using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using ModdingTales;
using Unity.Mathematics;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReplicatorPlugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReplicatorPlugin")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("ReplicatorPlugin")]
[assembly: ComVisible(false)]
[assembly: Guid("c303405d-e66c-4316-9cdb-4e3ca15c6360")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("2.0.0.0")]
namespace LordAshes;
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("org.lordashes.plugins.replicator", "Replicator Plugin", "2.0.0.0")]
public class ReplicatorPlugin : BaseUnityPlugin
{
public static class Patches
{
public class Waypoints
{
public TaskCompletionSource<bool> spawnInProgress = null;
public Vector3 lookAt = Vector3.zero;
public bool collecting { get; set; } = false;
public string link { get; set; } = "";
public RulerType ruler { get; set; } = RulerType.None;
public List<Vector3> points { get; set; } = new List<Vector3>();
}
public enum RulerType
{
None = -1,
Sphere,
Line,
Cone,
Box
}
[HarmonyPatch(typeof(CreatureBoardAsset), "OnBaseLoaded")]
[HarmonyBefore(new string[] { "org.lordashes.plugins.angel.ccm" })]
public static class PatchOnBaseLoaded
{
public static bool Prefix(CreatureBoardAsset __instance)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
LoggingPlugin.LogDebug("Creature Spawned");
if (waypoints.spawnInProgress != null)
{
((MovableBoardAsset)__instance).JumpRotationTowards(waypoints.lookAt);
if (waypoints.link != null && waypoints.link != "")
{
LoggingPlugin.LogDebug("Replicator ANGEL Creature Spawned. Adding Link.");
CreatureManager.SetLink(__instance.CreatureId, waypoints.link);
waypoints.link = null;
}
waypoints.spawnInProgress.SetResult(result: true);
}
return true;
}
}
[HarmonyPatch(typeof(Ruler), "SetNewMode")]
public static class PatchSetNewMode
{
public static bool Prefix(int newModeIndex, bool forceRecreate)
{
if (waypoints.collecting)
{
string[] obj = new string[5] { "Replicator Plugin: Ruler Mode Change To Type ", null, null, null, null };
RulerType rulerType = (RulerType)newModeIndex;
obj[1] = rulerType.ToString();
obj[2] = " (";
obj[3] = newModeIndex.ToString();
obj[4] = ")";
LoggingPlugin.LogDebug(string.Concat(obj));
waypoints.ruler = (RulerType)newModeIndex;
if (newModeIndex == 2)
{
SystemMessage.DisplayInfoText("Replicator Plugin:\r\nCone Ruler Not Supported In Replicator Mode", 2.5f, 0f, (Action)null);
waypoints.collecting = false;
}
}
return true;
}
}
[HarmonyPatch(typeof(Ruler), "OnClick")]
public static class PatchOnClick
{
[CompilerGenerated]
private sealed class <closeRuler>d__2 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <closeRuler>d__2(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Expected O, but got Unknown
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
UI_Rulers.EnableRulers(false);
<>2__current = (object)new WaitForSeconds(0.1f);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
UI_Rulers.EnableRulers(true);
<>2__current = (object)new WaitForSeconds(0.1f);
<>1__state = 2;
return true;
case 2:
<>1__state = -1;
UI_Rulers.EnableRulers(false);
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static bool Prefix(Ruler __instance, int buttonId)
{
return true;
}
public static void Postfix(Ruler __instance, int buttonId)
{
//IL_0365: Unknown result type (might be due to invalid IL or missing references)
//IL_0375: Unknown result type (might be due to invalid IL or missing references)
//IL_037a: Unknown result type (might be due to invalid IL or missing references)
//IL_037f: Unknown result type (might be due to invalid IL or missing references)
//IL_039a: Unknown result type (might be due to invalid IL or missing references)
//IL_039f: Unknown result type (might be due to invalid IL or missing references)
//IL_03f1: Unknown result type (might be due to invalid IL or missing references)
//IL_0491: Unknown result type (might be due to invalid IL or missing references)
//IL_0496: Unknown result type (might be due to invalid IL or missing references)
//IL_04b5: Unknown result type (might be due to invalid IL or missing references)
//IL_04ba: Unknown result type (might be due to invalid IL or missing references)
//IL_04f4: Unknown result type (might be due to invalid IL or missing references)
//IL_0504: Unknown result type (might be due to invalid IL or missing references)
