Decompiled source of SlabPlugin CCM v2.1.0

SlabPlugin_CCM.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Bounce.Singletons;
using DataModel;
using HarmonyLib;
using ModP.B64;
using ModdingTales;
using Newtonsoft.Json;
using Unity.Collections;
using Unity.Mathematics;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SlabPlugin_CCM")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Nth Dimension")]
[assembly: AssemblyProduct("SlabPlugin_CCM")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("SlabPlugin_CCM")]
[assembly: ComVisible(false)]
[assembly: Guid("c303405d-e66c-4316-9cdb-4e3ca15c6360")]
[assembly: AssemblyFileVersion("2.1.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("2.1.0.0")]
namespace LordAshes;

[BepInPlugin("org.lordashes.plugins.slab.ccm", "Slab Plugin", "2.1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class SlabPlugin : BaseUnityPlugin
{
	[HarmonyPatch(typeof(CreatureBoardAsset), "OnBaseLoaded")]
	public static class PatcheCreaturePresenterOnCreatureAdded
	{
		public static void Postfix(CreatureBoardAsset __instance)
		{
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			LoggingPlugin.LogInfo("Link=" + ((__instance.Link != null) ? __instance.Link : "Null"));
			if (__instance.Link != null && __instance.Link.Contains("TYPE@SLAB"))
			{
				LoggingPlugin.LogInfo("Building MultiSlab");
				Provider.multiSlab.dropX = ((Component)__instance).gameObject.transform.position.x;
				Provider.multiSlab.dropY = ((Component)__instance).gameObject.transform.position.y;
				Provider.multiSlab.dropZ = ((Component)__instance).gameObject.transform.position.z;
				CreatureManager.DeleteCreature(__instance.CreatureId, __instance.UniqueId, true);
				((MonoBehaviour)_self).StartCoroutine(BuildMultipleSlabs(Provider.multiSlab, 0.5f));
			}
		}
	}

	public static class Provider
	{
		public class SlabInfo
		{
			public string code { get; set; }

			public float offsetX { get; set; }

			public float offsetY { get; set; }

			public float offsetZ { get; set; }
		}

		public class MultiSlab
		{
			public bool autoDrop = false;

			public float dropX = 0f;

			public float dropY = 0f;

			public float dropZ = 0f;

			public List<SlabInfo> slabs = new List<SlabInfo>();
		}

		[CompilerGenerated]
		private sealed class <GetSlabAssets>d__0 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public ReadOnlyDictionary<string, AssetInfo> existingAssets;

			public Func<Dictionary<string, AssetInfo>, string, IEnumerator> callback;

			private byte[] <imageBytes>5__1;

			private string[] <slabFiles>5__2;

			private Dictionary<string, AssetInfo> <assets>5__3;

			private string[] <>s__4;

			private int <>s__5;

			private string <slabFile>5__6;

			private string <slabSource>5__7;

			private string <prefab>5__8;

			private string <group>5__9;

			private string <header>5__10;

			private string <kind>5__11;

