D20ExtensionsFor5E
Collection of D20 extensions for the 5E system
| Last updated | a day ago |
| Total downloads | 5 |
| Total rating | 0 |
| Categories | Tweaks Integration |
| Dependency string | LordAshes-D20ExtensionsFor5E-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepisTaleSpire-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.10brcoding-SetInjectionFlagPlugin
Allows players to flag that mods are installed for BouncyRock.
Preferred version: 2.6.0LordAshes-D20Plugin
Implements a highly configurable D20 automation ruleset
Preferred version: 1.5.0README
D20 Extensions for 5E
This unofficial TaleSpire D20 extensions which add 5E specific rules to the D20 (Automation Rulset) Plugin. Includes:
- Elemental Adept
- Great Weapon Fighting
- Reliable Talent
- Savage Attacker
Install
Use R2ModMan or similar installer to install this extension pack.
Usage
Elemental Adept:
- Ensure the character sheet has a value (or toggle) called
EAset to1. - Ensure the character sheet has a value (or toggle) called
EA_Typesset to a comma delimited string of elemental damges that the character is an adept at. - Make an attack with a spell of the adept element. An attack that has
[INT],[WIS]or[CHA]in the formula. - Observe that enemy resistance does not apply.
- Observe that any 1s in the damage roll get changed to 2s.
Great Weapon Fighting:
- Ensure the character sheet has a value (or toggle) called
GWFset to1. - Make a physical attack. An attack that has
[STR]in the formula. - Observe that any 1s or 2s are rerolled.
Reliable Talent:
- Ensure the character sheet has a value (or toggle) called
RTset to1. - Make a skill check for a skill that the character is proficient in (has
[PB]in the formula). - Observe that any rolls below 10 are bumped up to a 10.
Savage Attacker:
- Ensure the character sheet has a value (or toggle) called
SAset to1. - Ensure the character sheet has a value (or toggle) called
SA_Thresholdset to a numeric integer value. If the first die is this number or less, it is rerolled. - Make a physical attack. An attack that has
[STR]or[DEX]in the formula. - Observe that if the first die is equal to or less than the threshold it is rerolled.