using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Bounce.Singletons;
using HarmonyLib;
using ModdingTales;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("AudioPlugin_CCM")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Nth Dimension")]
[assembly: AssemblyProduct("AudioPlugin_CCM")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("AudioPlugin_CCM")]
[assembly: ComVisible(false)]
[assembly: Guid("c303405d-e66c-4316-9cdb-4e3ca15c6360")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.3.0")]
namespace LordAshes;
[BepInPlugin("org.lordashes.plugins.audio.ccm", "Audio Plugin", "1.0.3.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class AudioPlugin : BaseUnityPlugin
{
public static class Provider
{
public static IEnumerator GetAudioAssets(ReadOnlyDictionary<string, AssetInfo> existingAssets, Func<Dictionary<string, AssetInfo>, IEnumerator> callback)
{
LoggingPlugin.LogInfo("Loading Icons");
byte[] iconStop = ImageConversion.EncodeToPNG(Image.LoadTexture("org.lordashes.plugins.audio.ccm.Stop.png", (CacheType)999));
byte[] iconVolUp = ImageConversion.EncodeToPNG(Image.LoadTexture("org.lordashes.plugins.audio.ccm.VolumeUp.png", (CacheType)999));
byte[] iconVolDown = ImageConversion.EncodeToPNG(Image.LoadTexture("org.lordashes.plugins.audio.ccm.VolumeDown.png", (CacheType)999));
byte[] iconLoop = ImageConversion.EncodeToPNG(Image.LoadTexture("org.lordashes.plugins.audio.ccm.Loop.png", (CacheType)999));
byte[] imageBytes = ImageConversion.EncodeToPNG(Image.LoadTexture("Kind.Audio.png", (CacheType)999));
LoggingPlugin.LogInfo("Collecting audio files");
string[] audioFiles = (from file in File.Catalog(false)
where "|.MP3|.WAV|.OGG|.WWW|".Contains(file.Substring(file.Length - 4).ToUpper())
select file).ToArray();
LoggingPlugin.LogInfo("Found " + audioFiles.Length + " Potential Audio Assets. Aware Of " + existingAssets.Count + " Registered Assets.");
Dictionary<string, AssetInfo> assets = new Dictionary<string, AssetInfo>();
bool addedAmbientControl = false;
bool addedMusicControl = false;
LoggingPlugin.LogInfo("Building Audio Files Items");
string[] array = audioFiles;
foreach (string audioFile in array)
{
yield return (object)new WaitForEndOfFrame();
string audioSource = File.Find(audioFile, (CacheType)999).ElementAt(0);
string prefab = Path.GetFileNameWithoutExtension(audioFile);
string group = Path.GetFileNameWithoutExtension(Path.GetDirectoryName(audioFile));
string kind = Path.GetFileNameWithoutExtension(Path.GetDirectoryName(Path.GetDirectoryName(audioFile)));
string pack2 = audioSource.Substring(Paths.PluginPath.Length + 1);
pack2 = pack2.Substring(0, pack2.IndexOf("/", 1));
if (kind.ToUpper() == "AUDIO")
{
kind = group;
group = "General";
}
LoggingPlugin.LogTrace("Found Asset (Kind: Audio, Category: " + kind + ", Header: Audio, Group: " + group + ", Pack: " + pack2 + ", Name: " + insertSpaces(prefab) + ", Prefab: " + prefab + ", File: " + audioSource + ")");
if (!existingAssets.ContainsKey(prefab) && !assets.ContainsKey(prefab))
{
_self.notification = "Registering... [Provider: AUDIO, Pack: " + group + ", Item: " + prefab + "]";
if (kind.ToUpper() == "AMBIENT" && !addedAmbientControl)
{
addedAmbientControl = true;
assets.Add("[Audio.Ambient.Stop]", new AssetInfo
{
provider = "AUDIO",
pack = "AudioPlugin",
kind = "Audio",
category = "Audio",
header = "Ambient",
groupName = "[Control Ambient]",
name = "Stop Ambient",
prefab = ".STOP.Ambient",
filename = ""
});
File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait..STOP.Ambient.png", iconStop, (CacheType)999);
assets.Add("[Audio.Ambient.VolumeUp]", new AssetInfo
{
provider = "AUDIO",
pack = "AudioPlugin",