			private string <pack>5__12;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <GetSlabAssets>d__0(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<imageBytes>5__1 = null;
				<slabFiles>5__2 = null;
				<assets>5__3 = null;
				<>s__4 = null;
				<slabFile>5__6 = null;
				<slabSource>5__7 = null;
				<prefab>5__8 = null;
				<group>5__9 = null;
				<header>5__10 = null;
				<kind>5__11 = null;
				<pack>5__12 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_011e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0128: Expected O, but got Unknown
				//IL_032f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0334: Unknown result type (might be due to invalid IL or missing references)
				//IL_0340: Unknown result type (might be due to invalid IL or missing references)
				//IL_034d: Unknown result type (might be due to invalid IL or missing references)
				//IL_035a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0367: Unknown result type (might be due to invalid IL or missing references)
				//IL_0374: Unknown result type (might be due to invalid IL or missing references)
				//IL_0381: Unknown result type (might be due to invalid IL or missing references)
				//IL_0393: Unknown result type (might be due to invalid IL or missing references)
				//IL_03af: Unknown result type (might be due to invalid IL or missing references)
				//IL_03c1: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					LoggingPlugin.LogInfo("Loading Icons");
					<imageBytes>5__1 = ImageConversion.EncodeToPNG(Image.LoadTexture("Kind.Slab.png", (CacheType)999));
					LoggingPlugin.LogInfo("Collecting slab files");
					<slabFiles>5__2 = (from file in File.Catalog(false)
						where file.ToUpper().EndsWith(".SLAB")
						select file).ToArray();
					LoggingPlugin.LogInfo("Found " + <slabFiles>5__2.Length + " Potential Slab Assets. Aware Of " + existingAssets.Count + " Registered Assets.");
					<assets>5__3 = new Dictionary<string, AssetInfo>();
					LoggingPlugin.LogInfo("Building Slab Files Items");
					<>s__4 = <slabFiles>5__2;
					<>s__5 = 0;
					break;
				case 1:
					<>1__state = -1;
					<slabSource>5__7 = File.Find(<slabFile>5__6, (CacheType)999).ElementAt(0);
					<prefab>5__8 = Path.GetFileNameWithoutExtension(<slabFile>5__6);
					<group>5__9 = Path.GetFileNameWithoutExtension(Path.GetDirectoryName(<slabFile>5__6));
					<header>5__10 = Path.GetFileNameWithoutExtension(Path.GetDirectoryName(Path.GetDirectoryName(<slabFile>5__6)));
					if (<header>5__10.ToUpper() == "CUSTOMDATA")
					{
						<header>5__10 = "GENERAL";
					}
					<kind>5__11 = "SLAB";
					<pack>5__12 = <slabSource>5__7.Substring(Paths.PluginPath.Length + 1);
					<pack>5__12 = <pack>5__12.Substring(0, <pack>5__12.IndexOf("/", 1));
					LoggingPlugin.LogTrace("Found Asset (Kind: Slab, Category: " + <kind>5__11 + ", Header: " + <header>5__10 + ", Group: " + <group>5__9 + ", Pack: " + <pack>5__12 + ", Name: " + insertSpaces(<prefab>5__8) + ", Prefab: " + <prefab>5__8 + ", File: " + <slabSource>5__7 + ")");
					if (!existingAssets.ContainsKey(<prefab>5__8) && !<assets>5__3.ContainsKey(<prefab>5__8))
					{
						_self.notification = "Registering... [Provider: Slab, Pack: " + <group>5__9 + ", Item: " + <prefab>5__8 + "]";
						<assets>5__3.Add(<prefab>5__8.Replace(" ", ""), new AssetInfo
						{
							provider = "SLAB",
							pack = <pack>5__12,
							kind = <kind>5__11,
							category = <kind>5__11,
							header = <header>5__10,
							groupName = <group>5__9,
							name = insertSpaces(<prefab>5__8),
							prefab = <prefab>5__8.Replace(" ", ""),
							filename = <slabFile>5__6
						});
						if (File.Exists(<slabFile>5__6.Substring(0, <slabFile>5__6.Length - 5) + ".png"))
						{
							File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait." + <prefab>5__8.Replace(" ", "") + ".png", ImageConversion.EncodeToPNG(Image.LoadTexture(<slabFile>5__6.Substring(0, <slabFile>5__6.Length - 5) + ".png", (CacheType)999)), (CacheType)999);
						}
						else
						{
							File.WriteAllBytes(Paths.PluginPath + "/.cache/org.lordashes.plugins.commoncustomsmenu/Portrait." + <prefab>5__8.Replace(" ", "") + ".png", <imageBytes>5__1, (CacheType)999);
						}
					}
					<slabSource>5__7 = null;
					<prefab>5__8 = null;
					<group>5__9 = null;
					<header>5__10 = null;
					<kind>5__11 = null;
					<pack>5__12 = null;
					<slabFile>5__6 = null;
					<>s__5++;
					break;
				}
				if (<>s__5 < <>s__4.Length)
				{
					<slabFile>5__6 = <>s__4[<>s__5];
					<>2__current = (object)new WaitForEndOfFrame();
					<>1__state = 1;
					return true;
				}
				<>s__4 = null;
				_self.notification = null;
				((MonoBehaviour)_self).StartCoroutine(callback((from kvp in <assets>5__3
					orderby kvp.Value.header, kvp.Value.category, kvp.Value.name
					select kvp).ToDictionary((KeyValuePair<string, AssetInfo> kvp) => kvp.Key, (KeyValuePair<string, AssetInfo> kvp) => kvp.Value), "Slab"));
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public static MultiSlab multiSlab;

