CustomStatsPlugin
Adds custom mini or group specific stats.
Date uploaded | 5 months ago |
Version | 2.4.1 |
Download link | LordAshes-CustomStatsPlugin-2.4.1.zip |
Downloads | 430 |
Dependency string | LordAshes-CustomStatsPlugin-2.4.1 |
This mod requires the following mods to function
bbepisTaleSpire-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.10LordAshes-FileAccessPlugin
Provides standardized methods for accessing both local file and url resources. Automatically handles searching local folders for assets.
Preferred version: 1.4.1brcoding-SetInjectionFlagPlugin
Allows players to flag that mods are installed for BouncyRock.
Preferred version: 2.6.0HolloFox_TS-RadialUIPlugin
This is a developer tool based package used to manage and configure Radial UI Menus.
Preferred version: 2.6.1LordAshes-AssetDataPlugin
Dependency plugin for subscription/notification based data storage and message exchange.
Preferred version: 3.5.0README
Custom Stats Plugin
This unofficial TaleSpire adds mini or group specific stats replacing or adding to the common core stats.
This plugin, like all others, is free but if you want to donate, use: http://198.91.243.185/TalespireDonate/Donate.php
Video Link: https://youtu.be/TV8ruMDe1YE
!Preview(https://i.imgur.com/KXtvswm.png)
Donate: http://198.91.243.185/TalespireDonate/Donate.php
Lord Ashes' Talespire Plugins are always available for free. Lord Ashes does not have a Patreon but if you really want to make a donation to the chocolate fund to keep the work going, you can do so using the Donate link above.
Change Log
2.4.1: Migrated to using Logger Plugin
2.4.1: Updated for compatibility with BR Seats update
2.4.0: Added option to whisper Custom Stat updates to GM. Default on.
2.3.0: Updated for compatibility with BR Taleweaver update
2.3.0: Migrated from Stat Messaging to Asset Data Plugin
2.2.2: Added optional diagnostics for layout troubleshooting
2.1.0: Added configurable menu base radius and multiplier for each addition menu entry
2.0.0: Updated after BR HF Integration update
1.0.0: Initial release
Install
Use R2ModMan or similar installer to install this plugin.
Any configurable settings can be set using R2ModMan config editor for the plugin.
Usage
In order to add custom stats to a mini (creature or creature prop), first the desired model need to be applied to the desired mini. A model is a simple list of stats that any mini using that model will have. To apply an existing model, use:
Right CTRL + A = Prompts for the model name and then applies the corresponding custom stats to the selected mini.
To view and/or edit the custom stats, (right click to) open the raidal menu of the mini and select Custom Stats. Please note, depending on the setting in the configuration for this plugin, the core option for Stats may or may not appear in the radial menu, as such ensure that the raidal selection is Custom Stats and not Stats.
To edit custom stats, simply click on the desired text box and change the entry. Once all desired changes have been made (or none changes have been made if only looking at the custom stats) press the red X button at the centre of the custom stats menu to close the menu and save any changes. Any changes are not made permanenet until the menu is closed.
Making Models
The Custom Stats Plugin uses a concept of model to apply custom stats to minis. A model is just a plain text file with a list of custom stats. Depending on the intended use, a model can range from very specific (specific to a specific player) to very broad (a group model use by many minis such as all props). By creating a model, it is easy to apply the exact same custom stats to multiple minis.
The rules for making a model are as follows:
- A model file is a plain text file
- Only the first line of a model file is read. Successive lines can be used for comments.
- The first line has a list of one or more custom stat names
- Entries in the first line a separated by a comma
- Entries in the first line do not have spaces before or after the comma
For example:
AC,Move,Inspirations,SpellLV1,SpellLV2
Save the file name with the model name and a ".model" extension such as the bard.model
example in included.
Stats Sync
To enable the Custom Stats plugin to be used with plugins that modify the core stats, there is a built in synchronization between the core TS stats and custom stats that share the same name. When the custom stats are opened, any custiom stats whose name matches the name of a core TS stat, will automatically be updated from the core TS stat. Similarly when the user makes changes to custom stats, the if the custom stat has a corresponding core TS stat (a core TS stat that shares the same name) the core TS stat will be updated with the custom value. Custom values with only a single number will update both the core TS stat value and max value to custom value. Custom values which have two numbers separated by a forward slash, will update the core TS stat value with the number before the slash and the core TS stat max value with the number after the forward slash.
25/30 => Value = 25, Max Value = 30
This solution allows two ways in which the core and custom stats can be used:
Integrated Mode
In this mode, the option to show the core TS stats is turned off (thus hiding the old core TS menu option) and any core stats are also listed in the custom stats. This provides the users with a single menu from which they can see both the common stats and the custom specific stats but due to the stats sync function, the custom stats which match the names of core stats are updated when core stats are updated. To use this mode:
1. Set the configruation to hide the core TS stats
2. Set the names of any core TS stats (as you would normally do when not using the plugin)
3. Create models which include the core stats names
Separated Mode
In this mode, the core stats are used as normal for any stats which are common to all minis and the custom stats plugin is only used for additional custom stats. This option will produce two selection in the radial menu (Stats and Custom Stats) and thus easily allow for looking up common stats or custom stats. In such a case, no synchronization between the core TS stats and custom stats is necessary. To use this mode:
1. Set the configruation to show the core TS stats
2. Set the names of any core TS stats (as you would normally do when not using the plugin)
3. Create models which do not include the core stats names
Limitations
1. Currently the synchronization between core stats and custom stats is done when the custom stats are opened. This means
that any plugins that use character stats should continue to use the core TS stats to read such stats instead of reading
the custom stats JSON from Stat Messaging. Only custom stats which are note synced with core stats should be read using
the JSON acquired from Stat Messaging. This is necessary because if a plugin has changed the core stats, the corresponding
JSON will not be changed until the radial menu has been opend and thus reading the JSON will provide the old value.
2. Currently the changed values are updated when the red "X" close button is used. Reading the JSON values of any changes
stats when the "X" close button as not been used, results in displpay of the old values. As a result, after making any
changes, do not keep the custom stats open. If it is desirable to have the custom stats open, close the custom stats
using the red "X" button and then re-open them.