using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Bounce.Localization;
using JetBrains.Annotations;
using ModdingTales;
using PluginUtilities;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Set Injection Flag Plugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Set Injection Flag Plugin")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4e4deb5e-97f9-4901-bf67-6748a9c1229a")]
[assembly: AssemblyFileVersion("3.3.3.0")]
[assembly: AssemblyInformationalVersion("3.3.3.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("3.3.3.0")]
namespace ModdingTales
{
public static class ModdingUtils
{
private static readonly HashSet<(BaseUnityPlugin, string)> ParentPlugins = new HashSet<(BaseUnityPlugin, string)>();
private static readonly ManualLogSource Logger = SetInjectionFlag.PluginLogger;
private static UiText GetUITextByName(string name)
{
UiText[] array = Object.FindObjectsOfType<UiText>();
for (int i = 0; i < array.Length; i++)
{
if (((Object)array[i]).name == name)
{
return array[i];
}
}
return null;
}
public static void AddPluginToMenuList(DependencyUnityPlugin parentPlugin)
{
AddPluginToMenuList(parentPlugin, string.Empty);
}
public static void AddPluginToMenuList(DependencyUnityPlugin parentPlugin, string author)
{
ParentPlugins.Add(((BaseUnityPlugin)(object)parentPlugin, author));
RefreshUIList();
DependencyUnityPlugin dependencyUnityPlugin = parentPlugin;
dependencyUnityPlugin.Destroyed = (Action)Delegate.Combine(dependencyUnityPlugin.Destroyed, (Action)delegate
{
RemovePluginFromMenuList((BaseUnityPlugin)(object)parentPlugin, author);
});
}
public static void AddPluginToMenuList(BaseUnityPlugin parentPlugin)
{
AddPluginToMenuList(parentPlugin, string.Empty);
}
public static void AddPluginToMenuList(BaseUnityPlugin parentPlugin, string author)
{
ParentPlugins.Add((parentPlugin, author));
RefreshUIList();
}
public static void RemovePluginFromMenuList(BaseUnityPlugin parentPlugin)
{
RemovePluginFromMenuList(parentPlugin, string.Empty);
}
public static void RemovePluginFromMenuList(BaseUnityPlugin parentPlugin, string author)
{
ParentPlugins.Remove((parentPlugin, author));
RefreshUIList();
}
[Obsolete("See AddPluginToMenuList")]
public static void Initialize(BaseUnityPlugin parentPlugin, ManualLogSource logger, string author, bool startSocket = false)
{
AddPluginToMenuList(parentPlugin, author);
}
[Obsolete("See AddPluginToMenuList")]
public static void Initialize(BaseUnityPlugin parentPlugin, ManualLogSource logger, bool startSocket = false)
{
AddPluginToMenuList(parentPlugin, "");
}
internal static void OnSceneUnloaded(Scene scene)
{
if (!(((Scene)(ref scene)).name != "Login"))
{
SetInjectionFlag.modListText = null;
SetInjectionFlag.originalText = null;
}
}
internal static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
Logger.LogDebug((object)("Loading Scene: " + ((Scene)(ref scene)).name));
UiText val = (SetInjectionFlag.modListText = GetUITextByName("Copyright Text"));
if (Object.op_Implicit((Object)(object)val))
{
Logger.LogDebug((object)("Found TextMeshProUGUI in Scene: " + ((Scene)(ref scene)).name));
SetInjectionFlag.originalText = ((TMP_Text)val).text;
RefreshUIList();
}
}
internal static void RefreshUIList()
{
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Expected O, but got Unknown
if ((Object)(object)SetInjectionFlag.modListText == (Object)null)
{
return;
}
((TMP_Text)SetInjectionFlag.modListText).text = SetInjectionFlag.originalText;
if (((TMP_Text)SetInjectionFlag.modListText).text.EndsWith("</size>"))
{