		[IteratorStateMachine(typeof(<GetSlabAssets>d__0))]
		public static IEnumerator GetSlabAssets(ReadOnlyDictionary<string, AssetInfo> existingAssets, Func<Dictionary<string, AssetInfo>, string, IEnumerator> callback)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <GetSlabAssets>d__0(0)
			{
				existingAssets = existingAssets,
				callback = callback
			};
		}

		public static void SlabRequest(AssetInfo assetInfo)
		{
			if (Utility.isBoardLoaded())
			{
				LoggingPlugin.LogInfo("Requesting Slab '" + assetInfo.prefab + "'");
				string text = File.ReadAllText(assetInfo.filename, (CacheType)999);
				multiSlab = JsonConvert.DeserializeObject<MultiSlab>(text);
				CommonCustomsMenuPlugin._self.Close();
				if (multiSlab.autoDrop)
				{
					((MonoBehaviour)_self).StartCoroutine(BuildMultipleSlabs(multiSlab, 0.5f));
				}
				else
				{
					SpawnBluePrintWithNameAndLink("Slab", "TYPE@SLAB");
				}
			}
			else
			{
				SystemMessage.DisplayInfoText("Slab Can Only Be Added\r\nWhen A Board Is Loaded", 2.5f, 0f);
			}
		}

		public static void SpawnBluePrintWithNameAndLink(string name, string link, string blueprintStr = "AgD_AQAAACMAYnI6MDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwNzgxYTQwMDABAAAAAH6XEcbunFtBuDQeom6jhAwABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgQQAAIEEAACBBAAAgQQAAIEEAACBBAAAgQQAAIEEAACBBAAAgQQAAIEEAACBBAAAgQQAAIEEAACBBAAAgQQAAIEEAACBBAAAA")
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			CreatureDataV3 creatureDataFromBlueprint = GetCreatureDataFromBlueprint(blueprintStr);
			creatureDataFromBlueprint.Alias = name;
			creatureDataFromBlueprint.Link = link;
			CreatureSpawnerBoardTool.SwitchCreatureTool(ref creatureDataFromBlueprint, false, false);
		}

		public static CreatureDataV3 GetCreatureDataFromBlueprint(string blueprintStr)
		{
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				blueprintStr = blueprintStr.Replace('_', '/');
				NativeList<byte> val = default(NativeList<byte>);
				val..ctor(1024, AllocatorHandle.op_Implicit((Allocator)2));
				try
				{
					if (Base64.TryDecodeInto(blueprintStr, val))
					{
						Reader val2 = new Reader();
						val2.Reset(NativeList<byte>.op_Implicit(val), 0);
						ushort num = default(ushort);
						val2.Read<ushort>(ref num);
						switch (num)
						{
						default:
							Debug.Log((object)"InvalidFormat");
							return default(CreatureDataV3);
						case 2:
						{
							CreatureBlueprintDataV1 val4 = CreatureBlueprintDataV1.Deserialize(val2);
							CreatureDataV3 result2 = val4.ToCreatureDataV3InterningPackUris();
							Debug.Log((object)"Success(1)");
							return result2;
						}
						case 1:
						{
							CreatureBlueprintDataV0 val3 = CreatureBlueprintDataV0.Deserialize(val2);
							CreatureDataV3 result = val3.ToCreatureDataV3();
							Debug.Log((object)"Success(2)");
							return result;
						}
						}
					}
					Debug.Log((object)"InvalidBase64");
					return default(CreatureDataV3);
				}
				finally
				{
					((IDisposable)val).Dispose();
				}
			}
			catch (Exception ex)
			{
				Debug.LogException(ex);
				return default(CreatureDataV3);
			}
		}

		private static string insertSpaces(string camelCase)
		{
			string text = camelCase.Substring(0, 1);
			for (int i = 1; i < camelCase.Length; i++)
			{
				if (camelCase.Substring(i - 1, 1) == camelCase.Substring(i - 1, 1).ToLower() && camelCase.Substring(i, 1) == camelCase.Substring(i - 1, 1).ToUpper() && camelCase.Substring(i, 1).ToLower() != camelCase.Substring(i - 1, 1).ToUpper())
				{
					text += " ";
				}
				text += camelCase.Substring(i, 1);
			}
			return text;
		}
	}

	public static class Utility
	{
		public static bool isBoardLoaded()
		{
			return SimpleSingletonBehaviour<CameraController>.HasInstance && SingletonStateMBehaviour<BoardSessionManager, State<BoardSessionManager>>.HasInstance && !BoardSessionManager.IsLoading;
		}

		public static float ParseFloat(string value)
		{
			return float.Parse(value, CultureInfo.InvariantCulture);
		}