kind = "Audio",
category = "Audio",
header = "Ambient",
groupName = "[Control Ambient]",
name = "Volume Up",
prefab = ".VOL.Ambient.Up",
filename = ""
});
File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait..VOL.Ambient.Up.png", iconVolUp, (CacheType)999);
assets.Add("[Audio.Ambient.VolumeDown]", new AssetInfo
{
provider = "AUDIO",
pack = "AudioPlugin",
kind = "Audio",
category = "Audio",
header = "Ambient",
groupName = "[Control Ambient]",
name = "Volume Down",
prefab = ".VOL.Ambient.Down",
filename = ""
});
File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait..VOL.Ambient.Down.png", iconVolDown, (CacheType)999);
assets.Add("[Audio.Ambient.Loop]", new AssetInfo
{
provider = "AUDIO",
pack = "AudioPlugin",
kind = "Audio",
category = "Audio",
header = "Ambient",
groupName = "[Control Ambient]",
name = "Toggle Loop",
prefab = ".LOOP.Ambient",
filename = ""
});
File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait..LOOP.Ambient.png", iconLoop, (CacheType)999);
}
if (kind.ToUpper() == "MUSIC" && !addedMusicControl)
{
addedMusicControl = true;
assets.Add("[Audio.Music.Stop]", new AssetInfo
{
provider = "AUDIO",
pack = "AudioPlugin",
kind = "Audio",
category = "Audio",
header = "Music",
groupName = "[Control Music]",
name = "Stop Music",
prefab = ".STOP.Music",
filename = ""
});
File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait..STOP.Music.png", iconStop, (CacheType)999);
assets.Add("[Audio.Music.VolumeUp]", new AssetInfo
{
provider = "AUDIO",
pack = "AudioPlugin",
kind = "Audio",
category = "Audio",
header = "Music",
groupName = "[Control Music]",
name = "Volume Up",
prefab = ".VOL.Music.Up",
filename = ""
});
File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait..VOL.Music.Up.png", iconVolUp, (CacheType)999);
assets.Add("[Audio.Music.VolumeDown]", new AssetInfo
{
provider = "AUDIO",
pack = "AudioPlugin",
kind = "Audio",
category = "Audio",
header = "Music",
groupName = "[Control Music]",
name = "Volume Down",
prefab = ".VOL.Music.Down",
filename = ""
});
File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait..VOL.Music.Down.png", iconVolDown, (CacheType)999);
assets.Add("[Audio.Music.Loop]", new AssetInfo
{
provider = "AUDIO",
pack = "AudioPlugin",
kind = "Audio",
category = "Audio",
header = "Music",
groupName = "[Control Music]",
name = "Toggle Loop",
prefab = ".LOOP.Music",
filename = ""
});
File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait..LOOP.Music.png", iconLoop, (CacheType)999);
}
assets.Add(prefab, new AssetInfo
{
provider = "AUDIO",
pack = pack2,
kind = "Audio",
category = "Audio",
header = kind,
groupName = group,
name = insertSpaces(prefab),
prefab = prefab.Replace(" ", ""),
filename = (audioFile.ToUpper().EndsWith(".WWW") ? File.ReadAllText(audioFile, (CacheType)999) : ("File:///" + audioSource))
});
File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait." + prefab.Replace(" ", "") + ".png", imageBytes, (CacheType)999);
}
}
_self.notification = null;
((MonoBehaviour)_self).StartCoroutine(callback((from kvp in assets
orderby kvp.Value.header, kvp.Value.category, kvp.Value.name
select kvp).ToDictionary((KeyValuePair<string, AssetInfo> kvp) => kvp.Key, (KeyValuePair<string, AssetInfo> kvp) => kvp.Value)));
}
public static void AudioRequest(AssetInfo assetInfo)
{
//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
//IL_02c7: Expected O, but got Unknown
//IL_031c: Unknown result type (might be due to invalid IL or missing references)
//IL_0322: Expected O, but got Unknown
if (Utility.isBoardLoaded())
{
LoggingPlugin.LogInfo("Requesting Audio '" + assetInfo.prefab + "'");
if (assetInfo.prefab.StartsWith(".VOL."))
