConfigEntry<float> LODBias;

		internal static ConfigEntry<bool> DisableSceneLights;

		internal static ConfigEntry<bool> DisableLightProbes;

		internal static ConfigEntry<bool> DisableLensFlares;

		internal static ConfigEntry<bool> DisableParticles;

		internal static ConfigEntry<bool> DisableTerrainDetails;

		internal static ConfigEntry<int> TerrainPixelError;

		internal static ConfigEntry<bool> DisableOcclusionCulling;

		internal static ConfigEntry<float> CameraFarClipPlane;

		internal static ConfigEntry<bool> DisableHDR;

		internal static ConfigEntry<bool> DisableMSAA;

		internal static ConfigEntry<bool> LimitAudioListeners;

		internal static ConfigEntry<float> FixedDeltaTime;

		internal static ConfigEntry<int> SolverIterations;

		internal static ConfigEntry<int> SolverVelocityIterations;

		internal static ManualLogSource Logger { get; private set; }

		private void Awake()
		{
			EnableMod = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "enabled", false, "Master toggle for the graphics mod.\ntrue = apply all enabled graphics-lowering settings.\nfalse = mod does nothing, game runs as normal.");
			ApplyBaseQualityLevel = ((BaseUnityPlugin)this).Config.Bind<bool>("Quality", "apply_base_quality_level", false, "Sets Unity's internal quality preset to the lowest available.\nRecommended: true for ultra-low graphics. Default: false (retain game setting).");
			DisableShadows = ((BaseUnityPlugin)this).Config.Bind<bool>("Quality", "disable_shadows", false, "Disables all real-time shadows.\ntrue = removes all shadow rendering.\nfalse = keep shadows as the game configures them.");
			DisableSoftEffects = ((BaseUnityPlugin)this).Config.Bind<bool>("Quality", "disable_soft_effects", false, "Disables soft particles and soft vegetation blending.\nDefault: false (preserve visual effects).");
			DisableReflectionProbes = ((BaseUnityPlugin)this).Config.Bind<bool>("Quality", "disable_reflection_probes", false, "Disables real-time reflection probes used for glossy materials.\nDefault: false = keep dynamic reflections.");
			DisableFogAndAmbient = ((BaseUnityPlugin)this).Config.Bind<bool>("Quality", "disable_fog_and_flat_ambient", false, "Disables fog and switches ambient lighting to flat color.\nDefault: false = retain original lighting atmosphere.");
			TextureMipmapLimit = ((BaseUnityPlugin)this).Config.Bind<int>("Textures", "texture_mipmap_limit", 0, "Controls global texture resolution (mipmap bias).\n0 = full res (default), 1 = half, 2 = quarter, up to 4 = lowest.\nRecommended: 2–4 on low-memory systems.");
			DisableAntialiasing = ((BaseUnityPlugin)this).Config.Bind<bool>("Textures", "disable_antialiasing", false, "Disables MSAA (multi-sample anti-aliasing).\nDefault: false (keep anti-aliasing enabled if present).");
			DisableAnisotropic = ((BaseUnityPlugin)this).Config.Bind<bool>("Textures", "disable_anisotropic", false, "Disables anisotropic texture filtering.\nDefault: false = preserve sharp distant textures.");
			DisableVSync = ((BaseUnityPlugin)this).Config.Bind<bool>("Performance", "disable_vsync", false, "Disables vertical sync.\nDefault: false = use game’s framerate and tearing policy.");
