using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using Bounce.Singletons;
using ModdingTales;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("HideBasePlugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Nth Dimension")]
[assembly: AssemblyProduct("HideBasePlugin")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("HideBasePlugin")]
[assembly: ComVisible(false)]
[assembly: Guid("c303405d-e66c-4316-9cdb-4e3ca15c6360")]
[assembly: AssemblyFileVersion("1.4.1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.4.1.0")]
namespace LordAshes;
[BepInPlugin("org.lordashes.plugins.hidebase", "Hide Base Plug-In", "1.4.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class HideBasePlugin : BaseUnityPlugin
{
public static class Utility
{
public static void PostOnMainPage(BaseUnityPlugin plugin)
{
string text = "Lord Ashes" + ("Lord Ashes".ToUpper().EndsWith("S") ? "'" : "'s");
ModdingUtils.AddPluginToMenuList(plugin, text);
}
public static bool isBoardLoaded()
{
return SimpleSingletonBehaviour<CameraController>.HasInstance && SingletonStateMBehaviour<BoardSessionManager, State<BoardSessionManager>>.HasInstance && !BoardSessionManager.IsLoading;
}
public static GameObject GetBaseLoader(CreatureGuid cid)
{
//IL_0004: Unknown result type (might be due to invalid IL or missing references)
try
{
CreatureBoardAsset val = null;
CreaturePresenter.TryGetAsset(cid, ref val);
if ((Object)(object)val != (Object)null)
{
CreatureBase match = null;
StartWith(val, "_base", ref match);
Transform match2 = null;
Traverse(((Component)match).transform, "BaseLoader", ref match2);
if ((Object)(object)match2 != (Object)null)
{
return ((Component)match2.GetChild(0)).gameObject;
}
return null;
}
return null;
}
catch
{
return null;
}
}
public static GameObject GetAssetLoader(CreatureGuid cid)
{
//IL_0004: Unknown result type (might be due to invalid IL or missing references)
try
{
CreatureBoardAsset val = null;
CreaturePresenter.TryGetAsset(cid, ref val);
if ((Object)(object)val != (Object)null)
{
Transform match = null;
StartWith(val, "_creatureRoot", ref match);
Transform match2 = null;
Traverse(match, "AssetLoader", ref match2);
if ((Object)(object)match2 != (Object)null)
{
if (match2.childCount > 0)
{
return ((Component)match2.GetChild(0)).gameObject;
}
return null;
}
return null;
}
return null;
}
catch
{
return null;
}
}
public static void StartWith<T>(CreatureBoardAsset asset, string seek, ref T match)
{
try
{
Type typeFromHandle = typeof(CreatureBoardAsset);
match = default(T);
foreach (FieldInfo runtimeField in typeFromHandle.GetRuntimeFields())
{
if (runtimeField.Name == seek)
{
match = (T)runtimeField.GetValue(asset);
break;
}
}
}
catch
{
match = default(T);
}
}
public static void Traverse(Transform root, string seek, ref Transform match)
{
try
{
if ((Object)(object)match != (Object)null)
{
return;
}
if (((Object)root).name == seek)
{
match = root;
return;
}
foreach (Transform item in ExtensionMethods.Children(root))
{
Traverse(item, seek, ref match);
}
}
catch
{
}
}
}
public const string Name = "Hide Base Plug-In";
public const string Guid = "org.lordashes.plugins.hidebase";
public const string Version = "1.4.1.0";
public const string Author = "Lord Ashes";
private static List<Tuple<CreatureGuid, bool>> backlog = new List<Tuple<CreatureGuid, bool>>();
private ConfigEntry<KeyboardShortcut> triggerKey { get; set; }
private void Awake()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
LoggingPlugin.SetLogLevel(((BaseUnityPlugin)this).Config.Bind<DiagnosticLevel>("Settings", "Log Level", (DiagnosticLevel)1, (ConfigDescription)null).Value);