{
if (assetInfo.prefab.EndsWith("Up"))
{
if (assetInfo.header.ToUpper() == "AMBIENT")
{
LoggingPlugin.LogInfo("Increasing Ambient Volume");
if (_self.volumeAmbient.Value <= 0.9f)
{
ConfigEntry<float> volumeAmbient = _self.volumeAmbient;
volumeAmbient.Value += 0.1f;
}
}
else
{
LoggingPlugin.LogInfo("Increasing Music Volume");
if (_self.volumeMusic.Value <= 0.9f)
{
ConfigEntry<float> volumeMusic = _self.volumeMusic;
volumeMusic.Value += 0.1f;
}
}
}
else if (assetInfo.prefab.EndsWith("Down"))
{
if (assetInfo.header.ToUpper() == "AMBIENT")
{
LoggingPlugin.LogInfo("Decreasing Ambient Volume");
if (_self.volumeAmbient.Value >= 0.1f)
{
ConfigEntry<float> volumeAmbient2 = _self.volumeAmbient;
volumeAmbient2.Value -= 0.1f;
}
}
else
{
LoggingPlugin.LogInfo("Decreasing Music Volume");
if (_self.volumeMusic.Value >= 0.1f)
{
ConfigEntry<float> volumeMusic2 = _self.volumeMusic;
volumeMusic2.Value -= 0.1f;
}
}
}
SystemMessage.DisplayInfoText("Ambient Volume: " + Math.Max(0, Math.Min(100, (int)(100.0 * ((double)_self.volumeAmbient.Value + 0.01)))) + "%\r\nMusic Volume: " + Math.Max(0, Math.Min(100, (int)(100.0 * ((double)_self.volumeMusic.Value + 0.01)))) + "%", 2.5f, 0f);
((BaseUnityPlugin)CommonCustomsMenuPlugin._self).Config.Save();
GameObject val = GameObject.Find("AudioSpeaker.Ambient");
if ((Object)(object)val == (Object)null)
{
LoggingPlugin.LogInfo("Audio Plugin: Creating Audio Speaker");
val = new GameObject();
((Object)val).name = "AudioSpeaker.Ambient";
val.AddComponent<AudioSource>();
}
AudioSource component = val.GetComponent<AudioSource>();
component.volume = _self.volumeAmbient.Value;
val = GameObject.Find("AudioSpeaker.Music");
if ((Object)(object)val == (Object)null)
{
LoggingPlugin.LogInfo("Audio Plugin: Creating Audio Speaker");
val = new GameObject();
((Object)val).name = "AudioSpeaker.Music";
val.AddComponent<AudioSource>();
}
component = val.GetComponent<AudioSource>();
component.volume = _self.volumeMusic.Value;
}
else if (assetInfo.prefab.StartsWith(".LOOP."))
{
if (assetInfo.header.ToUpper() == "AMBIENT")
{
_self.loopAmbient.Value = !_self.loopAmbient.Value;
}
else
{
_self.loopMusic.Value = !_self.loopMusic.Value;
}
SystemMessage.DisplayInfoText("Ambient Loop: " + (_self.loopAmbient.Value ? "Yes" : "No") + "\r\nMusic Loop: " + (_self.loopMusic.Value ? "Yes" : "No"), 2.5f, 0f);
((BaseUnityPlugin)CommonCustomsMenuPlugin._self).Config.Save();
}
else if (!SafeCalls.InvokeWithSuccessBool("LordAshes.AssetDataPlugin, AssetDataPlugin", "SetInfo", new object[4] { "SPEAKERS", "org.lordashes.plugins.audio.ccm.audio", assetInfo.prefab, false }, (object)null))
{
LoggingPlugin.LogInfo("Distribution Failed. Playing Audio '" + assetInfo.prefab + "' Locally");
RemoteAudioRequest("Add", "SPEAKERS", "org.lordashes.plugins.audio.ccm.audio", "", assetInfo.prefab);
}
}
else
{
SystemMessage.DisplayInfoText("Audio Can Only Be Played\r\nWhen A Board Is Loaded", 2.5f, 0f);
}
}
public static IEnumerator PlayAudio(string audio, string type)
{
LoggingPlugin.LogInfo("Audio Plugin: Audio URL = '" + audio + "' For 'AudioSpeaker." + type + "'");
LoggingPlugin.LogInfo("Audio Plugin: Getting Audio Speaker");
GameObject speaker = GameObject.Find("AudioSpeaker." + type);
if ((Object)(object)speaker == (Object)null)
{
LoggingPlugin.LogInfo("Audio Plugin: Creating Audio Speaker");
speaker = new GameObject();
((Object)speaker).name = "AudioSpeaker." + type;
speaker.AddComponent<AudioSource>();
}
LoggingPlugin.LogInfo("Audio Plugin: Creating Audio Speaker Source");
AudioSource player = speaker.GetComponent<AudioSource>();
player.volume = ((type.ToUpper() == "AMBIENT") ? _self.volumeAmbient.Value : _self.volumeMusic.Value);
player.loop = ((type.ToUpper() == "AMBIENT") ? _self.loopAmbient.Value : _self.loopMusic.Value);
if (audio != "" || audio.StartsWith("#STOP."))