//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
//IL_020c: Unknown result type (might be due to invalid IL or missing references)
//IL_0211: Unknown result type (might be due to invalid IL or missing references)
//IL_022e: Unknown result type (might be due to invalid IL or missing references)
LoggingPlugin.LogDebug("Ruler " + ((Object)__instance).name + " Click: Button " + buttonId + ", Collecting: " + waypoints.collecting);
if (!waypoints.collecting)
{
return;
}
waypoints.points.Clear();
GameObject val = GameObject.Find(((Object)__instance).name);
Vector3 val2;
if ((Object)(object)val != (Object)null)
{
foreach (Transform item in ExtensionMethods.Children(val.transform))
{
LoggingPlugin.LogDebug("Ruler " + ((Object)__instance).name + ": Found Child: " + ((Object)item).name + " While Searching For " + waypoints.ruler.ToString() + "Indicator(Clone)");
if (!(((Object)item).name == waypoints.ruler.ToString() + "Indicator(Clone)"))
{
continue;
}
LoggingPlugin.LogDebug("Ruler " + ((Object)__instance).name + ": Found " + ((Object)item).name + " With " + ExtensionMethods.Children(((Component)item).transform).Count() + " Children");
foreach (Transform item2 in ExtensionMethods.Children(((Component)item).transform))
{
string text = waypoints.ruler.ToString();
val2 = item2.position;
LoggingPlugin.LogDebug(text + " Point: " + ((object)(Vector3)(ref val2)).ToString());
if (item2.position != Vector3.zero)
{
waypoints.points.Add(item2.position);
}
}
}
}
LoggingPlugin.LogDebug("Ruler " + ((Object)__instance).name + ": Collecting: " + waypoints.ruler.ToString() + ", Points Count: " + waypoints.points.Count + ", Button: " + buttonId);
if (waypoints.collecting && waypoints.ruler == RulerType.Sphere && waypoints.points.Count == 2)
{
LoggingPlugin.LogDebug("Ruler " + ((Object)__instance).name + ": Applying Selection Based On " + waypoints.ruler);
val2 = waypoints.points[0] - waypoints.points[1];
float magnitude = ((Vector3)(ref val2)).magnitude;
val2 = waypoints.points[0];
LoggingPlugin.LogDebug("Center = " + ((object)(Vector3)(ref val2)).ToString() + ", Radius = " + magnitude);
waypoints.collecting = false;
((MonoBehaviour)_self).StartCoroutine(closeRuler());
((MonoBehaviour)_self).StartCoroutine(ProcessShape.Sphere(waypoints.points[0], magnitude));
}
else if (waypoints.collecting && waypoints.ruler == RulerType.Box && waypoints.points.Count == 2)
{
LoggingPlugin.LogDebug("Ruler " + ((Object)__instance).name + ": Applying Selection Based On " + waypoints.ruler);
waypoints.collecting = false;
val2 = waypoints.points[0];
string? text2 = ((object)(Vector3)(ref val2)).ToString();
val2 = waypoints.points[1];
LoggingPlugin.LogDebug("Corner1 = " + text2 + ", Corner2 = " + ((object)(Vector3)(ref val2)).ToString());
((MonoBehaviour)_self).StartCoroutine(closeRuler());
((MonoBehaviour)_self).StartCoroutine(ProcessShape.Box(waypoints.points[0], waypoints.points[1]));
}
else if (waypoints.collecting && waypoints.ruler == RulerType.Line && buttonId == 2)
{
LoggingPlugin.LogDebug("Ruler " + ((Object)__instance).name + ": Applying Selection Based On " + waypoints.ruler);
waypoints.collecting = false;
((MonoBehaviour)_self).StartCoroutine(closeRuler());
((MonoBehaviour)_self).StartCoroutine(ProcessShape.Line(waypoints.points));
}
}
[IteratorStateMachine(typeof(<closeRuler>d__2))]
public static IEnumerator closeRuler()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <closeRuler>d__2(0);
}
public static bool IsPointInsideBox(Vector3 cornerA, Vector3 cornerB, Vector3 point)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
float num = Mathf.Min(cornerA.x, cornerB.x);
float num2 = Mathf.Max(cornerA.x, cornerB.x);
float num3 = Mathf.Min(cornerA.y, cornerB.y);
float num4 = Mathf.Max(cornerA.y, cornerB.y);
float num5 = Mathf.Min(cornerA.z, cornerB.z);
float num6 = Mathf.Max(cornerA.z, cornerB.z);
return point.x >= num && point.x <= num2 && point.y >= num3 && point.y <= num4 && point.z >= num5 && point.z <= num6;
}
}
public static Waypoints waypoints = new Waypoints();
}
public static class ProcessShape
{
[CompilerGenerated]
private sealed class <Box>d__2 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public Vector3 corner1;
public Vector3 corner2;
private Vector3 <center>5__1;
private float <z>5__2;
private float <x>5__3;
private Vector3 <point>5__4;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Box>d__2(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
