LordAshes-D20ExtensionsFor5E icon

D20ExtensionsFor5E

Collection of D20 extensions for the 5E system

Last updated a day ago
Total downloads 5
Total rating 0 
Categories Tweaks Integration
Dependency string LordAshes-D20ExtensionsFor5E-1.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepisTaleSpire-BepInExPack-5.4.10 icon
bbepisTaleSpire-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.10
brcoding-SetInjectionFlagPlugin-2.6.0 icon
brcoding-SetInjectionFlagPlugin

Allows players to flag that mods are installed for BouncyRock.

Preferred version: 2.6.0
LordAshes-D20Plugin-1.5.0 icon
LordAshes-D20Plugin

Implements a highly configurable D20 automation ruleset

Preferred version: 1.5.0

README

D20 Extensions for 5E

This unofficial TaleSpire D20 extensions which add 5E specific rules to the D20 (Automation Rulset) Plugin. Includes:

  1. Elemental Adept
  2. Great Weapon Fighting
  3. Reliable Talent
  4. Savage Attacker

Install

Use R2ModMan or similar installer to install this extension pack.

Usage

Elemental Adept:

  1. Ensure the character sheet has a value (or toggle) called EA set to 1.
  2. Ensure the character sheet has a value (or toggle) called EA_Types set to a comma delimited string of elemental damges that the character is an adept at.
  3. Make an attack with a spell of the adept element. An attack that has [INT], [WIS] or [CHA] in the formula.
  4. Observe that enemy resistance does not apply.
  5. Observe that any 1s in the damage roll get changed to 2s.

Great Weapon Fighting:

  1. Ensure the character sheet has a value (or toggle) called GWF set to 1.
  2. Make a physical attack. An attack that has [STR] in the formula.
  3. Observe that any 1s or 2s are rerolled.

Reliable Talent:

  1. Ensure the character sheet has a value (or toggle) called RT set to 1.
  2. Make a skill check for a skill that the character is proficient in (has [PB] in the formula).
  3. Observe that any rolls below 10 are bumped up to a 10.

Savage Attacker:

  1. Ensure the character sheet has a value (or toggle) called SA set to 1.
  2. Ensure the character sheet has a value (or toggle) called SA_Threshold set to a numeric integer value. If the first die is this number or less, it is rerolled.
  3. Make a physical attack. An attack that has [STR] or [DEX] in the formula.
  4. Observe that if the first die is equal to or less than the threshold it is rerolled.