Decompiled source of ProximityRoller v2.1.0

ProximityRollerPlugin.dll

Decompiled a year ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Cryptography;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using Bounce.ManagedCollections;
using Bounce.Singletons;
using GameChat.UI;
using HarmonyLib;
using Newtonsoft.Json;
using TMPro;
using Unity.Mathematics;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ProximityRollerPlugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ProximityRollerPlugin")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("ProximityRollerPlugin")]
[assembly: ComVisible(false)]
[assembly: Guid("c303405d-e66c-4316-9cdb-4e3ca15c6360")]
[assembly: AssemblyFileVersion("2.1.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("2.1.0.0")]
namespace LordAshes;

[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("org.lordashes.plugins.proximityroller", "Proximity Roller Plug-In", "2.1.0.0")]
public class ProximityRollerPlugin : BaseUnityPlugin
{
	public class Patches
	{
		[HarmonyPatch(typeof(DiceManager), "SendDiceResult")]
		private static class PatchSendDiceResult
		{
			public static bool Prefix(bool isGmOnly, ref RollResults rollResultData)
			{
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				//IL_0035: Unknown result type (might be due to invalid IL or missing references)
				//IL_003a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_004e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Unknown result type (might be due to invalid IL or missing references)
				//IL_006e: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00dc: Expected O, but got Unknown
				if (showSummary.Value && storeResult)
				{
					List<RollResultsGroup> list = new List<RollResultsGroup>();
					Enumerator<RollResultsGroup> enumerator = rollResultData.ResultsGroups.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							RollResultsGroup current = enumerator.Current;
							list.Add(new RollResultsGroup("_" + current.Name, current.Result));
							Debug.Log((object)("Proximity Roller Plug-In: Modified Group Name To _" + current.Name + " (Summary: " + showSummary.Value + ")"));
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
					rollResultData = new RollResults(rollResultData.RollId, rollResultData.ClientId, new BList<RollResultsGroup>(list));
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(UIDiceRollResult), "DisplayResult")]
		private static class PatchDisplayResult
		{
			public static bool Prefix(RollResults rollResultData, ClientGuid sender)
			{
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				if (showSummary.Value && rollResultData != null && rollResultData.ResultsGroups != null && rollResultData.ResultsGroups.Length > 0 && rollResultData.ResultsGroups[0].Name != null && rollResultData.ResultsGroups[0].Name.StartsWith("_"))
				{
					Debug.Log((object)"Proximity Roller Plug-In: Supressing DisplayResult");
					return false;
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(UIChatMessageManager), "AddDiceResultMessage")]
		private static class PatchAddDiceResultMessage
		{
			public static bool Prefix(RollResults diceResult, ResultsOrigin origin, ClientGuid sender, bool hidden)
			{
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				if (showSummary.Value && diceResult != null && diceResult.ResultsGroups != null && diceResult.ResultsGroups.Length > 0 && diceResult.ResultsGroups[0].Name != null && diceResult.ResultsGroups[0].Name.StartsWith("_"))
				{
					Debug.Log((object)"Proximity Roller Plug-In: Supressing AddDiceResultMessage");
					return false;
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(DiceManager), "ThrowDice")]
		private static class PatchThrowDice
		{
			public static bool Prefix(RollId rollId, float3 velocity)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
				//IL_012b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0140: Unknown result type (might be due to invalid IL or missing references)
				//IL_0161: Unknown result type (might be due to invalid IL or missing references)
				//IL_016b: Unknown result type (might be due to invalid IL or missing references)
				//IL_017d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0191: Unknown result type (might be due to invalid IL or missing references)
				//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
				//IL_0224: Unknown result type (might be due to invalid IL or missing references)
				//IL_0239: Unknown result type (might be due to invalid IL or missing references)
				//IL_025a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0264: Unknown result type (might be due to invalid IL or missing references)
				//IL_0276: Unknown result type (might be due to invalid IL or missing references)
				//IL_028a: Unknown result type (might be due to invalid IL or missing references)
				if (Input.GetKey((KeyCode)304) && !storeResult)
				{
					storeResult = true;
					Debug.Log((object)("Proximity Roller Plug-In: Throwing Dice In Proximity To " + ((object)(RollId)(ref rollId)).ToString()));
					Die[] array = Resources.FindObjectsOfTypeAll<Die>();
					Die val = array.Where((Die d) => d.RollId.AsLong == rollId.AsLong).ElementAt(0);
					Die[] array2 = array;
					RollId rollId2;
					foreach (Die val2 in array2)
					{
						if (val2.RollId.AsLong != rollId.AsLong && val2.RollId.AsLong != 0L && Vector3.Distance(((Component)val).gameObject.transform.position, ((Component)val2).gameObject.transform.position) < proximity.Value)
						{
							rollId2 = val2.RollId;
							Debug.Log((object)("Proximity Roller Plug-In: Throwing Die " + ((object)(RollId)(ref rollId2)).ToString()));
							((Component)val2).gameObject.transform.position = new Vector3(((Component)val2).gameObject.transform.position.x, ((Component)val).gameObject.transform.position.y + raise.Value, ((Component)val2).gameObject.transform.position.z);
							PhotonSimpleSingletonBehaviour<DiceManager>.Instance.ThrowDice(val2.RollId, new float3(0f, 1f, 0f));
						}
					}
					Die[] array3 = array;
					foreach (Die val3 in array3)
					{
						if (val3.RollId.AsLong == rollId.AsLong)
						{
							rollId2 = val3.RollId;
							Debug.Log((object)("Proximity Roller Plug-In: Throwing Die " + ((object)(RollId)(ref rollId2)).ToString()));
							((Component)val3).gameObject.transform.position = new Vector3(((Component)val3).gameObject.transform.position.x, ((Component)val).gameObject.transform.position.y + raise.Value, ((Component)val3).gameObject.transform.position.z);
							PhotonSimpleSingletonBehaviour<DiceManager>.Instance.ThrowDice(val3.RollId, new float3(0f, 1f, 0f));
						}
					}
					Debug.Log((object)"Proximity Roller Plug-In: Starting Cooldown");
					if (showSummary.Value)
					{
						((MonoBehaviour)_self).StartCoroutine(cooldown(resultCollectionTime.Value));
					}
					else
					{
						storeResult = false;
					}
				}
				return true;
			}
		}