		public static GameObject FindInHierarchy(GameObject start, string seekName)
		{
			List<GameObject> results = new List<GameObject>();
			bool done = false;
			Traverse(start.transform, seekName, null, single: true, ref results, ref done);
			return (results.Count > 0) ? results.ElementAt(0) : null;
		}

		public static GameObject FindInHierarchyViaPartialName(GameObject start, string seekName)
		{
			List<GameObject> results = new List<GameObject>();
			bool done = false;
			Traverse(start.transform, seekName, null, single: true, ref results, ref done, partial: true);
			return (results.Count > 0) ? results.ElementAt(0) : null;
		}

		public static GameObject[] FindAllInHierarchy(GameObject start, string seekName)
		{
			List<GameObject> results = new List<GameObject>();
			bool done = false;
			Traverse(start.transform, seekName, null, single: false, ref results, ref done);
			return results.ToArray();
		}

		public static GameObject[] FindAllInHierarchyViaPartialName(GameObject start, string seekName)
		{
			List<GameObject> results = new List<GameObject>();
			bool done = false;
			Traverse(start.transform, seekName, null, single: false, ref results, ref done, partial: true);
			return results.ToArray();
		}

		public static GameObject FindWithComponentInHierarchy(GameObject start, string seekType)
		{
			List<GameObject> results = new List<GameObject>();
			bool done = false;
			Traverse(start.transform, null, seekType, single: true, ref results, ref done);
			return (results.Count > 0) ? results.ElementAt(0) : null;
		}

		public static GameObject[] FindAllWithComponentInHierarchy<T>(GameObject start, string seekType)
		{
			List<GameObject> results = new List<GameObject>();
			bool done = false;
			Traverse(start.transform, null, seekType, single: false, ref results, ref done);
			return results.ToArray();
		}

		public static void Traverse(Transform root, string seekName, string seekType, bool single, ref List<GameObject> results, ref bool done, bool partial = false)
		{
			try
			{
				if ((seekName == null || seekName == ((Object)((Component)root).gameObject).name || (partial && ((Object)((Component)root).gameObject).name.Contains(seekName))) && (seekType == null || (Object)(object)((Component)root).GetComponent(seekType) != (Object)null))
				{
					LoggingPlugin.LogTrace("Matched '" + ((Object)((Component)root).gameObject).name + "'");
					results.Add(((Component)root).gameObject);
					if (single)
					{
						done = true;
						return;
					}
				}
				foreach (Transform item in ExtensionMethods.Children(root))
				{
					if (!done)
					{
						Traverse(item, seekName, seekType, single, ref results, ref done, partial);
					}
				}
			}
			catch
			{
			}
		}

		public static object LookUp(in Dictionary<string, object> dictionary, string key)
		{
			foreach (KeyValuePair<string, object> item in dictionary)
			{
				if (item.Key.ToUpper() == key.ToUpper())
				{
					return item.Value;
				}
			}
			return null;
		}

		public static void PostOnMainPage(BaseUnityPlugin plugin)
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			string text = "Lord Ashes" + ("Lord Ashes".ToUpper().EndsWith("S") ? "'" : "'s");
			ModdingUtils.Initialize(plugin, new ManualLogSource("Slab Plugin"), text, false);
		}
	}

	[CompilerGenerated]
	private sealed class <BuildMultipleSlabs>d__1 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		private object <>2__current;

		public Provider.MultiSlab multiSlab;

		public float delay;

		private int <slabCount>5__1;

		private List<Provider.SlabInfo>.Enumerator <>s__2;

		private Provider.SlabInfo <slab>5__3;

		private Copied <copied>5__4;