			LODBias = ((BaseUnityPlugin)this).Config.Bind<float>("Performance", "lod_bias", 1f, "LOD bias factor. 1.0 = Unity default.\nRange: 0.1 (most aggressive) to 2.0+ (high fidelity).");
			DisableSceneLights = ((BaseUnityPlugin)this).Config.Bind<bool>("Lighting", "disable_scene_lights", false, "Disables all Light components in the scene.\nDefault: false = preserve lighting setup.");
			DisableLightProbes = ((BaseUnityPlugin)this).Config.Bind<bool>("Lighting", "disable_light_probes", false, "Disables baked LightProbeGroups.\nDefault: false = dynamic lighting works normally.");
			DisableLensFlares = ((BaseUnityPlugin)this).Config.Bind<bool>("Lighting", "disable_lens_flares", false, "Disables lens flare effects from lights.\nDefault: false = preserve visual flares.");
			DisableParticles = ((BaseUnityPlugin)this).Config.Bind<bool>("Particles", "disable_particles", false, "Disables all ParticleSystems.\nDefault: false = preserve all visual effects.");
			DisableTerrainDetails = ((BaseUnityPlugin)this).Config.Bind<bool>("Terrain", "disable_terrain_details", false, "Disables terrain grass, trees, and mesh details.\nDefault: false = preserve outdoor detail.");
			TerrainPixelError = ((BaseUnityPlugin)this).Config.Bind<int>("Terrain", "terrain_pixel_error", 5, "Controls how blocky terrain appears.\n5 = default (very detailed), up to 500 = extremely simplified.");
			DisableOcclusionCulling = ((BaseUnityPlugin)this).Config.Bind<bool>("Cameras", "disable_occlusion_culling", false, "Disables occlusion culling (CPU-side visibility optimization).\nDefault: false = preserve Unity's visibility logic.");
			CameraFarClipPlane = ((BaseUnityPlugin)this).Config.Bind<float>("Cameras", "camera_far_clip_plane", 1000f, "Far clipping distance for all cameras.\nDefault: 1000 (typical). Lower = less rendering at distance.");
			DisableHDR = ((BaseUnityPlugin)this).Config.Bind<bool>("Cameras", "disable_hdr", false, "Disables High Dynamic Range rendering.\nDefault: false = keep bloom/glow effects.");
			DisableMSAA = ((BaseUnityPlugin)this).Config.Bind<bool>("Cameras", "disable_msaa", false, "Disables multi-sample anti-aliasing.\nDefault: false = preserve smoother edges.");
			LimitAudioListeners = ((BaseUnityPlugin)this).Config.Bind<bool>("Audio", "limit_audio_listeners", false, "Ensures only one active AudioListener exists.\nDefault: false = do not interfere with game’s audio setup.");
			FixedDeltaTime = ((BaseUnityPlugin)this).Config.Bind<float>("Physics", "fixed_delta_time", 0.02f, "Physics update interval.\n0.02 = Unity default (50 updates/sec). Higher = fewer updates.");
			SolverIterations = ((BaseUnityPlugin)this).Config.Bind<int>("Physics", "solver_iterations", 6, "Physics constraint solver passes.\nDefault: 6 (Unity standard). Lower = faster, less accurate.");
			SolverVelocityIterations = ((BaseUnityPlugin)this).Config.Bind<int>("Physics", "solver_velocity_iterations", 2, "Physics velocity solver passes.\nDefault: 2. Lower = better performance, lower simulation quality.");
			Instance = this;
			Logger = ((BaseUnityPlugin)this).Logger;
			harmony.PatchAll();
			Logger.LogInfo((object)"Plugin WorstsSMT v1.0.0 is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "WorstsSMT";