		public static bool storeResult;
	}

	public static class Utility
	{
		public static bool isBoardLoaded()
		{
			return SimpleSingletonBehaviour<CameraController>.HasInstance && SingletonStateMBehaviour<BoardSessionManager, State<BoardSessionManager>>.HasInstance && !BoardSessionManager.IsLoading;
		}

		public static bool StrictKeyCheck(KeyboardShortcut check)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			if (!((KeyboardShortcut)(ref check)).IsUp())
			{
				return false;
			}
			KeyCode[] array = new KeyCode[6];
			RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
			KeyCode[] array2 = (KeyCode[])(object)array;
			foreach (KeyCode val in array2)
			{
				if (Input.GetKey(val) != ((KeyboardShortcut)(ref check)).Modifiers.Contains(val))
				{
					return false;
				}
			}
			return true;
		}

		public static Guid GuidFromString(string input)
		{
			using MD5 mD = MD5.Create();
			byte[] b = mD.ComputeHash(Encoding.Default.GetBytes(input));
			return new Guid(b);
		}

		public static GameObject GetBaseLoader(CreatureGuid cid)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				CreatureBoardAsset val = null;
				CreaturePresenter.TryGetAsset(cid, ref val);
				if ((Object)(object)val != (Object)null)
				{
					Transform match = null;
					Traverse(((Component)val).transform, "BaseLoader", 0, 10, ref match);
					if ((Object)(object)match != (Object)null)
					{
						Debug.Log((object)("Proximity Roller Plugin: Base Loader '" + ((Object)match.GetChild(0)).name + "' Found"));
						return ((Component)match.GetChild(0)).gameObject;
					}
					Debug.LogWarning((object)"Proximity Roller Plugin: Could Not Find Base Loader");
					return null;
				}
				return null;
			}
			catch
			{
				return null;
			}
		}

		public static GameObject GetAssetLoader(CreatureGuid cid)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				CreatureBoardAsset val = null;
				CreaturePresenter.TryGetAsset(cid, ref val);
				if ((Object)(object)val != (Object)null)
				{
					Transform match = null;
					Traverse(((Component)val).transform, "AssetLoader", 0, 10, ref match);
					if ((Object)(object)match != (Object)null)
					{
						Debug.Log((object)("Proximity Roller Plugin: Asset Loader '" + ((Object)match.GetChild(0)).name + "' Found"));
						return ((Component)match.GetChild(0)).gameObject;
					}
					Debug.LogWarning((object)"Proximity Roller Plugin: Could Not Find Asset Loader");
					return null;
				}
				return null;
			}
			catch
			{
				return null;
			}
		}