{
LoggingPlugin.LogInfo("Audio Plugin: Starting Audio '" + audio + "' Request");
UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(audio, (AudioType)0);
try
{
yield return www.SendWebRequest();
if ((int)www.result == 2)
{
LoggingPlugin.LogWarning("Audio Plugin: Failure To Request '" + audio + "'");
LoggingPlugin.LogWarning(www.error);
yield break;
}
Debug.Log((object)("Audio Plugin: Loading Audio '" + audio + "'"));
player.clip = DownloadHandlerAudioClip.GetContent(www);
Debug.Log((object)("Audio Plugin: Playing Audio '" + audio + "'"));
player.Play();
}
finally
{
((IDisposable)www)?.Dispose();
}
}
else
{
Debug.Log((object)"Audio Plugin: Stopping Audio");
player.Stop();
}
}
private static string insertSpaces(string camelCase)
{
string text = camelCase.Substring(0, 1);
for (int i = 1; i < camelCase.Length; i++)
{
if (camelCase.Substring(i - 1, 1) == camelCase.Substring(i - 1, 1).ToLower() && camelCase.Substring(i, 1) == camelCase.Substring(i - 1, 1).ToUpper() && camelCase.Substring(i, 1).ToLower() != camelCase.Substring(i - 1, 1).ToUpper())
{
text += " ";
}
text += camelCase.Substring(i, 1);
}
return text;
}
}
public static class Utility
{
public static bool isBoardLoaded()
{
return SimpleSingletonBehaviour<CameraController>.HasInstance && SingletonStateMBehaviour<BoardSessionManager, State<BoardSessionManager>>.HasInstance && !BoardSessionManager.IsLoading;
}
public static float ParseFloat(string value)
{
return float.Parse(value, CultureInfo.InvariantCulture);
}
public static GameObject FindInHierarchy(GameObject start, string seekName)
{
List<GameObject> results = new List<GameObject>();
bool done = false;
Traverse(start.transform, seekName, null, single: true, ref results, ref done);
return (results.Count > 0) ? results.ElementAt(0) : null;
}
public static GameObject FindInHierarchyViaPartialName(GameObject start, string seekName)
{
List<GameObject> results = new List<GameObject>();
bool done = false;
Traverse(start.transform, seekName, null, single: true, ref results, ref done, partial: true);
return (results.Count > 0) ? results.ElementAt(0) : null;
}
public static GameObject[] FindAllInHierarchy(GameObject start, string seekName)
{
List<GameObject> results = new List<GameObject>();
bool done = false;
Traverse(start.transform, seekName, null, single: false, ref results, ref done);
return results.ToArray();
}
public static GameObject[] FindAllInHierarchyViaPartialName(GameObject start, string seekName)
{
List<GameObject> results = new List<GameObject>();
bool done = false;
Traverse(start.transform, seekName, null, single: false, ref results, ref done, partial: true);
return results.ToArray();
}
public static GameObject FindWithComponentInHierarchy(GameObject start, string seekType)
{
List<GameObject> results = new List<GameObject>();
bool done = false;
Traverse(start.transform, null, seekType, single: true, ref results, ref done);
return (results.Count > 0) ? results.ElementAt(0) : null;
}
public static GameObject[] FindAllWithComponentInHierarchy<T>(GameObject start, string seekType)
{
List<GameObject> results = new List<GameObject>();
bool done = false;
Traverse(start.transform, null, seekType, single: false, ref results, ref done);
return results.ToArray();
}
public static void Traverse(Transform root, string seekName, string seekType, bool single, ref List<GameObject> results, ref bool done, bool partial = false)
{
try
{
if ((seekName == null || seekName == ((Object)((Component)root).gameObject).name || (partial && ((Object)((Component)root).gameObject).name.Contains(seekName))) && (seekType == null || (Object)(object)((Component)root).GetComponent(seekType) != (Object)null))
{
LoggingPlugin.LogTrace("Matched '" + ((Object)((Component)root).gameObject).name + "'");
results.Add(((Component)root).gameObject);
if (single)
{
done = true;
return;
}
}
foreach (Transform item in ExtensionMethods.Children(root))
{
if (!done)
{
Traverse(item, seekName, seekType, single, ref results, ref done, partial);
}
}
}
catch
{
}
}