		public const string PLUGIN_NAME = "WorstsSMT";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace WorstsSMT.Patches
{
	[HarmonyPatch(typeof(FirstPersonController), "Start")]
	public class LateUpdateRaycastPatch
	{
		private static void Postfix()
		{
			if (!WorstsSMT.EnableMod.Value)
			{
				return;
			}
			if (WorstsSMT.ApplyBaseQualityLevel.Value)
			{
				QualitySettings.SetQualityLevel(0, true);
			}
			if (WorstsSMT.DisableShadows.Value)
			{
				QualitySettings.shadows = (ShadowQuality)0;
				QualitySettings.shadowResolution = (ShadowResolution)0;
				QualitySettings.shadowCascades = 0;
				QualitySettings.shadowDistance = 0f;
			}
			if (WorstsSMT.DisableAntialiasing.Value)
			{
				QualitySettings.antiAliasing = 0;
			}
			if (WorstsSMT.DisableAnisotropic.Value)
			{
				QualitySettings.anisotropicFiltering = (AnisotropicFiltering)0;
			}
			QualitySettings.globalTextureMipmapLimit = WorstsSMT.TextureMipmapLimit.Value;
			if (WorstsSMT.DisableVSync.Value)
			{
				QualitySettings.vSyncCount = 0;
			}
			QualitySettings.lodBias = WorstsSMT.LODBias.Value;
			if (WorstsSMT.DisableReflectionProbes.Value)
			{
				QualitySettings.realtimeReflectionProbes = false;
			}
			if (WorstsSMT.DisableSoftEffects.Value)
			{
				QualitySettings.softParticles = false;
				QualitySettings.softVegetation = false;
			}
			if (WorstsSMT.DisableSceneLights.Value)
			{
				Light[] array = Object.FindObjectsOfType<Light>();
				foreach (Light val in array)
				{
					((Behaviour)val).enabled = false;
				}
			}
			if (WorstsSMT.DisableFogAndAmbient.Value)
			{
				RenderSettings.fog = false;
				RenderSettings.ambientIntensity = 0.5f;
				RenderSettings.ambientMode = (AmbientMode)3;
			}
			if (WorstsSMT.DisableParticles.Value)
			{
				ParticleSystem[] array2 = Object.FindObjectsOfType<ParticleSystem>();
				foreach (ParticleSystem val2 in array2)
				{
					val2.Stop(true, (ParticleSystemStopBehavior)0);
					((Component)val2).gameObject.SetActive(false);
				}
			}
			if (WorstsSMT.DisableReflectionProbes.Value)
			{
				ReflectionProbe[] array3 = Object.FindObjectsOfType<ReflectionProbe>();
				foreach (ReflectionProbe val3 in array3)
				{
					((Behaviour)val3).enabled = false;
					val3.mode = (ReflectionProbeMode)2;
				}
			}
			if (WorstsSMT.DisableLightProbes.Value)
			{
				LightProbeGroup[] array4 = Object.FindObjectsOfType<LightProbeGroup>();
				foreach (LightProbeGroup val4 in array4)
				{
					((Behaviour)val4).enabled = false;
				}
			}
			if (WorstsSMT.DisableLensFlares.Value)
			{
				LensFlare[] array5 = Object.FindObjectsOfType<LensFlare>();
				foreach (LensFlare val5 in array5)
				{
					((Behaviour)val5).enabled = false;
				}
			}
			if (WorstsSMT.DisableTerrainDetails.Value)
			{
				Terrain[] array6 = Object.FindObjectsOfType<Terrain>();
				foreach (Terrain val6 in array6)
				{
					val6.detailObjectDistance = 0f;
					val6.treeDistance = 0f;
					val6.heightmapPixelError = WorstsSMT.TerrainPixelError.Value;
					val6.basemapDistance = 0f;
				}
			}
			SkinnedMeshRenderer[] array7 = Object.FindObjectsOfType<SkinnedMeshRenderer>();
			foreach (SkinnedMeshRenderer val7 in array7)
			{
				val7.updateWhenOffscreen = false;
			}
			Camera[] array8 = Object.FindObjectsOfType<Camera>();
			foreach (Camera val8 in array8)
			{
				if (WorstsSMT.DisableOcclusionCulling.Value)
				{
					val8.useOcclusionCulling = false;
				}
				val8.farClipPlane = WorstsSMT.CameraFarClipPlane.Value;
				if (WorstsSMT.DisableHDR.Value)
				{
					val8.allowHDR = false;
				}
				if (WorstsSMT.DisableMSAA.Value)
				{
					val8.allowMSAA = false;
				}
			}
			if (WorstsSMT.LimitAudioListeners.Value)
			{
				AudioListener[] array9 = Object.FindObjectsOfType<AudioListener>();
				for (int num3 = 1; num3 < array9.Length; num3++)
				{
					((Behaviour)array9[num3]).enabled = false;
				}
			}
			Time.fixedDeltaTime = WorstsSMT.FixedDeltaTime.Value;
			Physics.defaultSolverIterations = WorstsSMT.SolverIterations.Value;
			Physics.defaultSolverVelocityIterations = WorstsSMT.SolverVelocityIterations.Value;
			Debug.Log((object)"[WorstsSMT] Graphics settings applied from config.");
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}