Increase Dice Limit
Is 40 dice not enough? This mod allows for more dice in a group.
| Last updated | 12 hours ago |
| Total downloads | 1113 |
| Total rating | 1 |
| Categories | Tweaks Networked Tools |
| Dependency string | HolloFox_TS-Increase_Dice_Limit-1.3.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepisTaleSpire-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.10brcoding-SetInjectionFlagPlugin
Allows players to flag that mods are installed for BouncyRock
Preferred version: 3.0.0README
Increase Dice Limit
Is 40 dice not enough? This mod allows for more dice in a group.
Install
Use R2ModMan to install.
Usage
The Plugin allows for increasing the limit of dice in a group/pool by config (default 400). The plugin also allow bulk update of dice at x10 and x100 by holding leftalt or leftctrl whilst clicking adding/removing dice repsectively. This mod doesn't require other players to have it installed to see the dice, but requireds to be installed if they want to use the functionality. If you set the limit to -1, it will remove the cap completely (Past experience, you don't want to go past 100,0 but feel free to experiment. This comes with 0 warranty).
How to Compile / Modify
Open IncreaseDiceLimit.sln in Visual Studio.
Build the project (We now use NuGet).
Browse to the newly created bin/Debug or bin/Release folders and copy the .dll to Steam\steamapps\common\TaleSpire\BepInEx\plugins
Changelog
- 1.3.1: Test webhook (Also updated Readme)
- 1.3.0: BR Dice fixes and improvements
- 1.2.1: Pipeline deploy and upgrade
- 1.2.0: 4.8 Framework update and Nuget Release
- 1.2.0: Fixed clamping of Dice limit
- 1.1.0: Cyberpunk fix
- 1.0.0: Initial release
Shoutouts
Shoutout to my Patreons on https://www.patreon.com/HolloFox, recognising your mighty contribution to my caffeine addiction:
- John Fuller
- Tales Tavern - MadWizard