int num = <>1__state;
if (num != 0)
{
if (num != 1)
{
return false;
}
<>1__state = -1;
<x>5__3 += 1f;
goto IL_0105;
}
<>1__state = -1;
LoggingPlugin.LogInfo("Replicating Within Box Base (Rectangle)");
<center>5__1 = (corner1 + corner2) * 0.5f;
<z>5__2 = corner1.z;
goto IL_0135;
IL_0105:
if (<x>5__3 <= corner2.x)
{
<point>5__4 = new Vector3(<x>5__3, corner1.y, <z>5__2);
LoggingPlugin.LogDebug("Create Instance At " + ((object)(Vector3)(ref <point>5__4)).ToString());
<>2__current = SpawnCreatureAt(<point>5__4, GenerateLookAway(<point>5__4, <center>5__1));
<>1__state = 1;
return true;
}
<z>5__2 += 1f;
goto IL_0135;
IL_0135:
if (<z>5__2 <= corner2.z)
{
<x>5__3 = corner1.x;
goto IL_0105;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <Line>d__0 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public List<Vector3> points;
private int <s>5__1;
private float <distance>5__2;
private Vector3 <delta>5__3;
private int <d>5__4;
private Vector3 <point>5__5;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Line>d__0(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_012b: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
int num = <>1__state;
if (num != 0)
{
if (num != 1)
{
return false;
}
<>1__state = -1;
<d>5__4++;
goto IL_0160;
}
<>1__state = -1;
LoggingPlugin.LogInfo("Replicating Along Line");
<s>5__1 = 1;
goto IL_0187;
IL_0160:
if ((float)<d>5__4 < <distance>5__2)
{
<point>5__5 = points[<s>5__1 - 1] + (float)<d>5__4 * <delta>5__3;
LoggingPlugin.LogDebug("Create Instance At " + ((object)(Vector3)(ref <point>5__5)).ToString());
<>2__current = SpawnCreatureAt(<point>5__5, points[<s>5__1 - 1] + (float)(<d>5__4 + 1) * <delta>5__3);
<>1__state = 1;
return true;
}
<s>5__1++;
goto IL_0187;
IL_0187:
if (<s>5__1 < points.Count)
{
<distance>5__2 = Vector3.Distance(points[<s>5__1], points[<s>5__1 - 1]);
<delta>5__3 = (points[<s>5__1] - points[<s>5__1 - 1]) / <distance>5__2;
<d>5__4 = 1;
goto IL_0160;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <Sphere>d__1 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public Vector3 center;
public float radius;
private int <z>5__1;
private int <x>5__2;
private Vector3 <point>5__3;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Sphere>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
int num = <>1__state;
if (num != 0)
{
if (num != 1)
{
return false;
}
<>1__state = -1;
goto IL_010d;
}
<>1__state = -1;
LoggingPlugin.LogInfo("Replicating Within Sphere Base (Circle)");
<z>5__1 = 0;
goto IL_0151;
IL_0151:
if ((float)<z>5__1 < (radius + 0.5f) * 2f)
{
<x>5__2 = 0;
goto IL_011e;
}
return false;
IL_011e:
if ((float)<x>5__2 < (radius + 0.5f) * 2f)
{
<point>5__3 = new Vector3(center.x - radius + (float)<x>5__2, center.y, center.z - radius + (float)<z>5__1);
if (Vector3.Distance(center, <point>5__3) <= radius + 0.5f)
{
LoggingPlugin.LogDebug("Create Instance At " + ((object)(Vector3)(ref <point>5__3)).ToString());
<>2__current = SpawnCreatureAt(<point>5__3, GenerateLookAway(<point>5__3, center));
<>1__state = 1;
return true;
}
goto IL_010d;
}
<z>5__1++;
goto IL_0151;
IL_010d:
<x>5__2++;
goto IL_011e;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[IteratorStateMachine(typeof(<Line>d__0))]
public static IEnumerator Line(List<Vector3> points)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <Line>d__0(0)
{
points = points
};
}
[IteratorStateMachine(typeof(<Sphere>d__1))]
public static IEnumerator Sphere(Vector3 center, float radius)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <Sphere>d__1(0)
{
center = center,
radius = radius
};
}
[IteratorStateMachine(typeof(<Box>d__2))]
public static IEnumerator Box(Vector3 corner1, Vector3 corner2)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <Box>d__2(0)
{
corner1 = corner1,
corner2 = corner2
};
}
}
public class AssetTarget
{
public CreatureBoardAsset asset { get; set; }
public bool selected { get; set; }
public int distance { get; set; }
}
public static class Utility
{
public static void PostOnMainPage(BaseUnityPlugin plugin)
{
string text = "Lord Ashes" + ("Lord Ashes".ToUpper().EndsWith("S") ? "'" : "'s");
ModdingUtils.AddPluginToMenuList(plugin, text);
}
}
[CompilerGenerated]
private sealed class <SpawnCreatureAt>d__2 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public Vector3 position;
public Vector3 lookAt;
private CreatureBoardAsset <source>5__1;
