using System;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using Bounce.Singletons;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RollNamePlugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RollNamePlugin")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("RollNamePlugin")]
[assembly: ComVisible(false)]
[assembly: Guid("c303405d-e66c-4316-9cdb-4e3ca15c6360")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.2.0.0")]
namespace LordAshes;
[BepInPlugin("org.lordashes.plugins.rollname", "Roll Name Plug-In", "1.2.0.0")]
public class RollNamePlugin : BaseUnityPlugin
{
public static class Utility
{
private static GameInput gameInputInstance;
private static MethodInfo gameInputDisable;
private static MethodInfo gameInputEnable;
public static bool isBoardLoaded()
{
return SimpleSingletonBehaviour<CameraController>.HasInstance && SingletonStateMBehaviour<BoardSessionManager, State<BoardSessionManager>>.HasInstance && !BoardSessionManager.IsLoading;
}
public static float ParseFloat(string value)
{
return float.Parse(value, CultureInfo.InvariantCulture);
}
public static string GetCreatureName(string nameBlock)
{
if (nameBlock == null)
{
return "(Unknown)";
}
if (!nameBlock.Contains("<size=0>"))
{
return nameBlock;
}
return nameBlock.Substring(0, nameBlock.IndexOf("<size=0>")).Trim();
}
public static void PostOnMainPage(MemberInfo plugin)
{
SceneManager.sceneLoaded += delegate(Scene scene, LoadSceneMode mode)
{
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Expected O, but got Unknown
try
{
if (((Scene)(ref scene)).name == "UI")
{
TextMeshProUGUI uITextByName = GetUITextByName("BETA");
if (Object.op_Implicit((Object)(object)uITextByName))
{
((TMP_Text)uITextByName).text = "INJECTED BUILD - unstable mods";
}
}
else
{
TextMeshProUGUI uITextByName2 = GetUITextByName("TextMeshPro Text");
if (Object.op_Implicit((Object)(object)uITextByName2))
{
BepInPlugin val = (BepInPlugin)Attribute.GetCustomAttribute(plugin, typeof(BepInPlugin));
if (((TMP_Text)uITextByName2).text.EndsWith("</size>"))
{
((TMP_Text)uITextByName2).text = ((TMP_Text)uITextByName2).text + "\n\nMods Currently Installed:\n";
}
TextMeshProUGUI val2 = uITextByName2;
((TMP_Text)val2).text = ((TMP_Text)val2).text + "\nPlugin Masters' " + val.Name + " - " + val.Version;
}
}
}
catch (Exception ex)
{
Debug.Log((object)ex);
}
};
}
private static TextMeshProUGUI GetUITextByName(string name)
{
TextMeshProUGUI[] array = Object.FindObjectsOfType<TextMeshProUGUI>();
for (int i = 0; i < array.Length; i++)
{
if (((Object)array[i]).name == name)
{
return array[i];
}
}
return null;
}
public static void GameInputEnabled(bool setting)
{
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Expected O, but got Unknown
if (gameInputInstance == null || gameInputDisable == null || gameInputEnable == null)
{
try
{
Debug.Log((object)"Plane Image Plugin: Getting Game Input Reference");
gameInputInstance = null;
gameInputDisable = null;
gameInputEnable = null;
gameInputInstance = (GameInput)(from f in typeof(ControllerManager).GetRuntimeFields()
where f.Name == "_gameInput"
select f).ToArray()[0].GetValue(null);
gameInputDisable = (from m in typeof(GameInput).GetMethods()
where m.Name == "Disable"
select m).ElementAt(0);
gameInputEnable = (from m in typeof(GameInput).GetMethods()
where m.Name == "Enable"
select m).ElementAt(0);
}
catch
{
Debug.LogWarning((object)"Plane Image Plugin: Unable To Get Game Input Reference Or Reference To One Of Its Methods");
}
}
if (setting)
{
Debug.Log((object)"Plane Image Plugin: Enabling Game Input");
gameInputEnable.Invoke(gameInputInstance, new object[0]);
}
else
{
Debug.Log((object)"Plane Image Plugin: Disabling Game Input");
gameInputDisable.Invoke(gameInputInstance, new object[0]);
}
}
}
[HarmonyPatch(typeof(UIDiceTray), "UpdateTrayDice")]
public static class PatchUpdateTrayDice
{
public static bool Prefix(DieKind kind, int numberOfDice)
{
Debug.Log((object)"Roll Name Plugin: Game Input Disabled");
rollName = "";
Utility.GameInputEnabled(setting: false);
isDiceTrayOpen = true;
return true;
}
}
[HarmonyPatch(typeof(DiceManager), "CreateLocalRoll")]
public static class PatchCreateLocalRoll
{
public static bool Prefix(ref DiceRollDescriptor rollDescriptor, bool isGmRoll, bool showResult, RollId rollId)
{
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
if (rollDescriptor.DiceGroupDescriptors == null)
{
return true;
}
if (rollName != "" && (rollDescriptor.DiceGroupDescriptors[0].Name == null || rollDescriptor.DiceGroupDescriptors[0].Name.Trim() == ""))
{
Debug.Log((object)("Roll Name Plugin: Applying roll name '" + rollName + "'"));
rollDescriptor = new DiceRollDescriptor((DiceGroupDescriptor[])(object)new DiceGroupDescriptor[1]
{
new DiceGroupDescriptor(rollName, rollDescriptor.DiceGroupDescriptors[0].OperandDescriptor)
});
Utility.GameInputEnabled(setting: true);
Debug.Log((object)"Roll Name Plugin: Game Input Enabled");
isDiceTrayOpen = false;
}
return true;
}
}
public const string Name = "Roll Name Plug-In";
public const string Guid = "org.lordashes.plugins.rollname";
public const string Version = "1.2.0.0";
private static bool isDiceTrayOpen = false;
private static string rollName = "";
private static GUIStyle rollNameTextFieldStyle = null;
private static ConfigEntry<int> detectPos;
private void Awake()
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
Debug.Log((object)("Roll Name Plugin: " + ((object)this).GetType().AssemblyQualifiedName + " Active."));
detectPos = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Y Position", 830, (ConfigDescription)null);
Harmony val = new Harmony("org.lordashes.plugins.rollname");
val.PatchAll();
Utility.PostOnMainPage(((object)this).GetType());
}
private void OnGUI()
{
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
if (isDiceTrayOpen)
{
if (rollNameTextFieldStyle == null)
{
rollNameTextFieldStyle = new GUIStyle(GUI.skin.textField);
rollNameTextFieldStyle.active.textColor = Color.white;
rollNameTextFieldStyle.normal.textColor = Color.white;
rollNameTextFieldStyle.fontSize = 24;
rollNameTextFieldStyle.alignment = (TextAnchor)4;
}
rollName = GUI.TextField(new Rect((float)(Screen.width / 2 - 100), (float)detectPos.Value, 200f, 30f), rollName, rollNameTextFieldStyle);
}
}
}