UiText modListText = SetInjectionFlag.modListText;
((TMP_Text)modListText).text = ((TMP_Text)modListText).text + "\n\nInstalled Mods:";
}
foreach (var parentPlugin in ParentPlugins)
{
try
{
BepInPlugin val = (BepInPlugin)Attribute.GetCustomAttribute(((object)parentPlugin.Item1).GetType(), typeof(BepInPlugin));
UiText modListText2 = SetInjectionFlag.modListText;
((TMP_Text)modListText2).text = ((TMP_Text)modListText2).text + $"\n<indent=5%>{val.Name} - {val.Version}</indent>";
Logger.LogDebug((object)("Added Mod to List: " + val.Name));
}
catch (Exception ex)
{
Logger.LogError((object)("Error adding mod to list: " + ex.Message));
}
}
}
}
}
namespace PluginUtilities
{
public sealed class ConfigurationAttributes
{
public bool? Browsable;
public Action<object> CallbackAction;
public string Category;
public Func<ConfigEntryBase, GameObject> CustomDrawer;
public object DefaultValue;
public string Description;
public string DispName;
public bool? HideDefaultButton;
public bool? HideSettingName;
public bool? IsAdvanced;
public bool? IsJSON;
public Func<object, string> ObjToStr;
public int? Order;
public bool? ReadOnly;
public bool? ShowRangeAsPercent;
public Func<string, object> StrToObj;
}
public abstract class DependencyUnityPlugin : BaseUnityPlugin
{
public Action Destroyed;
public static DependencyUnityPlugin[] GetPluginsForDependencies(Type type)
{
return (from BepInDependency d in type.GetCustomAttributes(typeof(BepInDependency), inherit: true)
where Chainloader.PluginInfos.ContainsKey(d.DependencyGUID)
select Chainloader.PluginInfos[d.DependencyGUID].Instance into d
where d is DependencyUnityPlugin
select d as DependencyUnityPlugin).ToArray();
}
[UsedImplicitly]
protected void Awake()
{
DependencyUnityPlugin[] pluginsForDependencies = GetPluginsForDependencies(((object)this).GetType());
foreach (DependencyUnityPlugin obj in pluginsForDependencies)
{
obj.Destroyed = (Action)Delegate.Combine(obj.Destroyed, new Action(DestroyAndUnbind));
}
OnAwake();
}
private void DestroyAndUnbind()
{
DependencyUnityPlugin[] pluginsForDependencies = GetPluginsForDependencies(((object)this).GetType());
foreach (DependencyUnityPlugin obj in pluginsForDependencies)
{
obj.Destroyed = (Action)Delegate.Remove(obj.Destroyed, new Action(DestroyAndUnbind));
}
Object.Destroy((Object)(object)this);
}
protected virtual void OnAwake()
{
}
[UsedImplicitly]
protected void OnDestroy()
{
Destroyed?.Invoke();
OnDestroyed();
}
protected virtual void OnDestroyed()
{
}
}
[BepInPlugin("org.generic.plugins.setinjectionflag", "Set Injection Flag Plugin", "3.3.3.0")]
public class SetInjectionFlag : DependencyUnityPlugin
{
public const string Guid = "org.generic.plugins.setinjectionflag";
public const string Name = "Set Injection Flag Plugin";
public const string Version = "3.3.3.0";
internal static ManualLogSource PluginLogger;
internal static UiText modListText;
internal static string originalText;
[UsedImplicitly]
protected override void OnAwake()
{
((BaseUnityPlugin)this).Logger.LogDebug((object)"Awake Triggered");
PluginLogger = ((BaseUnityPlugin)this).Logger;
AppStateManager.UsingCodeInjection = true;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded, You're now good to start modding!");
ModdingUtils.AddPluginToMenuList((DependencyUnityPlugin)this);
SceneManager.sceneLoaded += ModdingUtils.OnSceneLoaded;
SceneManager.sceneUnloaded += ModdingUtils.OnSceneUnloaded;
}
[UsedImplicitly]
protected override void OnDestroyed()
{
if ((Object)(object)modListText != (Object)null)
{
((TMP_Text)modListText).text = originalText;
}
}
}
}