private CreatureDataV4 <data>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <SpawnCreatureAt>d__2(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
<source>5__1 = null;
<data>5__2 = default(CreatureDataV4);
<>1__state = -2;
}
private bool MoveNext()
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_0194: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Unknown result type (might be due to invalid IL or missing references)
//IL_012b: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_017d: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<source>5__1 = null;
CreaturePresenter.TryGetAsset(LocalClient.SelectedCreatureId, ref <source>5__1);
if ((Object)(object)<source>5__1 != (Object)null)
{
CreatureManager.TryGetCreatureData(LocalClient.SelectedCreatureId, ref <data>5__2);
<data>5__2.CreatureId = default(CreatureGuid);
Patches.waypoints.spawnInProgress = new TaskCompletionSource<bool>();
Patches.waypoints.link = <source>5__1.Link;
Patches.waypoints.lookAt = lookAt;
string[] obj = new string[6]
{
"Spawning At ",
((object)(Vector3)(ref position)).ToString(),
" Rotation ",
null,
null,
null
};
Quaternion rotation = ((MovableBoardAsset)<source>5__1).Rotator.rotation;
obj[3] = ((object)(Quaternion)(ref rotation)).ToString();
obj[4] = " With Link ";
obj[5] = ((Patches.waypoints.link != null) ? Patches.waypoints.link : "Null");
LoggingPlugin.LogDebug(string.Concat(obj));
CreatureManager.TryCreateAndAddNewCreature(<data>5__2, float3.op_Implicit(position), quaternion.op_Implicit(((MovableBoardAsset)<source>5__1).Rotator.rotation), false, false, false);
<>2__current = (object)new WaitUntil((Func<bool>)(() => Patches.waypoints.spawnInProgress.Task.IsCompleted));
<>1__state = 1;
return true;
}
break;
case 1:
<>1__state = -1;
<data>5__2 = default(CreatureDataV4);
break;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public const string Name = "Replicator Plugin";
public const string Guid = "org.lordashes.plugins.replicator";
public const string Version = "2.0.0.0";
public const string Author = "Lord Ashes";
public static ReplicatorPlugin _self;
private KeyboardShortcut toggleReplicatorSelection;
[IteratorStateMachine(typeof(<SpawnCreatureAt>d__2))]
public static IEnumerator SpawnCreatureAt(Vector3 position, Vector3 lookAt)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <SpawnCreatureAt>d__2(0)
{
position = position,
lookAt = lookAt
};
}
private static Vector3 GenerateLookAway(Vector3 source, Vector3 lookAt)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = source - lookAt;
return source + val;
}
private void Awake()
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Expected O, but got Unknown
_self = this;
LoggingPlugin.SetLogLevel(((BaseUnityPlugin)this).Config.Bind<DiagnosticLevel>("Settings", "Diagnostic Level", (DiagnosticLevel)3, (ConfigDescription)null).Value);
string? assemblyQualifiedName = ((object)this).GetType().AssemblyQualifiedName;
DiagnosticLevel logLevel = LoggingPlugin.GetLogLevel();
LoggingPlugin.LogInfo(assemblyQualifiedName + ": Active. (Diagnostic Mode = " + ((object)(DiagnosticLevel)(ref logLevel)).ToString() + ")");
toggleReplicatorSelection = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Hotkeys", "Activate Replication", new KeyboardShortcut((KeyCode)277, Array.Empty<KeyCode>()), (ConfigDescription)null).Value;
Harmony val = new Harmony("org.lordashes.plugins.replicator");
val.PatchAll();
Utility.PostOnMainPage((BaseUnityPlugin)(object)this);
}
private void Update()
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
if (!((KeyboardShortcut)(ref toggleReplicatorSelection)).IsUp())
{
return;
}
Patches.waypoints.collecting = !Patches.waypoints.collecting;
if (Patches.waypoints.collecting)
{
Patches.waypoints.points.Clear();
CreatureBoardAsset val = default(CreatureBoardAsset);
CreaturePresenter.TryGetAsset(LocalClient.SelectedCreatureId, ref val);
if ((Object)(object)val == (Object)null)
{
SystemMessage.DisplayInfoText("Replicator Plugin:\r\nA Source Mini Must Be Selected To Use Replicate.", 2.5f, 0f, (Action)null);
Patches.waypoints.collecting = false;
}
else
{
UI_Rulers.EnableRulers(true);
}
}
else
{
Patches.waypoints.collecting = false;
Patches.waypoints.link = null;
}
}
private void OnGUI()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
if (Patches.waypoints.collecting)
{
GUI.Label(new Rect((float)(Screen.width - 320), (float)(Screen.height - 150), 120f, 30f), "[REPLICATOR]");
}
}
}