		public static void Traverse(Transform root, string seek, int depth, int depthMax, ref Transform match)
		{
			try
			{
				if ((Object)(object)match != (Object)null)
				{
					return;
				}
				if (((Object)root).name == seek)
				{
					match = root;
					return;
				}
				foreach (Transform item in ExtensionMethods.Children(root))
				{
					if (depth < depthMax)
					{
						Traverse(item, seek, depth + 1, depthMax, ref match);
					}
				}
			}
			catch
			{
			}
		}

		public static float ParseFloat(string value)
		{
			return float.Parse(value, CultureInfo.InvariantCulture);
		}

		public static string GetCreatureName(string nameBlock)
		{
			if (nameBlock == null)
			{
				return "(Unknown)";
			}
			if (!nameBlock.Contains("<size=0>"))
			{
				return nameBlock;
			}
			return nameBlock.Substring(0, nameBlock.IndexOf("<size=0>")).Trim();
		}

		public static void PostOnMainPage(MemberInfo plugin)
		{
			SceneManager.sceneLoaded += delegate(Scene scene, LoadSceneMode mode)
			{
				//IL_0072: Unknown result type (might be due to invalid IL or missing references)
				//IL_0079: Expected O, but got Unknown
				try
				{
					if (((Scene)(ref scene)).name == "UI")
					{
						TextMeshProUGUI uITextByName = GetUITextByName("BETA");
						if (Object.op_Implicit((Object)(object)uITextByName))
						{
							((TMP_Text)uITextByName).text = "INJECTED BUILD - unstable mods";
						}
					}
					else
					{
						TextMeshProUGUI uITextByName2 = GetUITextByName("TextMeshPro Text");
						if (Object.op_Implicit((Object)(object)uITextByName2))
						{
							BepInPlugin val = (BepInPlugin)Attribute.GetCustomAttribute(plugin, typeof(BepInPlugin));
							if (((TMP_Text)uITextByName2).text.EndsWith("</size>"))
							{
								((TMP_Text)uITextByName2).text = ((TMP_Text)uITextByName2).text + "\n\nMods Currently Installed:\n";
							}
							TextMeshProUGUI val2 = uITextByName2;
							((TMP_Text)val2).text = ((TMP_Text)val2).text + "\nLord Ashes' " + val.Name + " - " + val.Version;
						}
					}
				}
				catch (Exception ex)
				{
					Debug.Log((object)ex);
				}
			};
		}

		private static TextMeshProUGUI GetUITextByName(string name)
		{
			TextMeshProUGUI[] array = Object.FindObjectsOfType<TextMeshProUGUI>();
			for (int i = 0; i < array.Length; i++)
			{
				if (((Object)array[i]).name == name)
				{
					return array[i];
				}
			}
			return null;
		}
	}

	private class SimpleDiceResult
	{
		public string name { get; set; }

		public string roll { get; set; }

		public string results { get; set; }
	}

	public const string Name = "Proximity Roller Plug-In";

	public const string Guid = "org.lordashes.plugins.proximityroller";

	public const string Version = "2.1.0.0";

	private static ConfigEntry<float> proximity;

	private static ConfigEntry<float> raise;

	private static ConfigEntry<bool> showSummary;

	private static ConfigEntry<float> resultCollectionTime;

	private static ConfigEntry<bool> showTotal;

	private static BaseUnityPlugin _self;

	private static List<SimpleDiceResult> stack = new List<SimpleDiceResult>();

	private void Awake()
	{
		//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00dc: Expected O, but got Unknown
		Debug.Log((object)("Proximity Roller Plugin: " + ((object)this).GetType().AssemblyQualifiedName + " Active."));
		_self = (BaseUnityPlugin)(object)this;
		proximity = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Affected Dice Distance", 5f, (ConfigDescription)null);
		raise = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Affected Dice Raise", 5f, (ConfigDescription)null);
		showSummary = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "Show Summary", true, (ConfigDescription)null);
		resultCollectionTime = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Collection Time", 1f, (ConfigDescription)null);
		showTotal = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "Show Total", true, (ConfigDescription)null);
		SymbioteApiPlugin.Initialized((Action)delegate
		{
			SymbioteApiPlugin.Subscribe(new List<string> { "rollResults" }, (Action<string>)rollResultCallback);
		});
		Harmony val = new Harmony("org.lordashes.plugins.proximityroller");
		val.PatchAll();
		Utility.PostOnMainPage(((object)this).GetType());
	}