LoggingPlugin.LogInfo(((object)this).GetType().AssemblyQualifiedName + " Active.");
triggerKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkeys", "Toggle Base Vilibility", new KeyboardShortcut((KeyCode)118, (KeyCode[])(object)new KeyCode[1] { (KeyCode)307 }), (ConfigDescription)null);
AssetDataPlugin.Subscribe("org.lordashes.plugins.hidebase", (Action<DatumChange>)delegate(DatumChange obj)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Invalid comparison between Unknown and I4
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Invalid comparison between Unknown and I4
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
ChangeAction action = obj.action;
ChangeAction val = action;
if ((int)val != -1)
{
if ((int)val == 1)
{
LoggingPlugin.LogDebug("Queue Base Show For Creature " + obj.source);
ProcessBaseRequest(new CreatureGuid(obj.source), showBase: true);
}
else
{
LoggingPlugin.LogDebug("Queue Base " + (Convert.ToBoolean(obj.value) ? "Show" : "Hide") + " For Creature " + obj.source);
ProcessBaseRequest(new CreatureGuid(obj.source), Convert.ToBoolean(obj.value));
}
}
}, (Func<DatumChange, bool>)Checker.CheckSourceAsCreature);
Utility.PostOnMainPage((BaseUnityPlugin)(object)this);
}
private void Update()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
if (!Utility.isBoardLoaded())
{
return;
}
KeyboardShortcut value = triggerKey.Value;
if (((KeyboardShortcut)(ref value)).IsUp())
{
LoggingPlugin.LogDebug("Toggle Base");
try
{
GameObject gameObject = Utility.GetBaseLoader(LocalClient.SelectedCreatureId).gameObject;
Renderer component = gameObject.GetComponent<Renderer>();
bool enabled = component.enabled;
CreatureGuid selectedCreatureId = LocalClient.SelectedCreatureId;
LoggingPlugin.LogDebug("Requesting Creature '" + ((object)(CreatureGuid)(ref selectedCreatureId)).ToString() + "' Base To Show = " + !enabled);
selectedCreatureId = LocalClient.SelectedCreatureId;
AssetDataPlugin.SetInfo(((object)(CreatureGuid)(ref selectedCreatureId)).ToString(), "org.lordashes.plugins.hidebase", (object)(!enabled), false);
}
catch (Exception)
{
SystemMessage.DisplayInfoText("Hide Base Function Requires Selected Asset", 2.5f, 0f);
}
}
}
private bool ProcessBaseRequest(CreatureGuid cid, bool showBase)
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
try
{
LoggingPlugin.LogDebug("Setting Creature '" + ((object)(CreatureGuid)(ref cid)).ToString() + "' Base To: Show = " + showBase);
GameObject gameObject = Utility.GetBaseLoader(cid).gameObject;
Renderer[] components = gameObject.GetComponents<Renderer>();
Renderer[] array = components;
foreach (Renderer val in array)
{
LoggingPlugin.LogDebug("Setting Creature '" + ((object)(CreatureGuid)(ref cid)).ToString() + "' Base Renderer '" + ((Object)val).name + "' To Enabled = " + showBase);
val.enabled = showBase;
}
CreatureBoardAsset val2 = null;
CreaturePresenter.TryGetAsset(cid, ref val2);
if ((Object)(object)val2 != (Object)null)
{
CreatureBase match = null;
Utility.StartWith(val2, "_base", ref match);
Transform match2 = null;
Utility.Traverse(((Component)match).transform, "Indicator", ref match2);
gameObject = ((Component)match2).gameObject;
components = gameObject.GetComponents<Renderer>();
Renderer[] array2 = components;
foreach (Renderer val3 in array2)
{
LoggingPlugin.LogDebug("Setting Creature '" + ((object)(CreatureGuid)(ref cid)).ToString() + "' Indicator Renderer '" + ((Object)val3).name + "' To Enabled = " + showBase);
val3.enabled = showBase;
}
}
return true;
}
catch
{
LoggingPlugin.LogDebug("Creature '" + ((object)(CreatureGuid)(ref cid)).ToString() + "' Has Not Fully Loaded");
return false;
}
}
}