		private Copied <mostRecentCopied_LocalOnly>5__5;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <BuildMultipleSlabs>d__1(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			int num = <>1__state;
			if (num == -3 || num == 1)
			{
				try
				{
				}
				finally
				{
					<>m__Finally1();
				}
			}
			<>s__2 = default(List<Provider.SlabInfo>.Enumerator);
			<slab>5__3 = null;
			<copied>5__4 = null;
			<mostRecentCopied_LocalOnly>5__5 = null;
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Invalid comparison between Unknown and I4
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Expected O, but got Unknown
			try
			{
				int num = <>1__state;
				if (num != 0)
				{
					if (num != 1)
					{
						return false;
					}
					<>1__state = -3;
					goto IL_017a;
				}
				<>1__state = -1;
				LoggingPlugin.LogTrace(JsonConvert.SerializeObject((object)multiSlab));
				<slabCount>5__1 = 0;
				<>s__2 = multiSlab.slabs.GetEnumerator();
				<>1__state = -3;
				goto IL_01b5;
				IL_01b5:
				if (<>s__2.MoveNext())
				{
					<slab>5__3 = <>s__2.Current;
					<slabCount>5__1++;
					<copied>5__4 = null;
					if ((int)BoardSessionManager.Board.PushStringToTsClipboard(<slab>5__3.code, ref <copied>5__4) == 0)
					{
						<mostRecentCopied_LocalOnly>5__5 = BoardSessionManager.Board.GetMostRecentCopied_LocalOnly();
						if (<mostRecentCopied_LocalOnly>5__5 != null)
						{
							BoardSessionManager.Board.PasteCopied(float3.op_Implicit(new Vector3(multiSlab.dropX + <slab>5__3.offsetX, multiSlab.dropY + <slab>5__3.offsetY, multiSlab.dropZ + <slab>5__3.offsetZ)), (byte)0, 0uL);
							<>2__current = (object)new WaitForSeconds(delay);
							<>1__state = 1;
							return true;
						}
						Debug.Log((object)("Multi Paste Slabs Plugin: Unable To Process Slab " + <slabCount>5__1));
						goto IL_017a;
					}
					Debug.Log((object)("Multi Paste Slabs Plugin: Unable To Push Slab Code For Slab " + <slabCount>5__1 + " To TS Clipboard"));
					goto IL_01a6;
				}
				<>m__Finally1();
				<>s__2 = default(List<Provider.SlabInfo>.Enumerator);
				Provider.multiSlab = null;
				CancelSpawnTool();
				return false;
				IL_01a6:
				<copied>5__4 = null;
				<slab>5__3 = null;
				goto IL_01b5;
				IL_017a:
				<mostRecentCopied_LocalOnly>5__5 = null;
				goto IL_01a6;
			}
			catch
			{
				//try-fault
				((IDisposable)this).Dispose();
				throw;
			}
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		private void <>m__Finally1()
		{
			<>1__state = -1;
			((IDisposable)<>s__2).Dispose();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	[CompilerGenerated]
	private sealed class <WarnAboutLogLevel>d__15 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		private object <>2__current;

		public SlabPlugin <>4__this;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <WarnAboutLogLevel>d__15(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			switch (<>1__state)
			{
			default:
				return false;
			case 0:
				<>1__state = -1;
				break;
			case 1:
				<>1__state = -1;
				break;
			}
			try
			{
				DiagnosticLevel logLevel = LoggingPlugin.GetLogLevel();
				SystemMessage.DisplayInfoText("Slab Plugin: Using '" + ((object)(DiagnosticLevel)(ref logLevel)).ToString() + "' diagnostics.\r\nUse 'Info' for better performance", 10f, 0f);
				SystemMessage.DisplayInfoText("Slab Plugin: Use 'Debug' or 'Trace' for\r\ntroubleshooting only.", 10f, 0f);
			}
			catch
			{
				goto IL_0072;
			}
			return false;
			IL_0072:
			<>2__current = (object)new WaitForSeconds(1f);
			<>1__state = 1;
			return true;
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	public const string Name = "Slab Plugin";

	public const string Guid = "org.lordashes.plugins.slab.ccm";

	public const string Version = "2.1.0.0";

	public const string Author = "Lord Ashes";

	public static SlabPlugin _self;

	private string notification = null;

	private Rect registrationMessagePos = Rect.zero;

	private GUIStyle registrationMessageStyle = new GUIStyle();

	[IteratorStateMachine(typeof(<BuildMultipleSlabs>d__1))]
	public static IEnumerator BuildMultipleSlabs(Provider.MultiSlab multiSlab, float delay)
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <BuildMultipleSlabs>d__1(0)
		{
			multiSlab = multiSlab,
			delay = delay
		};
	}

