Mods that depend on BepInExPack
Gain no weight from picking up items.
Last updated: a year ago
Slowly floods the facility interiors depending on the weather. Use the Oxy-Canister item to survive.
Last updated: 10 months ago
Please read the Changelog | A Vanilla+ Modpack, That makes your experience Better! – Configured & ready to play!
Last updated: 3 months ago
Ajoute des phrases de Karine le marchand au Bracken
Last updated: 10 months ago
Adds my streamer friend 'ZilverK' to the game as an entity.
Last updated: 11 months ago
The factory lights start off! Find the breaker box to turn them back on. Alternatively, choose a custom chance for the lights to turn off.
Last updated: 10 months ago
Now uses LethalLevelLoader! Adds 121 Pikmin 2 treasures as scrap.
Last updated: 2 months ago
Silly suits for my friends and I :> Includes template png I used.
Last updated: 9 months ago
A customizable API for wearable items
Last updated: 2 months ago
Automatically plays the next song in the boombox playlist when the current song ends.
Last updated: a year ago
A Modpack containing LethalThings, Brutal Company Plus, Emotes, Quality of Life, Mimics, Skinwalkers and more!
Last updated: 10 months ago
Replace Dropship by Spacex's Starship
Last updated: 4 months ago
A moon designed for v55's company cruiser!
Last updated: 4 months ago
A Library for mods made by Hydraxous.
Last updated: 2 years ago
[BETA] SCP-173 has breached containment
Last updated: 2 months ago
Replaces turret sfx with voice lines from Portal 2 turrets.
Last updated: a year ago
[V60+] Add multiple colorful animated jars of pickles scraps items, so cool !
Last updated: 2 weeks ago
This mod gives you the power to customize item weights, scrap values, and spawn rates - even for custom items from other mods, and make equipment items sellable. With a unique approach to config files, you can dynamically adjust some settings as you play.
Last updated: 9 months ago
Adds 20 client sided Minecraft scraps, percentage based retexture of magnifying glass
Last updated: 2 months ago
Mod focused on patching the maneater's behaviour in regards of taking damage to account for how much force the damage is dealt with rather than always consdering it as one point of damage
Last updated: 3 months ago