	public static void Summarize(bool setting)
	{
		showSummary.Value = setting;
		Debug.Log((object)("Proximity Roller Plug-In: Summary Function Set To " + setting));
	}

	private void rollResultCallback(string evt)
	{
		if (!showSummary.Value)
		{
			return;
		}
		Debug.Log((object)("Proximity Roller Plug-In: Event: " + evt));
		if (Patches.storeResult)
		{
			evt = evt.Substring(evt.IndexOf("\"payload\":") + "\"payload\":".Length);
			SimpleDiceResult simpleDiceResult = new SimpleDiceResult();
			simpleDiceResult.name = "";
			if (evt.IndexOf("\"name\":\"") > -1)
			{
				simpleDiceResult.name = evt.Substring(evt.IndexOf("\"name\":\"") + "\"name\":\"".Length).Trim();
				simpleDiceResult.name = simpleDiceResult.name.Substring(0, simpleDiceResult.name.IndexOf("\"")).Substring(1);
			}
			string text = evt.Substring(evt.IndexOf("\"results\":") + "\"results\":".Length).Trim();
			text = (simpleDiceResult.results = text.Substring(0, text.IndexOf("}")));
			simpleDiceResult.roll = text.Split(new char[1] { ',' }).Length.ToString();
			if (evt.IndexOf("\"kind\":\"") > -1)
			{
				string text3 = evt.Substring(evt.IndexOf("\"kind\":\"") + "\"kind\":\"".Length).Trim();
				simpleDiceResult.roll += text3.Substring(0, text3.IndexOf("\""));
			}
			else
			{
				simpleDiceResult.roll += "d20";
			}
			if (evt.IndexOf("\"operator\":\"") > -1)
			{
				string text4 = evt.Substring(evt.IndexOf("\"operator\":\"") + "\"operator\":\"".Length).Trim();
				simpleDiceResult.roll += text4.Substring(0, text4.IndexOf("\""));
			}
			else
			{
				simpleDiceResult.roll += "+";
			}
			if (evt.IndexOf("\"value\":") > -1)
			{
				string text5 = evt.Substring(evt.IndexOf("\"value\":") + "\"value\":".Length).Trim();
				simpleDiceResult.roll += text5.Substring(0, text5.IndexOf("}"));
			}
			else
			{
				simpleDiceResult.roll += "0";
			}
			stack.Add(simpleDiceResult);
			Debug.Log((object)("Proximity Roller Plug-In: Stack: " + JsonConvert.SerializeObject((object)stack)));
		}
	}

	public static IEnumerator cooldown(float waitTime)
	{
		yield return (object)new WaitForSeconds(1f);
		while ((from d in Object.FindObjectsOfType<Die>()
			where d.IsRolling
			select d).Count() > 0)
		{
			Debug.Log((object)"Proximity Roller Plug-In: Dice Still Rolling");
			yield return (object)new WaitForSeconds(1f);
		}
		yield return (object)new WaitForSeconds(resultCollectionTime.Value);
		Patches.storeResult = false;
		Debug.Log((object)"Proximity Roller Plug-In: Cooldown Complete. Sending Combined Results");
		string js2 = "TS.extra.sendSimpleDiceResult([";
		int total = 0;
		foreach (SimpleDiceResult result in stack)
		{
			js2 = js2 + "{'name': '" + result.name + "', 'roll': '" + result.roll + "', 'results': " + result.results + "},";
			result.roll = result.roll.Replace("[", "").Replace("]", "");
			if (result.roll.Contains("+"))
			{
				total += int.Parse(result.roll.Substring(result.roll.IndexOf("+") + 1));
			}
			if (result.roll.Contains("-"))
			{
				total += int.Parse(result.roll.Substring(result.roll.IndexOf("-")));
			}
			string[] array = result.results.Replace("[", "").Replace("]", "").Split(new char[1] { ',' });
			foreach (string value in array)
			{
				total += int.Parse(value);
			}
		}
		if (showTotal.Value)
		{
			js2 = js2 + "{'name': 'Total', 'roll': '1D20+0', 'results': [" + total + "]},";
		}
		js2 = js2.Substring(0, js2.Length - 1);
		js2 += "],false,false);";
		SymbioteApiPlugin.Symbiote_API(js2);
		Debug.Log((object)"Proximity Roller Plug-In: Clearing Collection Stack");
		stack.Clear();
	}
}