	public static void CancelSpawnTool()
	{
		try
		{
			Type type = Type.GetType("BoardToolManager, Bouncyrock.TaleSpire.Runtime");
			if (type == null)
			{
				LoggingPlugin.LogWarning("BoardToolManager type not found.");
				return;
			}
			Type type2 = typeof(SingletonBehaviour<>).MakeGenericType(type);
			object obj = type2.GetProperty("Instance", BindingFlags.Static | BindingFlags.Public)?.GetValue(null);
			if (obj == null)
			{
				LoggingPlugin.LogWarning("BoardToolManager instance not found.");
				return;
			}
			Type type3 = Type.GetType("CreatureSpawnerBoardTool, Bouncyrock.TaleSpire.Runtime");
			if (type3 == null)
			{
				LoggingPlugin.LogWarning("CreatureSpawnerBoardTool type not found.");
				return;
			}
			Type type4 = Type.GetType("DefaultBoardTool, Bouncyrock.TaleSpire.Runtime");
			if (type4 == null)
			{
				LoggingPlugin.LogWarning("DefaultBoardTool type not found.");
				return;
			}
			object obj2 = type.GetProperty("CurrentTool", BindingFlags.Instance | BindingFlags.Public)?.GetValue(obj);
			if (obj2 != null && obj2.GetType() == type3)
			{
				LoggingPlugin.LogWarning("Current tool is not CreatureSpawnerBoardTool.");
				return;
			}
			MethodInfo methodInfo = type.GetMethods().FirstOrDefault((MethodInfo m) => m.Name == "SwitchToTool" && m.IsGenericMethod);
			if (methodInfo == null)
			{
				LoggingPlugin.LogWarning("SwitchToTool method not found.");
				return;
			}
			MethodInfo methodInfo2 = methodInfo.MakeGenericMethod(type4);
			object[] parameters = new object[1] { Enum.Parse(Type.GetType("BoardToolManager+Type, Bouncyrock.TaleSpire.Runtime"), "Normal") };
			methodInfo2.Invoke(obj, parameters);
		}
		catch (Exception ex)
		{
			LoggingPlugin.LogWarning("Exception calling SwitchToTool: " + ex.Message);
		}
	}

	private void Awake()
	{
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		//IL_003e: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0062: Invalid comparison between Unknown and I4
		//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
		//IL_0104: Unknown result type (might be due to invalid IL or missing references)
		//IL_0135: Unknown result type (might be due to invalid IL or missing references)
		//IL_014b: Unknown result type (might be due to invalid IL or missing references)
		//IL_015b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0161: Expected O, but got Unknown
		_self = this;
		LoggingPlugin.SetLogLevel(((BaseUnityPlugin)this).Config.Bind<DiagnosticLevel>("Settings", "Diagnostic Level", (DiagnosticLevel)3, (ConfigDescription)null).Value);
		string? assemblyQualifiedName = ((object)this).GetType().AssemblyQualifiedName;
		DiagnosticLevel logLevel = LoggingPlugin.GetLogLevel();
		Debug.Log((object)(assemblyQualifiedName + ": Active. (Diagnostic Mode = " + ((object)(DiagnosticLevel)(ref logLevel)).ToString() + ")"));
		if ((int)LoggingPlugin.GetLogLevel() >= 4)
		{
			((MonoBehaviour)this).StartCoroutine(WarnAboutLogLevel());
		}
		string text = CommonCustomsMenuPlugin.RegisterProviderV2("SLAB", "Slabs and multislabs", "2.1.0.0", (Func<ReadOnlyDictionary<string, AssetInfo>, Func<Dictionary<string, AssetInfo>, string, IEnumerator>, IEnumerator>)Provider.GetSlabAssets, (Action<AssetInfo>)delegate(AssetInfo selectedAsset)
		{
			Provider.SlabRequest(selectedAsset);
		});
		string[] array = text.Split(new char[1] { ',' });
		registrationMessagePos = new Rect((float)int.Parse(array[0]), (float)int.Parse(array[1]), (float)(Screen.width - int.Parse(array[0])), (float)(Screen.height - int.Parse(array[1])));
		registrationMessageStyle.fontSize = int.Parse(array[2]);
		registrationMessageStyle.fontStyle = (FontStyle)1;
		registrationMessageStyle.active.textColor = Color.white;
		registrationMessageStyle.normal.textColor = Color.white;
		Harmony val = new Harmony("org.lordashes.plugins.slab.ccm");
		val.PatchAll();
		Utility.PostOnMainPage((BaseUnityPlugin)(object)this);
	}

	private void OnGUI()
	{
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		if (notification != null)
		{
			GUI.Label(registrationMessagePos, notification, registrationMessageStyle);
		}
	}

	[IteratorStateMachine(typeof(<WarnAboutLogLevel>d__15))]
	private IEnumerator WarnAboutLogLevel()
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <WarnAboutLogLevel>d__15(0)
		{
			<>4__this = this
		};
	}
}