CustomDicePack
Bring true custom dice to Talepsire.
Last updated | a year ago |
Total downloads | 1725 |
Total rating | 0 |
Categories | Tweaks Tools Integration Assets |
Dependency string | LordAshes-CustomDicePack-3.0.0 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
bbepisTaleSpire-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.10LordAshes-GUIMenuPlugin
Add text/icon menus that appear in centre of screen or slide out the right side. Support for multi-layer hierarchy.
Preferred version: 1.0.0LordAshes-FileAccessPlugin
Provides standardized methods for accessing both local file and url resources. Automatically handles searching local folders for assets.
Preferred version: 1.4.1README
Custom Dice Pack Plugin
This unofficial TaleSpire plugin allows truely custom dice to be brought into Talespire. Includes both cosmetic custom dice and true custom dice allowing dice which don't roll numbers but symbols/keywords instead.
Video (Use): https://youtu.be/qXOtKx7vPcU Video (Config): https://youtu.be/G-PbrLz0wpA
Change Log
3.0.0: Complete rewrite
2.0.2: Bug fix for multiple compatibility issues with proximity rolling
2.0.1: Bug fix preventing dice spawn in some cases
2.0.1: Added dice icons for demo dice
2.0.0: Added GUI for spawning custom dice in session
1.3.1: Added option to always use custom format for result for message and chat
1.3.0: Custom dice result message when a true custom die is rolled
1.3.0: Identification of custom dice while in the tray (as opposed to a weird modifier)
1.2.0: Added support for custom numeric keywords (dice with values other than the side value)
1.1.0: Added support for multiple keywords for true custom dice
1.0.1: Corrected demo save dice file. No plugin change.
1.0.0: Initial release
Install
Use R2ModMan or similar installer to install this plugin.
Usage
GUI Menu
You can pull custom dice out of the custom dice tray.
- Open the custom dice tray (default
F11
) - Navigate though the collections to choose the desire dice to spawn
- Click or LSHIFT-click to spawn the custom dice
Click
= Spawn a single instance of the clicked die
LShift
+ Click
= Open a dialog to ask how many instances of the clicked die to spawn
Talespire Protocol
Appending a hash tag followed by the customization name to the talespire dice protocol can be used to spawn customized dice. For example:
talespire://dice//RPS:3D6#rps-d6
Would spawn 3 dice each with 6 sides and customized using the rps-d6
entry in the file
named CustomDicePacks.json
which contains all configured custom dice.
Creating Custom Dice
In order to use custom dice, we first need to create them. This is not a difficult process thanks
to the files provdied with this plugin. To create custom dice, we edit the CustomDicePacks.json
file found in CustomData/CustomDicePacks
folder of the plugin install folder. The file can
be edited with any text editor.
See the follow video for configuring custom dice: https://youtu.be/G-PbrLz0wpA
CustomDicePacks.json
format:
{
"dd-d6":
{
"dicePack":"basedice",
"diceBase":"d6",
"diceCollection":"DD",
"diceTexture":"D6_DD.png",
"sides":
{
"1":"Attack",
"2":"Shield",
"3":"Magic",
"4":"Magic,Magic",
"5":"Attack,Shield",
"6":"Shield,Magic"
},
"images":
{
"collection": "CollectionDragonDice.png",
"icon": "Icon_DD_D6.png",
"Attack": "D6_DD_1.png",
"Shield": "D6_DD_2.png",
"Magic": "D6_DD_3.png",
"Magic,Magic": "D6_DD_4.png",
"Attack,Shield": "D6_DD_5.png",
"Shield,Magic": "D6_DD_6.png"
}
}
}
Limitations
When using the talespire protocol only the first roll is recognized by the plugin.
For example, talspire://dice/Attack:1D20+5/Damage:1D8+4
is recognized by the talespire protocol
but not by the plugin. Only the first part of the roll would be recognized and summarized. To roll
multiple rolls at once, the Proximity Roller Plugin can be used.