public static object LookUp(in Dictionary<string, object> dictionary, string key)
{
foreach (KeyValuePair<string, object> item in dictionary)
{
if (item.Key.ToUpper() == key.ToUpper())
{
return item.Value;
}
}
return null;
}
public static void PostOnMainPage(BaseUnityPlugin plugin)
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Expected O, but got Unknown
string text = "Lord Ashes" + ("Lord Ashes".ToUpper().EndsWith("S") ? "'" : "'s");
ModdingUtils.Initialize(plugin, new ManualLogSource("Audio Plugin"), text, false);
}
}
public const string Name = "Audio Plugin";
public const string Guid = "org.lordashes.plugins.audio.ccm";
public const string Version = "1.0.3.0";
public const string Author = "Lord Ashes";
public static AudioPlugin _self;
private string notification = null;
private ConfigEntry<float> volumeAmbient;
private ConfigEntry<float> volumeMusic;
private ConfigEntry<bool> loopAmbient;
private ConfigEntry<bool> loopMusic;
private void Awake()
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Invalid comparison between Unknown and I4
//IL_016b: Unknown result type (might be due to invalid IL or missing references)
//IL_0171: Expected O, but got Unknown
_self = this;
LoggingPlugin.SetLogLevel(((BaseUnityPlugin)this).Config.Bind<DiagnosticLevel>("Settings", "Diagnostic Level", (DiagnosticLevel)3, (ConfigDescription)null).Value);
string? assemblyQualifiedName = ((object)this).GetType().AssemblyQualifiedName;
DiagnosticLevel logLevel = LoggingPlugin.GetLogLevel();
Debug.Log((object)(assemblyQualifiedName + ": Active. (Diagnostic Mode = " + ((object)(DiagnosticLevel)(ref logLevel)).ToString() + ")"));
if ((int)LoggingPlugin.GetLogLevel() >= 4)
{
((MonoBehaviour)this).StartCoroutine(WarnAboutLogLevel());
}
volumeAmbient = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Ambient Volume (0-1)", 1f, (ConfigDescription)null);
volumeMusic = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Music Volume (0-1)", 1f, (ConfigDescription)null);
loopAmbient = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "Loop Ambient", true, (ConfigDescription)null);
loopMusic = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "Loop Music", true, (ConfigDescription)null);
CommonCustomsMenuPlugin.RegisterProvider("AUDIO", "Ambient and music audio", (Func<ReadOnlyDictionary<string, AssetInfo>, Func<Dictionary<string, AssetInfo>, IEnumerator>, IEnumerator>)Provider.GetAudioAssets, (Action<AssetInfo>)delegate(AssetInfo selectedAsset)
{
Provider.AudioRequest(selectedAsset);
});
SafeCalls.Invoke("LordAshes.AssetDataPlugin, AssetDataPlugin", "SubscribeViaReflection", new object[3]
{
"org.lordashes.plugins.audio.ccm.audio",
((object)this).GetType().AssemblyQualifiedName,
"RemoteAudioRequest"
}, (object)null);
Harmony val = new Harmony("org.lordashes.plugins.audio.ccm");
val.PatchAll();
Utility.PostOnMainPage((BaseUnityPlugin)(object)this);
}
private void OnGUI()
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
if (notification != null)
{
GUI.Label(new Rect(10f, 1030f, 1900f, 30f), notification);
}
}
private IEnumerator WarnAboutLogLevel()
{
while (true)
{
try
{
DiagnosticLevel logLevel = LoggingPlugin.GetLogLevel();
SystemMessage.DisplayInfoText("Audio Plugin: Using '" + ((object)(DiagnosticLevel)(ref logLevel)).ToString() + "' diagnostics.\r\nUse 'Info' for better performance", 10f, 0f);
SystemMessage.DisplayInfoText("Audio Plugin: Use 'Debug' or 'Trace' for\r\ntroubleshooting only.", 10f, 0f);
break;
}
catch
{
}
yield return (object)new WaitForSeconds(1f);
}
}
public static void RemoteAudioRequest(object action, object source, object key, object previous, object current)
{
LoggingPlugin.LogInfo("Remote Audio Request For '" + current?.ToString() + "'");
try
{
AssetInfo val = (from info in CommonCustomsMenuPlugin.GetAssets()
where info.prefab == current.ToString()
select info).FirstOrDefault();
LoggingPlugin.LogInfo("Remote Audio Request For URL '" + val.filename + "' From '" + val.header + "'");
((MonoBehaviour)_self).StartCoroutine(Provider.PlayAudio(val.filename, val.header));
}
catch
{
}
}
}